; Urban Champion (JU) NES header ; iNES format: 16 bytes ; ; Bytes 0-3: "NES" + $1A ; Byte 4: PRG ROM size in 16 KB units (1 = 16 KB) ; Byte 5: CHR ROM size in 8 KB units (1 = 8 KB) ; Byte 6: Flags 6 (mapper low, mirroring, battery, trainer) ; Byte 7: Flags 7 (mapper high, VS/PlayChoice, NES 2.0) ; Bytes 8-15: Reserved (usually zero) .segment "HEADER" .byte "NES", $1A ; $00-$03: Magic .byte 1 ; $04: PRG ROM size (1 x 16 KB = 16 KB) .byte 1 ; $05: CHR ROM size (1 x 8 KB = 8 KB) .byte $01 ; $06: Mapper 0, horizontal mirroring, no battery, no trainer .byte $00 ; $07: Mapper 0 high, no VS/PlayChoice .byte 0, 0, 0, 0, 0, 0, 0, 0 ; $08-$0F: Reserved