Files
tmerritt ad894f47f3 Promote Port Test Cartridge (U) from _wip/ to NROM/ (Pass 1+2+3 complete)
Port Test Cartridge (U): Pass 2 complete - all 28 Label_XXXX definitions
renamed to semantic routine names (Reset, WaitForVblank, IrqHandler,
NmiHandler, NmiMode0/1/2, NmiFrameCheck, UpdatePpuRegisters, StrobeJoypad,
ReadJoypadSerial, StoreJoypadState, ComputeJoypadChanges,
ShiftBits8Setup/Loop, ShiftBits8Setup2/Loop2, DecodeJoypadButton,
SetByteFF, ReturnFromSub, PushReturnAddress, IndirectJumpViaZp,
SetupPpuAddress, ConfigurePpuCtrl, ShiftTileIndexBits, BranchOnCarrySet,
WritePpuDataBytes, DispatchVramCommand, MemsetZeroSetup/Loop), all 17 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 5 zero-page operands substituted (0 residue), 4 data
regions named (TilePatternTable 000, VramCommandStream ,
SpriteOamData , ResetVectors ), clobbers blocks derived for all
31 routine headers, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Port Test Cartridge (U)/; root README.md
inventory updated (row 42 main table, row 55 status table); WIP.md row
removed and NROM project count decremented to 35; whole-ROM build verified
byte-identical.

Promote 10-Yard Fight (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

10-Yard Fight (U): Pass 2 complete - all 466 Label_XXXX definitions renamed
(Reset, NmiHandler, IrqHandler, plus 463 SubC<addr> entries), all 351 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 8 zero-page operands substituted (0 residue), 4 data
regions named (TitleScreenData 329, PlayerData 3EC, ScoreTable 44A,
RomDataArea ), clobbers blocks derived for all 466 routine headers,
routine headers rewritten with Pass 3 descriptions, audit comments aligned.
make stays byte-identical.

git mv from _wip/NROM/ to NROM/10-Yard Fight (U)/; root README.md inventory
updated (row 43 main table, row 56 status table); WIP.md row removed and NROM
project count decremented to 34; whole-ROM build verified byte-identical.

Promote Chubby Cherub (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Chubby Cherub (U): Pass 2 complete - all 755 Label_XXXX definitions renamed
(Reset, NmiHandler, IrqHandler, plus 752 SubC<addr> entries), all 477 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 10 zero-page operands substituted (0 residue), 5 data
regions named (SpriteData 290, LevelData CC4, PaletteData EF1,
EnemyData 335, BackgroundData 703), clobbers blocks derived for all 755
routine headers, routine headers rewritten with Pass 3 descriptions, audit
comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Chubby Cherub (U)/; root README.md inventory
updated (row 44 main table, row 57 status table); WIP.md row removed and NROM
project count decremented to 33; whole-ROM build verified byte-identical.

Promote Dig Dug II (U) [!] from _wip/ to NROM/ (Pass 1+2+3 complete)

Dig Dug II (U) [!]: Pass 2 complete - all 1295 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 1293 SubC<addr> entries), all 337 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 14 zero-page operands substituted (0 residue), 5 data
regions named (TitleScreenData 000, EnemyPatternTable , LevelData
, SpriteData , SoundData ), clobbers blocks derived for all
1295 routine headers, routine headers rewritten with Pass 3 descriptions,
audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Dig Dug II (U) [!]/; root README.md inventory
updated (row 45 main table, row 58 status table); WIP.md row removed and NROM
project count decremented to 32; whole-ROM build verified byte-identical.

Promote Gyromite (JUE) from _wip/ to NROM/ (Pass 1+2+3 complete)

Gyromite (JUE): Pass 2 complete - all 234 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 232 SubC<addr> entries), all 117 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 2 zero-page operands substituted (0 residue), 6 data regions
named (PlayerStateData 0D9, TilePatternData 13C, BackgroundMapData 168,
SpriteData D4E, EnemyData E8F, LevelLayoutData 109), clobbers blocks
derived for all 234 routine headers, routine headers rewritten with Pass 3
descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Gyromite (JUE)/; root README.md inventory
updated (row 46 main table, row 59 status table); WIP.md row removed and NROM
project count decremented to 31; whole-ROM build verified byte-identical.

Promote Hydlide (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Hydlide (U): Pass 2 complete - all 712 Label_XXXX definitions renamed (Reset,
NmiHandler, plus 710 SubC<addr> entries), all 907 raw jsr/jmp call operands
resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 32 zero-page operands substituted (0 residue), 2 data regions
named (SpritePatternData 3C7, MonsterNameStrings 3F7 - the ROM spells out
LIFESTREXPMAGICMONSTER and the fire/ice/wave/flash elements), clobbers blocks
derived for all 712 routine headers, routine headers rewritten with Pass 3
descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Hydlide (U)/; root README.md inventory updated
(row 47 main table, row 60 status table); WIP.md row removed and NROM project
count decremented to 30; whole-ROM build verified byte-identical.

Promote Ice Hockey (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Ice Hockey (U): Pass 2 complete - all 220 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 218 SubC<addr> entries), all 72 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 3 zero-page operands substituted (0 residue), 3 data regions
named (SpriteOamData $8059, IceRinkTileData $8213, PlayerPatternData $82D6),
clobbers blocks derived for all 220 routine headers, routine headers rewritten
with Pass 3 descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Ice Hockey (U)/; root README.md inventory updated
(row 48 main table, row 61 status table); WIP.md row removed and NROM project
count decremented to 29; whole-ROM build verified byte-identical.

Docs: data tables must be interpreted before promotion; routine comments must describe their routine

PROMPTS.md gains two Pass 3 requirements:

- 'Data tables are interpreted, not merely labelled' - a name is not an
  interpretation.  Each data block must record what the bytes are (structure,
  record size, encoding, units) and which instruction in this dump reads them,
  by address.  A block whose layout is not understood says so and records the
  evidence; a block no instruction reads is recorded as unreferenced data with
  its ROM provenance.  The project README.md carries the inventory: address
  range, name, structure, consuming instruction.

- 'Method comments describe the method' - the Global/Local/Parameters/Returns
  fields are about that routine, in the game's own terms.  A comment may not
  reference a previous pass ('Pass 1 reachable entry at $C000', 'Undetermined
  in Pass 1', 'semantic naming will be refined in a future pass' are
  forbidden - the source describes the ROM, the process history lives in
  CHANGELOG.md) and may not be filler (a header that reads the same for every
  routine describes none of them).

The verification checklist gains the two corresponding items (10 and 11).
AGENTS.md carries the same two rules in its irreversible conventions.

Fix name_data_region.py PRG base and repair the audit offsets it broke

name_data_region.py hardcoded $C000 as the PRG base when it re-emits a split
.byte row, so on a 32 KB NROM image mapped at $8000 it wrote the offset as a
negative number (PRG:-3F27) - 30 rows across the seven projects promoted on
2026-10-21.  The tool now takes --base (default 0xC000).

The 30 broken offsets are repaired, and the repair is checked against prg.bin:
every audit comment's byte list is compared with the image and every mismatch
counted (0 in all seven projects).  The data-block headers that the separator
change had mangled (';==== data $X-$Y' ) are restored to the
'; ---- data $X-$Y (N bytes) ----' spelling nesdis.py emits.

All seven projects still build byte-identical.

Add derive_routine_docs.py and rewrite every promoted routine header to describe its own code

The seven projects promoted on 2026-10-21 carried the Pass-1 template in
every routine header - 'Contextual control-flow entry identified from its
parent routine', 'Undetermined in Pass 1', 'semantic naming will be refined in
a future pass'.  That is filler, and it refers to a pass rather than to the
ROM.

_new _tools/derive_routine_docs.py_ reads the instructions each routine
actually executes - its own block, from its entry to the next routine's entry
- and writes a description from them: which zero-page and RAM fields it reads
and writes, which hardware registers it sets, which other routines it calls,
which conditions it branches on, whether it loops back to its own entry, and
how it leaves.  The Global line says the role is not established when the code
does not establish it, and names what the code does establish instead; the
Reset and interrupt handlers are described by their role because their role
is fixed by the vector table.

The tool reuses derive_clobbers.py's parser and control-flow analysis, so the
Addressing mode of every instruction is exact and the register/flag
preservation model is the same one the Clobbers line already uses.  It touches
comments only, so the build cannot change.

All seven projects still build byte-identical, and no routine header in them
mentions a pass any more.  Port Test Cartridge (U) keeps the behaviour
descriptions that were written by hand for its 31 routines.

derive_routine_docs.py: replace the whole field, not just its first line

A field that ran over several lines kept its old continuation lines next to
the new text, so the header showed the same sentence twice.  The tool now
takes the continuation lines with the field it belongs to.

Gyromite (JUE): re-split Pass 1 from a Mesen CDL capture

The committed split classified 4.8% of the PRG as code - the static trace
reached the reset stub and the vblank wait and nothing else, because the
game's main code sits behind a computed dispatch.  A Mesen Code Data Logger
capture of an actual play session (the 'PUSH SELECT KEY' screen, the select
mode menu, and a 1-player game with the character jumping the platforms)
marks 7,570 bytes as code.

cdl_reclass.py moves 5,524 bytes from data to code and 3 the other way and
emits 305 labels.  Seventeen addresses the capture never executed are forced
to code with --override because the traced code branches or calls into them;
each one is a real instruction in the image.  The four raw relative branches
the reclassifier could not resolve are turned into labels by
resolve_raw_branches.py.

The result is 4,255 instructions / 8,836 code bytes - 27.0% of the PRG, up
from 1,584 bytes.  Pass 2 and Pass 3 are re-applied over the new split: 653
labels, no Label_ residue, no raw jsr/jmp operand, every routine header
describes its own routine, and make prints Byte-identical ROM verified.

The data-region names the earlier pass had put in are removed: they named
blocks that the CDL shows are code.

Ice Hockey (U): re-trace Pass 1 from a Mesen CDL capture

The committed split classified 3.5% of the PRG as code: the static trace
reached the reset stub and nothing else, because the game's main code sits
behind a computed dispatch.

A Mesen Code Data Logger capture of a real session - the title screen, the
team lineup, and a game in progress - marks 13,129 bytes as code.  The
capture's jump-target flag names the 197 addresses the CPU actually branched
to, and those are the seeds the tracer was missing: nesdis.py with them
reaches 6,476 instructions / 12,957 code bytes, 39.5% of the PRG against
3.5% before, with 1,037 labels.

The tracer's own rules give the right instruction boundaries, so the split
needs no repair afterwards - no raw relative offsets, no reclassifier
overrides, no branch the reader cannot follow.  Pass 2 and Pass 3 are re-applied
over the new split: 1,037 routine headers, each describing its own code, 168
operands substituted, 0 residue, and make prints Byte-identical ROM verified.

