# Ice Climber (JE) — Skeleton Project ROM: `_wip/Ice Climber (JE)/Ice Climber (JE).nes` (24,592 bytes, iNES). Status: **SKELETON — not yet disassembled.** The entire 16 KB PRG bank is a single unclassified block; `copilot/prg.s` is the default-project skeleton (`default_project.tar.gz`) that reproduces it as one `.incbin`. The skeleton build is **byte-identical** at the PRG level. **Pair note:** the PRG *and* iNES header of this dump are byte-identical to `Ice Climber (U)`; only the CHR pattern-table data differs (region-specific glyphs). ## ROM Facts | Property | Value | |----------|-------| | Mapper | 0 (NROM) — from the iNES header | | PRG | 16 KB (header claims map at CPU $C000–$FFFF) | | CHR | 8 KB | | Mirroring | Vertical | | Battery-backed flag | clear | | ROM SHA-256 | `d230a7febf7e639760b6088c2b38cf70686ed64d66974ad94fd5fcd5c0a3f50f` | | PRG SHA-256 | `6913935b8d55ade070555416d330472839f4cefbf865c15c8248796d2bc5cf29` | ## Interrupt Vectors (taken from PRG $3FFA–$3FFF) | Vector | Target | Note | |--------|--------|------| | NMI | `$C076` | per-frame heartbeat | | RESET | `$C014` | enters at $C014 inside the first pages (the Donkey Kong Jr.-style non-$C000 entry) | | IRQ | `$FFF0` | lands in the vector-page padding — unused placeholder | ## `copilot/` Contents | File | Purpose | |------|---------| | `Ice Climber (JE).nes` | original ROM image (reference) | | `prg.bin` / `header.bin` / `chr.bin` | split image, produced by `_tools/splitnes.py` | | `prg.s` | Pass-1 skeleton: `.incbin "prg.bin", $0000, $4000` (whole PRG) | | `symbols.inc` | shared NES hardware constants (PPU/APU/controller, from the skeleton) | | `locals.inc` | project-local zero-page aliases — empty for now (filled in Pass 2) | | `linker.cfg` | PRG at $C000, 16 KB, `fill = yes` | | `Makefile` | links `reconstructed_prg.bin` and `cmp`s it against `prg.bin` | | `reconstructed_prg.bin` | build output from the last verified build | Header/CHR are reproduced verbatim from `header.bin`/`chr.bin` (not linked): `make` verifies **PRG bytes only** at this stage, which is exactly what a skeleton proves. When this project is promoted to a full disassembly, `header.s` / `chr.s` (as e.g. `Burger Time (U)`) and a full-ROM `make` target get added. ## Build ```bash cd "_wip/Ice Climber (JE)/copilot" make # → cmp reconstructed_prg.bin prg.bin → "BYTE-IDENTICAL" ``` ## Next Steps (per `PROMPTS.md`) 1. **Pass 1** — replace the blanket `.incbin` with classified code/data: trace reachability from RESET ($C014) and NMI ($C076), emit per-instruction `; PRG:$xxxx AA BB` annotations, keep unreached bytes as explicit `.byte` blocks. 2. **Pass 2** — replace `Label_`/`Sub_` names with semantic routine names; fill `locals.inc`. 3. **Pass 3** — name data tables/structures; release provisional flags. 4. **Promotion** — move to a top-level `/copilot/` folder, add full-ROM build (header.s + chr.s + vectors), and write the power-on flow `OVERVIEW.md` in the established style; then it joins the root index's numbered inventory.