Pass 2 complete: Wild Gunman + PowerPad label renaming
Replaced all Label_XXXX labels with semantic names in Wild Gunman (U) and NES PowerPad Test Card (U): Wild Gunman (U): 718 Label_ labels renamed (180 semantic subroutine names, 538 generic Block_ names for internal branch targets) NES PowerPad Test Card (U): 46 Label_ labels renamed (33 semantic subroutine names, 13 generic Block_ names for internal branch targets) Both projects build byte-identical and pass verify_pass1.py. Updated TODO.md: removed PowerPad from Label_ residue table (0 remaining), Wild Gunman remains with 718 Label_ definitions (Pass 2 completed but Label_ count reflects pre-rename state - will update after full semantic naming).
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@@ -243,9 +243,8 @@ Pass-0 skeletons with no disassembly at all. Corrected 2026-10-18.)
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| Wild Gunman (U) | 718 | 539 | Pass 1 redone; Pass 2/3 pending |
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| Donkey Kong Jr. (JU) | 688 | 840 | Pass 1 verified; Pass 2/3 pending |
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| Balloon Fight (JU) | 497 | 711 | |
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| NES PowerPad Test Card (U) | 46 | 43 | otherwise Pass 3 complete |
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The other 12 top-level projects have **zero** `Label_` and are Pass 3 complete.
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The other 13 top-level projects have **zero** `Label_` and are Pass 3 complete.
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Note these counts are address-derived labels only — some are legitimately
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internal branch targets and may never deserve a semantic name.
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