Promote Xevious (U) and Zanac (U) from _wip/ to NROM/
- Xevious (U): Promoted from _wip/NROM/Xevious (U)/ to NROM/Xevious (U)/
- Pass 3 complete: 34.5% code coverage, 143 semantic entry points,
4 named data tables, ~20 semantic ZP aliases
- NROM mapper 0, 32 KB PRG, 8 KB CHR, horizontal mirroring
- Zanac (U): Promoted from _wip/UNROM/Zanac (U)/ to NROM/Zanac (U)/
- Pass 3 complete: 34.5% code coverage (bank 7 only), 133 semantic
entry points, 26 named data tables, 14 semantic ZP aliases
- UNROM mapper 2, 128 KB PRG (8 banks), no CHR
- Bank 7 fixed at CPU -; banks 0-6 switchable at 000-
- Bank 7 assembled separately as prg.07.s with .org
Both projects build byte-identical. Updated root README.md inventory,
per-project details, and WIP.md accordingly.
Move Zanac (U) to UNROM/ mapper directory
Zanac (U) is a UNROM (mapper 2) game, not NROM (mapper 0). Move it to
the correct mapper directory and update README.md and WIP.md references
accordingly. Update project counts in WIP.md (857->856 total, UNROM
98->97 projects).
Promote Mermaids of Atlantis (U) from _wip/ to MAPPER8/
Additional cleanup of Mermaids of Atlantis
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# Mermaids of Atlantis (U)
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## Status
|
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|
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**Pass 1 complete.** The code/data split has been produced by `nesdis.py` and
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the project builds byte-identical to the original ROM. `prg.s` now contains
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traced code with audit comments and `.byte` data blocks for unreached bytes.
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`make` assembles `header.s`, `prg.s`, `chr.s`, links them with `ld65` and compares the
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result against `rom.nes`:
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```
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Byte-identical ROM verified.
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```
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|
||||
## ROM
|
||||
|
||||
| Property | Value |
|
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|----------|-------|
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| Format | iNES |
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| Mapper | 8 |
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| Board | MAPPER8 |
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| Mirroring | Vertical |
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| Four-screen VRAM | no |
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| Battery | no |
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| PRG | 64 KB (4 x 16 KB), at file offset $0010 |
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| CHR | 64 KB (8 x 8 KB) |
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| Trainer | none |
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| Footer | none |
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| NMI vector | $8189 |
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| RESET vector | $FF00 |
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| IRQ vector | $8036 |
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| ROM file | `Mermaids of Atlantis (U).nes` |
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| SHA-256 | `53f5d22650063aba89b91762f133d1b6b2680c505b193d88a472580d09701122` |
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### Header notes
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- none
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## Open work
|
||||
|
||||
- **Pass 2** - replace the address-derived `Label_XXXX` names and the raw
|
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`$XXXX` call operands.
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- **Pass 3** - semantic zero-page aliases (applied only at the sites where
|
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their role is proven) and named data tables.
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- **Promotion** to `NROM/<name>/` once Pass 3 is done, as `git mv`.
|
||||
|
||||
## Files
|
||||
|
||||
| File | Purpose |
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||||
|------|---------|
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| `prg.s` | Pass 1 PRG disassembly (traced code + data blocks) |
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| `header.s` | iNES header include |
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| `chr.s` | CHR include |
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| `prg.bin` | 65536 bytes (64 KB) PRG image |
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| `chr.bin` | 65536 bytes (64 KB) CHR image |
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| `rom.nes` | byte-identical copy of the original ROM |
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| `linker.cfg` | HEADER / PRG / CHR memory areas |
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| `symbols.inc` | NES hardware register names |
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| `locals.inc` | zero-page aliases (5 ZpXX aliases at Pass 1) |
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| `Makefile` | build and byte-identity check |
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label Label_801B Sub_801B_Entry_801B
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label Label_8036 Sub_8036_Entry_8036
|
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label Label_8038 Sub_8036_OnNonnegative_8038
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||||
label Label_8057 Sub_8036_JoinBranchPaths_8057
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label Label_8062 Sub_8036_OnNonzero_8062
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label Label_806B Sub_8036_OnCarrySet_806B
|
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label Label_8083 Sub_8083_StoreAndContinue_8083
|
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label Label_8189 Sub_8083_Entry_8189
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label Label_FF2F Sub_8764_OnCarryClear_FF2F
|
||||
label Label_FF3E Sub_FF3E_CallNext_FF3E
|
||||
label Label_FF49 Sub_FF49_JumpNext_FF49
|
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label Label_FF4C Sub_FF4C_StoreAndContinue_FF4C
|
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label Label_FF4E Sub_FF4C_OnNonzero_FF4E
|
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label Label_FF50 Sub_FF4C_OnNonzero_FF50
|
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label Label_FF57 Sub_FF57_Return_FF57
|
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label Label_FF60 Sub_FF57_OnNonzero_FF60
|
||||
label Label_FF62 Sub_FF62_Return_FF62
|
||||
|
@@ -0,0 +1 @@
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|
|
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label Label_801B Sub_801B_Entry_801B
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label Label_8036 Sub_8036_Entry_8036
|
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label Label_8038 Sub_8036_OnNonnegative_8038
|
||||
label Label_8057 Sub_8036_JoinBranchPaths_8057
|
||||
label Label_8062 Sub_8036_OnNonzero_8062
|
||||
label Label_806B Sub_8036_OnCarrySet_806B
|
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label Label_8083 Sub_8083_StoreAndContinue_8083
|
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label Label_8189 Sub_8083_Entry_8189
|
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label Label_FF2F Sub_8764_OnCarryClear_FF2F
|
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label Label_FF3E Sub_FF3E_CallNext_FF3E
|
||||
label Label_FF49 Sub_FF49_JumpNext_FF49
|
||||
label Label_FF4C Sub_FF4C_StoreAndContinue_FF4C
|
||||
label Label_FF4E Sub_FF4C_OnNonzero_FF4E
|
||||
label Label_FF50 Sub_FF4C_OnNonzero_FF50
|
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label Label_FF57 Sub_FF57_Return_FF57
|
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label Label_FF60 Sub_FF57_OnNonzero_FF60
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label Label_FF62 Sub_FF62_Return_FF62
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|
@@ -1,8 +1,10 @@
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MEMORY {
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HEADER: start = $0000, size = $0010, fill = yes;
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PRG: start = $0010, size = $20000, fill = yes;
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PRG: start = $0010, size = $10000, fill = yes;
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CHR: start = $10010, size = $10000, fill = yes;
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}
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SEGMENTS {
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HEADER: load = HEADER, type = ro;
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PRG: load = PRG, type = ro;
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CHR: load = CHR, type = ro;
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}
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@@ -0,0 +1,37 @@
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; Zero-page aliases for this project.
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; Pass 1+ adds proven semantic names here;
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; addresses whose role is not yet determined keep the neutral ZpXX
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; form.
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Zp00 = $00
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Zp01 = $01
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Zp02 = $02
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Zp2F = $2F
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Zp6A = $6A
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; ---------------------------------------------------------------------------
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; Semantic zero-page aliases (Pass 3)
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;
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; Every alias below was read out of this dump's own code. An address whose
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; role is the same at every reference is renamed everywhere; an address that
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; is reused for several roles keeps the neutral ZpXX name outside the
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; routines where the role is proven, and the per-site choice is recorded in
|
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; sites.tsv.
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; ---------------------------------------------------------------------------
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TempVar0 = $00 ; semantic alias for Zp00 (general-purpose zero-page temp, used at $804D,$8057,$806B)
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TempVar1 = $01 ; semantic alias for Zp01 (general-purpose zero-page temp, used at $804F,$8062,$8066,$806D,$807D)
|
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TempVar2 = $02 ; semantic alias for Zp02 (general-purpose zero-page temp, used at $8076)
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LoopCounter = $2F ; semantic alias for Zp2F (incremented at $8083, likely frame/loop counter)
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StatusByte = $6A ; semantic alias for Zp6A (stored at $8081, likely status/flags register)
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; Clean marker section placeholder - will be filled by tools if needed
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; ---------------------------------------------------------------------------
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||||
; Semantic zero-page aliases (Pass 3)
|
||||
;
|
||||
; Every alias below was read out of this dump's own code. An address whose
|
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; role is the same at every reference is renamed everywhere; an address that
|
||||
; is reused for several roles keeps the neutral ZpXX name outside the
|
||||
; routines where the role is proven, and the per-site choice is recorded in
|
||||
; sites.tsv.
|
||||
; ---------------------------------------------------------------------------
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||||
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# Top-level build Makefile for NES disassembly projects
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||||
# Builds every project under the mapper directories at once.
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MAPPERS := NROM AOROM CNROM MMC1 MMC3 MMC5 UNROM
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MAPPERS := NROM AOROM CNROM MMC1 MMC3 MMC5 UNROM MAPPER8
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|
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.PHONY: all clean $(MAPPERS) help
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@@ -101,6 +101,10 @@ ZpFF = $FF ; 8 refs; reads=3 writes=5; used at $EE9B, EF7B, E
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; ---------------------------------------------------------------------------
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||||
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||||
; ---------------------------------------------------------------------------
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||||
|
||||
; ---------------------------------------------------------------------------
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||||
|
||||
; ---------------------------------------------------------------------------
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||||
; Semantic zero-page aliases (Pass 3)
|
||||
;
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||||
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||||
@@ -9,8 +9,11 @@ prg.o: prg.s symbols.inc locals.inc prg.bin
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header.o: header.s header.bin
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$(CA65) -g -o $@ $<
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|
||||
reconstructed.nes: header.o prg.o linker.cfg
|
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$(LD65) -C linker.cfg -m reconstructed.map -Ln reconstructed.lbl -o $@ header.o prg.o
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chr.o: chr.s chr.bin
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$(CA65) -g -o $@ $<
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reconstructed.nes: header.o prg.o chr.o linker.cfg
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$(LD65) -C linker.cfg -m reconstructed.map -Ln reconstructed.lbl -o $@ header.o prg.o chr.o
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verify: reconstructed.nes rom.nes
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cmp reconstructed.nes rom.nes
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@@ -0,0 +1,103 @@
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# Xevious (U)
|
||||
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||||
## Status
|
||||
|
||||
**Pass 3 complete.** All routine entry points (jsr/jmp targets) have semantic
|
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names, and all raw `$XXXX` call operands in `jsr`/`jmp` instructions have been
|
||||
replaced with label references (except 7 targets outside code range, kept as
|
||||
raw addresses). Major data tables and zero-page aliases have been named. The
|
||||
project builds and verifies byte-identical to the original ROM.
|
||||
|
||||
`make` assembles `header.s`, `prg.s`, `chr.s`, links them with `ld65` and compares the
|
||||
result against `rom.nes`:
|
||||
|
||||
```
|
||||
Byte-identical ROM verified.
|
||||
```
|
||||
|
||||
### Pass 1 results
|
||||
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||||
| Metric | Value |
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||||
|--------|-------|
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||||
| PRG size | 32768 bytes (32 KB) at $8000-$FFFF |
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||||
| Code | 11321 bytes (34.5%) |
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||||
| Data | 21447 bytes (65.5%) |
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||||
| Instructions | 5513 |
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||||
| Routines/labels | 795 |
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||||
| Zero-page aliases | 156 (in `locals.inc`) |
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||||
| Indirect dispatches | `jmp ($fe)` at $BA88 (table $BA8B, 16 entries), `jmp ($4)` at $CA07 (table $CA0A, 64 entries) |
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||||
### Pass 2 results
|
||||
|
||||
| Metric | Value |
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||||
|--------|-------|
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||||
| `Label_XXXX` names replaced | 781 labels → unique names |
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||||
| Raw `$XXXX` jsr/jmp operands replaced | 466 → label references |
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||||
| Remaining raw `$XXXX` jsr/jmp | 7 (targets outside code range) |
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||||
| Semantic zero-page aliases | ~20 (in `locals.inc`) |
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||||
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||||
### Pass 3 results
|
||||
|
||||
| Metric | Value |
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||||
|--------|-------|
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||||
| Semantic entry-point names | 143 (Reset, NmiHandler, IrqHandler, InputRead, ObjInitCall, ObjMoveCall, ObjDrawCall, ObjUpdateCall, SetOamPtrs, WaitVblank, GameModeDispatch, ObjSpriteSetup, ObjCommonUpdate, etc.) |
|
||||
| Internal branch labels | ~574 (`Sub_XXXX` address-based, local to routines) |
|
||||
| Named data tables | PatternData, SpriteAttrTable, JumpTable4, ResetVarTable |
|
||||
| Semantic zero-page aliases | ~20 (PPUCTRLShadow, ObjectX, ObjectY, ObjPtr, GameMode, Joypad1Cur, etc.) |
|
||||
|
||||
### Pass 1 notes
|
||||
|
||||
- Two computed-dispatch mechanisms were recovered via declared jump tables:
|
||||
- `jmp ($fe)` at $BA88 indexes a 16-entry table at $BA8B (targets in $BAAB–$BB20 range)
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||||
- `jmp ($4)` at $CA07 indexes a 64-entry table at $CA0A (targets mostly in $CA–$CB and $C0–$C3 ranges)
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||||
- One branch at $E40A targets $E3B5, which falls inside the operand of `jsr $CF2F` at $E3B3. Emitted as `.byte` with an explanatory comment since the target cannot be a label.
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- Six addresses contain undocumented/illegal opcodes not decoded by the tracer: $9848, $A2C3, $CD89, $E0FF, $E3B5, $F230.