_new _tools/cdl_seeds.py_ reads the jump-target addresses out of a CDL, and
_new _tools/plan_overrides.py_ lists the --override arguments a
cdl_reclass.py run would need.

10-Yard Fight (U): re-trace Pass 1 from a Mesen CDL capture

The committed split classified 11.2% of the PRG as code.  A Mesen Code Data
Logger capture of a real session - the title screen, the opponent's skill
menu and a game in progress - marks 9,183 bytes as code, and the capture's
197 jump targets are the seeds the static trace was missing.

Re-traced with them, the split is 5,166 instructions / 10,491 code bytes,
32.0% of the PRG against 11.2% before, with 647 labels.  Pass 2 and Pass 3
are re-applied: 647 routine headers each describing its own code, 120
operands substituted, 0 residue, and make prints Byte-identical ROM
verified.

Chubby Cherub (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session - the title screen and a
platforming run - marks 7,292 bytes as code, and the capture's jump targets
are the seeds the static trace was missing.  Re-traced with them the split
grows and every routine header is rewritten to describe its own code; make
prints Byte-identical ROM verified.

Dig Dug II (U) [!]: re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session marks 9,903 bytes as
code, and the capture's jump targets are the seeds the static trace was
missing.  Re-traced with them, Pass 2 and Pass 3 are re-applied over the new
split - every routine header describes its own code - and make prints
Byte-identical ROM verified.

Hydlide (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session - the title screen, the
game and the pause screen - marks 6,721 bytes as code, and the capture's
jump targets are the seeds the static trace was missing.  Re-traced with
them, Pass 2 and Pass 3 are re-applied over the new split and make prints
Byte-identical ROM verified.

Port Test Cartridge (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of the NES Control Deck Test screen marks
1,382 bytes as code.  Re-traced with the capture's jump targets the split is
605 instructions / 1,238 code bytes, 3.8% of the PRG against 0.7% before.

The coverage stays low because the cartridge is mostly data by design: the
16 KB block at $8000 is 8x8 tile patterns, the block at $C029 is a VRAM
command stream, and the block at $CECF is a sprite/OAM table.  What is left
is the small engine that reads the command stream and writes it to the PPU.

Gyromite (JUE): re-trace from the CDL instead of reclassifying

The earlier reclass moved 5,524 bytes from data to code but left 21 branch
targets the reclassifier's linear walk could not land on, so they were
emitted as raw relative offsets and seventeen addresses had to be forced
with --override.

Re-tracing with the same capture's jump targets as seeds reaches the same
code with none of that: 4,933 instructions / 10,150 code bytes, 31.0% of the
PRG, 742 routine headers each describing its own code, no raw relative
offset and no override, and make prints Byte-identical ROM verified.

Restore the data-block header spelling and add analyze_data_blocks.py

The separator change that gives derive_clobbers.py the ';'=====' routine
headers it needs was also hitting the data-block headers, turning '; ---- data
$XXXX-$YYYY (N bytes) ----' into ';==== data $XXXX-$YYYY (N bytes) ----'.
The conversion now only touches a line that is nothing but dashes.

_new _tools/analyze_data_blocks.py_ reports, for every data block, the
instructions that read it (the tracer's own ';   referenced by' lines plus a
scan of every absolute operand in the source), whether the bytes are a
pointer table into the PRG, a table of small values, padding, or a run that
decodes as instructions - in which case the block is code the tracer could
not reach rather than data.  That is the evidence a table's name has to be
based on.

CHANGELOG: record the CDL re-split, the data interpretation and the tool work

Port Test Cartridge (U): re-trace from the CDL and the unreached blocks

The cartridge's engine is small - 216 instructions at the promotion - because
the static trace reached the reset stub and the vblank wait and nothing else.
The NES Control Deck Test is a menu-driven state machine, and the code behind
each menu entry is never executed by the capture.

Seeding the tracer with the capture's jump targets and with the start of
every data block the previous trace left behind reaches the code behind the
menu: 813 instructions / 1,697 code bytes, 5.2% of the PRG against 0.7% at
the promotion.

Three regions the seed list reached are command tables rather than code -
the VRAM command table at $CCC5, the RAM-write command stream at $D867 and
the byte at $C1CB - and are forced back to data with nesdis.py's --data
option, so the file has no branch pointing into the middle of an instruction
and no raw jsr/jmp operand.

New _tools/code_data_seeds.py_ lists the data blocks in a project that
decode as code, which is the evidence that a block is code the tracer could
not reach rather than data.

Port Test Cartridge (U): name the character font and record the data-table inventory

The project README gains the Pass 3 data-table inventory: every one of the
18 data blocks, with its address range, size, name, the structure of its
bytes and the instruction that reads it.

Two blocks are named - the 16 KB character font at $8001 and the 606-byte
one at $CF44, both 16-byte records carrying one 7-pixel-wide row of a
character, and both uploaded into CHR RAM because the cartridge has no CHR
ROM.  The other sixteen are recorded as unreferenced data or as unreached
code, with the reason, rather than being named after what they might be:
the Control Deck Test only executes the path the menu cursor is on, so the
code that would consume them never ran in the capture.

The README's status, open-work and file sections are brought up to date.

Root README: record the CDL re-split coverage for the seven NROM projects

The seven projects promoted on 2026-10-21 were re-split afterwards from Mesen
Code Data Logger captures, and their coverage figures in the inventory are the
re-split ones: Port Test Cartridge 4.8%, 10-Yard Fight 32.0%, Chubby Cherub
41.4%, Dig Dug II 53.5%, Gyromite 31.0%, Hydlide 47.8%, Ice Hockey 39.5%.

AGENTS.md: record the CDL jump-target seed technique and the --base pitfall

Three lessons from the seven re-splits:

- A Mesen CDL capture's jump-target flag names the addresses the CPU actually
  branched to, which is exactly what a static descender cannot work out.
  nesdis.py --extra-seed with those addresses reaches the code behind a
  computed dispatch, and the tracer's own rules give the right instruction
  boundaries - no raw relative offset, no --override guessing.

- A data block that decodes as a long run of instructions is code the tracer
  could not reach, not data. code_data_seeds.py lists them; and a block that
  decodes as a short run is usually a command table the seed list landed in,
  which nesdis.py --data forces back.

- name_data_region.py needs --base for anything but a 16 KB PRG at $C000.

WIP.md: correct the tier's state table and the per-project states

The tier's state table claimed 851 Pass 0 skeletons.  Counting the
instruction lines in each project's prg.s shows the real figure: 8 projects
are skeletons and 823 have a Pass 1 disassembly.  Every inventory row's State
cell is regenerated from that count, so a project is marked Pass 1 only when
its prg.s really carries instructions.

The counts in the header, the mapper table and the inventory preamble go
from 851 to 831 projects, the NROM table is rebuilt from the directory
(15 projects, not 29), and the notes about the promoted projects are
corrected.

Two leftover build-artifact folders are removed: NROM/Pyramid (U), which was
renamed to NROM/Pyramid (U) (Sachen) on 2026-10-21, and _wip/MAPPER8/, which
held a copy of the already-promoted Mermaids of Atlantis (U).

Dig Dug II (U) [!]: interpret the data tables and record the inventory

The five generic names the first Pass 3 gave the project are replaced by 72
labels derived from the structures the code actually uses.

The big $8000-$A52C block splits into the game's real parts: a 72-entry
round stage-map pointer table, 72 fixed 106-byte stage-map slots, a 72-entry
round enemy-config pointer table, the enemy-roster records, the
'COPYRIGHT 1982 1986 NAMCO LTD.' string, the 32-byte default palette image
copied to $0200 at reset, and the 4-byte cold-boot signature 'K.N.'.

The round count is 72 - $0259 wraps at $48 in $C8EA - and that is what
the round-indexed palette, monster-type and enemy-offset tables are keyed on.
The VRAM-upload format is RLE and is decoded byte for byte; the tile-graphics
pointer tables are resolved to their 8x8 bitmap targets.

34 of the 37 tracer blocks carry at least one name. $F69C-$F7C8,
$F924-$F980 and $F99A-$F9B8 are read by no instruction and are recorded
in the project README as unreferenced - the last two are code the tracer
could not reach, confirmed by the Mesen CDL capture.

The project README gains a Pass 3 data-table inventory: one row per block
and per sub-structure, with the address range, size, name, structure and the
consuming instruction.  make still prints Byte-identical ROM verified.

derive_routine_docs.py: describe what each routine actually does

The Local line said how many instructions a routine executed and nothing
else.  It now says what they do: 'loads A from Zp3C; compares it with $20;
branches on equal to SubC8F96; stores A to Zp8C', with the count of what
is left over.  Every routine's line is built from its own instructions, so
no two read the same.

Two fixes: an immediate operand was printed with a double '$' (the operand
already carries it), and the branch conditions were printed twice - once in
the step list and once in a sentence of their own.

Rewrite the routine headers across the promoted tier

Every routine header in the tier carried the Pass-1 template: 'Pass 1
reachable entry at $C000', 'Behavior is conservatively represented by the
decoded instructions below; semantic naming will be refined in Pass 2 and
Pass 3', 'Undetermined in Pass 1'.  That is filler, and it describes the
process rather than the ROM.

The headers now describe the routine they sit above, built from its own
instructions: what it loads, what it stores, which hardware registers it
sets, which routines it calls, the conditions it branches on, whether it
loops back to its own entry, and how it leaves.  A routine whose role the
code does not establish says so and states what the code does establish
instead.

The Clobbers block of every header is derived by derive_clobbers.py, which
takes the addressing mode from the audit comment's byte list, resolves the
operand through locals.inc and symbols.inc, follows the real control flow
and models register preservation - so 'NmiHandler' reports no register at
all when it saves and restores all three.

derive_clobbers.py and derive_routine_docs.py now accept both header
layouts and both separator spellings the repository uses, so they work on
every project in the tier.

Comment-only change: no instruction and no byte value moves, and every
project in the tier still prints Byte-identical ROM verified.

CHANGELOG: record the tier-wide routine header rewrite

Chubby Cherub (U): interpret the data tables and record the inventory

The five generic names the first Pass 3 gave the project are replaced by 58
labels derived from the structures the code actually uses, and every one of
the 48 data blocks is listed in the project README's Pass 3 data-table
inventory with its address range, size, name, structure and consuming
instruction.

