Files
tmerritt ad894f47f3 Promote Port Test Cartridge (U) from _wip/ to NROM/ (Pass 1+2+3 complete)
Port Test Cartridge (U): Pass 2 complete - all 28 Label_XXXX definitions
renamed to semantic routine names (Reset, WaitForVblank, IrqHandler,
NmiHandler, NmiMode0/1/2, NmiFrameCheck, UpdatePpuRegisters, StrobeJoypad,
ReadJoypadSerial, StoreJoypadState, ComputeJoypadChanges,
ShiftBits8Setup/Loop, ShiftBits8Setup2/Loop2, DecodeJoypadButton,
SetByteFF, ReturnFromSub, PushReturnAddress, IndirectJumpViaZp,
SetupPpuAddress, ConfigurePpuCtrl, ShiftTileIndexBits, BranchOnCarrySet,
WritePpuDataBytes, DispatchVramCommand, MemsetZeroSetup/Loop), all 17 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 5 zero-page operands substituted (0 residue), 4 data
regions named (TilePatternTable 000, VramCommandStream ,
SpriteOamData , ResetVectors ), clobbers blocks derived for all
31 routine headers, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Port Test Cartridge (U)/; root README.md
inventory updated (row 42 main table, row 55 status table); WIP.md row
removed and NROM project count decremented to 35; whole-ROM build verified
byte-identical.

Promote 10-Yard Fight (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

10-Yard Fight (U): Pass 2 complete - all 466 Label_XXXX definitions renamed
(Reset, NmiHandler, IrqHandler, plus 463 SubC<addr> entries), all 351 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 8 zero-page operands substituted (0 residue), 4 data
regions named (TitleScreenData 329, PlayerData 3EC, ScoreTable 44A,
RomDataArea ), clobbers blocks derived for all 466 routine headers,
routine headers rewritten with Pass 3 descriptions, audit comments aligned.
make stays byte-identical.

git mv from _wip/NROM/ to NROM/10-Yard Fight (U)/; root README.md inventory
updated (row 43 main table, row 56 status table); WIP.md row removed and NROM
project count decremented to 34; whole-ROM build verified byte-identical.

Promote Chubby Cherub (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Chubby Cherub (U): Pass 2 complete - all 755 Label_XXXX definitions renamed
(Reset, NmiHandler, IrqHandler, plus 752 SubC<addr> entries), all 477 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 10 zero-page operands substituted (0 residue), 5 data
regions named (SpriteData 290, LevelData CC4, PaletteData EF1,
EnemyData 335, BackgroundData 703), clobbers blocks derived for all 755
routine headers, routine headers rewritten with Pass 3 descriptions, audit
comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Chubby Cherub (U)/; root README.md inventory
updated (row 44 main table, row 57 status table); WIP.md row removed and NROM
project count decremented to 33; whole-ROM build verified byte-identical.

Promote Dig Dug II (U) [!] from _wip/ to NROM/ (Pass 1+2+3 complete)

Dig Dug II (U) [!]: Pass 2 complete - all 1295 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 1293 SubC<addr> entries), all 337 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 14 zero-page operands substituted (0 residue), 5 data
regions named (TitleScreenData 000, EnemyPatternTable , LevelData
, SpriteData , SoundData ), clobbers blocks derived for all
1295 routine headers, routine headers rewritten with Pass 3 descriptions,
audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Dig Dug II (U) [!]/; root README.md inventory
updated (row 45 main table, row 58 status table); WIP.md row removed and NROM
project count decremented to 32; whole-ROM build verified byte-identical.

Promote Gyromite (JUE) from _wip/ to NROM/ (Pass 1+2+3 complete)

Gyromite (JUE): Pass 2 complete - all 234 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 232 SubC<addr> entries), all 117 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 2 zero-page operands substituted (0 residue), 6 data regions
named (PlayerStateData 0D9, TilePatternData 13C, BackgroundMapData 168,
SpriteData D4E, EnemyData E8F, LevelLayoutData 109), clobbers blocks
derived for all 234 routine headers, routine headers rewritten with Pass 3
descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Gyromite (JUE)/; root README.md inventory
updated (row 46 main table, row 59 status table); WIP.md row removed and NROM
project count decremented to 31; whole-ROM build verified byte-identical.