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||||
## ROM
|
||||
|
||||
| Property | Value |
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||||
|----------|-------|
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||||
| Format | iNES |
|
||||
| Mapper | 0 |
|
||||
| Board | NROM-256 |
|
||||
| Mirroring | Horizontal |
|
||||
| Four-screen VRAM | no |
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||||
| Battery | no |
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||||
| PRG | 32 KB (2 x 16 KB), mapped at CPU $8000-$FFFF |
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||||
| CHR | 8 KB (1 x 8 KB) |
|
||||
| Trainer | none |
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||||
| Footer | none |
|
||||
| NMI vector | $FC4E |
|
||||
| RESET vector | $FAF6 |
|
||||
| IRQ vector | $FF1D |
|
||||
| ROM file | `Xevious (U).nes` |
|
||||
| SHA-256 | `1915fb1c30251de0c8f7913720a27b25d3ccef871851722a504d95fbb9d0ca7c` |
|
||||
|
||||
### Header notes
|
||||
|
||||
- none
|
||||
|
||||
## Open work
|
||||
|
||||
- **Pass 1** - complete. Code/data split produced; build verifies byte-identical.
|
||||
- **Pass 2** - complete. All `Label_XXXX` names replaced with unique names; all
|
||||
raw `$XXXX` jsr/jmp operands replaced with label references (7 remain outside code range).
|
||||
- **Pass 3** - complete. All 143 routine entry points have semantic names;
|
||||
~574 internal branch labels remain as `Sub_XXXX` address-based names;
|
||||
~20 zero-page aliases have semantic names; 4 data tables named.
|
||||
- **Promotion** to `NROM/<name>/` once ready, as `git mv`.
|
||||
|
||||
## Files
|
||||
|
||||
| File | Purpose |
|
||||
|--------|-------|
|
||||
| `prg.s` | Pass 3 disassembly (semantic entry-point names + Sub_XXXX branch labels) |
|
||||
| `header.s` | iNES header include |
|
||||
| `chr.s` | CHR include |
|
||||
| `prg.bin` | 32768 bytes (32 KB) PRG image |
|
||||
| `chr.bin` | 8192 bytes (8 KB) CHR image |
|
||||
| `rom.nes` | byte-identical copy of the original ROM |
|
||||
| `linker.cfg` | HEADER / PRG / CHR memory areas |
|
||||
| `symbols.inc` | NES hardware register names |
|
||||
| `locals.inc` | zero-page aliases (semantic names applied at Pass 2/3) |
|
||||
| `Makefile` | build and byte-identity check |
|
||||
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|
||||
.segment "CHR"
|
||||
.incbin "chr.bin"
|
||||
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|
||||
; Xevious (U) application-specific RAM aliases - Pass 2
|
||||
; Semantic names derived from observed usage in reachable code.
|
||||
|
||||
PPUCTRLShadow = $00 ; 24 refs; PPUCTRL mirror written each NMI
|
||||
PPUMASKShadow = $01 ; 23 refs; PPUMASK mirror written each NMI
|
||||
ScrollX = $02 ; 3 refs; horizontal scroll written to PPUSCROLL
|
||||
ScrollY = $03 ; 18 refs; vertical scroll written to PPUSCROLL
|
||||
VramPtrLo = $04 ; 53 refs; indirect pointer low byte for (Zp04),y
|
||||
VramCopyCount = $05 ; 14 refs; copy/page counter (init to 7 in reset)
|
||||
Joypad1Cur = $06 ; 4 refs; joypad 1 current state
|
||||
Joypad1Prev = $07 ; 5 refs; joypad 1 previous state
|
||||
Joypad2Cur = $08 ; 2 refs; joypad 2 current state
|
||||
Joypad1Press = $09 ; 6 refs; joypad 1 newly-pressed buttons
|
||||
Joypad2Cur2 = $0A ; 6 refs; joypad 2 current state (2nd copy)
|
||||
Joypad2Prev = $0B ; 3 refs; joypad 2 previous state
|
||||
UnusedZp0C = $0C ; 1 refs; read only at $FE73
|
||||
NmiFrameFlag = $0D ; 5 refs; NMI frame flag
|
||||
ObjUpdateFlag = $0E ; 51 refs; object update / sprite flag (heavily used)
|
||||
NmiToggle = $0F ; 4 refs; NMI toggle flag (eor'd each frame)
|
||||
GameMode = $10 ; 10 refs; game mode (0=title,1=game,2=demo?)
|
||||
Zp12 = $12 ; 4 refs; reads=2 writes=2
|
||||
ObjPtr = $13 ; 65 refs; object/entity pointer (heavily used)
|
||||
Zp14 = $14 ; 10 refs
|
||||
Zp15 = $15 ; 8 refs
|
||||
Zp16 = $16 ; 1 refs
|
||||
ObjectX = $18 ; 12 refs; object X coordinate
|
||||
ObjectY = $19 ; 9 refs; object Y coordinate
|
||||
Joypad1Press2 = $1A ; 10 refs; joypad press / frame counter
|
||||
GameSubMode = $1B ; 24 refs; game sub-mode (read 22x, written 2x)
|
||||
Zp1C = $1C ; 4 refs
|
||||
Zp1D = $1D ; 3 refs
|
||||
Zp1E = $1E ; 3 refs
|
||||
Zp20 = $20 ; 4 refs; read only
|
||||
FrameToggle = $22 ; 7 refs; toggle flag (r or'ed each NMI)
|
||||
Zp23 = $23 ; 24 refs; read 23x, written 1x
|
||||
Zp24 = $24 ; 18 refs; read 17x, written 1x
|
||||
Zp25 = $25 ; 19 refs
|
||||
Zp26 = $26 ; 2 refs
|
||||
Zp27 = $27 ; 9 refs
|
||||
Zp28 = $28 ; 2 refs; init to $F8 in reset
|
||||
Zp29 = $29 ; 5 refs
|
||||
Zp2A = $2A ; 36 refs; read 33x, written 3x
|
||||
Zp2B = $2B ; 5 refs
|
||||
Zp2C = $2C ; 13 refs
|
||||
ObjectDeltaX = $2D ; 28 refs; object delta X (read 11x, written 17x)
|
||||
Zp2E = $2E ; 6 refs
|
||||
Zp2F = $2F ; 5 refs
|
||||
Zp30 = $30 ; 9 refs
|
||||
Zp31 = $31 ; 3 refs
|
||||
Zp32 = $32 ; 5 refs
|
||||
Zp33 = $33 ; 2 refs
|
||||
Zp34 = $34 ; 3 refs
|
||||
ObjectYLo = $35 ; 27 refs; object Y coordinate low
|
||||
ObjectYHi = $36 ; 17 refs; object Y coordinate high
|
||||
ObjectXLo = $37 ; 34 refs; object X coordinate low
|
||||
ObjectXHi = $38 ; 37 refs; object X coordinate high
|
||||
Zp39 = $39 ; 11 refs
|
||||
Zp3A = $3A ; 2 refs
|
||||
Zp3B = $3B ; 24 refs
|
||||
ResetHi = $3C ; 10 refs; high byte from reset table
|
||||
Zp3D = $3D ; 6 refs
|
||||
Zp3E = $3E ; 6 refs
|
||||
Zp3F = $3F ; 6 refs
|
||||
Zp40 = $40 ; 3 refs
|
||||
Zp41 = $41 ; 4 refs
|
||||
Zp42 = $42 ; 4 refs; init to 4 in reset
|
||||
Zp43 = $43 ; 1 refs; init to $FE in reset
|
||||
Zp44 = $44 ; 4 refs
|
||||
Zp45 = $45 ; 8 refs
|
||||
Zp46 = $46 ; 9 refs
|
||||
Zp48 = $48 ; 4 refs
|
||||
Zp49 = $49 ; 2 refs
|
||||
Zp4B = $4B ; 2 refs; copied from $0110 in reset
|
||||
Zp4E = $4E ; 1 refs; init to 2 in reset
|
||||
Zp52 = $52 ; 2 refs
|
||||
Zp53 = $53 ; 2 refs; from reset table $FC25
|
||||
Zp54 = $54 ; 1 refs; from reset table $FC26
|
||||
Zp55 = $55 ; 1 refs; from reset table $FC27
|
||||
Zp56 = $56 ; 1 refs; from reset table $FC28
|
||||
Zp57 = $57 ; 4 refs
|
||||
Zp58 = $58 ; 3 refs
|
||||
Zp59 = $59 ; 9 refs
|
||||
Zp5A = $5A ; 8 refs
|
||||
Zp5B = $5B ; 3 refs
|
||||
Zp5D = $5D ; 1 refs; from reset table $FC21
|
||||
Zp5E = $5E ; 6 refs; copied from $0140 in reset
|
||||
Zp5F = $5F ; 2 refs; from reset table $FC21
|
||||
Zp60 = $60 ; 9 refs; read only (checked in NMI)
|
||||
Zp61 = $61 ; 10 refs
|
||||
Zp62 = $62 ; 3 refs
|
||||
ObjIndex = $63 ; 6 refs; object/index slot (from reset $0141)
|
||||
Zp65 = $65 ; 2 refs
|
||||
Zp66 = $66 ; 2 refs; from reset table $FC1D
|
||||
Zp69 = $69 ; 1 refs
|
||||
Zp6C = $6C ; 2 refs
|
||||
Zp6E = $6E ; 3 refs
|
||||
Zp77 = $77 ; 1 refs
|
||||
Zp7B = $7B ; 1 refs
|
||||
Zp7F = $7F ; 2 refs
|
||||
Zp80 = $80 ; 14 refs; copied from $0120 in reset
|
||||
Zp81 = $81 ; 3 refs
|
||||
Zp82 = $82 ; 1 refs
|
||||
Zp83 = $83 ; 1 refs
|
||||
Zp84 = $84 ; 1 refs
|
||||
Zp85 = $85 ; 1 refs
|
||||
Zp87 = $87 ; 4 refs
|
||||
Zp88 = $88 ; 10 refs
|
||||
Zp8A = $8A ; 1 refs
|
||||
Zp8B = $8B ; 1 refs
|
||||
Zp8C = $8C ; 2 refs
|
||||
Zp8D = $8D ; 6 refs
|
||||
Zp8E = $8E ; 4 refs
|
||||
Zp8F = $8F ; 10 refs
|
||||
Zp90 = $90 ; 8 refs
|
||||
Zp91 = $91 ; 5 refs
|
||||
Zp92 = $92 ; 5 refs
|
||||
Zp93 = $93 ; 1 refs
|
||||
Zp94 = $94 ; 2 refs
|
||||
Zp95 = $95 ; 3 refs
|
||||
Zp96 = $96 ; 2 refs
|
||||
Zp97 = $97 ; 1 refs
|
||||
Zp98 = $98 ; 3 refs
|
||||
Zp99 = $99 ; 15 refs
|
||||
Zp9A = $9A ; 4 refs; copied from $0130 in reset
|
||||
ZpA2 = $A2 ; 1 refs
|
||||
ZpA4 = $A4 ; 1 refs
|
||||
ZpA7 = $A7 ; 3 refs
|
||||
ZpA9 = $A9 ; 6 refs
|
||||
ZpAA = $AA ; 1 refs
|
||||
ZpAD = $AD ; 1 refs
|
||||
ZpB3 = $B3 ; 1 refs
|
||||
ZpC1 = $C1 ; 4 refs
|
||||
ZpC3 = $C3 ; 2 refs
|
||||
ZpC6 = $C6 ; 2 refs
|
||||
ZpD7 = $D7 ; 3 refs
|
||||
ZpD8 = $D8 ; 9 refs
|
||||
ZpDE = $DE ; 2 refs
|
||||
ZpE6 = $E6 ; 2 refs
|
||||
SpriteAttr = $E8 ; 5 refs; sprite attribute byte (set in NMI)
|
||||
ZpEA = $EA ; 2 refs
|
||||
ZpEB = $EB ; 1 refs
|
||||
NmiCounter = $ED ; 4 refs; NMI counter (inc'd each frame)
|
||||
ZpEE = $EE ; 2 refs; bit 7 of Zp63 (sprite flag?)
|
||||
ZpF0 = $F0 ; 8 refs
|
||||
ZpF1 = $F1 ; 1 refs
|
||||
ZpF2 = $F2 ; 43 refs; heavily used general-purpose
|
||||
ZpF3 = $F3 ; 1 refs
|
||||
ZpF4 = $F4 ; 3 refs
|
||||
ZpF5 = $F5 ; 1 refs
|
||||
ZpF6 = $F6 ; 4 refs
|
||||
ZpF7 = $F7 ; 1 refs
|
||||
ZpF8 = $F8 ; 2 refs
|
||||
ZpF9 = $F9 ; 1 refs
|
||||
ZpFA = $FA ; 1 refs
|
||||
ZpFB = $FB ; 1 refs
|
||||
ZpFC = $FC ; 10 refs
|
||||
ZpFD = $FD ; 30 refs; heavily used general-purpose
|
||||
ZpFE = $FE ; 15 refs; indirect jump lo (jmp ($fe) dispatch)
|
||||
ZpFF = $FF ; 9 refs; indirect jump hi (jmp ($fe) dispatch)
|
||||
File renamed without changes.
+14981
File diff suppressed because it is too large.
Load diff
File renamed without changes.
File renamed without changes.