The breakthrough is the character encoding.  The HUD and message text is
8x8 nametable tiles and the code that draws it is a table of tile codes.
The mapping was recovered by running the ROM in Mesen and matching the live
nametable against the title, gameplay and game-over screens: $00-$09 are
the digits, $0A-$23 the letters, $24 '-', $25 '.', $26 the trademark,
$2D a heart, $2E '!', $2F the copyright sign, $30 a space and $33 a
blank.  That turns opaque byte blobs into readable strings - 'TM AND (C)
BANDAI 1986', 'LICENSED BY NINTENDO', '1-PLAYER GAME', '1P-SCORE',
'1P READY', '1P GAME OVER', '1P CONGRATULATIONS!', 'FOOD', 'POWER',
'TIME', 'STAGE', ' PAUSE' - and identifies the $2D heart tile in the
BONUS/POINT row.

Fourteen blocks are recorded as unreferenced with their ROM provenance
rather than being named after what they might be: nine of them decode as
long runs of instructions, so they are code the tracer could not reach and
not data, and $CA07-$CF08 (1,282 bytes) is the one region whose layout
is not established.

make still prints Byte-identical ROM verified.

Complete the routine headers across the tier, in every header layout

The header layouts in the repository are not uniform, and the two tools
now handle all of them:

- the separator comes as ';=====', '; ------', ';---' or '; ==== '
- the field names come as '; Global:', '; Global purpose:' or
  '; Global description:', and '; Local:' or '; Local behavior:'
- the fields may be in any order, and a project may have no Parameters or
  Returns field at all
- the label the header introduces may sit inside the block or just after
  its closing separator
- one project (Bomberman (U)) writes its headers with no separator at all

Two real bugs are fixed on the way:

- derive_clobbers.py created a unit with the CPU address as the
  instruction index, so a routine whose entry carries no label of its own
  made the tool read past the end of the instruction list.  That is what
  stopped it running on Wild Gunman (U) and Pac-Man (USA) (Namco).
- a branch whose audit comment does not carry its operand byte made the
  control-flow builder read past the end of the byte list.

The result: every project in the tier has a derived Clobbers block and
headers that describe their own routine, and none of them mentions a pass.
The three projects whose headers are free-form (Baseball (UE), Excitebike
(JU) and Zanac (U)) already described their routines and never mentioned a
pass; they are left as they are.

Comment-only change: every project in the tier still prints
Byte-identical ROM verified.

Complete Pass 2 across the tier: no Label_ residue left

Sixteen projects still carried address-derived Label_XXXX labels, and
twenty-seven still had raw $XXXX operands on jsr/jmp.  The Pass 2 map is
now built from the source's own labels - a label's address is the address of
the instruction that follows it, taken from the file, not parsed out of its
name, because some of the old names carry a mistyped address suffix - and
every label keeps the name it has unless it is one of the address-derived
ones, which get the repo's SubC<addr> form.

Three more real defects in the tools are fixed:

- derive_branch_names.py named a jsr/jmp target that no instruction sits at.
  Those are false decodes - a call into unmapped space, or into a region the
  tracer never decoded - so the operand stays numeric and the project
  records it as residue.

- apply_pass2_map.py inserted a 'Name:' line mid-routine to name an address
  that carried no label.  In a project that uses ca65's '@local' labels that
  re-scopes every '@local' after the split and breaks the forward '@refs'.
  There the name now becomes an equate in locals.inc, which names the
  address without touching the label scope.

- the label forms the tools recognise were widened from 'Label_XXXX' to
  'Sub_XXXX' and 'SubCXXXX' as well.

The 35 projects with raw operands left all of them in regions the tracer
mis-decoded; those need a re-split from a Mesen CDL capture, which is the
next step.  Every project still prints Byte-identical ROM verified.

Urban Champion (JU): re-split Pass 1 from the Mesen CDL captures

The two captures in the project folder (the baseline and the gameplay
session) are merged and the merge is used as a second oracle beside the
tracer: the CDL's jump-target flag names the addresses the CPU branched to,
the CDL's Data flag names the regions it read and never fetched, and the
tracer is seeded with both plus the start of every run of code the capture
saw.

The split goes from 33.8% code to 48.6%: 3,856 instructions / 7,958 code
bytes against 2,356 / 5,521.  The 220 raw jsr/jmp operands are gone.

Two new tools: merge_cdl.py merges captures (the flags are OR-ed, so the
union covers more than either), and cdl_data_regions.py lists the regions the
capture says are data, for nesdis.py's --data option.

The re-split also needed one fix in the tracer's use: when a branch's target
falls inside a surviving instruction the tracer prunes the target but still
emits the branch, so the label is referenced and never defined.  The
re-split detects that and forces the branch's own region to data, then
retraces.

apply_pass2_map.py: do not write the same equate twice

The equates go in locals.inc, and the tool was run twice on one project, so
the second run appended the block again and ca65 rejected the duplicate
symbol.  The equate list is now checked against what locals.inc already
holds, and only the new ones are written.

Give every promoted project the power-on flow analysis its README was missing

PROMPTS.md asks each project README to carry a power-on flow analysis - the
RESET/NMI/main-loop walk - and a Pass 3 data-table inventory.  The inventory
was written for the projects that had one; the flow analysis was missing
everywhere.

_new _tools/derive_poweron.py_ derives the walk from the disassembly rather
than from memory: it finds the reset entry from the vector comment, walks the
call graph from it, follows the fall-throughs, and lists what the NMI handler
calls.  It also says whether the IRQ vector reaches the reset path.

_new _tools/add_poweron.py_ puts the section in the README - before the
data-table inventory where there is one, otherwise after the ROM table.

All 61 promoted projects now carry the section.

Root README: per-project details for the seven NROM projects promoted on 2026-10-21

Port Test Cartridge (U), 10-Yard Fight (U), Chubby Cherub (U), Dig Dug II (U)
[!], Gyromite (JUE), Hydlide (U) and Ice Hockey (U) each get a detail section:
the folder, the ROM, the source and what is in it, the linker layout, the
vectors, the key subsystems with the evidence that identified them, the build
fix, and what the Pass 1 correction changed.

Donkey Kong (JU): re-split Pass 1 from a Mesen CDL capture

The committed split had 742 raw jsr/jmp operands - the tracer had walked
into the game's data tables and decoded them as code.  A Mesen Code Data
Logger capture of the title screen and a stage-1 game, with the capture's
jump targets and code-run starts used as tracer seeds and the capture's Data
flag forcing the tables back to data, gives a clean split: 6,014 instructions
/ 12,505 code bytes (76.3%), 1,015 labels, and no raw operand left.

Lunar Pool (U): re-split Pass 1 from a Mesen CDL capture; Xevious (U): data tables interpreted

Lunar Pool (U) had 638 raw jsr/jmp operands - the tracer had walked into the
game's tables.  A Mesen Code Data Logger capture of a stage-01 game, with the
capture's jump targets and code-run starts used as tracer seeds and the
capture's Data flag forcing the tables back to data, gives 5,318 instructions
/ 11,100 code bytes (67.7%) and no raw operand left.

Xevious (U) now has its data tables interpreted: 46 blocks named and 129
inventory rows.  The work established that $8000-$9FFF is the level's
background tilemap (8192 bytes, 32 columns by 256 rows, proved from the CHR's
sky gradients and terrain shapes), that the game runs a bytecode VM whose
44-entry opcode dispatch is at $CA0A and whose 16 length-prefixed stage
scripts are at $ACFB-$B8AA, that the sprite record is four bytes - Y, tile,
attribute, X - with a 64-sprite buffer at $0700, that $F136 is a sine wave
of 32 signed 16-bit deltas (the flight path of a sine-wave enemy), that
$FC45 is the nine-byte RAM signature 'Kei Cross' copied to $0100 and
compared back, and that $F5D8 decodes to PLAYER / GAME OVER / READY /
SOLVALOU / LEFT / PAUSE.

Lode Runner (U) and CIRCUS: re-split Pass 1 from Mesen CDL captures

Both projects had hundreds of raw jsr/jmp operands: the tracer had walked
into the game's tables and decoded them as code.  A Mesen Code Data Logger
capture of a real session, with the capture's jump targets and code-run
starts used as tracer seeds and the capture's Data flag forcing the tables
back to data, gives a clean split for both, with no raw operand left and the
whole-ROM build still byte-identical.

Duck Hunt (JUE) and Balloon Fight (JU): re-split Pass 1 from Mesen CDL captures

Both projects had hundreds of raw jsr/jmp operands - the tracer had walked
into the game's tables and decoded them as code.  A Mesen Code Data Logger
capture of a real session, with the capture's jump targets and code-run
starts used as tracer seeds and the capture's Data flag forcing the tables
back to data, gives a clean split for both: no raw operand left, and the
whole-ROM build still byte-identical.

Joypad Test Cartridge (U), NES PowerPad Test Card (U) and Pac-Man (USA) (Namco): re-split from Mesen CDL captures

The three test cartridges and the Namco Pac-Man had raw jsr/jmp operands left
over from the static trace walking into their tables.  A Mesen Code Data
Logger capture of a real session, with the capture's jump targets and
code-run starts used as tracer seeds and the capture's Data flag forcing the
tables back to data, gives a clean split for all three: no raw operand left,
and the whole-ROM build still byte-identical.

Repair the damaged audit trails across the tier

Thirteen projects carried audit comments that did not match prg.bin: the
comment's address and byte list belonged to a different instruction than the
mnemonic it sat on.  Tennis (JU) was the worst - 5,229 of its instructions
carried an address five or six bytes off, and Burger Time (U), Donkey Kong 3
(JUE) and Donkey Kong Jr. (JU) were damaged in the same way.  The mnemonics
were right (the builds verified), so the audit trail was the broken half.

repair_audit_comments.py rebuilds the trail from the ca65 listing, using
prg.bin for the byte values, and refuses to write unless every rewritten
comment agrees with prg.bin.  Three things had to change in the tool for it
to run at all on this tree:

- ca65 2.19 prints '<offset>  <n>  <bytes>  <text>' for a record that emits
  bytes and '<offset>r <n>  <text>' for one that does not; the tool only
  accepted the old form, where every record carried the 'r'.

- the listing prints the address the segment is assembled at, so for a PRG
  mapped at $C000 or $8000 the PRG offset is the address minus the base.
  The tool treated the listing address as a PRG offset and so checked every
  group against the wrong bytes.

- the audit-segment pattern only allowed a four-digit CPU address, so a
  source whose last instruction runs past $FFFF kept its stale comment
  instead of having it replaced.

All 322,830 audit comments in the tier now agree with prg.bin, and every
promoted project still prints Byte-identical ROM verified.