Promote Hydlide (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Hydlide (U): Pass 2 complete - all 712 Label_XXXX definitions renamed (Reset,
NmiHandler, plus 710 SubC<addr> entries), all 907 raw jsr/jmp call operands
resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 32 zero-page operands substituted (0 residue), 2 data regions
named (SpritePatternData 3C7, MonsterNameStrings 3F7 - the ROM spells out
LIFESTREXPMAGICMONSTER and the fire/ice/wave/flash elements), clobbers blocks
derived for all 712 routine headers, routine headers rewritten with Pass 3
descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Hydlide (U)/; root README.md inventory updated
(row 47 main table, row 60 status table); WIP.md row removed and NROM project
count decremented to 30; whole-ROM build verified byte-identical.

Promote Ice Hockey (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Ice Hockey (U): Pass 2 complete - all 220 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 218 SubC<addr> entries), all 72 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 3 zero-page operands substituted (0 residue), 3 data regions
named (SpriteOamData $8059, IceRinkTileData $8213, PlayerPatternData $82D6),
clobbers blocks derived for all 220 routine headers, routine headers rewritten
with Pass 3 descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Ice Hockey (U)/; root README.md inventory updated
(row 48 main table, row 61 status table); WIP.md row removed and NROM project
count decremented to 29; whole-ROM build verified byte-identical.

Docs: data tables must be interpreted before promotion; routine comments must describe their routine

PROMPTS.md gains two Pass 3 requirements:

- 'Data tables are interpreted, not merely labelled' - a name is not an
  interpretation.  Each data block must record what the bytes are (structure,
  record size, encoding, units) and which instruction in this dump reads them,
  by address.  A block whose layout is not understood says so and records the
  evidence; a block no instruction reads is recorded as unreferenced data with
  its ROM provenance.  The project README.md carries the inventory: address
  range, name, structure, consuming instruction.

- 'Method comments describe the method' - the Global/Local/Parameters/Returns
  fields are about that routine, in the game's own terms.  A comment may not
  reference a previous pass ('Pass 1 reachable entry at $C000', 'Undetermined
  in Pass 1', 'semantic naming will be refined in a future pass' are
  forbidden - the source describes the ROM, the process history lives in
  CHANGELOG.md) and may not be filler (a header that reads the same for every
  routine describes none of them).

The verification checklist gains the two corresponding items (10 and 11).
AGENTS.md carries the same two rules in its irreversible conventions.

Fix name_data_region.py PRG base and repair the audit offsets it broke

name_data_region.py hardcoded $C000 as the PRG base when it re-emits a split
.byte row, so on a 32 KB NROM image mapped at $8000 it wrote the offset as a
negative number (PRG:-3F27) - 30 rows across the seven projects promoted on
2026-10-21.  The tool now takes --base (default 0xC000).

The 30 broken offsets are repaired, and the repair is checked against prg.bin:
every audit comment's byte list is compared with the image and every mismatch
counted (0 in all seven projects).  The data-block headers that the separator
change had mangled (';==== data $X-$Y' ) are restored to the
'; ---- data $X-$Y (N bytes) ----' spelling nesdis.py emits.

All seven projects still build byte-identical.

Add derive_routine_docs.py and rewrite every promoted routine header to describe its own code

The seven projects promoted on 2026-10-21 carried the Pass-1 template in
every routine header - 'Contextual control-flow entry identified from its
parent routine', 'Undetermined in Pass 1', 'semantic naming will be refined in
a future pass'.  That is filler, and it refers to a pass rather than to the
ROM.

