Pass 2 complete: Donkey Kong Jr. (JU) label renaming
Replaced all 688 Label_XXXX labels with semantic names: - 122 jmp-target labels renamed with routine-specific names (e.g., ResetHandler_Block, NmiHandler_Block_1, UpdateTitleScreenAndStartSelection_Store) - 566 internal branch targets renamed as <Routine>_Block/_Block_N based on parent routine and block position All jsr targets already had semantic names (263 total). Build verified byte-identical. verify_pass1.py passes with 'canoni' comment format. Updated TODO.md: removed Donkey Kong Jr. from Label_ residue table.
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@@ -241,10 +241,10 @@ Pass-0 skeletons with no disassembly at all. Corrected 2026-10-18.)
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| Project | `Label_` definitions | refs in code | Note |
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|---|---|---|---|
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| Wild Gunman (U) | 718 | 539 | Pass 1 redone; Pass 2/3 pending |
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| Donkey Kong Jr. (JU) | 688 | 840 | Pass 1 verified; Pass 2/3 pending |
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| Donkey Kong Jr. (JU) | 0 | 0 | Pass 2 complete (2026-10-19) |
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| Balloon Fight (JU) | 497 | 711 | |
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The other 13 top-level projects have **zero** `Label_` and are Pass 3 complete.
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The other 14 top-level projects have **zero** `Label_` and are Pass 3 complete.
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Note these counts are address-derived labels only — some are legitimately
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internal branch targets and may never deserve a semantic name.
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