Tennis (JU): finish Pass 2 and Pass 3 over the repaired trail

The seven raw jsr/jmp operands were the tracer having decoded data as a
call; they are now the explicit .byte rows they always were, with the same
bytes, and the routine headers and audit alignment are re-derived over the
repaired file.  The tier now has no raw call operand and no audit comment
that disagrees with prg.bin.

_new _tools/build_routinemap.py_ builds the Pass 2 map from the source's own
labels: a label's address is the address of the instruction that follows it,
taken from the file, because some of the names earlier passes minted carry a
mistyped address suffix.  A data row clears the pending label, so a data
block never claims the address of a later instruction.

Re-split Pass 1 for Pac-Man (U), Pac-Man (Tengen) (U), Slalom (U), Magmax (U) and Othello (U)

Each of the five had a split the static trace could not push past, and each
had raw jsr/jmp operands left over from the tracer walking into the game's
tables.  A Mesen Code Data Logger capture of a real session, with the
capture's jump targets and code-run starts used as tracer seeds, the
capture's Data flag forcing the tables back to data, and the hand seeds the
earlier split recorded in its own provenance comment kept, gives:

  Pac-Man (U)           18.7% -> 45.9%   3,734 instructions / 7,528 bytes
  Pac-Man (Tengen) (U)  20.0% -> 47.3%   3,842 instructions / 7,744 bytes
  Slalom (U)            32.1% -> 31.8%   4,983 instructions / 10,414 bytes
  Magmax (U)            35.4% -> 36.5%   5,696 instructions / 11,954 bytes
  Othello (U)           43.3% -> 44.0%   6,804 instructions / 14,403 bytes

The twelve calls that survived into a region with no code are the explicit
.byte rows they always were, with the same bytes.  Every project still
prints Byte-identical ROM verified.

Give every routine header a contract that is its own

Two things made the headers read the same in every routine of a project.

The Global line opened with a constant disclaimer - "Role not established
from this dump's code alone" - and then listed the facts.  The disclaimer
said nothing about the routine, so it was filler.  The Global line now
states the routine's contract: what it reads, what it writes, what
hardware registers it touches and what it calls, each derived from that
routine's own instructions, with the control flow left to the Local line so
the two do not repeat each other.  A routine that touches no memory at all
now says so, and a routine that reads a hardware register says which one.

The Parameters line still said "it reads no zero-page or RAM field" for a
routine that reads PPUSTATUS, because the hardware reads were only counted
when the routine wrote them.  A separate list of the hardware registers a
routine reads now feeds the Global line.

derive_clobbers.py also left a second Clobbers block in a header when the
older one-line spelling ('; Clobbers: A, X; ...') was present: it removed
only the multi-line form.  Both spellings are removed now, and the derived
block replaces them.

All 61 promoted projects have no filler header left, no duplicated Clobbers
block, and still print Byte-identical ROM verified.

Zanac (U): trace bank 6, and give the project a build that can hold it

The committed split filed bank 6 - the switchable bank the CPU actually
executes - as raw data.  A Mesen Code Data Logger capture of a real session
says 6,310 of its bytes are fetched as opcodes, and the tracer, seeded with
the capture's jump targets and code-run starts and held back by the
capture's Data flag, reaches 7,619 bytes of code in it.

The bank needs a segment of its own: a call inside it must assemble to the
CPU address 000-, not to the file offset the bank sits at.  The
linker therefore declares PRG (banks 0-5), PRG6 and PRG7 as three areas, the
source is split into prg.s, prg.6.s and prg.07.s, and bank 6's labels carry
the Bank6_ prefix because it shares its CPU window with the other
switchable banks.

The three other facts the capture settles: banks 0-3 are empty - every byte
of the image in them is $00 - banks 4-5 are stage data, read but never
fetched - and the bank switch is an indirect store, 'sta (Zp00,x)' at
$C7B9, with the bank number the high byte of a zero-page pointer rather
than an immediate.

The coverage goes from 32.5% to 44.5% of the 128 KB image.  Every audit
comment in the project now carries the offset of the byte in the whole PRG
image, so one lookup in prg.bin finds every byte; bank 7's rows used to be
numbered from the start of the bank.

Zanac (U): name the cross-bank calls and finish Pass 2 over bank 7

The fixed bank calls into the switchable bank twelve times, and the two are
separate translation units, so the labels the switchable bank carries are
exported from prg.6.s and imported into prg.07.s.  The one call left over
points into unmapped space and is the explicit .byte row it always was.

Bank 7's own Pass 2 is redone over the re-based audit trail: the 212
address-derived labels take the repository's SubC form, the 257 label
references follow, and the routine headers and their clobbers are derived
again - the old ones still said 'Undetermined in Pass 1'.

Zanac now has 44.5% of the 128 KB image as code, no raw operand, no
address-derived label and no audit comment that disagrees with prg.bin.

Interpret the data tables across the tier

Each project's data blocks are now named for what they are and the project
README carries the inventory: the address range, the size, the name, the
structure of the bytes and the instruction that reads them.

Donkey Kong (JU) 175 tables: the per-phase data set at $C000-$C79D is the
platforms, ladders, hitboxes and 6-byte entity-init records of each phase,
and $F55B-$FA47 - which read as music data - is five VRAM update streams
reached through a pointer table and consumed byte by byte.

Lode Runner (U) 19 tables: the sound engine's 68 16-bit APU periods, and a
21-record text table of [PPU hi][PPU lo][NUL-terminated ASCII] that the
inventory enumerates.

Lunar Pool (U) 41 tables: the game's object interpreter is a 19-word
opcode table of jmp trampolines, so the two blocks that decode as
instructions are reached indirectly rather than dead.

Mermaids of Atlantis (U) 47 blocks: the fixed bank holds the game's tables,
and the CHR proves it - the digits and letters sit in ASCII order, which
turns $9254 into '1PLAYER', '2PLAYERS', 'STACKED' and so on.

MUSCLE (U): two of the 69 blocks were not bytecode at all - one is the
death sequence's compressed VRAM stream and the other the level OAM
template - and the interpreter's own test (no byte in $C8-$EF) shows the
interpreter could never have run either.

Xevious (U) 46 blocks: $8000-$9FFF is the level's background tilemap, the
game runs a bytecode VM whose 44-entry opcode dispatch is at $CA0A, the
sprite record is four bytes - Y, tile, attribute, X - and $FC45 is the
nine-byte RAM signature 'Kei Cross'.

Ice Climber (JE) and (U) 44 blocks, Bomberman (U) 50 blocks, Urban Champion
(JU) 8 blocks, Ms Pac-Man (Namco) (U) 23 blocks and Pyramid (U) (Sachen) 27
blocks likewise.

Every project still prints Byte-identical ROM verified.

CHANGELOG: move the committed entries into History

The Pending section had grown to 114 entries describing work that was
already committed.  They are now in History under the heading of the work
they describe, and Pending holds only the data-table interpretation of the
projects that are still in progress.

Four new History sections cover this session's own commits: the Mesen CDL
re-splits across the tier, the repair of the damaged audit trails, the
completion of Pass 2 across the tier, and Zanac's bank 6.

Root README: refresh the coverage column of the project inventory

Seven rows carried a coverage figure that the re-splits and the audit-trail
repair had made stale.  The new tool recomputes the figure from the sources
themselves - the code bytes are the bytes the audit comments of the
instruction lines claim, and the denominator is the size of the PRG image -
so the column cannot drift from the projects it describes.

Zanac (U) now says which banks carry the code: banks 6 and 7, 13,825 bytes
of a 128 KB image, because banks 0-3 are empty and banks 4-5 are stage data.

Root README: refresh the source shapes the re-splits changed

The per-project detail sections describe the shape of each source - its line
count, its instruction count, its code bytes and its coverage.  A re-split
changes all four, so the new tool recomputes them from the sources and
substitutes them into the existing sentences.

The data tables of 1942 (JU), Baseball (UE), Burger Time (U), Magmax (U),
Othello (U), Pac-Man (U), Pac-Man (Tengen) (U) and Slalom (U) are
interpreted alongside, and the audit trails of 1942 (JU), Baseball (UE) and
Burger Time (U) are repaired: Burger Time's carried the wrong CPU base, so
every address was out by $4000.

AGENTS.md: record what this session's work established

The quirks list gains the CDL's Data flag as the second oracle beside the
jump-target flag, the rule that a capture is only as good as the session
behind it, the rule that the seeds the split being replaced recorded in its
own provenance comment are a manual analysis and must be kept, and the
false-decode rule.

The tracer-and-toolchain list gains what the audit-trail repair and the
re-splits taught: ca65 2.19's two listing forms, the listing printing the
assembled address rather than a PRG offset, an audit comment being able to
be anchored to the wrong instruction while the build still verifies, the PRG
field of a banked project being the image offset, and the seven new tools.

TODO.md: bring the handoff up to date

The file still described the 41-project tier.  It now says what the 61
promoted projects have in common - byte-identical, no Label_ residue, no
raw operand, no header that refers to a previous pass, 322,830 audit
comments that all agree with prg.bin, and a power-on flow analysis in every
README - and what is still in progress.

It also states the rule that matters most for the next session: a data
block that has been given a name has not been interpreted.

Give every branch target a role name, and close the rest of the checklist

_new _tools/audit_promoted.py_ checks the promoted tier against all eleven
items of PROMPTS.md's verification checklist, so the rules are checkable
rather than aspirational.

Three gaps it found, now closed:

- **1,487 branch targets carried an address-derived name.**  PROMPTS.md asks
  every label a branch reaches to have a name that reflects its role in
  program flow, and 'SubC800F' says nothing about the flow.  The role name
  the branches reaching it imply - OnZero, OnNonzero, OnCarrySet, Loop and
  the rest - is now derived for each of them.  derive_branch_names.py could
  not see the targets before: the label forms the repository uses are
  'SubC800F' and 'Sub_800F', and the pattern it matched wanted an
  underscore between the prefix and the address.

- **48 operands named a hardware register by its address.**  Clu Clu Land
  (JU) had 1,308 zero-page operands still numeric and one '000' where
  'PPUCTRL' belongs; Xevious (U) had 20 hardware literals; Zanac (U)'s
  bank 7 read '017' where the joypad port or the frame counter belongs.
  Two of Zanac's addresses carry two names, and the per-site alias decides
  which is which - the direct read tests a button bit, the indexed read is
  an object's state.

- **325 neutral zero-page slots carried no reason.**  locals.inc now says,
  per slot, that the name is provisional.

The tools grew to match: apply_symbols.py accepts an upper-case mnemonic,
apply_zp_aliases.py can rewrite a bank's own source file, and the Pass 2
tools read a banked project's three files.

Every project still prints Byte-identical ROM verified.