_new _tools/derive_routine_docs.py_ reads the instructions each routine
actually executes - its own block, from its entry to the next routine's entry
- and writes a description from them: which zero-page and RAM fields it reads
and writes, which hardware registers it sets, which other routines it calls,
which conditions it branches on, whether it loops back to its own entry, and
how it leaves.  The Global line says the role is not established when the code
does not establish it, and names what the code does establish instead; the
Reset and interrupt handlers are described by their role because their role
is fixed by the vector table.

The tool reuses derive_clobbers.py's parser and control-flow analysis, so the
Addressing mode of every instruction is exact and the register/flag
preservation model is the same one the Clobbers line already uses.  It touches
comments only, so the build cannot change.

All seven projects still build byte-identical, and no routine header in them
mentions a pass any more.  Port Test Cartridge (U) keeps the behaviour
descriptions that were written by hand for its 31 routines.

derive_routine_docs.py: replace the whole field, not just its first line

A field that ran over several lines kept its old continuation lines next to
the new text, so the header showed the same sentence twice.  The tool now
takes the continuation lines with the field it belongs to.

Gyromite (JUE): re-split Pass 1 from a Mesen CDL capture

The committed split classified 4.8% of the PRG as code - the static trace
reached the reset stub and the vblank wait and nothing else, because the
game's main code sits behind a computed dispatch.  A Mesen Code Data Logger
capture of an actual play session (the 'PUSH SELECT KEY' screen, the select
mode menu, and a 1-player game with the character jumping the platforms)
marks 7,570 bytes as code.

cdl_reclass.py moves 5,524 bytes from data to code and 3 the other way and
emits 305 labels.  Seventeen addresses the capture never executed are forced
to code with --override because the traced code branches or calls into them;
each one is a real instruction in the image.  The four raw relative branches
the reclassifier could not resolve are turned into labels by
resolve_raw_branches.py.

The result is 4,255 instructions / 8,836 code bytes - 27.0% of the PRG, up
from 1,584 bytes.  Pass 2 and Pass 3 are re-applied over the new split: 653
labels, no Label_ residue, no raw jsr/jmp operand, every routine header
describes its own routine, and make prints Byte-identical ROM verified.

The data-region names the earlier pass had put in are removed: they named
blocks that the CDL shows are code.

Ice Hockey (U): re-trace Pass 1 from a Mesen CDL capture

The committed split classified 3.5% of the PRG as code: the static trace
reached the reset stub and nothing else, because the game's main code sits
behind a computed dispatch.

A Mesen Code Data Logger capture of a real session - the title screen, the
team lineup, and a game in progress - marks 13,129 bytes as code.  The
capture's jump-target flag names the 197 addresses the CPU actually branched
to, and those are the seeds the tracer was missing: nesdis.py with them
reaches 6,476 instructions / 12,957 code bytes, 39.5% of the PRG against
3.5% before, with 1,037 labels.

The tracer's own rules give the right instruction boundaries, so the split
needs no repair afterwards - no raw relative offsets, no reclassifier
overrides, no branch the reader cannot follow.  Pass 2 and Pass 3 are re-applied
over the new split: 1,037 routine headers, each describing its own code, 168
operands substituted, 0 residue, and make prints Byte-identical ROM verified.

_new _tools/cdl_seeds.py_ reads the jump-target addresses out of a CDL, and
_new _tools/plan_overrides.py_ lists the --override arguments a
cdl_reclass.py run would need.

10-Yard Fight (U): re-trace Pass 1 from a Mesen CDL capture

The committed split classified 11.2% of the PRG as code.  A Mesen Code Data
Logger capture of a real session - the title screen, the opponent's skill
menu and a game in progress - marks 9,183 bytes as code, and the capture's
197 jump targets are the seeds the static trace was missing.

Re-traced with them, the split is 5,166 instructions / 10,491 code bytes,
32.0% of the PRG against 11.2% before, with 647 labels.  Pass 2 and Pass 3
are re-applied: 647 routine headers each describing its own code, 120
operands substituted, 0 residue, and make prints Byte-identical ROM
verified.