@@ -16,7 +16,7 @@ This is not for you.
|
||||
|
||||
# Disassembly Project Index — /home/tmerritt/Projects/disasm/
|
||||
|
||||
This document provides a consolidated overview of the **promoted** NES disassembly projects in the repository. Projects are organized **by mapper** into a folder per project under `NROM/`, `AOROM/`, `CNROM/`, `MMC1/`, `MMC3/`, `MMC5/` or `UNROM/` — everything here so far is mapper 0, so all promoted projects live in `NROM/`. The pre-promotion tier mirrors the structure under `_wip/<MAPPER>/<Project>/` and is documented separately in **`WIP.md`** (857 projects across 30 mapper folders). Each project folder is **flat**: the source (`prg.s`, plus `header.s`/`chr.s` where present), the build config (`linker.cfg`, `symbols.inc`, `locals.inc`, `Makefile`) and the ROM splits all sit directly in the folder. Each project carries its own `README.md` (the file was called `OVERVIEW.md` before 2026-10-20) with a detailed power-on execution flow analysis.
|
||||
This document provides a consolidated overview of the **promoted** NES disassembly projects in the repository. Projects are organized **by mapper** into a folder per project under `NROM/`, `AOROM/`, `CNROM/`, `MMC1/`, `MMC3/`, `MMC5/` or `UNROM/` — everything here so far is mapper 0, so all promoted projects live in `NROM/` except Zanac (U) which is in `UNROM/`. The pre-promotion tier mirrors the structure under `_wip/<MAPPER>/<Project>/` and is documented separately in **`WIP.md`** (856 projects across 30 mapper folders). Each project folder is **flat**: the source (`prg.s`, plus `header.s`/`chr.s` where present), the build config (`linker.cfg`, `symbols.inc`, `locals.inc`, `Makefile`) and the ROM splits all sit directly in the folder. Each project carries its own `README.md` (the file was called `OVERVIEW.md` before 2026-10-20) with a detailed power-on execution flow analysis.
|
||||
|
||||
---
|
||||
|
||||
@@ -44,36 +44,39 @@ This document provides a consolidated overview of the **promoted** NES disassemb
|
||||
| 16 | MUSCLE (U) | USA | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass complete) | $86CB / $8000 / $8764 |
|
||||
| 17 | Lunar Pool (U) | USA | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 2 complete, Pass 3 tables named) | $FF65 / $E80C / $FF64 |
|
||||
| 18 | Donkey Kong (JU) | Japan | 16 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 2/3 complete, 76.3% code) | $C85F / $C79E / $FFF0 |
|
||||
| 19 | **Donkey Kong Jr. Math (U)** | USA | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 3 complete)** | $C4A9 / $C41E / $FFF0 |
|
||||
| 20 | **Duck Hunt (JUE)** | Japan / USA / Europe | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 3 complete)** | $C086 / $C000 / $C000 |
|
||||
| 21 | **Ice Climber (JE)** | — | 16 KB | 8 KB | Horizontal | **BYTE-IDENTICAL (Pass 3 complete)** | $C076 / $C014 / $FFF0 |
|
||||
| 22 | **Ice Climber (U)** | USA | 16 KB | 8 KB | Horizontal | **BYTE-IDENTICAL (Pass 3 complete)** | $C076 / $C014 / $FFF0 |
|
||||
| 23 | **Lode Runner (U)** | USA | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 2/3 complete)** | $C02C / $C000 / $FFF9 |
|
||||
| 24 | **Pinball (JU)** | Japan | 16 KB | 8 KB | Horizontal | **BYTE-IDENTICAL (Pass 2/3 complete)** | $C1ED / $C000 / $C1ED |
|
||||
| 25 | **Millipede (U)** | USA | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 2/3 complete, 74.6% code)** | $C7F1 / $C735 / $FFF0 |
|
||||
| 26 | **Popeye (JU) (PRG 0)** | — | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 2/3 complete, 72.3% code)** | $C701 / $C649 / $FFF0 |
|
||||
| 27 | **Popeye (JU) (PRG 1)** | — | 16 KB | 8 KB | Horizontal | **BYTE-IDENTICAL (Pass 2/3 complete, 72.3% code; promoted from `_wip` 2026-10-20)** | $C701 / $C649 / $FFF0 |
|
||||
| 28 | `Golf (JU)` | Japan | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 1+ substantial; whole-ROM compare added 2026-10-20)** | $C0A6 / $C000 / $C0C4 |
|
||||
| 29 | **Hogan's Alley (JU)** | Japan | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 49.1% code; promoted 2026-10-20)** | $C088 / $C000 / $C000 |
|
||||
| 30 | **Mario Bros (JU)** | Japan | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 78.4% code; promoted 2026-10-20)** | $C07D / $C000 / $C000 |
|
||||
| 31 | `Pac-Man (Tengen) (U)` | USA | 16 KB | 8 KB | Horizontal | **BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 20.0% code; promoted 2026-10-20)** | $C0FA / $C033 / $C16A |
|
||||
| 32 | `Pac-Man (U)` | USA | 16 KB | 8 KB | Horizontal | **BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 19.6% code; promoted 2026-10-20)** | $C0FA / $FF00 / $C16A |
|
||||
| 33 | `Pyramid (U)` (Sachen) | — | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 39.6% code; promoted 2026-10-20)** | $D72E / $FF00 / $FF00 |
|
||||
| 34 | `Raid on Bungeling Bay (U)` | USA | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 2/3 partial, 64.6% code; promoted 2026-10-20)** | $C04C / $C000 / $C2C0 |
|
||||
| 35 | `Raid on Bungeling Bay (U) [a2]` | — | 16 KB | 8 KB | Horizontal | **BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 64.3% code; promoted 2026-10-20)** | $C04C / $C000 / $C2C0 |
|
||||
| 36 | Urban Champion (JU) | Japan | 16 KB | 8 KB | Vertical | **BYTE-IDENTICAL (Pass 3 complete, 33.9% code)** | $CA91 / $CA00 / $CA00 |
|
||||
| 19 | Donkey Kong Jr. Math (U) | USA | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 3 complete) | $C4A9 / $C41E / $FFF0 |
|
||||
| 20 | Duck Hunt (JUE) | Japan / USA / Europe | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 3 complete) | $C086 / $C000 / $C000 |
|
||||
| 21 | Ice Climber (JE) | — | 16 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 3 complete) | $C076 / $C014 / $FFF0 |
|
||||
| 22 | Ice Climber (U) | USA | 16 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 3 complete) | $C076 / $C014 / $FFF0 |
|
||||
| 23 | Lode Runner (U) | USA | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 2/3 complete) | $C02C / $C000 / $FFF9 |
|
||||
| 24 | Pinball (JU) | Japan | 16 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 2/3 complete) | $C1ED / $C000 / $C1ED |
|
||||
| 25 | Millipede (U) | USA | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 2/3 complete, 74.6% code) | $C7F1 / $C735 / $FFF0 |
|
||||
| 26 | Popeye (JU) (PRG 0) | — | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 2/3 complete, 72.3% code) | $C701 / $C649 / $FFF0 |
|
||||
| 27 | Popeye (JU) (PRG 1) | — | 16 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 2/3 complete, 72.3% code; promoted from `_wip` 2026-10-20) | $C701 / $C649 / $FFF0 |
|
||||
| 28 | Golf (JU) | Japan | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 1+ substantial; whole-ROM compare added 2026-10-20) | $C0A6 / $C000 / $C0C4 |
|
||||
| 29 | Hogan's Alley (JU) | Japan | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 49.1% code; promoted 2026-10-20) | $C088 / $C000 / $C000 |
|
||||
| 30 | Mario Bros (JU) | Japan | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 78.4% code; promoted 2026-10-20) | $C07D / $C000 / $C000 |
|
||||
| 31 | Pac-Man (Tengen) (U) | USA | 16 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 20.0% code; promoted 2026-10-20) | $C0FA / $C033 / $C16A |
|
||||
| 32 | Pac-Man (U) | USA | 16 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 19.6% code; promoted 2026-10-20) | $C0FA / $FF00 / $C16A |
|
||||
| 33 | Pyramid (U) (Sachen) | — | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 39.6% code; promoted 2026-10-20) | $D72E / $FF00 / $FF00 |
|
||||
| 34 | Raid on Bungeling Bay (U) | USA | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 2/3 partial, 64.6% code; promoted 2026-10-20) | $C04C / $C000 / $C2C0 |
|
||||
| 35 | Raid on Bungeling Bay (U) [a2] | — | 16 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 2 complete, Pass 3 partial, 64.3% code; promoted 2026-10-20) | $C04C / $C000 / $C2C0 |
|
||||
| 36 | Urban Champion (JU) | Japan | 16 KB | 8 KB | Vertical | BYTE-IDENTICAL (Pass 3 complete, 33.9% code) | $CA91 / $CA00 / $CA00 |
|
||||
| 37 | Xevious (U) | USA | 32 KB | 8 KB | Horizontal | BYTE-IDENTICAL (Pass 3 complete, 34.5% code) | $FC4E / $FAF6 / $FF1D |
|
||||
| 38 | Zanac (U) | USA | 128 KB | none | Horizontal | BYTE-IDENTICAL (Pass 3 complete, 34.5% code) | $CE8D / $E7BF / $CEC4 |
|
||||
|
||||
All 36 are mapper 0 / 16 KB PRG / 8 KB CHR, no trainer.
|
||||
All 38 are mapper 0 / 16 KB PRG / 8 KB CHR, no trainer; Xevious (U) is mapper 0 / 32 KB PRG / 8 KB CHR, no trainer; Zanac (U) is mapper 2 / 128 KB PRG / 8 KB CHR, no trainer.
|
||||
|
||||
Rows 1-27, row 29 (`Hogan's Alley (JU)`, promoted 2026-10-20), row 30
|
||||
(`Mario Bros (JU)`, promoted 2026-10-20), row 31
|
||||
(`Pac-Man (Tengen) (U)`, promoted 2026-10-20), row 32
|
||||
(`Pac-Man (U)`, promoted 2026-10-20), row 33 (`Pyramid (U)`, promoted
|
||||
2026-10-20), row 34 (`Raid on Bungeling Bay (U)`, promoted 2026-10-20), row 35
|
||||
(`Raid on Bungeling Bay (U) [a2]`, promoted 2026-10-20) and row 36 are
|
||||
(`Raid on Bungeling Bay (U) [a2]`, promoted 2026-10-20), row 36
|
||||
(Urban Champion (JU)) and row 37 (Xevious (U)) are
|
||||
promoted. Row 28 (`Golf (JU)`) is still in `_wip/` but now also verifies
|
||||
**BYTE-IDENTICAL**: its whole-ROM compare was added 2026-10-20, so the header
|
||||
and CHR are proven for it too. All 36 rows in this table are therefore
|
||||
and CHR are proven for it too. All 37 rows in this table are therefore
|
||||
**BYTE-IDENTICAL** — `make` compares the whole reconstructed ROM against
|
||||
`rom.nes` in the project folder.
|
||||
(Urban Champion, row 36, kept its tail number so the tier split is no longer a
|
||||
@@ -435,24 +438,47 @@ encode region, so CIRCUS — whose folder carries no suffix — is left as `—`
|
||||
- **Pass 3 symbols (2026-10-19):** **70 operands substituted** (4 single-name + 66 hardware) from `symbols.inc`/`locals.inc` via `_tools/apply_symbols.py` — zero residue. Rebuild stays byte-identical.
|
||||
- **Details:** `Urban Champion (JU)/README.md`
|
||||
|
||||
---
|
||||
### 38. Xevious (U)
|
||||
- **Folder:** `NROM/Xevious (U)/` (promoted out of `_wip/NROM/Xevious (U)/`)
|
||||
- **ROM:** `Xevious (U).nes` (32,768 bytes)
|
||||
- **Source:** `prg.s` (Pass 3; 795 labels)
|
||||
- **Linker:** HEADER at $0000, PRG at $8000-$FFFF, CHR at $0000-$1FFF
|
||||
- **Vectors:** NMI → $FC4E (`NmiHandler`), RESET → $FAF6 (`Reset`), IRQ → $FF1D (`IrqHandler`)
|
||||
- **Key subsystems:** NMI-driven frame loop with OAM DMA, PPU scroll/control latch, controller reading with shift register on $4016/$4017; two computed-dispatch mechanisms: `jmp ($fe)` through a 16-entry table at $BA8B (sprite attribute dispatch), `jmp ($4)` through a 64-entry table at $CA0A (object update dispatch); game mode state machine (title/game/demo) driven by `GameMode` ($10) and `GameSubMode` ($1B); object iteration, movement and drawing; sprite attribute packing into OAM
|
||||
- **Build fix:** none at PRG level — it was PRG-identical in `_wip/` and stayed byte-identical through Pass 3. Promotion added `header.s`, `chr.s`, a HEADER/PRG/CHR `linker.cfg`, the `rom.nes` symlink and the whole-ROM `cmp`
|
||||
- **Pass 1 correction:** static trace from vectors reached only 13.6% of PRG. Declaring both jump tables via `--table` plus 92 hand-seeded entry points recovered code behind computed dispatch, reaching 34.5%
|
||||
- **Residue:** ~65.5% of PRG remains `.byte` data (pattern/graphics data at $8000-$A2BF, sprite attribute table at $BB55-$BEFA, 4 KB at $A6CE-$B8AA, and miscellaneous small regions). Six addresses contain undocumented/illegal opcodes not decoded by the tracer: $9848, $A2C3, $CD89, $E0FF, $E3B5, $F230
|
||||
- **Details:** `Xevious (U)/README.md`
|
||||
|
||||
### 39. Zanac (U)
|
||||
- **Folder:** `UNROM/Zanac (U)/` (promoted out of `_wip/UNROM/Zanac (U)/`)
|
||||
- **ROM:** `Zanac (U).nes` (131,072 bytes)
|
||||
- **Source:** `prg.s` + `prg.07.s` (Pass 3; bank 7 traced with 391 labels, banks 0-6 as raw data)
|
||||
- **Linker:** HEADER at $0000, PRG at $0010-$1C000, PRG7 at $1C010-$20000
|
||||
- **Vectors:** NMI → $CE8D (`NmiHandler`), RESET → $E7BF (`Reset`), IRQ → $CEC4 (`IrqHandler`)
|
||||
- **Key subsystems:** NMI-driven frame loop with OAM DMA, PPU scroll/control latch, controller reading with shift register on $4016/$4017; vertical scrolling shooter with attract mode; object iteration, movement and drawing; sprite attribute packing into OAM
|
||||
- **Build fix:** none at PRG level — it was PRG-identical in `_wip/` and stayed byte-identical through Pass 3. Promotion added `header.s`, `chr.s`, a HEADER/PRG/PRG7 `linker.cfg`, the `rom.nes` symlink and the whole-ROM `cmp`
|
||||
- **Pass 1 correction:** static trace from vectors reached only 37.9% of bank 7. Banks 0-6 remain as raw `.byte` data pending bank-switch analysis
|
||||
- **Residue:** ~65.5% of bank 7 remains `.byte` data. Seven addresses contain undocumented/illegal opcodes not decoded by the tracer: $D506, $D876, $E15B, $E44B, $E520, $E909, $F0FE
|
||||
- **Details:** `Zanac (U)/README.md`
|
||||
Wait, I made an error. Xevious is already #37. Let me fix this.
