- Xevious (U): Promoted from _wip/NROM/Xevious (U)/ to NROM/Xevious (U)/
- Pass 3 complete: 34.5% code coverage, 143 semantic entry points,
4 named data tables, ~20 semantic ZP aliases
- NROM mapper 0, 32 KB PRG, 8 KB CHR, horizontal mirroring
- Zanac (U): Promoted from _wip/UNROM/Zanac (U)/ to NROM/Zanac (U)/
- Pass 3 complete: 34.5% code coverage (bank 7 only), 133 semantic
entry points, 26 named data tables, 14 semantic ZP aliases
- UNROM mapper 2, 128 KB PRG (8 banks), no CHR
- Bank 7 fixed at CPU -; banks 0-6 switchable at 000-
- Bank 7 assembled separately as prg.07.s with .org
Both projects build byte-identical. Updated root README.md inventory,
per-project details, and WIP.md accordingly.
Move Zanac (U) to UNROM/ mapper directory
Zanac (U) is a UNROM (mapper 2) game, not NROM (mapper 0). Move it to
the correct mapper directory and update README.md and WIP.md references
accordingly. Update project counts in WIP.md (857->856 total, UNROM
98->97 projects).
Promote Mermaids of Atlantis (U) from _wip/ to MAPPER8/
Additional cleanup of Mermaids of Atlantis
108 lines
3.3 KiB
PHP
108 lines
3.3 KiB
PHP
; =============================================================================
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; Nintendo Entertainment System hardware symbols
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; =============================================================================
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; -----------------------------------------------------------------------------
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; PPU registers
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; -----------------------------------------------------------------------------
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PPUCTRL = $2000
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PPUMASK = $2001
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PPUSTATUS = $2002
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OAMADDR = $2003
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OAMDATA = $2004
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PPUSCROLL = $2005
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PPUADDR = $2006
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PPUDATA = $2007
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OAMDMA = $4014
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; -----------------------------------------------------------------------------
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; Controller ports
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;
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; $4016:
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; Write: controller strobe
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; Read: controller port 1
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;
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; $4017:
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; Read: controller port 2
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; Write: APU frame counter
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; -----------------------------------------------------------------------------
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JOY1 = $4016
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JOY2 = $4017
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; -----------------------------------------------------------------------------
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; APU pulse channel 1
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; -----------------------------------------------------------------------------
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APUPULSE1CTRL = $4000
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APUPULSE1SWEEP = $4001
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APUPULSE1TIMERLO = $4002
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APUPULSE1TIMERHI = $4003
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; -----------------------------------------------------------------------------
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; APU pulse channel 2
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; -----------------------------------------------------------------------------
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APUPULSE2CTRL = $4004
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APUPULSE2SWEEP = $4005
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APUPULSE2TIMERLO = $4006
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APUPULSE2TIMERHI = $4007
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; -----------------------------------------------------------------------------
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; APU triangle channel
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; -----------------------------------------------------------------------------
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APUTRIANGLECTRL = $4008
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APUTRIANGLETIMERLO = $400A
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APUTRIANGLETIMERHI = $400B
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; -----------------------------------------------------------------------------
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; APU noise channel
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; -----------------------------------------------------------------------------
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APUNOISECTRL = $400C
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APUNOISEPERIOD = $400E
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APUNOISELENGTH = $400F
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; -----------------------------------------------------------------------------
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; APU DMC channel
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; -----------------------------------------------------------------------------
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APUDMCCTRL = $4010
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APUDMCDIRECT = $4011
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APUDMCADDR = $4012
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APUDMCLENGTH = $4013
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; -----------------------------------------------------------------------------
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; APU status and frame counter
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;
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; $4015:
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; Write: enable or disable the five APU channels
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; Read: channel and interrupt status
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;
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; $4017:
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; Write: APU frame-counter mode and IRQ inhibit
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; Read: controller port 2
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; -----------------------------------------------------------------------------
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APUSTATUS = $4015
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APUFRAMECOUNTER = $4017
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; -----------------------------------------------------------------------------
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; Controller masks
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; -----------------------------------------------------------------------------
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PAD_RIGHT = $01
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PAD_LEFT = $02
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PAD_DOWN = $04
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PAD_UP = $08
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PAD_START = $10
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PAD_SELECT = $20
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PAD_B = $40
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PAD_A = $80
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PAD_HORIZONTAL = PAD_LEFT | PAD_RIGHT
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PAD_VERTICAL = PAD_UP | PAD_DOWN
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PAD_DPAD = PAD_HORIZONTAL | PAD_VERTICAL |