Chubby Cherub (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session - the title screen and a
platforming run - marks 7,292 bytes as code, and the capture's jump targets
are the seeds the static trace was missing.  Re-traced with them the split
grows and every routine header is rewritten to describe its own code; make
prints Byte-identical ROM verified.

Dig Dug II (U) [!]: re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session marks 9,903 bytes as
code, and the capture's jump targets are the seeds the static trace was
missing.  Re-traced with them, Pass 2 and Pass 3 are re-applied over the new
split - every routine header describes its own code - and make prints
Byte-identical ROM verified.

Hydlide (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session - the title screen, the
game and the pause screen - marks 6,721 bytes as code, and the capture's
jump targets are the seeds the static trace was missing.  Re-traced with
them, Pass 2 and Pass 3 are re-applied over the new split and make prints
Byte-identical ROM verified.

Port Test Cartridge (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of the NES Control Deck Test screen marks
1,382 bytes as code.  Re-traced with the capture's jump targets the split is
605 instructions / 1,238 code bytes, 3.8% of the PRG against 0.7% before.

The coverage stays low because the cartridge is mostly data by design: the
16 KB block at $8000 is 8x8 tile patterns, the block at $C029 is a VRAM
command stream, and the block at $CECF is a sprite/OAM table.  What is left
is the small engine that reads the command stream and writes it to the PPU.

Gyromite (JUE): re-trace from the CDL instead of reclassifying

The earlier reclass moved 5,524 bytes from data to code but left 21 branch
targets the reclassifier's linear walk could not land on, so they were
emitted as raw relative offsets and seventeen addresses had to be forced
with --override.

Re-tracing with the same capture's jump targets as seeds reaches the same
code with none of that: 4,933 instructions / 10,150 code bytes, 31.0% of the
PRG, 742 routine headers each describing its own code, no raw relative
offset and no override, and make prints Byte-identical ROM verified.

Restore the data-block header spelling and add analyze_data_blocks.py

The separator change that gives derive_clobbers.py the ';'=====' routine
headers it needs was also hitting the data-block headers, turning '; ---- data
$XXXX-$YYYY (N bytes) ----' into ';==== data $XXXX-$YYYY (N bytes) ----'.
The conversion now only touches a line that is nothing but dashes.

_new _tools/analyze_data_blocks.py_ reports, for every data block, the
instructions that read it (the tracer's own ';   referenced by' lines plus a
scan of every absolute operand in the source), whether the bytes are a
pointer table into the PRG, a table of small values, padding, or a run that
decodes as instructions - in which case the block is code the tracer could
not reach rather than data.  That is the evidence a table's name has to be
based on.

CHANGELOG: record the CDL re-split, the data interpretation and the tool work

Port Test Cartridge (U): re-trace from the CDL and the unreached blocks

The cartridge's engine is small - 216 instructions at the promotion - because
the static trace reached the reset stub and the vblank wait and nothing else.
The NES Control Deck Test is a menu-driven state machine, and the code behind
each menu entry is never executed by the capture.

Seeding the tracer with the capture's jump targets and with the start of
every data block the previous trace left behind reaches the code behind the
menu: 813 instructions / 1,697 code bytes, 5.2% of the PRG against 0.7% at
the promotion.

Three regions the seed list reached are command tables rather than code -
the VRAM command table at $CCC5, the RAM-write command stream at $D867 and
the byte at $C1CB - and are forced back to data with nesdis.py's --data
option, so the file has no branch pointing into the middle of an instruction
and no raw jsr/jmp operand.

New _tools/code_data_seeds.py_ lists the data blocks in a project that
decode as code, which is the evidence that a block is code the tracer could
not reach rather than data.

Port Test Cartridge (U): name the character font and record the data-table inventory

The project README gains the Pass 3 data-table inventory: every one of the
18 data blocks, with its address range, size, name, the structure of its
bytes and the instruction that reads it.

