# Soccer (JU) ## Status **Pass 3 complete; promoted.** `prg.s` is a traced disassembly with all address-derived labels replaced, all `jsr`/`jmp` operands symbolic, hardware registers named via `symbols.inc`, and `apply_symbols.py` reporting 0 residue. Code coverage: 18,110 / 32,768 bytes (55.3%). `make` assembles and verifies byte-identical to `rom.nes`. ## ROM | Property | Value | |----------|-------| | Format | iNES | | Mapper | 0 (NROM) | | PRG | 32 KB | | CHR | 8 KB | | Mirroring | Vertical | | NMI vector | $809F | | RESET vector | $8000 | | IRQ vector | $8000 | ## Power-on flow RESET enters at `$8000`: cld ; CPU:$8000 PRG:0000 D8 sei ; CPU:$8001 PRG:0001 78 ldx #$00 ; CPU:$8002 PRG:0002 A2 00 stx PPUCTRL ; CPU:$8004 PRG:0004 8E 00 20 stx PPUMASK ; CPU:$8007 PRG:0007 8E 01 20 lda PPUSTATUS ; CPU:$800A PRG:000A AD 02 20 bpl Reset_OnNonnegative ; CPU:$800D PRG:000D 10 FB dex ; CPU:$800F PRG:000F CA txs ; CPU:$8010 PRG:0010 9A ldx #$1F ; CPU:$8011 PRG:0011 A2 1F lda Zp50,x ; CPU:$8013 PRG:0013 B5 50 sta $0350,x ; CPU:$8015 PRG:0015 9D 50 03 NMI handler at `$809F`: php ; CPU:$809F PRG:009F 08 pha ; CPU:$80A0 PRG:00A0 48 txa ; CPU:$80A1 PRG:00A1 8A pha ; CPU:$80A2 PRG:00A2 48 tya ; CPU:$80A3 PRG:00A3 98 pha ; CPU:$80A4 PRG:00A4 48 ldx #$03 ; CPU:$80A5 PRG:00A5 A2 03 lda $80EE,x ; CPU:$80A7 PRG:00A7 BD EE 80 ## Data-table inventory (Pass 3) - `$8251-$8262` (18 bytes) - `LevelHandlerPointerTable` - `$82EF-$8306` (24 bytes) - `PlayerSpeedTable` - `$832C-$832F` (4 bytes) - `LevelStartParameterTable` - `$8921-$8996` (118 bytes) - `PlayerMovementTable` - `$89D2-$89DB` (10 bytes) - `PlayerDirectionTable` - `$8C07-$8C0B` (5 bytes) - `FieldPlayerPositionTable` - `$8D44-$8DD3` (144 bytes) - `FieldPlayerSpriteTable` - `$8ED1-$8F20` (80 bytes) - `FieldNameText` - `$9007-$9012` (12 bytes) - `PlayerSpeedFineTable` ## Build ``` Byte-identical ROM verified. ```