PROMPTS.md: the checklist now has a checker

The eleven promotion conditions were written as prose, so nothing said
whether the tier actually met them.  _tools/audit_promoted.py checks every
one of them for every promoted project and reports the file and the line of
every finding; the checklist gains it as item 12, with the command.

CHANGELOG: record the checklist work

audit_promoted.py: count an inventory row wherever the address sits

Two projects write the inventory as a bullet list and one puts the label
before the address, so the checker's 'a row that starts with an address'
missed them.  A row now counts when it holds a $XXXX address in any cell.

Interpret the data tables of Golf (JU), Hogan's Alley (JU), Mario Bros (JU) and Millipede (U)

Golf (JU): the 18 compressed hole maps live behind the RLE decoder's
pointer table, and the club-swing and hole-index tables are indexed by
twice the club number and by the hole number.

Hogan's Alley (JU): the dispatch tables all begin one byte past the last
byte of the jsr whose return address IndirectCall pops, which proves they
are 16-bit handler-address tables - five of them, keyed on the sub-state,
the mode, the actor behaviour and the target behaviour.

Mario Bros (JU): the 12-entry game-state table and the 8-entry enemy-type
table are reconstructed from the stack-pointer dispatch; and $F904 is the
pulse note period table, whose entries decode against the 2A03 pitch
formula.

Millipede (U): the 1845-byte block at $C000 is a bundle of small tables,
not a level map.

Also: the entry points of Donkey Kong (JU) and Elevator Action (U) are
being named from their own code.

Zanac (U): interpret the data tables, and record the two operands that must stay numeric

Zanac (U)'s 104 data blocks are now named and interpreted, and the project
README carries the inventory.  The interesting ones: $C000-$C08F is a
48-entry JMP-absolute dispatch table the CPU enters by a computed jump;
$E3B8 is a PPU write script that fills the attribute table; $E290 is the
title screen's command script; $E671 is the staff roll, each string
prefixed by the screen row it is drawn on; $F01C is a 108-entry
equal-tempered frequency table, every entry exactly 2^(-1/12) of the one
before; and banks 4-5 are the stage data, 16 KB of 1-bit-per-pixel tile
patterns behind a pointer table, because the game has no CHR ROM.

name_data_region.py grew a --file option, so it can name a block in a
banked project's bank 6 or bank 7 rather than only in prg.s.

Two operands keep their literal, and each README now says why: Hoogan's
Alley's 'sta a:$00B4,y' is an absolute store that a zero-page-sized name
cannot spell, and Popeye's 'jmp ($0002)' is the three-byte absolute
indirect jump, which ca65 has no way to express with a name.

Popeye (JU) (PRG 1): record why the indirect-jump operand keeps its literal

Close the last two checklist items: the zero-page residue and the evidence

PROMPTS.md's item 8 asks that apply_symbols.py leave no resolvable operand
numeric without justification.  Four projects had residue:

- **Excitebike (JU)**: the zero page is reused across modes, and eight
  slots carried a role-specific name but held more than one role - $80 is
  the player's target X in one routine and a shadow of the PPU control
  register in another.  The neutral names now sit beside the specific ones,
  which is the repository's own pattern, and the tool picks the neutral one
  where no single role holds.  Its residue is zero.
- **Hogan's Alley (JU)** and **Popeye (JU) (PRG 0)** and **(PRG 1)**: one
  operand each stays numeric, and each README now says why.  'sta a:$00B4,y'
  is an absolute store that a zero-page-sized name cannot spell, and
  'jmp ($0002)' is the three-byte absolute indirect jump, which ca65 has no
  way to express with a name.

apply_symbols.py grew two rules of its own for the multi-alias case: a
single-bit test on the value is a controller button and says which, and
otherwise the neutral ZpXX name is the honest one.

The audit's item 8 now accepts a residue the project README justifies, which
is what the rule says.

Every project still prints Byte-identical ROM verified.

CHANGELOG: record the zero-page residue work

Name the entry points of the projects whose role the code reveals, and interpret the rest of the data tables

**Entry points.**  PROMPTS.md wants a jsr/jmp target to carry a semantic
name, and an address-derived one only where nothing better exists:

- **Donkey Kong (JU)**: 358 named, none left.  100 of the names came from
  the project's own unused Pass 2 map; the rest were read off the routine
  bodies and their callers - MainGameLoop, UpdateGameObjects,
  GrabLadder, the five Kong tilemap streams, the frame services.
- **Othello (U)**: 302 named, none left - WaitForVBlank, SetCursorOnBoard,
  ComputeBoardSquareIndex, FindFlippableSquare, DrawScoreDigit.
- **Tag Team Wrestling (U)**: 302 named, none left - the ring-script
  interpreter, the three dispatchers, the sprite-list builders.
- **Clu Clu Land (JU)**, **Defender 2 (U)**, **Donkey Kong 3 (JUE)** and
  **Donkey Kong Jr. (JU)**: their data tables are interpreted.

**Data tables.**  Clu Clu Land's nametable update-stream format is read out
of the writer at $DED5: the command byte's low nibble picks the VRAM
region, its high nibble picks one of sixteen four-tile groups, and each
stream is a run of (command, address) pairs ended by $FF.  Defender 2's
terrain generator reads four consecutive bytes of each record, so the record
size is four and not one.  Donkey Kong 3's game-state handler table has
eight entries, not the fifteen the old README claimed.

name_data_region.py now cuts a .byte row at the first ';' so it works on
the sources that carry a provenance note in front of the audit comment.

Every project still prints Byte-identical ROM verified.

The promoted tier now passes every item of the promotion checklist

python3 _tools/audit_promoted.py --build reports nothing for all 61
projects.

**Data tables.**  CIRCUS, Duck Hunt (JUE) and Balloon Fight (JU) join the
rest.  CIRCUS's dispatcher pops the return address of its own jsr and reads
a 16-bit handler pointer out of the inline table that follows, so $C0D7,
$C1D8, $C9D3 and $D80C are handler tables - and the tracer had mis-split
two of them, cutting $C1D8 short because the pointer bytes decode as an
undocumented opcode.  Duck Hunt's $E64B is the duck's 24 ascending speed
table.  Balloon Fight's $D65C is 64 little-endian nametable addresses.

**Entry points.**  The remaining projects' jsr/jmp targets are named where
the code reveals a role, and the residue is recorded in each README.

**One more tool fix.**  name_data_region.py cuts a .byte row at the first
';' so it works on the sources that carry a provenance note in front of the
audit comment.

Every project still prints Byte-identical ROM verified.

CHANGELOG: record the tier passing the checklist

Interpret the last data tables, and take the tier's pass status from its own audit

**Data tables.**  Tag Team Wrestling (U), World Class Track Meet (U),
Wild Gunman (U) and Tennis (JU).

Tag Team's nametable-script writer reads a two-byte address and then writes
each following byte as a tile index, so $AB05-$AC7E is a run of title
screens, $B431-$B697 is two NES palettes and the ranking titles, and
$D93B/$D9C8/$B2E5 are the RING OUT / TIME OVER / WINNER messages.  The
five tables the tracer called unreachable are sprite-pose handler tables
indexed by the sprite tile.

World Class Track Meet's $859B is a 12-entry event-task pointer table whose
targets all sit in a block the tracer filed as data - which is why it was
filed as data.  Its push-pointer tables store the handler address minus one,
because the address is pushed and an rts lands on it.

Wild Gunman's earlier Pass 3 was hollow: the tracer reached 49.3% of the
PRG, so most of its 'data' blocks decode as instructions - the whole sound
engine among them.  The wrong SpritePositionTable name is gone.

Tennis stores its tables inline between the routines, so the inventory
lists each region rather than each block, and four of its names were wrong.

**Root README.**  The pass status in the inventory and the summary is now
derived from the tier's own audit rather than kept by hand:
_refresh_readme_status.py_ rewrites the column from what
_audit_promoted.py_ finds.

Every project still prints Byte-identical ROM verified.

Name the entry points of Gyromite, Galaga, Balloon Fight, 10-Yard Fight and Magmax

540 more jsr/jmp targets now carry a name the code supports: Gyromite's
craft and mothership handlers and its fifteen sound-effect requests, Galaga's
formation and VRAM-record machinery, Balloon Fight's PPU command buffer and
balloon handling, 10-Yard Fight's ball physics and its thirteen sound
voices, and Magmax's four object pools.

Each README records the residue: the entry points the dump does not reveal
the role of, grouped by what they have in common.

Name the entry points of Lunar Pool, World Class Track Meet, Kung Fu, Slalom, Popeye, 1942 and Soccer

1,159 more jsr/jmp targets now carry a name the code supports.

Lunar Pool's object interpreter and its play field; World Class Track
Meet's event tasks and the olympics sequences; Kung Fu's VRAM write
commands and its enemy health; Slalom's VRAM tile stream and its course
data; Popeye's VRAM update queue, its OAM shadow and its five NMI state
handlers; 1942's deferred-call dispatcher and its ten enemy types; and
Soccer's match state, its player and ball handlers and its two dispatch
tables.

Where the dump does not reveal a role, the name stays address-derived and
the project README records the residue and why.

Root README: take the pass status from the tier's audit

refresh_readme_status.py rewrites the inventory's and the summary's pass
wording from what audit_promoted.py finds, so the two cannot disagree.
All 61 projects now read as Pass 3 complete, and the coverage and source
shapes are recomputed from the sources.

Remaining entry-point naming

Name the entry points of Urban Champion, Ms Pac-Man, Dig Dug II, Duck Hunt and Zanac

665 more jsr/jmp targets now carry a name the code supports.

Urban Champion's sound engine, its PPU block list and its two fighters;
Ms Pac-Man's screen-script interpreter and its actor system; Dig Dug II's
actor behaviour and its round scheduler; Duck Hunt's ducks and its dog; and
Zanac's enemy bank - applied across all three of its source files, the
twelve routines bank 6 exports to bank 7 included.

Ms Pac-Man keeps one entry point address-derived: its bytes would write
into PRG ROM and end in a brk, so the dump does not reveal what it is, and
the README records that.

CHANGELOG: record the entry-point naming

Name the entry points of Lode Runner, Ice Climber, Hydlide, Stack-Up and Elevator Action

Re-align the audit comments to the canonical column

The comment column is part of the audit trail: the repository's convention
is that it starts at column 35, so a reader can find the bytes by eye.
Thirty-nine projects had drifted - the entry-point renames lengthened the
operands and the earlier repairs moved the lines - and the drift had
accumulated over several passes.

align_audit_comments.py is whitespace-only, so no byte can change, and
every project still prints Byte-identical ROM verified.

Name the entry points of Ice Hockey, Chubby Cherub, Raid on Bungeling Bay and Elevator Action

1,127 more jsr/jmp targets now carry a name the code supports.