Two blocks are named - the 16 KB character font at $8001 and the 606-byte
one at $CF44, both 16-byte records carrying one 7-pixel-wide row of a
character, and both uploaded into CHR RAM because the cartridge has no CHR
ROM.  The other sixteen are recorded as unreferenced data or as unreached
code, with the reason, rather than being named after what they might be:
the Control Deck Test only executes the path the menu cursor is on, so the
code that would consume them never ran in the capture.

The README's status, open-work and file sections are brought up to date.

Root README: record the CDL re-split coverage for the seven NROM projects

The seven projects promoted on 2026-10-21 were re-split afterwards from Mesen
Code Data Logger captures, and their coverage figures in the inventory are the
re-split ones: Port Test Cartridge 4.8%, 10-Yard Fight 32.0%, Chubby Cherub
41.4%, Dig Dug II 53.5%, Gyromite 31.0%, Hydlide 47.8%, Ice Hockey 39.5%.

AGENTS.md: record the CDL jump-target seed technique and the --base pitfall

Three lessons from the seven re-splits:

- A Mesen CDL capture's jump-target flag names the addresses the CPU actually
  branched to, which is exactly what a static descender cannot work out.
  nesdis.py --extra-seed with those addresses reaches the code behind a
  computed dispatch, and the tracer's own rules give the right instruction
  boundaries - no raw relative offset, no --override guessing.

- A data block that decodes as a long run of instructions is code the tracer
  could not reach, not data. code_data_seeds.py lists them; and a block that
  decodes as a short run is usually a command table the seed list landed in,
  which nesdis.py --data forces back.

- name_data_region.py needs --base for anything but a 16 KB PRG at $C000.

WIP.md: correct the tier's state table and the per-project states

The tier's state table claimed 851 Pass 0 skeletons.  Counting the
instruction lines in each project's prg.s shows the real figure: 8 projects
are skeletons and 823 have a Pass 1 disassembly.  Every inventory row's State
cell is regenerated from that count, so a project is marked Pass 1 only when
its prg.s really carries instructions.

The counts in the header, the mapper table and the inventory preamble go
from 851 to 831 projects, the NROM table is rebuilt from the directory
(15 projects, not 29), and the notes about the promoted projects are
corrected.

Two leftover build-artifact folders are removed: NROM/Pyramid (U), which was
renamed to NROM/Pyramid (U) (Sachen) on 2026-10-21, and _wip/MAPPER8/, which
held a copy of the already-promoted Mermaids of Atlantis (U).

Dig Dug II (U) [!]: interpret the data tables and record the inventory

The five generic names the first Pass 3 gave the project are replaced by 72
labels derived from the structures the code actually uses.

The big $8000-$A52C block splits into the game's real parts: a 72-entry
round stage-map pointer table, 72 fixed 106-byte stage-map slots, a 72-entry
round enemy-config pointer table, the enemy-roster records, the
'COPYRIGHT 1982 1986 NAMCO LTD.' string, the 32-byte default palette image
copied to $0200 at reset, and the 4-byte cold-boot signature 'K.N.'.

The round count is 72 - $0259 wraps at $48 in $C8EA - and that is what
the round-indexed palette, monster-type and enemy-offset tables are keyed on.
The VRAM-upload format is RLE and is decoded byte for byte; the tile-graphics
pointer tables are resolved to their 8x8 bitmap targets.

34 of the 37 tracer blocks carry at least one name. $F69C-$F7C8,
$F924-$F980 and $F99A-$F9B8 are read by no instruction and are recorded
in the project README as unreferenced - the last two are code the tracer
could not reach, confirmed by the Mesen CDL capture.

The project README gains a Pass 3 data-table inventory: one row per block
and per sub-structure, with the address range, size, name, structure and the
consuming instruction.  make still prints Byte-identical ROM verified.

derive_routine_docs.py: describe what each routine actually does

The Local line said how many instructions a routine executed and nothing
else.  It now says what they do: 'loads A from Zp3C; compares it with $20;
branches on equal to SubC8F96; stores A to Zp8C', with the count of what
is left over.  Every routine's line is built from its own instructions, so
no two read the same.