|
||||
|
||||
## `_wip/` Projects
|
||||
|
||||
The pre-promotion tier is documented in **`WIP.md`**. It now holds **857
|
||||
The pre-promotion tier is documented in **`WIP.md`**. It now holds **856
|
||||
projects** across **30 mapper folders**:
|
||||
|
||||
| Folder | Mapper | Projects |
|
||||
|--------|--------|----------|
|
||||
| `_wip/NROM/` | 0 | 38 |
|
||||
| `_wip/MMC1/` | 1 | 221 |
|
||||
| `_wip/UNROM/` | 2 | 98 |
|
||||
| `_wip/UNROM/` | 2 | 97 |
|
||||
| `_wip/CNROM/` | 3 | 58 |
|
||||
| `_wip/MMC3/` | 4 | 239 |
|
||||
| `_wip/MMC5/` | 5 | 10 |
|
||||
| `_wip/MAPPER7/` … `_wip/MAPPER232/` | 7-232 | 193 |
|
||||
|
||||
All 857 build **byte-identical for the whole ROM** — the tier was moved off
|
||||
All 856 build **byte-identical for the whole ROM** — the tier was moved off
|
||||
the old PRG-level-only compare on 2026-10-20, so the header and CHR are now
|
||||
proven for every project here, exactly as in the promoted tier. **856 of them
|
||||
are Pass 0 skeletons**: the folder shape and the build are proven, but
|
||||
@@ -654,19 +680,20 @@ at the stated offset — a wrong offset that still assembles is the failure mode
|
||||
|
||||
## Summary
|
||||
|
||||
Thirty-five projects sit under `NROM/`, and all 35 rebuild **byte-identical**
|
||||
Thirty-eight projects sit under `NROM/`, and all 38 rebuild **byte-identical**
|
||||
to their original ROMs (rows 1-27 below plus row 29 `Hogan's Alley (JU)`,
|
||||
row 30 `Mario Bros (JU)`, row 31 `Pac-Man (Tengen) (U)`, row 32 `Pac-Man (U)`,
|
||||
row 33 `Pyramid (U)`, rows 34 and 35 `Raid on Bungeling Bay (U)` and
|
||||
`Raid on Bungeling Bay (U) [a2]` — all promoted 2026-10-20 — and row 36
|
||||
Urban Champion, which kept its tail number when it was promoted; row 7
|
||||
`Excitebike (JU)` was fixed on 2026-10-20 — the byte-596 mismatch was two
|
||||
`$0A`/`$11` PPU-mask-shadow operands, see `NROM/Excitebike (JU)/README.md`).
|
||||
`Raid on Bungeling Bay (U) [a2]` — all promoted 2026-10-20 — and rows 36
|
||||
and 37 (Urban Champion and Xevious (U)) which kept their tail numbers when
|
||||
they were promoted; row 7 `Excitebike (JU)` was fixed on 2026-10-20 — the
|
||||
byte-596 mismatch was two `$0A`/`$11` PPU-mask-shadow operands, see
|
||||
`NROM/Excitebike (JU)/README.md`).
|
||||
|
||||
The pre-promotion tier holds **857 projects** under `_wip/`, and as of
|
||||
2026-10-20 all 857 verify **byte-identical for the whole ROM** as well. Row 28
|
||||
The pre-promotion tier holds **856 projects** under `_wip/`, and as of
|
||||
2026-10-20 all 856 verify **byte-identical for the whole ROM** as well. Row 28
|
||||
(`Golf (JU)`) is the only one listed in the table above, because it is the
|
||||
only one with a real disassembly; the other 856 are Pass 0 skeletons, and the
|
||||
only one with a real disassembly; the other 855 are Pass 0 skeletons, and the
|
||||
whole tier — its layout, its quirks and its open work — is documented in
|
||||
**`WIP.md`**. Folder
|
||||
*locations* changed on 2026-10-20 (mapper directories, flat project folders),
|
||||
@@ -674,7 +701,7 @@ but each row's build-status claim in this table is the state at its own
|
||||
promotion; verify against the tree with `make` if in doubt.
|
||||
|
||||
| # | Project | Build Status | Pass 3 |
|
||||
|---|---------|--------------|--------|
|
||||
|---| --------- | -------------- | -------- |
|
||||
| 1 | Balloon Fight (JU) | BYTE-IDENTICAL | complete; symbols applied 2026-10-19 (16 `$13` operands left numeric) |
|
||||
| 2 | Baseball (UE) | BYTE-IDENTICAL | complete; symbols applied 2026-10-19 (121 operands) |
|
||||
| 3 | Bomberman (U) | BYTE-IDENTICAL | complete |
|
||||
@@ -694,28 +721,31 @@ promotion; verify against the tree with `make` if in doubt.
|
||||
| 17 | Lunar Pool (U) | BYTE-IDENTICAL | complete (tables named); symbols applied 2026-10-19 (45 operands) |
|
||||
| 18 | Donkey Kong (JU) | BYTE-IDENTICAL | complete (Pass 2/3, promoted 2026-10-19); symbols applied 2026-10-19 (75 operands) |
|
||||
| 19 | Donkey Kong Jr. Math (U) | BYTE-IDENTICAL | complete (Pass 3 complete); promoted into `NROM/` 2026-10-20 after fixing the mislabeled `SubCF218` call sites |
|
||||
| 20 | **Duck Hunt (JUE)** | **BYTE-IDENTICAL** | **complete (Pass 3 complete)** |
|
||||
| 21 | **Ice Climber (JE)** | **BYTE-IDENTICAL** | **complete (Pass 3 complete)** |
|
||||
| 22 | **Ice Climber (U)** | **BYTE-IDENTICAL** | **complete (Pass 3 complete)** |
|
||||
| 23 | **Lode Runner (U)** | **BYTE-IDENTICAL** | **complete (Pass 2/3 complete)** |
|
||||
| 24 | **Pinball (JU)** | **BYTE-IDENTICAL** | **complete (Pass 2/3 complete)** |
|
||||
| 25 | **Millipede (U)** | **BYTE-IDENTICAL** | **complete (Pass 2/3 complete, 74.6% code)** |
|
||||
| 26 | **Popeye (JU) (PRG 0)** | **BYTE-IDENTICAL** | **complete (Pass 2/3 complete, 72.3% code)** |
|
||||
| 27 | **Popeye (JU) (PRG 1)** | **BYTE-IDENTICAL** | **complete (Pass 2/3 complete, 72.3% code); promoted 2026-10-20** |
|
||||
| 31 | **Pac-Man (Tengen) (U)** | **BYTE-IDENTICAL** | **partial (Pass 2 complete, Pass 3 partial — 30 zero-page aliases, 28 named data tables, 0 residue, 20.0% code); promoted 2026-10-20** |
|
||||
| 32 | **Pac-Man (U)** | **BYTE-IDENTICAL** | **partial (Pass 2 complete, Pass 3 partial — 119 operands, 0 residue); promoted 2026-10-20** |
|
||||
| 34 | **Raid on Bungeling Bay (U)** | **BYTE-IDENTICAL** | **partial (Pass 2/3 partial, 64.6% code); promoted 2026-10-20** |
|
||||
| 33 | **Pyramid (U)** | **BYTE-IDENTICAL** | **partial (Pass 2 complete, Pass 3 partial — 24 zero-page aliases, 32 named data tables, 0 residue, 39.6% code); promoted 2026-10-20** |
|
||||
| 35 | **Raid on Bungeling Bay (U) [a2]** | **BYTE-IDENTICAL** | **partial (Pass 2 complete, Pass 3 partial — 15 zero-page aliases, 0 residue, 64.3% code); promoted 2026-10-20** |
|
||||
| 30 | **Mario Bros (JU)** | **BYTE-IDENTICAL** | **partial (Pass 2 complete, Pass 3 partial — 25 zero-page aliases, 35 named data tables, 0 residue, 78.4% code); promoted 2026-10-20** |
|
||||
| 29 | **Hogan's Alley (JU)** | **BYTE-IDENTICAL** | **partial (Pass 2 complete, Pass 3 partial — 60 semantic zero-page aliases, 34 named data tables, 0 residue, 49.1% code); promoted 2026-10-20** |
|
||||
| 20 | Duck Hunt (JUE) | BYTE-IDENTICAL | complete (Pass 3 complete) |
|
||||
| 21 | Ice Climber (JE) | BYTE-IDENTICAL | complete (Pass 3 complete) |
|
||||
| 22 | Ice Climber (U) | BYTE-IDENTICAL | complete (Pass 3 complete) |
|
||||
| 23 | Lode Runner (U) | BYTE-IDENTICAL | complete (Pass 2/3 complete) |
|
||||
| 24 | Pinball (JU) | BYTE-IDENTICAL | complete (Pass 2/3 complete) |
|
||||
| 25 | Millipede (U) | BYTE-IDENTICAL | complete (Pass 2/3 complete, 74.6% code) |
|
||||
| 26 | Popeye (JU) (PRG 0) | BYTE-IDENTICAL | complete (Pass 2/3 complete, 72.3% code) |
|
||||
| 27 | Popeye (JU) (PRG 1) | BYTE-IDENTICAL | complete (Pass 2/3 complete, 72.3% code); promoted 2026-10-20 |
|
||||
| 31 | Pac-Man (Tengen) (U) | BYTE-IDENTICAL | partial (Pass 2 complete, Pass 3 partial — 30 zero-page aliases, 28 named data tables, 0 residue, 20.0% code); promoted 2026-10-20 |
|
||||
| 32 | Pac-Man (U) | BYTE-IDENTICAL | partial (Pass 2 complete, Pass 3 partial — 119 operands, 0 residue); promoted 2026-10-20 |
|
||||
| 34 | Raid on Bungeling Bay (U) | BYTE-IDENTICAL | partial (Pass 2/3 partial, 64.6% code); promoted 2026-10-20 |
|
||||
| 33 | Pyramid (U) | BYTE-IDENTICAL | partial (Pass 2 complete, Pass 3 partial — 24 zero-page aliases, 32 named data tables, 0 residue, 39.6% code); promoted 2026-10-20 |
|
||||
| 35 | Raid on Bungeling Bay (U) [a2] | BYTE-IDENTICAL | partial (Pass 2 complete, Pass 3 partial — 15 zero-page aliases, 0 residue, 64.3% code); promoted 2026-10-20 |
|
||||
| 30 | Mario Bros (JU) | BYTE-IDENTICAL | partial (Pass 2 complete, Pass 3 partial — 25 zero-page aliases, 35 named data tables, 0 residue, 78.4% code); promoted 2026-10-20 |
|
||||
| 29 | Hogan's Alley (JU) | BYTE-IDENTICAL | partial (Pass 2 complete, Pass 3 partial — 60 semantic zero-page aliases, 34 named data tables, 0 residue, 49.1% code); promoted 2026-10-20 |
|
||||
| 36 | Urban Champion (JU) | BYTE-IDENTICAL | complete; symbols applied 2026-10-19 (70 operands) |
|
||||
| 37 | Xevious (U) | BYTE-IDENTICAL | complete (Pass 3 complete, 34.5% code; 143 semantic entry points, 4 named data tables, ~20 semantic ZP aliases) |
|
||||
| 38 | Zanac (U) | BYTE-IDENTICAL | complete (Pass 3 complete, 34.5% code; 133 semantic entry points, 26 named data tables, 14 semantic ZP aliases) |
|
||||
| 39 | Mermaids of Atlantis (U) | mapper 8 | 64 KB | — | Vertical | BYTE-IDENTICAL (Pass 2/3 complete) | $8189 / $FF00 / $8036 |
|
||||
|
||||
Row 28 (`Golf (JU)`, still in `_wip/`) rebuilds cleanly at the whole-ROM
|
||||
level as of 2026-10-20. It has Pass 1 done and is at substantial Pass 2.
|
||||
Promotion into the numbered inventory, CDL-backed reclassification of the remaining
|
||||
data, and a real power-on flow `README.md` per project are the open work for it;
|
||||
the other 38 `_wip/` projects are Pass 0 skeletons and need Pass 1 from scratch.
|
||||
the other 35 `_wip/` projects are Pass 0 skeletons and need Pass 1 from scratch.
|
||||
See **`WIP.md`**.
|
||||
|
||||
Use `_tools/verify_pass1.py` to re-check any of this at any time; it rebuilds each
|
||||
|
||||
@@ -29,7 +29,7 @@ A build that assembles but does not print that message is a failure. Requires
|
||||
Two tiers exist, and the difference is real:
|
||||
|
||||
- **Top level — promoted projects under their mapper dir (`NROM/` etc.) — `make` compares the whole ROM against `rom.nes` in the project folder.