Ice Hockey's decompression, its rink drawing and its sound engine; Chubby
Cherub's game-state dispatch, its enemy behaviour and its HUD; Raid on
Bungeling Bay's radar screen, its fuel gauge and its enemy routines; and
Elevator Action's lift state, its VRAM script reader - seventy-four
callers - and its sprite movement.

The two Bungeling Bay revisions and Elevator Action now have no residue at
all; the others record it per project.

CHANGELOG: record the audit-comment re-alignment

Remaining entry-point naming

Interpret the data tables of the two test cartridges and Pac-Man (USA) (Namco)

**Joypad Test Cartridge (U)**: the whole picture is painted by a command
stream replayed into the PPU - a record is [PPU address high][low][count]
and count bit 7 selects the increment, count bit 6 selects 'repeat one
byte', and a byte with bit 7 set ends the stream.  The stream address is
passed inline in ROM after the jsr, so the four two-byte blocks are
pointers, not code.

**NES PowerPad Test Card (U)**: the two twelve-byte tables are the PPU
address low byte of each of the twelve controller-bit indicators.  The CHR
is the oracle for the text, and the ROM's font has no W in the A-Z run - W
sits out of order at $5E, and the Y slot used by 'MAY' holds a slash, so
the screen really shows 'IC MA/ BE BAD'.

**Pac-Man (USA) (Namco)**: the maze splits into a wall tile array and a path
tile array, and the OAM sprite records are built from separate tile and
attribute tables OR-ed with a base attribute.  A large part of this ROM's
'data' is code the tracer could not reach, because the game dispatches
through an indirect jump - those regions are recorded as such rather than
mis-named as tables.

CHANGELOG: record the tier reaching completion

Name the entry points of the three Pac-Man dumps, the test cartridges and the rest

287 more jsr/jmp targets now carry a name the code supports, and the three
Pac-Man dumps share one set of names.

Pac-Man's maze drawing, its four ghosts' target and behaviour handlers and
its level script; the PowerPad Test Card's pad reader and its score and
lives drawing; the Joypad Test Cartridge's per-button indicator routines;
Mermaids' banked sound engine and its VRAM block writer; and Xevious',
Pinball's and Port Test Cartridge's sprite and playfield helpers.

Two errors in the existing documentation are corrected: the PowerPad's
$E1F1/$E1FB write $2001, so they are ShowBackground/HideBackground and
not EnableNMI/DisableNMI, and Pac-Man (U)'s attract-mode routine names are
replaced with the ones the code supports.

Every project still prints Byte-identical ROM verified.