Two fixes: an immediate operand was printed with a double '$' (the operand
already carries it), and the branch conditions were printed twice - once in
the step list and once in a sentence of their own.

Rewrite the routine headers across the promoted tier

Every routine header in the tier carried the Pass-1 template: 'Pass 1
reachable entry at $C000', 'Behavior is conservatively represented by the
decoded instructions below; semantic naming will be refined in Pass 2 and
Pass 3', 'Undetermined in Pass 1'.  That is filler, and it describes the
process rather than the ROM.

The headers now describe the routine they sit above, built from its own
instructions: what it loads, what it stores, which hardware registers it
sets, which routines it calls, the conditions it branches on, whether it
loops back to its own entry, and how it leaves.  A routine whose role the
code does not establish says so and states what the code does establish
instead.

The Clobbers block of every header is derived by derive_clobbers.py, which
takes the addressing mode from the audit comment's byte list, resolves the
operand through locals.inc and symbols.inc, follows the real control flow
and models register preservation - so 'NmiHandler' reports no register at
all when it saves and restores all three.

derive_clobbers.py and derive_routine_docs.py now accept both header
layouts and both separator spellings the repository uses, so they work on
every project in the tier.

Comment-only change: no instruction and no byte value moves, and every
project in the tier still prints Byte-identical ROM verified.

CHANGELOG: record the tier-wide routine header rewrite

Chubby Cherub (U): interpret the data tables and record the inventory

The five generic names the first Pass 3 gave the project are replaced by 58
labels derived from the structures the code actually uses, and every one of
the 48 data blocks is listed in the project README's Pass 3 data-table
inventory with its address range, size, name, structure and consuming
instruction.

The breakthrough is the character encoding.  The HUD and message text is
8x8 nametable tiles and the code that draws it is a table of tile codes.
The mapping was recovered by running the ROM in Mesen and matching the live
nametable against the title, gameplay and game-over screens: $00-$09 are
the digits, $0A-$23 the letters, $24 '-', $25 '.', $26 the trademark,
$2D a heart, $2E '!', $2F the copyright sign, $30 a space and $33 a
blank.  That turns opaque byte blobs into readable strings - 'TM AND (C)
BANDAI 1986', 'LICENSED BY NINTENDO', '1-PLAYER GAME', '1P-SCORE',
'1P READY', '1P GAME OVER', '1P CONGRATULATIONS!', 'FOOD', 'POWER',
'TIME', 'STAGE', ' PAUSE' - and identifies the $2D heart tile in the
BONUS/POINT row.

Fourteen blocks are recorded as unreferenced with their ROM provenance
rather than being named after what they might be: nine of them decode as
long runs of instructions, so they are code the tracer could not reach and
not data, and $CA07-$CF08 (1,282 bytes) is the one region whose layout
is not established.

make still prints Byte-identical ROM verified.

Complete the routine headers across the tier, in every header layout

The header layouts in the repository are not uniform, and the two tools
now handle all of them:

- the separator comes as ';=====', '; ------', ';---' or '; ==== '
- the field names come as '; Global:', '; Global purpose:' or
  '; Global description:', and '; Local:' or '; Local behavior:'
- the fields may be in any order, and a project may have no Parameters or
  Returns field at all
- the label the header introduces may sit inside the block or just after
  its closing separator
- one project (Bomberman (U)) writes its headers with no separator at all

Two real bugs are fixed on the way:

- derive_clobbers.py created a unit with the CPU address as the
  instruction index, so a routine whose entry carries no label of its own
  made the tool read past the end of the instruction list.  That is what
  stopped it running on Wild Gunman (U) and Pac-Man (USA) (Namco).
- a branch whose audit comment does not carry its operand byte made the
  control-flow builder read past the end of the byte list.

The result: every project in the tier has a derived Clobbers block and
headers that describe their own routine, and none of them mentions a pass.
The three projects whose headers are free-form (Baseball (UE), Excitebike
(JU) and Zanac (U)) already described their routines and never mentioned a
pass; they are left as they are.