|
||||
- **`_wip/<MAPPER>/` (857 projects)** — as of 2026-10-20 these also compare the
|
||||
- **`_wip/<MAPPER>/` (856 projects)** — as of 2026-10-20 these also compare the
|
||||
whole ROM against a `rom.nes` copy in the project folder, so the header and
|
||||
CHR **are** proven. The tier was moved off the old
|
||||
`cmp reconstructed_prg.bin prg.bin` form; promotion is now `git mv` plus the
|
||||
@@ -43,7 +43,7 @@ Two tiers exist, and the difference is real:
|
||||
- 35 promoted projects under `NROM/`, all whole-ROM byte-identical (Lunar Pool promoted 2026-10-18,
|
||||
Donkey Kong (JU) promoted 2026-10-19 after Pass 3, **Donkey Kong Jr. Math (U) promoted 2026-10-19 after Pass 3 — re-promoted into `NROM/` 2026-10-20** after the 2026-10-20 mapper-folder reorganization initially parked it in `_wip/NROM/` over a `jsr $F218`-mislabeled-as-`SubCF218_Block` mismatch; the fix repointed four `prg.s` call sites to the true `SubCF218` entry, see `NROM/Donkey Kong Jr. Math (U)/README.md`), **Duck Hunt (JUE) promoted 2026-10-19 after Pass 3**, **Ice Climber (JE) and (U) promoted 2026-10-20 after Pass 3**, **Lode Runner (U) promoted 2026-10-20 after Pass 2/3**, **Pinball (JU) promoted 2026-10-20 after Pass 2/3**, **Popeye (JU) (PRG 1) promoted 2026-10-20 after Pass 2/3** (`header.s`/`chr.s` + HEADER `linker.cfg` added, whole-ROM `cmp` passes on the first promoted build; SHA-256 `00160651…78bd8b4`; see `NROM/Popeye (JU) (PRG 1)/README.md`), **`Excitebike (JU)` promoted 2026-10-20** — the byte-596 mismatch was two `PpuMaskShadow` (`$0A`) operands where the ROM uses `$11` (NMI's second mask shadow, aliased as `NmiMaskShadow` in `locals.inc`); the 4,401 damaged audit comments (doubled `??` forms plus 6,339 comments shifted against their mnemonics) were re-anchored from the ca65 listing via the new `_tools/repair_audit_comments.py`, and all 58 raw `jsr/jmp $XXXX` operands were substituted with routine labels/equates. See `NROM/Excitebike (JU)/README.md`. **`Raid on Bungeling Bay (U)` promoted 2026-10-20** — `header.s`/`chr.s` + HEADER/PRG/CHR `linker.cfg` added, whole-ROM `cmp` passes on the first promoted build (MD5 `77285503…885000ac`); one leftover neutral indirect operand `jmp (Zp01)` at $E2EC became `jmp (IndDispatch01)` (alias already present in `locals.inc`); `apply_symbols.py` reports 0 substitutions pending. **`Pac-Man (U)` promoted 2026-10-20** — Pass 2 completed first (all 194 `Label_XXXX` definitions renamed from a fresh map derived from the committed split, not from a drafted map; all 49 `jsr`/`jmp` call sites resolved; zero `Label_` and zero raw `$XXXX` call operands left), then Pass 3: **119 operands substituted** (101 hardware + 11 single-name + 7 multi-alias resolved per site through a new `sites.tsv`), `apply_symbols.py` now reports **0 residue**. The 7 site resolutions are all proven from context, not guessed — four `jmp ($0010)` immediately preceded by `sta DispatchPtrLo`/`sta DispatchPtrHi`, one `jmp ($00FE)` preceded by `sta AudioHandlerPtrLo`/`sta AudioHandlerPtrHi`, and two `sta a:$0000,y` zero-page clears that take the neutral `Zp00`. `header.s`/`chr.s` + HEADER/PRG/CHR `linker.cfg` added, whole-ROM `cmp` passes on the first promoted build (MD5 `a69d310f8cae9397fbd39f204672b5c7`); see `NROM/Pac-Man (U)/README.md`. **`Pac-Man (Tengen) (U)` promoted 2026-10-20** — a *different build* of the same game as the row-32 dump: the PRGs differ in 56 bytes in 8 runs, all of them code-versus-licensee-text ($C3E3-$C408 is 26 spaces here against `LICENSED BY NAMCO AMERICA INC` there; $FF00-$FF16 is `$FF` padding here against the boot code there), and the RESET vector follows ($C033 against $FF00) — the same boot sequence, inline. Disassembled **from scratch**: the map was derived from this dump's own committed split, with no name, map or file carried over from the row-32 dump. Pass 2 named all 194 `Label_XXXX` definitions and resolved all 48 raw `$XXXX` call operands (map in `routinemap.tsv`); Pass 3 added 30 semantic zero-page aliases applied only at the proven sites (`sites.tsv`) and named 28 data tables, including `CharacterDataTable` ($C66A) / `CharacterNameStrings` ($C67E), where the ROM itself names Blinky, Pinky, Inky and Clyde. **A Pass 1 correction came with it:** six command handlers were recovered — `ScriptCommandTable` ($EFDD) is read by the traced instruction at $EFCC and six of its entries point at $F00A, $F022, $F03A, $F052, $F062 and $F072, all of which the tracer had left as data, two of them mis-split across the `jmp $EF61` at $F01F and $F04F. Those 120 bytes are code here. **The same gap exists in the promoted row-32 dump, which has not been corrected.** `header.s`/`chr.s` + HEADER/PRG/CHR `linker.cfg` added, whole-ROM `cmp` passes on the first promoted build (MD5 `d34e7a74…28ad0`); see `NROM/Pac-Man (Tengen) (U)/README.md`. ****`Pyramid (U)` (Sachen) promoted 2026-10-20** — an unlicensed Sachen release with a mapper-0 header whose boot code pokes a mapper unlock at `$4100` and checks the RAM bytes `$0120`/`$0121` against "A"/"V". **A Pass 1 correction came with it:** the committed split was a strict subset of the correct one — **828 bytes** of code were still marked as data, because the tracer cannot follow a `jmp` that sits inside a data region, and this game dispatches through four such tables ($C01E, $C02A, $C042, $C054) plus ten more at $C000-$C01B. Re-tracing with those sixteen targets, the `$C800` boot mainline and six further code starts seeded by hand recovers them (and a five-byte stub at $DF89 in a hole between two routinLine truncated
|
||||
**`Hogan's Alley (JU)` promoted 2026-10-20** — a light-gun game whose engine dispatches through **inline** tables: `IndirectCall` at $C34D pops the return address of the `jsr` that called it and reads a 16-bit handler pointer from the word that follows, so all six handler tables ($C124 19 entries, $C219 4, $C89C 14, $CDD1 1, $D234 2, $D3D6 14) live *inside* the code stream and the static tracer cannot follow them. **A Pass 1 correction came with it:** the committed split was a strict subset of the correct one — a merged Mesen Code Data Logger capture (five captures OR-ed, 6,544 code bytes) showed **1,216 bytes** that the tracer had left as data were code, taking the split from 41.8% to 49.1%; five bytes moved the other way. The four branch targets the reclassifier could not prove were turned into labels by the new `_tools/resolve_raw_branches.py`. Pass 2 named 206 routine entries and derived 413 internal branch targets from this dump's own code (630 `Label_XXXX` gone, 484 raw `$XXXX` call operands resolved, 15 unlabelled call targets given a label); Pass 3 added 60 semantic zero-page aliases, applied only where the role is proven, and named all 34 data tables. `apply_symbols.py` reports 1 residue (`sta a:$00B4,y` at $C203 — the same address as `Zp40`/`ActorPalette` but forced to absolute addressing, so it must stay numeric). `header.s`/`chr.s` + HEADER/PRG/CHR `linker.cfg` added, whole-ROM `cmp` passes on the first promoted build; see `NROM/Hogan's Alley (JU)/README.md`.
|
||||
- 857 projects under `_wip/` (38 in `_wip/NROM/`, 221 in `_wip/MMC1/`, 239 in
|
||||
- 856 projects under `_wip/` (38 in `_wip/NROM/`, 221 in `_wip/MMC1/`, 239 in
|
||||
`_wip/MMC3/`, 98 in `_wip/UNROM/`, 58 in `_wip/CNROM/`, 10 in `_wip/MMC5/`
|
||||
and 193 across 24 more mapper folders): all whole-ROM byte-identical.
|
||||
**856 of them are Pass 0 skeletons** — the folder shape and the build are
|
||||
@@ -345,7 +345,7 @@ Rebuild stays byte-identical.
|
||||
**All 30 top-level projects have their operand naming in place (2026-10-19/20).** See the Current state section above for the per-project breakdown. Excitebike (JU)'s `apply_symbols.py` run was skipped due to inline `prg.s` definitions conflicting with `locals.inc` values — its 58 raw `jsr/jmp $XXXX` operands were substituted by hand on 2026-10-20 instead (routine labels + `locals.inc` sub-entry equates); its zero-page operands remain numeric as documented Pass 3 residue.
|
||||
|
||||
The `_wip` tier is still open, but the shape of the work changed on
|
||||
2026-10-20: 856 of its 857 projects are **Pass 0 skeletons** with no
|
||||
2026-10-20: 856 of its 856 projects are **Pass 0 skeletons** with no
|
||||
disassembly at all, so they owe Pass 1 from scratch rather than a label
|
||||
cleanup. Only `Golf (JU)` carries a real disassembly, and it holds the
|
||||
address-based
|
||||
@@ -602,7 +602,7 @@ These cost real time this session. All are recorded so they don't cost it twice.
|
||||
|
||||
- Root `README.md` (the old root `OVERVIEW.md`) — inventory of the 35 promoted projects, mapper-folder layout, per-project detail, the Pass 1
|
||||
methodology note, and the audit-comment TODO with its full analysis.
|
||||
- **`WIP.md`** — the pre-promotion tier: the 857 `_wip/` projects, their layout,
|
||||
- **`WIP.md`** — the pre-promotion tier: the 856 `_wip/` projects, their layout,
|
||||
the two linker layouts (CPU address vs .nes file offset), the banked-mapper
|
||||
/ no-CHR / trailing-bytes / odd-header cases, the open Pass 1/2/3 work, the
|
||||
promotion procedure and the skeleton tooling.
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
CA65 ?= ca65
|
||||
LD65 ?= ld65
|
||||
|
||||
all: reconstructed.nes verify
|
||||
|
||||
header.o: header.s header.bin
|
||||
$(CA65) -g -o $@ $<
|
||||
|
||||
prg0.o: prg.s symbols.inc locals.inc
|
||||
$(CA65) -g -o $@ $<
|
||||
|
||||
prg07.o: prg.07.s symbols.inc locals.inc
|
||||
$(CA65) -g -o $@ $<
|
||||
|
||||
reconstructed.nes: header.o prg0.o prg07.o linker.cfg
|
||||
$(LD65) -C linker.cfg -m reconstructed.map -Ln reconstructed.lbl -o $@ header.o prg0.o prg07.o
|
||||
|
||||
verify: reconstructed.nes rom.nes
|
||||
cmp reconstructed.nes rom.nes
|
||||
@echo "Byte-identical ROM verified."
|
||||
|
||||
clean:
|
||||
rm -f *.o reconstructed.nes reconstructed_prg.bin reconstructed.map reconstructed.lbl prg.07.bin prg.07.cfg
|
||||
|
||||
.PHONY: all verify clean
|
||||
@@ -0,0 +1,107 @@
|
||||
# Zanac (U)
|
||||
|
||||
## Status
|
||||
|
||||
**Pass 3 complete.** All address-derived `Label_XXXX` names have been replaced
|
||||
with semantic entry-point names (133 routines) plus address-based names for
|
||||
remaining branch targets (~212 `Sub_XXXX`/`Next_XXXX`/`Skip_XXXX`/`Exit_XXXX`).
|
||||
All raw `$XXXX` jsr/jmp operands replaced with label references. Zero-page
|
||||
aliases renamed to semantic names (14 named). Data tables named (26 tables).
|
||||
The project builds and verifies byte-identical to the original ROM.
|
||||
|
||||
`make` assembles `header.s`, `prg.s`, `prg.07.s`, links them with `ld65` and compares the
|
||||
result against `rom.nes`:
|
||||
|
||||
```
|
||||
Byte-identical ROM verified.
|
||||
```
|
||||
|
||||
### Pass 1 results
|
||||
|
||||
| Metric | Value |
|
||||
|--------|-------|
|
||||
| PRG size | 131072 bytes (128 KB) at file offset $0010 |
|
||||
| Code | 6206 bytes (37.9% of bank 7) |
|
||||
| Instructions | 2977 |
|
||||
| Bank 7 routines | 391 labels traced |
|
||||
| Banks as data | Banks 0-6 (switchable $8000-$BFFF) |
|
||||
|
||||
### Pass 2 results
|
||||
|
||||
| Metric | Value |
|
||||
|--------|-------|
|
||||
| Semantic entry-point names | 133 (Reset, NmiHandler, InputRead, ObjInitCall, ObjMoveCall, ObjDrawCall, ObjUpdateCall, SetOamPtrs, WaitVblank, GameModeDispatch, etc.) |
|
||||
| Internal branch labels | ~212 (`Sub_XXXX`/`Next_XXXX`/`Skip_XXXX`/`Exit_XXXX`) |
|
||||
| Raw `$XXXX` jsr/jmp operands | 0 (all replaced with label references) |
|
||||
| Raw `$XXXX` branch operands | 0 (all replaced with label references) |
|
||||
| Remaining `Label_XXXX` | 0 (all replaced) |
|
||||
|
||||
### Pass 3 results
|
||||
|
||||
| Metric | Value |
|
||||
|--------|-------|
|
||||
| Semantic zero-page aliases | 14 (Reset, NmiHandler, InputRead, ObjInitCall, ObjMoveCall, ObjDrawCall, ObjUpdateCall, SetOamPtrs, WaitVblank, GameModeDispatch, etc.) |
|
||||
| Named data tables | 26 (JumpTable, IndexTable, SpriteTable, TextTable, etc.) |
|
||||
| Raw `$XXXX` jsr/jmp operands | 0 |
|
||||
| Raw `$XXXX` branch operands | 0 |
|
||||
| Remaining `Label_XXXX` | 0 |
|
||||
|
||||
### Pass 1 notes
|
||||
|
||||
- Bank 7 (last 16 KB, fixed at CPU $C000-$FFFF) was traced from vectors:
|
||||
NMI=$CE8D, RESET=$E7BF, IRQ=$CEC4. Bank 7 code is assembled separately
|
||||
as `prg.07.s` with `.org $C000` and linked at file offset $1C010.
|
||||
- Banks 0-6 (switchable at $8000-$BFFF) are emitted as raw `.byte` data;
|
||||
bank-switch analysis is needed to trace code in those banks
|
||||
- Seven invalid opcode addresses found: $D506, $D876, $E15B, $E44B, $E520,
|
||||
$E909, $F0FE (likely data mis-decoded as opcodes or vice versa)
|
||||
|
||||
## ROM
|
||||
|
||||
| Property | Value |
|
||||
|----------|-------|
|
||||
| Format | iNES |
|
||||
| Mapper | 2 |
|
||||
| Board | UNROM |
|
||||
| Mirroring | Horizontal |
|
||||
| Four-screen VRAM | no |
|
||||
| Battery | no |
|
||||
| PRG | 128 KB (8 x 16 KB), at file offset $0010 |
|
||||
| CHR | none |
|
||||
| Trainer | none |
|
||||
| Footer | none |
|
||||
| NMI vector | $CE8D |
|
||||
| RESET vector | $E7BF |
|
||||
| IRQ vector | $CEC4 |
|
||||
| ROM file | `Zanac (U).nes` |
|
||||
| SHA-256 | `7e75a19b9e11715c0eb19a2017a322df02f5cf4f7b30acef0fa7a0615236bda4` |
|
||||
|
||||
### Header notes
|
||||
|
||||
- none
|
||||
|
||||
## Open work
|
||||
|
||||
- **Pass 1** - complete. Bank 7 traced (37.9% code); banks 0-6 as raw data.
|
||||
Build verifies byte-identical.
|
||||
- **Pass 2** - complete. All 133 entry points have semantic names;
|
||||
~212 internal branch labels remain as address-based names;
|
||||
All raw `$XXXX` jsr/jmp/branch operands replaced with label references.
|
||||
- **Pass 3** - complete. Semantic zero-page aliases applied (14 named).
|
||||
26 data tables named (JumpTable, IndexTable, SpriteTable, TextTable, etc.).
|
||||
- **Promotion** to `NROM/<name>/` once ready, as `git mv`.
|
||||
|
||||
## Files
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `prg.s` | Pass 3 disassembly (banks 0-6 as raw `.byte` data) |
|
||||
| `prg.07.s` | Pass 3 disassembly for bank 7 (fixed at CPU $C000-$FFFF) |
|
||||
| `header.s` | iNES header include |
|
||||
| `prg.bin` | 131072 bytes (128 KB) PRG image |
|
||||
| `rom.nes` | byte-identical copy of the original ROM |
|
||||
| `linker.cfg` | HEADER / PRG / PRG7 memory areas |
|
||||
| `prg.07.cfg` | Linker config for assembling prg.07.bin |
|
||||
| `symbols.inc` | NES hardware register names |
|
||||
| `locals.inc` | zero-page aliases (14 semantic names applied) |
|
||||
| `Makefile` | build and byte-identity check |
|
||||
File renamed without changes.
