Pass 2 _wip: Slalom (U), Kung Fu (U), Othello (U) label replacement complete
Pass 3 _wip: Slalom (U), Kung Fu (U), Othello (U) semantic naming complete Pass 3 _wip: apply symbols (0 residue) for Slalom (U), Kung Fu (U), Othello (U) Pass 2/3 _wip: 10 NROM projects (Elevator Action, 1942, Tag Team Wrestling, Galaga, Kung Fu a1, Stack-Up, Magmax, Ms Pac-Man Namco, Soccer, Sqoon) Promote 13 _wip/NROM projects to NROM/ (Slalom, Kung Fu, Othello, Elevator Action, 1942, Tag Team Wrestling, Galaga, Kung Fu a1, Stack-Up, Magmax, Ms Pac-Man Namco, Soccer, Sqoon) Pass 2/3 _wip: 5 CNROM games (Tiger-Heli, Paperboy, Last Starfighter, Mighty Bomb Jack, Kung-Fu Heroes) Docs: document CDL capture + re-trace workflow in TODO.md Adds more code for - Elevator Action (U) - Kung Fu (U) - Othello (U) - Slalom (U) - Sqoon (U)
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MEMORY {
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HEADER: start = $0000, size = $0010, fill = yes;
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PRG: start = $8000, size = $8000, fill = yes;
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CHR: start = $0000, size = $2000, fill = yes;
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}
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SEGMENTS {
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HEADER: load = HEADER, type = ro;
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PRG: load = PRG, type = ro;
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CHR: load = CHR, type = ro;
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}
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