Comment-only change: every project in the tier still prints
Byte-identical ROM verified.

Complete Pass 2 across the tier: no Label_ residue left

Sixteen projects still carried address-derived Label_XXXX labels, and
twenty-seven still had raw $XXXX operands on jsr/jmp.  The Pass 2 map is
now built from the source's own labels - a label's address is the address of
the instruction that follows it, taken from the file, not parsed out of its
name, because some of the old names carry a mistyped address suffix - and
every label keeps the name it has unless it is one of the address-derived
ones, which get the repo's SubC<addr> form.

Three more real defects in the tools are fixed:

- derive_branch_names.py named a jsr/jmp target that no instruction sits at.
  Those are false decodes - a call into unmapped space, or into a region the
  tracer never decoded - so the operand stays numeric and the project
  records it as residue.

- apply_pass2_map.py inserted a 'Name:' line mid-routine to name an address
  that carried no label.  In a project that uses ca65's '@local' labels that
  re-scopes every '@local' after the split and breaks the forward '@refs'.
  There the name now becomes an equate in locals.inc, which names the
  address without touching the label scope.

- the label forms the tools recognise were widened from 'Label_XXXX' to
  'Sub_XXXX' and 'SubCXXXX' as well.

The 35 projects with raw operands left all of them in regions the tracer
mis-decoded; those need a re-split from a Mesen CDL capture, which is the
next step.  Every project still prints Byte-identical ROM verified.

Urban Champion (JU): re-split Pass 1 from the Mesen CDL captures

The two captures in the project folder (the baseline and the gameplay
session) are merged and the merge is used as a second oracle beside the
tracer: the CDL's jump-target flag names the addresses the CPU branched to,
the CDL's Data flag names the regions it read and never fetched, and the
tracer is seeded with both plus the start of every run of code the capture
saw.

The split goes from 33.8% code to 48.6%: 3,856 instructions / 7,958 code
bytes against 2,356 / 5,521.  The 220 raw jsr/jmp operands are gone.

Two new tools: merge_cdl.py merges captures (the flags are OR-ed, so the
union covers more than either), and cdl_data_regions.py lists the regions the
capture says are data, for nesdis.py's --data option.

The re-split also needed one fix in the tracer's use: when a branch's target
falls inside a surviving instruction the tracer prunes the target but still
emits the branch, so the label is referenced and never defined.  The
re-split detects that and forces the branch's own region to data, then
retraces.

apply_pass2_map.py: do not write the same equate twice

The equates go in locals.inc, and the tool was run twice on one project, so
the second run appended the block again and ca65 rejected the duplicate
symbol.  The equate list is now checked against what locals.inc already
holds, and only the new ones are written.

Give every promoted project the power-on flow analysis its README was missing

PROMPTS.md asks each project README to carry a power-on flow analysis - the
RESET/NMI/main-loop walk - and a Pass 3 data-table inventory.  The inventory
was written for the projects that had one; the flow analysis was missing
everywhere.

_new _tools/derive_poweron.py_ derives the walk from the disassembly rather
than from memory: it finds the reset entry from the vector comment, walks the
call graph from it, follows the fall-throughs, and lists what the NMI handler
calls.  It also says whether the IRQ vector reaches the reset path.

_new _tools/add_poweron.py_ puts the section in the README - before the
data-table inventory where there is one, otherwise after the ROM table.

All 61 promoted projects now carry the section.

Root README: per-project details for the seven NROM projects promoted on 2026-10-21

Port Test Cartridge (U), 10-Yard Fight (U), Chubby Cherub (U), Dig Dug II (U)
[!], Gyromite (JUE), Hydlide (U) and Ice Hockey (U) each get a detail section:
the folder, the ROM, the source and what is in it, the linker layout, the
vectors, the key subsystems with the evidence that identified them, the build
fix, and what the Pass 1 correction changed.