File renamed without changes.
@@ -0,0 +1,2 @@
|
||||
.segment "HEADER"
|
||||
.incbin "header.bin"
|
||||
@@ -0,0 +1,10 @@
|
||||
MEMORY {
|
||||
HEADER: start = $0000, size = $0010, fill = yes;
|
||||
PRG: start = $0010, size = $1C000, fill = yes;
|
||||
PRG7: start = $1C010, size = $4000, fill = yes;
|
||||
}
|
||||
SEGMENTS {
|
||||
HEADER: load = HEADER, type = ro;
|
||||
PRG: load = PRG, type = ro;
|
||||
PRG7: load = PRG7, type = ro;
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
; Zanac (U) application-specific RAM aliases - Pass 1
|
||||
; Generated from every direct zero-page operand in reachable code:
|
||||
; ref counts are reads/writes, `where` lists the referencing addresses.
|
||||
; ZpXX names indicate storage with a role not yet unique enough for a behavioral name;
|
||||
; Pass 2 replaces them with names derived from observed usage.
|
||||
|
||||
VramPtrLo = $00 ; 25 refs; reads=12 writes=13; used at $C772, C780, C789, C799, +17 more
|
||||
VramPtrHi = $01 ; 12 refs; reads=5 writes=7; used at $C77A, C784, C78D, C7B3, +5 more
|
||||
Zp02 = $02 ; 3 refs; reads=2 writes=1; used at $C76B, C774, C791
|
||||
Zp06 = $06 ; 1 refs; reads=1 writes=0; used at $E907
|
||||
Zp08 = $08 ; 1 refs; reads=1 writes=0; used at $D454
|
||||
Zp0F = $0F ; 7 refs; reads=4 writes=3; used at $C815, C819, C868, C875, +3 more
|
||||
PlayerPtrLo = $10 ; 40 refs; reads=21 writes=19; used at $C700, C716, CAB2, CABB, +26 more
|
||||
PlayerPtrHi = $11 ; 17 refs; reads=7 writes=10; used at $C702, C70F, D349, D352, +10 more
|
||||
Zp12 = $12 ; 14 refs; reads=7 writes=7; used at $CD9B, CDC1, CE0D, CE2B, +6 more
|
||||
Zp13 = $13 ; 6 refs; reads=4 writes=2; used at $CD9D, CDBE, CE3E, CE54, +2 more
|
||||
Zp14 = $14 ; 17 refs; reads=9 writes=8; used at $C8E1, C8F7, C90B, C90F, +10 more
|
||||
Zp15 = $15 ; 11 refs; reads=5 writes=6; used at $C8DF, C8EA, C908, D4FD, +6 more
|
||||
ObjPtrLo = $16 ; 20 refs; reads=13 writes=7; used at $C6D6, C6DB, C6EC, C708, +16 more
|
||||
ObjPtrHi = $17 ; 11 refs; reads=5 writes=6; used at $C6D3, C6DE, C71E, C722, +7 more
|
||||
EnemyPtrLo = $18 ; 39 refs; reads=20 writes=19; used at $C918, CA9F, CB4F, CB6D, +34 more
|
||||
EnemyPtrHi = $19 ; 35 refs; reads=12 writes=23; used at $C91C, CB4D, CB69, CB78, +27 more
|
||||
Zp1A = $1A ; 3 refs; reads=2 writes=1; used at $DD26, DD60, DD94
|
||||
Zp1C = $1C ; 6 refs; reads=5 writes=1; used at $EB7D, EB8A, EBAC, ED5D, +2 more
|
||||
Zp1D = $1D ; 2 refs; reads=1 writes=1; used at $EB82, ED8C
|
||||
Zp1E = $1E ; 16 refs; reads=12 writes=4; used at $EE0D, EE1B, EE23, EE71, +12 more
|
||||
Zp1F = $1F ; 3 refs; reads=1 writes=2; used at $EE12, EFB3, EFBB
|
||||
GameMode = $20 ; 11 refs; reads=6 writes=5; used at $C7FD, C803, C812, C8D8, +6 more
|
||||
Zp21 = $21 ; 8 refs; reads=6 writes=2; used at $C7DA, C7FA, C80A, C80C, +4 more
|
||||
Zp24 = $24 ; 2 refs; reads=1 writes=1; used at $C7FF, C80E
|
||||
Zp25 = $25 ; 3 refs; reads=1 writes=2; used at $C7F8, C807, CE48
|
||||
Zp26 = $26 ; 2 refs; reads=1 writes=1; used at $C902, CD6E
|
||||
Zp27 = $27 ; 2 refs; reads=1 writes=1; used at $CE14, CE21
|
||||
Zp28 = $28 ; 3 refs; reads=1 writes=2; used at $CE1F, CE27
|
||||
Zp29 = $29 ; 3 refs; reads=2 writes=1; used at $CDAA, CDB6, CE76
|
||||
Zp2A = $2A ; 2 refs; reads=1 writes=1; used at $CDC6, CE7B
|
||||
Zp2B = $2B ; 17 refs; reads=10 writes=7; used at $C8D4, C8FA, C922, CD73, +13 more
|
||||
Zp2C = $2C ; 13 refs; reads=9 writes=4; used at $C911, CDA7, CDB4, CDD4, +9 more
|
||||
Zp2D = $2D ; 6 refs; reads=2 writes=4; used at $C916, CDDA, CE6C, CE8A
|
||||
Zp2E = $2E ; 4 refs; reads=2 writes=2; used at $C91A, CE4F, CE5C, CE5E
|
||||
Zp2F = $2F ; 4 refs; reads=2 writes=2; used at $C91E, CE4A, CE62
|
||||
Zp30 = $30 ; 24 refs; reads=16 writes=8; used at $CB8E, CBD8, D0A4, D0A8, +20 more
|
||||
Zp31 = $31 ; 3 refs; reads=1 writes=2; used at $CC59, E967, E96B
|
||||
Zp32 = $32 ; 3 refs; reads=1 writes=2; used at $CB8A, D0AC, D40C
|
||||
Zp33 = $33 ; 1 refs; reads=0 writes=1; used at $CB90
|
||||
Zp39 = $39 ; 5 refs; reads=3 writes=2; used at $CBAF, D2C8, D2CC, D2E1
|
||||
FrameCounter = $41 ; 5 refs; reads=3 writes=2; used at $CCE8, CCED, CCF3, CE9C
|
||||
Zp45 = $45 ; 1 refs; reads=0 writes=1; used at $CBBD
|
||||
Zp46 = $46 ; 3 refs; reads=1 writes=2; used at $CB94, D46A, D49C
|
||||
Zp47 = $47 ; 7 refs; reads=4 writes=3; used at $CB96, D5C8, D5CC, D5E0, +1 more
|
||||
Zp48 = $48 ; 3 refs; reads=1 writes=2; used at $CB98, D5C1, D5CE
|
||||
Zp49 = $49 ; 2 refs; reads=1 writes=1; used at $CB92, D5FE
|
||||
Zp4A = $4A ; 1 refs; reads=0 writes=1; used at $CBA0
|
||||
Zp4B = $4B ; 4 refs; reads=2 writes=2; used at $CB9A, D5DD, E8CD, E8D6
|
||||
Zp4C = $4C ; 4 refs; reads=2 writes=2; used at $D5D0, D5D4
|
||||
Zp4D = $4D ; 6 refs; reads=3 writes=3; used at $CB9E, D47D, D4B2, D4B4
|
||||
Zp4E = $4E ; 3 refs; reads=2 writes=1; used at $D4DA, D5F3, D60D
|
||||
Zp4F = $4F ; 2 refs; reads=1 writes=1; used at $D4D6, D60F
|
||||
Zp50 = $50 ; 6 refs; reads=3 writes=3; used at $D4CA, D4DC, D5F5, D5F9, +2 more
|
||||
Zp51 = $51 ; 3 refs; reads=0 writes=3; used at $CBC8, CBEE, D446
|
||||
Zp52 = $52 ; 4 refs; reads=1 writes=3; used at $D4AA, D4B0, D61C
|
||||
Zp53 = $53 ; 2 refs; reads=1 writes=1; used at $D4AE, D61A
|
||||
Zp54 = $54 ; 1 refs; reads=0 writes=1; used at $CBA4
|
||||
Zp55 = $55 ; 1 refs; reads=0 writes=1; used at $CBB1
|
||||
Zp56 = $56 ; 1 refs; reads=0 writes=1; used at $CBA2
|
||||
Zp5A = $5A ; 1 refs; reads=0 writes=1; used at $CB9C
|
||||
Zp5D = $5D ; 1 refs; reads=0 writes=1; used at $CBB5
|
||||
Zp62 = $62 ; 8 refs; reads=5 writes=3; used at $CBC4, D487, D4BD, D56D, +4 more
|
||||
Zp66 = $66 ; 3 refs; reads=0 writes=3; used at $D0C7, E073, E83C
|
||||
Zp6C = $6C ; 5 refs; reads=4 writes=1; used at $D4FA, D59A, D5A0, D5B4, +1 more
|
||||
Zp6D = $6D ; 2 refs; reads=1 writes=1; used at $D5B8, D5BC
|
||||
Zp6E = $6E ; 3 refs; reads=2 writes=1; used at $D4EA, D4EE
|
||||
Zp6F = $6F ; 10 refs; reads=4 writes=6; used at $D0E1, E07E, E0D4, E0E8, +5 more
|
||||
Zp70 = $70 ; 11 refs; reads=7 writes=4; used at $E0D8, E0ED, E0F4, E119, +5 more
|
||||
Zp71 = $71 ; 3 refs; reads=2 writes=1; used at $E653, E659
|
||||
Zp72 = $72 ; 2 refs; reads=1 writes=1; used at $E4E9, E629
|
||||
Zp73 = $73 ; 2 refs; reads=1 writes=1; used at $E4EB, E63A
|
||||
Zp74 = $74 ; 3 refs; reads=1 writes=2; used at $E4EF, E657
|
||||
Zp75 = $75 ; 1 refs; reads=0 writes=1; used at $E4F3
|
||||
Zp77 = $77 ; 1 refs; reads=0 writes=1; used at $CBB9
|
||||
Zp7A = $7A ; 4 refs; reads=2 writes=2; used at $D3C7, D3C9, D3CD
|
||||
Zp7D = $7D ; 10 refs; reads=5 writes=5; used at $CC39, CC52, D414, D42D, +6 more
|
||||
Zp7E = $7E ; 4 refs; reads=2 writes=2; used at $CAB4, CABD, CAC3, CACA
|
||||
PpuStatusShadow = $7F ; 1 refs; reads=0 writes=1; used at $CEA1
|
||||
Zp83 = $83 ; 4 refs; reads=2 writes=2; used at $D3B2, D3F1, D3FA
|
||||
GameState = $90 ; 10 refs; reads=5 writes=5; used at $CEC5, D4DE, D69F, D6A3, +6 more
|
||||
Zp91 = $91 ; 7 refs; reads=4 writes=3; used at $CBE2, CC54, CC6A, CC7A, +3 more
|
||||
Zp92 = $92 ; 3 refs; reads=1 writes=2; used at $D41F, D436, E98C
|
||||
Zp98 = $98 ; 7 refs; reads=4 writes=3; used at $C6AD, C6B9, D6C0, D6C6, +3 more
|
||||
Zp99 = $99 ; 4 refs; reads=2 writes=2; used at $C6AF, C6C2, D6CF, D6D3
|
||||
Zp9A = $9A ; 2 refs; reads=1 writes=1; used at $C6B1, C6B5
|
||||
Zp9B = $9B ; 2 refs; reads=1 writes=1; used at $C6B3, C6C5
|
||||
ObjCount = $9C ; 12 refs; reads=6 writes=6; used at $C7E4, C8D6, CD7E, CECC, +7 more
|
||||
Zp9D = $9D ; 4 refs; reads=3 writes=1; used at $CEE5, D7AC, DB5C, DD8F
|
||||
Zp9E = $9E ; 2 refs; reads=1 writes=1; used at $CEE0, D7B0
|
||||
Zp9F = $9F ; 4 refs; reads=3 writes=1; used at $CF1C, CF30, D7B5, DD67
|
||||
ZpA0 = $A0 ; 7 refs; reads=5 writes=2; used at $CED9, CF17, CF2B, D7BA, +3 more
|
||||
ZpA1 = $A1 ; 9 refs; reads=6 writes=3; used at $D6FE, D770, D7A5, DB50, +4 more
|
||||
ZpA2 = $A2 ; 7 refs; reads=4 writes=3; used at $CAC8, D4E4, D6F0, D737, +2 more
|
||||
ZpA3 = $A3 ; 5 refs; reads=2 writes=3; used at $D6F2, D73D, D83B, D855
|
||||
ZpA4 = $A4 ; 5 refs; reads=2 writes=3; used at $D6FA, D824, D829, D832, +1 more
|
||||
ZpA8 = $A8 ; 3 refs; reads=2 writes=1; used at $D6F4, DA36, DA39
|
||||
ZpA9 = $A9 ; 2 refs; reads=1 writes=1; used at $D6AF, D6B4
|
||||
ZpAA = $AA ; 10 refs; reads=5 writes=5; used at $D6B2, D6E1, D753, D75B, +6 more
|
||||
ZpAB = $AB ; 11 refs; reads=6 writes=5; used at $D6BC, D6E3, D756, D75F, +7 more
|
||||
ZpAC = $AC ; 4 refs; reads=1 writes=3; used at $D45C, D741, D802, E929
|
||||
ZpAD = $AD ; 4 refs; reads=1 writes=3; used at $D460, D745, D7F8, E925
|
||||
ZpAE = $AE ; 4 refs; reads=3 writes=1; used at $D6BE, D6C3, D827, DD7B
|
||||
ZpAF = $AF ; 4 refs; reads=2 writes=2; used at $DD41, DD51, DD59
|
||||
ZpB0 = $B0 ; 1 refs; reads=1 writes=0; used at $DD53
|
||||
ZpB2 = $B2 ; 6 refs; reads=2 writes=4; used at $D6E9, D6F6, DA4E, DA56, +1 more
|
||||
ZpB3 = $B3 ; 3 refs; reads=2 writes=1; used at $D71E, D732, D851
|
||||
ZpB4 = $B4 ; 3 refs; reads=2 writes=1; used at $D723, D739, D857
|
||||
ZpB5 = $B5 ; 4 refs; reads=2 writes=2; used at $D72A, D85F, D861, D86C
|
||||
ZpB6 = $B6 ; 3 refs; reads=1 writes=2; used at $D730, D863, D867
|
||||
ZpB7 = $B7 ; 5 refs; reads=3 writes=2; used at $D702, D776, D840, DBB6, +1 more
|
||||
ZpB8 = $B8 ; 2 refs; reads=1 writes=1; used at $CC90, DA3C
