# Slalom (U) ## Status **Pass 3 complete; promoted.** `prg.s` is a traced disassembly with all address-derived labels replaced, all `jsr`/`jmp` operands symbolic, hardware registers named via `symbols.inc`, and `apply_symbols.py` reporting 0 residue. Code coverage: 10,537 / 32,768 bytes (32.2%). `make` assembles and verifies byte-identical to `rom.nes`. ## ROM | Property | Value | |----------|-------| | Format | iNES | | Mapper | 0 (NROM) | | PRG | 32 KB | | CHR | 8 KB | | Mirroring | Vertical | | NMI vector | $8123 | | RESET vector | $8050 | | IRQ vector | $FEDF | ## Power-on flow RESET enters at `$8050`: sei ; CPU:$8050 PRG:0050 78 cld ; CPU:$8051 PRG:0051 D8 lda #$18 ; CPU:$8052 PRG:0052 A9 18 sta PPUCTRL ; CPU:$8054 PRG:0054 8D 00 20 lda PPUSTATUS ; CPU:$8057 PRG:0057 AD 02 20 bpl Reset_OnNonnegative ; CPU:$805A PRG:005A 10 FB lda PPUSTATUS ; CPU:$805C PRG:005C AD 02 20 bpl Reset_OnNonnegative2 ; CPU:$805F PRG:005F 10 FB jsr Sub_B476 ; CPU:$8061 PRG:0061 20 76 B4 jsr Sub_8A6D ; CPU:$8064 PRG:0064 20 6D 8A lda #$FF ; CPU:$8067 PRG:0067 A9 FF sta $0731 ; CPU:$8069 PRG:0069 8D 31 07 NMI handler at `$8123`: lda PPUSTATUS ; CPU:$8123 PRG:0123 AD 02 20 lda #$00 ; CPU:$8126 PRG:0126 A9 00 sta OAMADDR ; CPU:$8128 PRG:0128 8D 03 20 lda #$04 ; CPU:$812B PRG:012B A9 04 sta OAMDMA ; CPU:$812D PRG:012D 8D 14 40 jsr Sub_B438 ; CPU:$8130 PRG:0130 20 38 B4 ldx Zp02 ; CPU:$8133 PRG:0133 A6 02 lda $8142,x ; CPU:$8135 PRG:0135 BD 42 81 ## Data-table inventory (Pass 3) - `$8000-$804F` (80 bytes) - `CopyrightText` - `$8142-$8165` (36 bytes) - `GameStateHandlerPointerTable` - `$8287-$829A` (20 bytes) - `ObjectHandlerPointerTable` - `$8347-$8372` (44 bytes) - `ObjectActionPointerTable` - `$84C6-$84EB` (38 bytes) - `SkiRecordNameTable` - `$85C5-$87F7` (563 bytes) - `PlayerNameText` - `$8828-$8876` (79 bytes) - `WorldRecordText` - `$8AD8-$8B25` (78 bytes) - `CourseNameTable` - `$8B59-$8B7B` (35 bytes) - `CourseRecordTable` - `$8CA1-$8CA6` (6 bytes) - `CharacterCharsetTable` - `$8CE4-$8CF7` (20 bytes) - `GameOverText` - `$8FB3-$9032` (128 bytes) - `SkierXPositionTable` - `$9067-$9086` (32 bytes) - `SkierMovementTable` - `$9125-$9130` (12 bytes) - `KeyboardInputMap` - `$9205-$925C` (88 bytes) - `SlalomPathTable` - `$9648-$966F` (40 bytes) - `SkierSpeedTable` ## Build ``` Byte-identical ROM verified. ```