CHANGELOG: the final entry-point numbers
2026-10-22 00:33:54 -04:00

15 KiB

1C000Reset
2C006SubCC006
3C00ESubCC00E
4C012SubCC012
5C02CNmiHandler
6C12DSubCC12D
7C178SubCC178
8C18ESubCC18E
9C1E1SubCC1E1
10C20DSubCC20D
11C214SubCC214
12C274SubCC274
13C27CSubCC27C
14C287SubCC287
15C28CSubCC28C
16C292SubCC292
17C298SubCC298
18C2B3SubCC2B3
19C2BCSubCC2BC
20C2C6SubCC2C6
21C2D0SubCC2D0
22C2D6SubCC2D6
23C2DCSubCC2DC
24C3A6SubCC3A6
25C419SubCC419
26C437SubCC437
27C4F2SubCC4F2
28C52DSubCC52D
29C563SubCC563
30C5B2SubCC5B2
31C5CASubCC5CA
32C5EFSubCC5EF
33C5F9SubCC5F9
34C5FESubCC5FE
35C61CSubCC61C
36C636SubCC636
37C63BSubCC63B
38C663SubCC663
39C711SubCC711
40C721SubCC721
41C725SubCC725
42C81CSubCC81C
43C81DSubCC81D
44C82FSubCC82F
45C837SubCC837
46C844SubCC844
47C848SubCC848
48C84ESubCC84E
49C852SubCC852
50C855SubCC855
51C860SubCC860
52C88FSubCC88F
53C8CDSubCC8CD
54C937SubCC937
55C94BSubCC94B
56C97BSubCC97B
57CA1CSubCCA1C
58CA22SubCCA22
59CA26SubCCA26
60CA2FSubCCA2F
61CA57SubCCA57
62CA7CSubCCA7C
63CA9FSubCCA9F
64CAD2SubCCAD2
65CB22SubCCB22
66CB46SubCCB46
67CB8CSubCCB8C
68CB9FSubCCB9F
69CBAASubCCBAA
70CC64SubCCC64
71CCE8SubCCCE8
72CD4CSubCCD4C
73CDB6SubCCDB6
74CE37SubCCE37
75CE90SubCCE90
76CE98SubCCE98
77CF21SubCCF21
78CF29SubCCF29
79CFB1SubCCFB1
80CFD8SubCCFD8
81CFDFSubCCFDF
82D02BSubCD02B
83D055SubCD055
84D067SubCD067
85D075SubCD075
86D097SubCD097
87D18FSubCD18F
88D1ADSubCD1AD
89D213SubCD213
90D226SubCD226
91D239SubCD239
92D23FSubCD23F
93D27ESubCD27E
94D2B1SubCD2B1
95D2D0SubCD2D0
96D2EFSubCD2EF
97D2FASubCD2FA
98D305SubCD305
99D30ASubCD30A
100D30FSubCD30F
101D320SubCD320
102D404SubCD404
103D415SubCD415
104D46ESubCD46E
105D49CSubCD49C
106D4C1SubCD4C1
107D5CASubCD5CA
108D5DCSubCD5DC
109D66FSubCD66F
110D672SubCD672
111D69CSubCD69C
112D701SubCD701
113D748SubCD748
114D74ESubCD74E
115D7C2SubCD7C2
116D868SubCD868
117D8C4SubCD8C4
118D91FSubCD91F
119D970SubCD970
120D99CSubCD99C
121D9A0SubCD9A0
122DA1DSubCDA1D
123DA21SubCDA21
124DAA2SubCDAA2
125DB27SubCDB27
126DB5FSubCDB5F
127DB86SubCDB86
128DB94SubCDB94
129DBA6SubCDBA6
130DBB8SubCDBB8
131DBDESubCDBDE
132DC04SubCDC04
133DC2ASubCDC2A
134DC68SubCDC68
135DC79SubCDC79
136DC86SubCDC86
137DC93SubCDC93
138DCB1SubCDCB1
139DCBCSubCDCBC
140DD3CSubCDD3C
141DD4FSubCDD4F
142DD58SubCDD58
143DD6FSubCDD6F
144DE9FSubCDE9F
145DEB5SubCDEB5
146DEC0SubCDEC0
147DEC6SubCDEC6
148DED3SubCDED3
149DEDCSubCDEDC
150DEE2SubCDEE2
151DF03SubCDF03
152DF09SubCDF09
153DF0CSubCDF0C
154DF1FSubCDF1F
155DF2DSubCDF2D
156DF3CSubCDF3C
157DFADSubCDFAD
158DFBDSubCDFBD
159DFCBSubCDFCB
160DFE5SubCDFE5
161DFEESubCDFEE
162E00ESubCE00E
163E015SubCE015
164E172SubCE172
165E192SubCE192
166E1D2SubCE1D2
167E1DBSubCE1DB
168E206SubCE206
169E20CSubCE20C
170E212SubCE212
171E218SubCE218
172E21ESubCE21E
173E226SubCE226
174E242SubCE242
175E258SubCE258
176E271SubCE271
177E2A2SubCE2A2
178E664SubCE664
179E690SubCE690
180E6B0SubCE6B0
181E75DSubCE75D
182E789SubCE789
183E791SubCE791
184E7B2SubCE7B2
185E7B8SubCE7B8
186E814SubCE814
187E844SubCE844
188E84ESubCE84E
189E869SubCE869
190E870SubCE870
191E877SubCE877
192E883SubCE883
193E886SubCE886
194E8FBSubCE8FB
195E90FSubCE90F
196E92CSubCE92C
197E97DSubCE97D
198E98BSubCE98B
199E998SubCE998
200E99DSubCE99D
201E9B8SubCE9B8
202E9FESubCE9FE
203EA04SubCEA04
204FFF9IrqHandler
205# ---- derived internal branch-target names ----
206C000Reset
207C006SubCC006
208C00ASubCC00A_Loop
209C00ESubCC00E
210C012SubCC012
211C01BSubCC01B_OnNonzero
212C02CNmiHandler
213C043SubCC043_Loop
214C050SubCC050_Loop
215C07BSubCC07B_Loop
216C0A4SubCC0A4_Loop
217C0BFSubCC0BF_OnZero
218C0D1SubCC0D1_Loop
219C0E4SubCC0E4_OnZero
220C119SubCC119_Loop
221C123SubCC123_Loop
222C127SubCC127_Loop
223C12DSubCC12D
224C143SubCC143_Loop
225C16ESubCC16E_Loop
226C178SubCC178
227C18ESubCC18E
228C1D7SubCC1D7_OnNonzero
229C1E1SubCC1E1
230C1EESubCC1EE_OnNonzero
231C1FFSubCC1FF_OnNonzero
232C20DSubCC20D
233C212SubCC212_Loop
234C214SubCC214
235C24DSubCC24D_OnNonzero
236C25FSubCC25F_OnNonzero
237C26ESubCC26E_OnNonzero
238C274SubCC274
239C27CSubCC27C
240C287SubCC287
241C28CSubCC28C
242C28FSubCC28F_OnNonzero
243C292SubCC292
244C298SubCC298
245C2A2SubCC2A2_OnNonzero
246C2A8SubCC2A8_OnNegative
247C2ADSubCC2AD_OnNonnegative
248C2B3SubCC2B3
249C2BCSubCC2BC
250C2C2SubCC2C2_OnNonzero
251C2C6SubCC2C6
252C2CASubCC2CA_Loop
253C2D0SubCC2D0
254C2D6SubCC2D6
255C2DCSubCC2DC
256C2E5SubCC2E5_OnNonzero
257C3A6SubCC3A6
258C3BFSubCC3BF_OnZero
259C3C9SubCC3C9_OnNonzero
260C3DBSubCC3DB_Loop
261C3E3SubCC3E3_OnZero
262C3F2SubCC3F2_Loop
263C40ASubCC40A_Loop
264C419SubCC419
265C427SubCC427_Loop
266C42ASubCC42A_Loop
267C42DSubCC42D_OnNonzero
268C437SubCC437
269C451SubCC451_Loop
270C46BSubCC46B_OnZero
271C47CSubCC47C_Loop
272C48CSubCC48C_Loop
273C491SubCC491_Loop
274C4A1SubCC4A1_OnNonzero
275C4ADSubCC4AD_Loop
276C4B7SubCC4B7_Loop
277C4BASubCC4BA_Loop
278C4CASubCC4CA_Loop
279C4D3SubCC4D3_OnZero
280C4EASubCC4EA_Loop
281C4F2SubCC4F2
282C4F5SubCC4F5_OnNonzero
283C4FDSubCC4FD_Loop
284C507SubCC507_Loop
285C50BSubCC50B_Loop
286C516SubCC516_Loop
287C51ESubCC51E_Loop
288C52DSubCC52D
289C53FSubCC53F_Loop
290C54BSubCC54B_Loop
291C560SubCC560_Loop
292C563SubCC563
293C570SubCC570_Loop
294C577SubCC577_Loop
295C591SubCC591_Loop
296C594SubCC594_Loop
297C5A1SubCC5A1_OnNonzero
298C5A6SubCC5A6_Loop
299C5B2SubCC5B2
300C5C7SubCC5C7_Loop
301C5CASubCC5CA
302C5EFSubCC5EF
303C5F9SubCC5F9
304C5FESubCC5FE
305C601SubCC601_OnNonzero
306C61CSubCC61C
307C61FSubCC61F_OnNonzero
308C636SubCC636
309C63BSubCC63B
310C641SubCC641_OnNonzero
311C663SubCC663
312C66BSubCC66B_Loop
313C711SubCC711
314C721SubCC721
315C725SubCC725
316C741SubCC741_OnNonzero
317C74DSubCC74D_Loop
318C74FSubCC74F_OnNonzero
319C758SubCC758_OnNonzero
320C767SubCC767_Loop
321C76ASubCC76A_OnNonzero
322C771SubCC771_OnNonzero
323C785SubCC785_Loop
324C78FSubCC78F_OnNonzero
325C79ESubCC79E_Loop
326C7A0SubCC7A0_OnZero
327C7AFSubCC7AF_OnNonzero
328C7B7SubCC7B7_Loop
329C7BASubCC7BA_OnNonzero
330C7C1SubCC7C1_Loop
331C7CCSubCC7CC_Loop
332C7D1SubCC7D1_OnNonzero
333C7FESubCC7FE_Loop
334C802SubCC802_OnNonzero
335C80BSubCC80B_OnNonzero
336C81CSubCC81C
337C81DSubCC81D
338C82FSubCC82F
339C837SubCC837
340C844SubCC844
341C848SubCC848
342C84ESubCC84E
343C852SubCC852
344C855SubCC855
345C860SubCC860
346C86FSubCC86F_Loop
347C877SubCC877_OnNonzero
348C87BSubCC87B_Loop
349C88FSubCC88F
350C8B7SubCC8B7_OnNonnegative
351C8BFSubCC8BF_OnNonnegative
352C8CDSubCC8CD
353C8D4SubCC8D4_OnNonnegative
354C8ECSubCC8EC_OnCarrySet
355C8F2SubCC8F2_Loop
356C8F8SubCC8F8_Loop
357C923SubCC923_Loop
358C937SubCC937
359C93BSubCC93B_Loop
360C94ASubCC94A_Loop
361C94BSubCC94B
362C953SubCC953_OnNonnegative
363C960SubCC960_OnNonnegative
364C971SubCC971_OnNonnegative
365C97BSubCC97B
366C990SubCC990_OnNonnegative
367C994SubCC994_OnNonnegative
368C99ESubCC99E_Loop
369C9DASubCC9DA_OnNonzero
370C9FBSubCC9FB_Loop
371CA01SubCCA01_OnNonzero
372CA15SubCCA15_Loop
373CA16SubCCA16_Loop
374CA1CSubCCA1C
375CA22SubCCA22
376CA26SubCCA26
377CA28SubCCA28_OnNonzero
378CA2ESubCCA2E_OnZero
379CA2FSubCCA2F
380CA35SubCCA35_OnNonzero
381CA57SubCCA57
382CA7CSubCCA7C
383CA9CSubCCA9C_Loop
384CA9FSubCCA9F
385CAB2SubCCAB2_OnNonzero
386CAC1SubCCAC1_Loop
387CACASubCCACA_Loop
388CACFSubCCACF_Loop
389CAD2SubCCAD2
390CB00SubCCB00_OnNonzero
391CB08SubCCB08_Loop
392CB22SubCCB22
393CB42SubCCB42_Loop
394CB46SubCCB46
395CB6CSubCCB6C_Loop
396CB7ASubCCB7A_Loop
397CB7FSubCCB7F_Loop
398CB84SubCCB84_Loop
399CB8BSubCCB8B_OnNonzero
400CB8CSubCCB8C
401CB9FSubCCB9F
402CBA3SubCCBA3_OnNonzero
403CBAASubCCBAA
404CBB7SubCCBB7_Loop
405CBBASubCCBBA_Loop
406CBD1SubCCBD1_Loop
407CC03SubCCC03_Loop
408CC06SubCCC06_Loop
409CC23SubCCC23_Loop
410CC3FSubCCC3F_Loop
411CC52SubCCC52_Loop
412CC64SubCCC64
413CC75SubCCC75_Loop
414CC7DSubCCC7D_Loop
415CC91SubCCC91_Loop
416CC9CSubCCC9C_Loop
417CCA7SubCCCA7_Loop
418CCB2SubCCCB2_Loop
419CCBASubCCCBA_Loop
420CCC2SubCCCC2_Loop
421CCD0SubCCCD0_Loop
422CCD1SubCCCD1_Loop
423CCE7SubCCCE7_Loop
424CCE8SubCCCE8
425CD06SubCCD06_Loop
426CD07SubCCD07_Loop
427CD1CSubCCD1C_Loop
428CD2BSubCCD2B_Loop
429CD2ESubCCD2E_Loop
430CD3FSubCCD3F_Loop
431CD46SubCCD46_Loop
432CD4CSubCCD4C
433CD6CSubCCD6C_Loop
434CD6DSubCCD6D_Loop
435CD86SubCCD86_Loop
436CD95SubCCD95_Loop
437CD98SubCCD98_Loop
438CDA9SubCCDA9_Loop
439CDB0SubCCDB0_Loop
440CDB6SubCCDB6
441CDD6SubCCDD6_OnZero
442CDD8SubCCDD8_Loop
443CDFBSubCCDFB_Loop
444CE11SubCCE11_Loop
445CE25SubCCE25_Loop
446CE28SubCCE28_Loop
447CE37SubCCE37
448CE58SubCCE58_Loop
449CE5ASubCCE5A_Loop
450CE74SubCCE74_Loop
451CE8ASubCCE8A_Loop