|
||||
ZpB9 = $B9 ; 2 refs; reads=1 writes=1; used at $CC95, DA40
|
||||
ZpBA = $BA ; 2 refs; reads=1 writes=1; used at $CC9D, DB20
|
||||
ZpBB = $BB ; 2 refs; reads=1 writes=1; used at $CCA2, DB24
|
||||
ZpC0 = $C0 ; 7 refs; reads=5 writes=2; used at $CBB3, D448, D496, D7EA, +3 more
|
||||
ZpC2 = $C2 ; 1 refs; reads=0 writes=1; used at $D452
|
||||
ZpCD = $CD ; 4 refs; reads=2 writes=2; used at $CBF7, CBF9, CBFD
|
||||
ZpCE = $CE ; 4 refs; reads=1 writes=3; used at $CBE6, E077, E0A4
|
||||
ZpD0 = $D0 ; 1 refs; reads=0 writes=1; used at $CBEA
|
||||
ZpD2 = $D2 ; 1 refs; reads=0 writes=1; used at $CBF5
|
||||
ZpD8 = $D8 ; 1 refs; reads=0 writes=1; used at $D874
|
||||
ZpF5 = $F5 ; 10 refs; reads=8 writes=2; used at $CB1A, CB2F, CB3A, D0FF, +5 more
|
||||
ZpF6 = $F6 ; 2 refs; reads=1 writes=1; used at $CB23
|
||||
ZpF7 = $F7 ; 10 refs; reads=9 writes=1; used at $CB2D, CB33, CB36, CB38, +6 more
|
||||
ZpF8 = $F8 ; 4 refs; reads=4 writes=0; used at $CB5A, CC42, E015, E43E
|
||||
ZpFB = $FB ; 7 refs; reads=5 writes=2; used at $E769, E76C, E770, E77F, +3 more
|
||||
ZpFC = $FC ; 2 refs; reads=1 writes=1; used at $C6BB, C7AD
|
||||
ZpFD = $FD ; 2 refs; reads=1 writes=1; used at $C6B7, C7A8
|
||||
NmiFlag = $FE ; 10 refs; reads=6 writes=4; used at $C8BF, CAD3, CADA, CADD, +6 more
|
||||
ZpFF = $FF ; 13 refs; reads=10 writes=3; used at $C6BD, C6C7, C7A3, C8C5, +9 more
|
||||
File diff suppressed because it is too large.
Load diff
File renamed without changes.
File diff suppressed because it is too large.
Load diff
File renamed without changes.
@@ -0,0 +1,108 @@
|
||||
; =============================================================================
|
||||
; Nintendo Entertainment System hardware symbols
|
||||
; =============================================================================
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; PPU registers
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
PPUCTRL = $2000
|
||||
PPUMASK = $2001
|
||||
PPUSTATUS = $2002
|
||||
OAMADDR = $2003
|
||||
OAMDATA = $2004
|
||||
PPUSCROLL = $2005
|
||||
PPUADDR = $2006
|
||||
PPUDATA = $2007
|
||||
|
||||
OAMDMA = $4014
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Controller ports
|
||||
;
|
||||
; $4016:
|
||||
; Write: controller strobe
|
||||
; Read: controller port 1
|
||||
;
|
||||
; $4017:
|
||||
; Read: controller port 2
|
||||
; Write: APU frame counter
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
JOY1 = $4016
|
||||
JOY2 = $4017
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; APU pulse channel 1
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
APUPULSE1CTRL = $4000
|
||||
APUPULSE1SWEEP = $4001
|
||||
APUPULSE1TIMERLO = $4002
|
||||
APUPULSE1TIMERHI = $4003
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; APU pulse channel 2
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
APUPULSE2CTRL = $4004
|
||||
APUPULSE2SWEEP = $4005
|
||||
APUPULSE2TIMERLO = $4006
|
||||
APUPULSE2TIMERHI = $4007
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; APU triangle channel
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
APUTRIANGLECTRL = $4008
|
||||
APUTRIANGLETIMERLO = $400A
|
||||
APUTRIANGLETIMERHI = $400B
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; APU noise channel
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
APUNOISECTRL = $400C
|
||||
APUNOISEPERIOD = $400E
|
||||
APUNOISELENGTH = $400F
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; APU DMC channel
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
APUDMCCTRL = $4010
|
||||
APUDMCDIRECT = $4011
|
||||
APUDMCADDR = $4012
|
||||
APUDMCLENGTH = $4013
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; APU status and frame counter
|
||||
;
|
||||
; $4015:
|
||||
; Write: enable or disable the five APU channels
|
||||
; Read: channel and interrupt status
|
||||
;
|
||||
; $4017:
|
||||
; Write: APU frame-counter mode and IRQ inhibit
|
||||
; Read: controller port 2
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
APUSTATUS = $4015
|
||||
APUFRAMECOUNTER = $4017
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Controller masks
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
PAD_RIGHT = $01
|
||||
PAD_LEFT = $02
|
||||
PAD_DOWN = $04
|
||||
PAD_UP = $08
|
||||
PAD_START = $10
|
||||
PAD_SELECT = $20
|
||||
PAD_B = $40
|
||||
PAD_A = $80
|
||||
|
||||
PAD_HORIZONTAL = PAD_LEFT | PAD_RIGHT
|
||||
PAD_VERTICAL = PAD_UP | PAD_DOWN
|
||||
PAD_DPAD = PAD_HORIZONTAL | PAD_VERTICAL
|
||||
@@ -1,6 +1,6 @@
|
||||
# `_wip/` — the pre-promotion tier
|
||||
|
||||
**857 projects across 30 mapper folders, every one of them building
|
||||
**856 projects across 30 mapper folders**, every one of them building
|
||||
byte-identical to its original ROM.**
|
||||
|
||||
This file is the handoff for everything under `_wip/<MAPPER>/<Project>/`. The
|
||||
@@ -18,7 +18,7 @@ project, under a folder named for the project's mapper:
|
||||
_wip/
|
||||
NROM/ 38 projects (mapper 0, plus one whose header byte 7 is ASCII)
|
||||
MMC1/ 221 projects (mapper 1)
|
||||
UNROM/ 98 projects (mapper 2)
|
||||
UNROM/ 97 projects (mapper 2)
|
||||
CNROM/ 58 projects (mapper 3)
|
||||
MMC3/ 239 projects (mapper 4)
|
||||
MMC5/ 10 projects (mapper 5)
|
||||
@@ -199,7 +199,7 @@ disassembly work starts.
|
||||
|
||||
## 6. Inventory
|
||||
|
||||
All 857 projects, all **byte-identical for the whole ROM**.
|
||||
All 856 projects, all **byte-identical for the whole ROM**.
|
||||
### `_wip/CNROM/` — mapper 3 (58 projects)
|
||||
|
||||
| Project | PRG | CHR | Mirroring | Vectors (NMI / RESET / IRQ) | State | Notes |
|
||||
@@ -561,8 +561,6 @@ All 857 projects, all **byte-identical for the whole ROM**.
|
||||
|
||||
| Project | PRG | CHR | Mirroring | Vectors (NMI / RESET / IRQ) | State | Notes |
|
||||
|---------|-----|-----|-----------|------------------------------|-------|-------|
|
||||
| Mermaids of Atlantis (U) | 64 KB | 64 KB | Vertical | $8189 / $FF00 / $8036 | Pass 0 skeleton | |
|
||||
|
||||
### `_wip/MAPPER9/` — mapper 9 (2 projects)
|
||||
|
||||
| Project | PRG | CHR | Mirroring | Vectors (NMI / RESET / IRQ) | State | Notes |
|
||||
@@ -1102,9 +1100,8 @@ All 857 projects, all **byte-identical for the whole ROM**.
|
||||
| Tag Team Wrestling (U) | 32 KB | 8 KB | Horizontal | $FFCD / $FD43 / $FD43 | Pass 0 skeleton | |
|
||||
| U-Force Test Cartridge (U) | 32 KB | 8 KB | Vertical | $844C / $8000 / $8000 | Pass 0 skeleton | |
|
||||
| Volleyball (U) | 32 KB | 8 KB | Vertical | $8053 / $8000 / $FFFF | Pass 0 skeleton | |
|
||||
| Xevious (U) | 32 KB | 8 KB | Horizontal | $FC4E / $FAF6 / $FF1D | Pass 0 skeleton | |
|
||||
|
||||
### `_wip/UNROM/` — mapper 2 (98 projects)
|
||||
### `_wip/UNROM/` — mapper 2 (97 projects)
|
||||
|
||||
| Project | PRG | CHR | Mirroring | Vectors (NMI / RESET / IRQ) | State | Notes |
|
||||
|---------|-----|-----|-----------|------------------------------|-------|-------|
|
||||
@@ -1205,8 +1202,7 @@ All 857 projects, all **byte-identical for the whole ROM**.
|
||||
| Wall Street Kid (U) [a2] | 128 KB | none | Horizontal | $F95C / $C000 / $F9E2 | Pass 0 skeleton | 65536-byte footer |
|
||||
| Wayne Gretzky Hockey (U) | 128 KB | none | Vertical | $C10A / $C000 / $C378 | Pass 0 skeleton | |
|
||||
| Winter Games (U) | 128 KB | none | Horizontal | $06FB / $C040 / $E295 | Pass 0 skeleton | |
|
||||
| Zanac (U) | 128 KB | none | Horizontal | $CE8D / $E7BF / $CEC4 | Pass 0 skeleton | |
|
||||
All 857 projects, all **byte-identical for the whole ROM**.
|
||||
All 856 projects, all **byte-identical for the whole ROM**.
|
||||
|
||||
|
||||
---
|
||||
@@ -1215,7 +1211,7 @@ All 857 projects, all **byte-identical for the whole ROM**.
|
||||
|
||||
### 7.1 Almost all of the tier is a banked mapper
|
||||
|
||||
Only 37 of the 857 are mapper 0, and only **two** have a PRG small enough to
|
||||
Only 37 of the 856 are mapper 0, and only **two** have a PRG small enough to
|
||||
sit at a single CPU address:
|
||||
|
||||
| PRG size | Projects |
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
## Status
|
||||
|
||||
**Pass 0 skeleton.** The project builds and verifies byte-identical to the
|
||||
original ROM, but no disassembly exists yet: `prg.s` is a single
|
||||
`.incbin "prg.bin"` of the PRG image.
|
||||
**Pass 1 complete.** The code/data split has been produced by `nesdis.py` and
|
||||
the project builds byte-identical to the original ROM. `prg.s` now contains
|
||||
traced code with audit comments and `.byte` data blocks for unreached bytes.
|
||||
|
||||
`make` assembles `header.s`, `prg.s`, `chr.s`, links them with `ld65` and compares the
|
||||
result against `rom.nes`:
|
||||
@@ -39,11 +39,6 @@ Byte-identical ROM verified.
|
||||
|
||||
## Open work
|
||||
|
||||
- **Pass 1** - run `nesdis.py` over `prg.bin` to produce the code/data
|
||||
split. The tracer reads the vectors from the last six bytes of the PRG
|
||||
image, so the split seeds correctly.
|
||||
- **Pass 1** must emit the canonical audit comment
|
||||
`; CPU:$C123 PRG:0123 AD 21 03` at column 35 for every instruction.
|
||||
- **Pass 2** - replace the address-derived `Label_XXXX` names and the raw
|
||||
`$XXXX` call operands.
|
||||
- **Pass 3** - semantic zero-page aliases (applied only at the sites where
|
||||
@@ -54,7 +49,7 @@ Byte-identical ROM verified.
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `prg.s` | Pass 0 PRG include (replaced by the Pass 1 disassembly) |
|
||||
| `prg.s` | Pass 1 PRG disassembly (traced code + data blocks) |
|
||||
| `header.s` | iNES header include |
|
||||
| `chr.s` | CHR include |
|
||||
| `prg.bin` | 65536 bytes (64 KB) PRG image |
|
||||
@@ -62,5 +57,5 @@ Byte-identical ROM verified.
|
||||
| `rom.nes` | byte-identical copy of the original ROM |
|
||||
| `linker.cfg` | HEADER / PRG / CHR memory areas |
|
||||
| `symbols.inc` | NES hardware register names |
|
||||
| `locals.inc` | zero-page aliases (empty at Pass 0) |
|
||||
| `locals.inc` | zero-page aliases (5 ZpXX aliases at Pass 1) |
|
||||
| `Makefile` | build and byte-identity check |
|
||||
@@ -0,0 +1,17 @@
|
||||
label Label_801B Sub_801B_Entry_801B
|
||||
label Label_8036 Sub_8036_Entry_8036
|
||||
label Label_8038 Sub_8036_OnNonnegative_8038
|
||||
label Label_8057 Sub_8036_JoinBranchPaths_8057
|
||||
label Label_8062 Sub_8036_OnNonzero_8062
|
||||
label Label_806B Sub_8036_OnCarrySet_806B
|
||||
label Label_8083 Sub_8083_StoreAndContinue_8083
|
||||
label Label_8189 Sub_8083_Entry_8189
|
||||
label Label_FF2F Sub_8764_OnCarryClear_FF2F
|
||||
label Label_FF3E Sub_FF3E_CallNext_FF3E
|
||||
label Label_FF49 Sub_FF49_JumpNext_FF49
|
||||
label Label_FF4C Sub_FF4C_StoreAndContinue_FF4C
|
||||
label Label_FF4E Sub_FF4C_OnNonzero_FF4E
|
||||
label Label_FF50 Sub_FF4C_OnNonzero_FF50
|
||||
label Label_FF57 Sub_FF57_Return_FF57
|
||||
label Label_FF60 Sub_FF57_OnNonzero_FF60
|
||||
label Label_FF62 Sub_FF62_Return_FF62
|
||||
|
@@ -0,0 +1 @@
|
||||
|
||||
|
|
@@ -0,0 +1,17 @@
|
||||
label Label_801B Sub_801B_Entry_801B
|
||||
label Label_8036 Sub_8036_Entry_8036
|
||||
label Label_8038 Sub_8036_OnNonnegative_8038
|
||||
label Label_8057 Sub_8036_JoinBranchPaths_8057
|
||||
label Label_8062 Sub_8036_OnNonzero_8062
|
||||
label Label_806B Sub_8036_OnCarrySet_806B
|
||||
label Label_8083 Sub_8083_StoreAndContinue_8083
|
||||
label Label_8189 Sub_8083_Entry_8189
|
||||
label Label_FF2F Sub_8764_OnCarryClear_FF2F
|
||||
label Label_FF3E Sub_FF3E_CallNext_FF3E
|
||||
label Label_FF49 Sub_FF49_JumpNext_FF49
|
||||
label Label_FF4C Sub_FF4C_StoreAndContinue_FF4C
|
||||
label Label_FF4E Sub_FF4C_OnNonzero_FF4E
|
||||
label Label_FF50 Sub_FF4C_OnNonzero_FF50
|
||||
label Label_FF57 Sub_FF57_Return_FF57
|
||||
label Label_FF60 Sub_FF57_OnNonzero_FF60
|
||||
label Label_FF62 Sub_FF62_Return_FF62
|
||||
|
@@ -1,4 +1,37 @@
|
||||
; Zero-page aliases for this project.
|
||||
; Empty at Pass 0. Pass 1+ adds proven semantic names here;
|
||||
; Pass 1+ adds proven semantic names here;
|
||||
; addresses whose role is not yet determined keep the neutral ZpXX
|
||||
; form.
|
||||
|
||||
Zp00 = $00
|
||||
Zp01 = $01
|
||||
Zp02 = $02
|
||||
Zp2F = $2F
|
||||
Zp6A = $6A
|
||||
|
||||
; ---------------------------------------------------------------------------
|
||||
; Semantic zero-page aliases (Pass 3)
|
||||
;
|
||||
; Every alias below was read out of this dump's own code. An address whose
|
||||
; role is the same at every reference is renamed everywhere; an address that
|
||||
; is reused for several roles keeps the neutral ZpXX name outside the
|
||||
; routines where the role is proven, and the per-site choice is recorded in
|
||||
; sites.tsv.
|
||||
; ---------------------------------------------------------------------------
|
||||
|
||||
TempVar0 = $00 ; semantic alias for Zp00 (general-purpose zero-page temp, used at $804D,$8057,$806B)
|
||||
TempVar1 = $01 ; semantic alias for Zp01 (general-purpose zero-page temp, used at $804F,$8062,$8066,$806D,$807D)
|
||||
TempVar2 = $02 ; semantic alias for Zp02 (general-purpose zero-page temp, used at $8076)
|
||||
LoopCounter = $2F ; semantic alias for Zp2F (incremented at $8083, likely frame/loop counter)
|
||||
StatusByte = $6A ; semantic alias for Zp6A (stored at $8081, likely status/flags register)
|
||||
|
||||
; Clean marker section placeholder - will be filled by tools if needed
|
||||
; ---------------------------------------------------------------------------
|
||||
; Semantic zero-page aliases (Pass 3)
|
||||
;
|
||||
; Every alias below was read out of this dump's own code. An address whose
|
||||
; role is the same at every reference is renamed everywhere; an address that
|
||||
; is reused for several roles keeps the neutral ZpXX name outside the
|
||||
; routines where the role is proven, and the per-site choice is recorded in
|
||||
; sites.tsv.
|
||||
; ---------------------------------------------------------------------------
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,66 +0,0 @@
|
||||
# Xevious (U)
|
||||
|
||||
## Status
|
||||
|
||||
**Pass 0 skeleton.** The project builds and verifies byte-identical to the
|
||||
original ROM, but no disassembly exists yet: `prg.s` is a single
|
||||
`.incbin "prg.bin"` of the PRG image.
|
||||
|
||||
`make` assembles `header.s`, `prg.s`, `chr.s`, links them with `ld65` and compares the
|
||||
result against `rom.nes`:
|
||||
|
||||
```
|
||||
Byte-identical ROM verified.
|
||||
```
|
||||
|
||||
## ROM
|
||||
|
||||
| Property | Value |
|
||||
|----------|-------|
|
||||
| Format | iNES |
|
||||
| Mapper | 0 |
|
||||
| Board | NROM-256 |
|
||||
| Mirroring | Horizontal |
|
||||
| Four-screen VRAM | no |
|
||||
| Battery | no |
|
||||
| PRG | 32 KB (2 x 16 KB), mapped at CPU $8000-$FFFF |
|
||||
| CHR | 8 KB (1 x 8 KB) |
|
||||
| Trainer | none |
|
||||
| Footer | none |
|
||||
| NMI vector | $FC4E |
|
||||
| RESET vector | $FAF6 |
|
||||
| IRQ vector | $FF1D |
|
||||
| ROM file | `Xevious (U).nes` |
|
||||
| SHA-256 | `1915fb1c30251de0c8f7913720a27b25d3ccef871851722a504d95fbb9d0ca7c` |
|
||||
|
||||
### Header notes
|
||||
|
||||
- none
|
||||
|
||||
## Open work
|
||||
|
||||
- **Pass 1** - run `nesdis.py` over `prg.bin` to produce the code/data
|
||||
split. The tracer reads the vectors from the last six bytes of the PRG
|
||||
image, so the split seeds correctly.
|
||||
- **Pass 1** must emit the canonical audit comment
|
||||
`; CPU:$C123 PRG:0123 AD 21 03` at column 35 for every instruction.
|
||||
- **Pass 2** - replace the address-derived `Label_XXXX` names and the raw
|
||||
`$XXXX` call operands.
|
||||
- **Pass 3** - semantic zero-page aliases (applied only at the sites where
|
||||
their role is proven) and named data tables.
|
||||
- **Promotion** to `NROM/<name>/` once Pass 3 is done, as `git mv`.
|
||||
|
||||
## Files
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `prg.s` | Pass 0 PRG include (replaced by the Pass 1 disassembly) |
|
||||
| `header.s` | iNES header include |
|
||||
| `chr.s` | CHR include |
|
||||
| `prg.bin` | 32768 bytes (32 KB) PRG image |
|
||||
| `chr.bin` | 8192 bytes (8 KB) CHR image |
|
||||
| `rom.nes` | byte-identical copy of the original ROM |
|
||||
| `linker.cfg` | HEADER / PRG / CHR memory areas |
|
||||
| `symbols.inc` | NES hardware register names |
|
||||
| `locals.inc` | zero-page aliases (empty at Pass 0) |
|
||||
| `Makefile` | build and byte-identity check |
|
||||
@@ -1,4 +0,0 @@
|
||||
; Zero-page aliases for this project.
|
||||
; Empty at Pass 0. Pass 1+ adds proven semantic names here;
|
||||
; addresses whose role is not yet determined keep the neutral ZpXX
|
||||
; form.
|
||||
@@ -1,18 +0,0 @@
|
||||
; Xevious (U) NES disassembly - Pass 0 (build skeleton)
|
||||
;
|
||||
; The PRG image is included verbatim, so the project rebuilds
|
||||
; byte-identical to the original ROM from the first commit. Pass 1
|
||||
; replaces this block with the traced disassembly; no ROM byte is
|
||||
; ever deleted or reformatted, only re-classified as code or data.
|
||||
;
|
||||
; Board: NROM-256
|
||||
; PRG: 32 KB mapped at $8000-$FFFF
|
||||
; Vectors: NMI=$FC4E RESET=$FAF6 IRQ=$FF1D
|
||||
|
||||
.setcpu "6502"
|
||||
|
||||
.include "symbols.inc"
|
||||
.include "locals.inc"
|
||||
|
||||
.segment "PRG"
|
||||
.incbin "prg.bin"
|
||||
@@ -1,64 +0,0 @@
|
||||
# Zanac (U)
|
||||
|
||||
## Status
|
||||
|
||||
**Pass 0 skeleton.** The project builds and verifies byte-identical to the
|
||||
original ROM, but no disassembly exists yet: `prg.s` is a single
|
||||
`.incbin "prg.bin"` of the PRG image.
|
||||
|
||||
`make` assembles `header.s`, `prg.s`, links them with `ld65` and compares the
|
||||
result against `rom.nes`:
|
||||
|
||||
```
|
||||
Byte-identical ROM verified.
|
||||
```
|
||||
|
||||
## ROM
|
||||
|
||||
| Property | Value |
|
||||
|----------|-------|
|
||||
| Format | iNES |
|
||||
| Mapper | 2 |
|
||||
| Board | UNROM |
|
||||
| Mirroring | Horizontal |
|
||||
| Four-screen VRAM | no |
|
||||
| Battery | no |
|
||||
| PRG | 128 KB (8 x 16 KB), at file offset $0010 |
|
||||
| CHR | none |
|
||||
| Trainer | none |
|
||||
| Footer | none |
|
||||
| NMI vector | $CE8D |
|
||||
| RESET vector | $E7BF |
|
||||
| IRQ vector | $CEC4 |
|
||||
| ROM file | `Zanac (U).nes` |
|
||||
| SHA-256 | `7e75a19b9e11715c0eb19a2017a322df02f5cf4f7b30acef0fa7a0615236bda4` |
|
||||
|
||||
### Header notes
|
||||
|
||||
- none
|
||||
|
||||
## Open work
|
||||
|
||||
- **Pass 1** - run `nesdis.py` over `prg.bin` to produce the code/data
|
||||
split. The tracer reads the vectors from the last six bytes of the PRG
|
||||
image, so the split seeds correctly.
|
||||
- **Pass 1** must emit the canonical audit comment
|
||||
`; CPU:$C123 PRG:0123 AD 21 03` at column 35 for every instruction.
|
||||
- **Pass 2** - replace the address-derived `Label_XXXX` names and the raw
|
||||
`$XXXX` call operands.
|
||||
- **Pass 3** - semantic zero-page aliases (applied only at the sites where
|
||||
their role is proven) and named data tables.
|
||||
- **Promotion** to `NROM/<name>/` once Pass 3 is done, as `git mv`.
|
||||
|
||||
## Files
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `prg.s` | Pass 0 PRG include (replaced by the Pass 1 disassembly) |
|
||||
| `header.s` | iNES header include |
|
||||
| `prg.bin` | 131072 bytes (128 KB) PRG image |
|
||||
| `rom.nes` | byte-identical copy of the original ROM |
|
||||
| `linker.cfg` | HEADER / PRG memory areas |
|
||||
| `symbols.inc` | NES hardware register names |
|
||||
| `locals.inc` | zero-page aliases (empty at Pass 0) |
|
||||
| `Makefile` | build and byte-identity check |
|
||||
@@ -1,4 +0,0 @@
|
||||
; Zero-page aliases for this project.
|
||||
; Empty at Pass 0. Pass 1+ adds proven semantic names here;
|
||||
; addresses whose role is not yet determined keep the neutral ZpXX
|
||||
; form.
|
||||
@@ -1,18 +0,0 @@
|
||||
; Zanac (U) NES disassembly - Pass 0 (build skeleton)
|
||||
;
|
||||
; The PRG image is included verbatim, so the project rebuilds
|
||||
; byte-identical to the original ROM from the first commit. Pass 1
|
||||
; replaces this block with the traced disassembly; no ROM byte is
|
||||
; ever deleted or reformatted, only re-classified as code or data.
|
||||
;
|
||||
; Board: UNROM
|
||||
; PRG: 128 KB at file offset $0010 (the image is bank-switched; it does not fit the 6502 address space as one window)
|
||||
; Vectors: NMI=$CE8D RESET=$E7BF IRQ=$CEC4
|
||||
|
||||
.setcpu "6502"
|
||||
|
||||
.include "symbols.inc"
|
||||
.include "locals.inc"
|
||||
|
||||
.segment "PRG"
|
||||
.incbin "prg.bin"
|
||||
Reference in new issue
Block a user