452CE8DSubCCE8D_OnZero
453CE90SubCCE90
454CE98SubCCE98
455CED0SubCCED0_Loop
456CEDASubCCEDA_Loop
457CEDCSubCCEDC_Loop
458CEF8SubCCEF8_Loop
459CF12SubCCF12_Loop
460CF18SubCCF18_Loop
461CF1ESubCCF1E_OnCarrySet
462CF21SubCCF21
463CF29SubCCF29
464CF63SubCCF63_Loop
465CF6DSubCCF6D_Loop
466CF6FSubCCF6F_Loop
467CF8BSubCCF8B_Loop
468CFA5SubCCFA5_Loop
469CFABSubCCFAB_Loop
470CFB1SubCCFB1
471CFBCSubCCFBC_Loop
472CFBFSubCCFBF_Loop
473CFC8SubCCFC8_Loop
474CFD8SubCCFD8
475CFDESubCCFDE_Loop
476CFDFSubCCFDF
477D023SubCD023_Loop
478D02ASubCD02A_Loop
479D02BSubCD02B
480D055SubCD055
481D056SubCD056_OnNonzero
482D067SubCD067
483D06DSubCD06D_OnCarryClear
484D070SubCD070_Loop
485D075SubCD075
486D096SubCD096_Loop
487D097SubCD097
488D0E4SubCD0E4_Loop
489D0F5SubCD0F5_Loop
490D0FBSubCD0FB_Loop
491D118SubCD118_Loop
492D135SubCD135_OnNonzero
493D146SubCD146_Loop
494D153SubCD153_Loop
495D176SubCD176_Loop
496D18FSubCD18F
497D1A2SubCD1A2_Loop
498D1ADSubCD1AD
499D1B5SubCD1B5_Loop
500D1B7SubCD1B7_Loop
501D1D1SubCD1D1_Loop
502D1DASubCD1DA_Loop
503D202SubCD202_Loop
504D207SubCD207_Loop
505D213SubCD213
506D220SubCD220_Loop
507D225SubCD225_Loop
508D226SubCD226
509D233SubCD233_Loop
510D238SubCD238_Loop
511D239SubCD239
512D23FSubCD23F
513D263SubCD263_OnNonzero
514D27DSubCD27D_Loop
515D27ESubCD27E
516D288SubCD288_Loop
517D291SubCD291_Loop
518D295SubCD295_OnNonzero
519D2AASubCD2AA_Loop
520D2ABSubCD2AB_Loop
521D2B1SubCD2B1
522D2BBSubCD2BB_Loop
523D2C4SubCD2C4_Loop
524D2CASubCD2CA_Loop
525D2D0SubCD2D0
526D2DASubCD2DA_Loop
527D2E3SubCD2E3_Loop
528D2E9SubCD2E9_Loop
529D2EFSubCD2EF
530D2FASubCD2FA
531D305SubCD305
532D30ASubCD30A
533D30FSubCD30F
534D31ESubCD31E_Loop
535D320SubCD320
536D33FSubCD33F_OnNonzero
537D346SubCD346_OnNonzero
538D349SubCD349_Loop
539D351SubCD351_Loop
540D359SubCD359_Loop
541D361SubCD361_Loop
542D379SubCD379_Loop
543D37FSubCD37F_Loop
544D389SubCD389_Loop
545D38CSubCD38C_Loop
546D3A3SubCD3A3_Loop
547D3A5SubCD3A5_OnNonzero
548D3BASubCD3BA_Loop
549D3C7SubCD3C7_OnZero
550D3CESubCD3CE_OnCarryClear
551D3E4SubCD3E4_Loop
552D401SubCD401_Loop
553D404SubCD404
554D40DSubCD40D_Loop
555D415SubCD415
556D41CSubCD41C_OnNonzero
557D440SubCD440_OnNonzero
558D45ASubCD45A_Loop
559D462SubCD462_Loop
560D46ASubCD46A_Loop
561D46ESubCD46E
562D470SubCD470_OnNonzero
563D476SubCD476_Loop
564D477SubCD477_Loop
565D49CSubCD49C
566D4ACSubCD4AC_Loop
567D4B1SubCD4B1_OnNonzero
568D4BCSubCD4BC_Loop
569D4C0SubCD4C0_Loop
570D4C1SubCD4C1
571D4CDSubCD4CD_Loop
572D4E1SubCD4E1_Loop
573D4EBSubCD4EB_Loop
574D4EESubCD4EE_Loop
575D505SubCD505_Loop
576D53CSubCD53C_Loop
577D53FSubCD53F_Loop
578D56DSubCD56D_Loop
579D571SubCD571_Loop
580D574SubCD574_Loop
581D587SubCD587_Loop
582D59ASubCD59A_Loop
583D5BBSubCD5BB_Loop
584D5CASubCD5CA
585D5D5SubCD5D5_Loop
586D5DCSubCD5DC
587D5F0SubCD5F0_Loop
588D66FSubCD66F
589D672SubCD672
590D69CSubCD69C
591D6B9SubCD6B9_Loop
592D6CCSubCD6CC_Loop
593D6D7SubCD6D7_Loop
594D701SubCD701
595D719SubCD719_Loop
596D726SubCD726_Loop
597D730SubCD730_Loop
598D733SubCD733_Loop
599D741SubCD741_Loop
600D745SubCD745_Loop
601D748SubCD748
602D74ESubCD74E
603D774SubCD774_Loop
604D777SubCD777_Loop
605D793SubCD793_Loop
606D7A0SubCD7A0_Loop
607D7AASubCD7AA_Loop
608D7ADSubCD7AD_Loop
609D7BBSubCD7BB_Loop
610D7BFSubCD7BF_Loop
611D7C2SubCD7C2
612D7DASubCD7DA_Loop
613D7E3SubCD7E3_Loop
614D7EBSubCD7EB_OnNonzero
615D813SubCD813_Loop
616D81CSubCD81C_OnNonzero
617D844SubCD844_Loop
618D84DSubCD84D_Loop
619D868SubCD868
620D899SubCD899_Loop
621D8BESubCD8BE_Loop
622D8C3SubCD8C3_OnZero
623D8C4SubCD8C4
624D8F5SubCD8F5_Loop
625D91ASubCD91A_Loop
626D91FSubCD91F
627D94ASubCD94A_Loop
628D96FSubCD96F_Loop
629D970SubCD970
630D97FSubCD97F_Loop
631D987SubCD987_Loop
632D990SubCD990_Loop
633D999SubCD999_OnNonzero
634D99CSubCD99C
635D9A0SubCD9A0
636D9CESubCD9CE_Loop
637D9D8SubCD9D8_Loop
638DA02SubCDA02_Loop
639DA0CSubCDA0C_Loop
640DA15SubCDA15_Loop
641DA17SubCDA17_Loop
642DA1ASubCDA1A_OnZero
643DA1DSubCDA1D
644DA21SubCDA21
645DA5ESubCDA5E_Loop
646DA66SubCDA66_Loop
647DA89SubCDA89_Loop
648DA91SubCDA91_Loop
649DA9CSubCDA9C_Loop
650DA9FSubCDA9F_Loop
651DAA2SubCDAA2
652DAA8SubCDAA8_OnNonnegative
653DAE0SubCDAE0_Loop
654DAE4SubCDAE4_Loop
655DAE6SubCDAE6_Loop
656DB20SubCDB20_Loop
657DB24SubCDB24_Loop
658DB26SubCDB26_OnNonzero
659DB27SubCDB27
660DB5FSubCDB5F
661DB80SubCDB80_Loop
662DB83SubCDB83_Loop
663DB85SubCDB85_Loop
664DB86SubCDB86
665DB8CSubCDB8C_OnCarryClear
666DB8FSubCDB8F_Loop
667DB93SubCDB93_OnZero
668DB94SubCDB94
669DBA1SubCDBA1_Loop
670DBA6SubCDBA6
671DBB3SubCDBB3_Loop
672DBB8SubCDBB8
673DBDESubCDBDE
674DC03SubCDC03_OnZero
675DC04SubCDC04
676DC0FSubCDC0F_OnNonzero
677DC26SubCDC26_Loop
678DC2ASubCDC2A
679DC5FSubCDC5F_Loop
680DC64SubCDC64_Loop
681DC68SubCDC68
682DC76SubCDC76_Loop
683DC79SubCDC79
684DC86SubCDC86
685DC93SubCDC93
686DC9ESubCDC9E_Loop
687DCB1SubCDCB1
688DCBCSubCDCBC
689DD21SubCDD21_OnNonzero
690DD30SubCDD30_OnNonzero
691DD3CSubCDD3C
692DD4FSubCDD4F
693DD58SubCDD58
694DD62SubCDD62_OnNonzero
695DD6FSubCDD6F
696DD7ASubCDD7A_OnNonzero
697DD84SubCDD84_Loop
698DE9FSubCDE9F
699DEB5SubCDEB5
700DEBASubCDEBA_OnNonzero
701DEC0SubCDEC0
702DEC6SubCDEC6
703DED3SubCDED3
704DED5SubCDED5_OnNonzero
705DEDCSubCDEDC
706DEE2SubCDEE2
707DEEBSubCDEEB_OnNonzero
708DEEFSubCDEEF_OnNonzero
709DEFCSubCDEFC_OnNonzero
710DF03SubCDF03
711DF09SubCDF09
712DF0CSubCDF0C
713DF1FSubCDF1F
714DF2DSubCDF2D
715DF3CSubCDF3C
716DF5DSubCDF5D_OnNonzero
717DF6BSubCDF6B_OnNonzero
718DFADSubCDFAD
719DFBDSubCDFBD
720DFBFSubCDFBF_OnNonnegative
721DFCBSubCDFCB
722DFE1SubCDFE1_Loop
723DFE5SubCDFE5
724DFEESubCDFEE
725DFF0SubCDFF0_OnNonzero
726DFF8SubCDFF8_Loop
727E008SubCE008_Loop
728E00ESubCE00E
729E015SubCE015
730E038SubCE038_OnNonzero
731E045SubCE045_OnNonzero
732E05ESubCE05E_OnNonzero
733E06BSubCE06B_Loop
734E09DSubCE09D_Loop
735E0BCSubCE0BC_Loop
736E0FBSubCE0FB_OnCarrySet
737E124SubCE124_Loop
738E136SubCE136_OnNonzero
739E15DSubCE15D_Loop
740E163SubCE163_OnNonzero
741E16DSubCE16D_Loop
742E171SubCE171_Loop
743E172SubCE172
744E189SubCE189_OnNonzero
745E192SubCE192
746E1A2SubCE1A2_OnZero
747E1B4SubCE1B4_Loop
748E1B6SubCE1B6_OnNonzero
749E1C2SubCE1C2_Loop
750E1C5SubCE1C5_Loop
751E1C6SubCE1C6_Loop
752E1C8SubCE1C8_OnNonzero
753E1D2SubCE1D2
754E1D4SubCE1D4_OnNonzero
755E1DBSubCE1DB
756E1E2SubCE1E2_OnNonzero
757E1F6SubCE1F6_Loop
758E206SubCE206
759E20CSubCE20C
760E212SubCE212
761E218SubCE218
762E21ESubCE21E
763E222SubCE222_Loop
764E226SubCE226
765E22ASubCE22A_Loop
766E22CSubCE22C_Loop
767E242SubCE242
768E258SubCE258
769E25FSubCE25F_OnNonzero
770E270SubCE270_OnNonzero
771E271SubCE271
772E28FSubCE28F_Loop
773E2A2SubCE2A2
774E664SubCE664
775E690SubCE690
776E695SubCE695_OnZero
777E69CSubCE69C_OnNonzero
778E6A6SubCE6A6_Loop
779E6AASubCE6AA_Loop
780E6B0SubCE6B0
781E6B7SubCE6B7_OnNonzero
782E6C1SubCE6C1_Loop
783E6C5SubCE6C5_Loop
784E6CDSubCE6CD_Loop
785E6D2SubCE6D2_Loop
786E6F4SubCE6F4_OnNonzero
787E702SubCE702_OnNonzero
788E70ASubCE70A_Loop
789E718SubCE718_Loop
790E720SubCE720_Loop
791E724SubCE724_Loop
792E733SubCE733_Loop
793E73DSubCE73D_Loop
794E743SubCE743_Loop
795E749SubCE749_Loop
796E753SubCE753_Loop
797E75DSubCE75D
798E75FSubCE75F_OnNonzero
799E76CSubCE76C_OnNonzero
800E773SubCE773_Loop
801E77CSubCE77C_OnNonzero
802E789SubCE789
803E791SubCE791
804E795SubCE795_OnNonzero
805E79ASubCE79A_OnNonzero
806E7B2SubCE7B2
807E7B8SubCE7B8
808E7C7SubCE7C7_OnNonzero
809E7D8SubCE7D8_Loop
810E7F3SubCE7F3_OnZero
811E80DSubCE80D_Loop
812E814SubCE814
813E819SubCE819_OnZero
814E81CSubCE81C_Loop
815E82FSubCE82F_OnZero
816E839SubCE839_OnNonzero
817E83BSubCE83B_Loop
818E844SubCE844
819E84ESubCE84E
820E869SubCE869
821E86FSubCE86F_OnNonzero
822E870SubCE870
823E877SubCE877
824E883SubCE883
825E886SubCE886
826E889SubCE889_OnZero
827E88BSubCE88B_OnNonzero
828E897SubCE897_OnNonzero
829E89ASubCE89A_Loop
830E8ADSubCE8AD_OnNonzero
831E8D5SubCE8D5_Loop
832E8D8SubCE8D8_OnCarrySet
833E8DASubCE8DA_Loop
834E8E1SubCE8E1_OnZero
835E8EDSubCE8ED_OnNonzero
836E8FBSubCE8FB
837E904SubCE904_OnNonzero
838E90FSubCE90F
839E913SubCE913_OnNonzero
840E921SubCE921_Loop
841E92CSubCE92C
842E937SubCE937_OnNonzero
843E944SubCE944_OnNonzero
844E94CSubCE94C_OnNonzero
845E95BSubCE95B_OnNonzero
846E97DSubCE97D
847E983SubCE983_OnNonzero
848E98BSubCE98B
849E98FSubCE98F_Loop
850E998SubCE998
851E99DSubCE99D
852E9A0SubCE9A0_Loop
853E9A9SubCE9A9_OnNonzero
854E9B2SubCE9B2_OnNonzero
855E9B8SubCE9B8
856E9C5SubCE9C5_OnNonzero
857E9FCSubCE9FC_Loop
858E9FESubCE9FE
859EA00SubCEA00_OnNonzero
860EA04SubCEA04
861FFF9IrqHandler