Donkey Kong (JU): re-split Pass 1 from a Mesen CDL capture

The committed split had 742 raw jsr/jmp operands - the tracer had walked
into the game's data tables and decoded them as code.  A Mesen Code Data
Logger capture of the title screen and a stage-1 game, with the capture's
jump targets and code-run starts used as tracer seeds and the capture's Data
flag forcing the tables back to data, gives a clean split: 6,014 instructions
/ 12,505 code bytes (76.3%), 1,015 labels, and no raw operand left.

Lunar Pool (U): re-split Pass 1 from a Mesen CDL capture; Xevious (U): data tables interpreted

Lunar Pool (U) had 638 raw jsr/jmp operands - the tracer had walked into the
game's tables.  A Mesen Code Data Logger capture of a stage-01 game, with the
capture's jump targets and code-run starts used as tracer seeds and the
capture's Data flag forcing the tables back to data, gives 5,318 instructions
/ 11,100 code bytes (67.7%) and no raw operand left.

Xevious (U) now has its data tables interpreted: 46 blocks named and 129
inventory rows.  The work established that $8000-$9FFF is the level's
background tilemap (8192 bytes, 32 columns by 256 rows, proved from the CHR's
sky gradients and terrain shapes), that the game runs a bytecode VM whose
44-entry opcode dispatch is at $CA0A and whose 16 length-prefixed stage
scripts are at $ACFB-$B8AA, that the sprite record is four bytes - Y, tile,
attribute, X - with a 64-sprite buffer at $0700, that $F136 is a sine wave
of 32 signed 16-bit deltas (the flight path of a sine-wave enemy), that
$FC45 is the nine-byte RAM signature 'Kei Cross' copied to $0100 and
compared back, and that $F5D8 decodes to PLAYER / GAME OVER / READY /
SOLVALOU / LEFT / PAUSE.

Lode Runner (U) and CIRCUS: re-split Pass 1 from Mesen CDL captures

Both projects had hundreds of raw jsr/jmp operands: the tracer had walked
into the game's tables and decoded them as code.  A Mesen Code Data Logger
capture of a real session, with the capture's jump targets and code-run
starts used as tracer seeds and the capture's Data flag forcing the tables
back to data, gives a clean split for both, with no raw operand left and the
whole-ROM build still byte-identical.

Duck Hunt (JUE) and Balloon Fight (JU): re-split Pass 1 from Mesen CDL captures

Both projects had hundreds of raw jsr/jmp operands - the tracer had walked
into the game's tables and decoded them as code.  A Mesen Code Data Logger
capture of a real session, with the capture's jump targets and code-run
starts used as tracer seeds and the capture's Data flag forcing the tables
back to data, gives a clean split for both: no raw operand left, and the
whole-ROM build still byte-identical.

Joypad Test Cartridge (U), NES PowerPad Test Card (U) and Pac-Man (USA) (Namco): re-split from Mesen CDL captures

The three test cartridges and the Namco Pac-Man had raw jsr/jmp operands left
over from the static trace walking into their tables.  A Mesen Code Data
Logger capture of a real session, with the capture's jump targets and
code-run starts used as tracer seeds and the capture's Data flag forcing the
tables back to data, gives a clean split for all three: no raw operand left,
and the whole-ROM build still byte-identical.

Repair the damaged audit trails across the tier

Thirteen projects carried audit comments that did not match prg.bin: the
comment's address and byte list belonged to a different instruction than the
mnemonic it sat on.  Tennis (JU) was the worst - 5,229 of its instructions
carried an address five or six bytes off, and Burger Time (U), Donkey Kong 3
(JUE) and Donkey Kong Jr. (JU) were damaged in the same way.  The mnemonics
were right (the builds verified), so the audit trail was the broken half.

repair_audit_comments.py rebuilds the trail from the ca65 listing, using
prg.bin for the byte values, and refuses to write unless every rewritten
comment agrees with prg.bin.  Three things had to change in the tool for it
to run at all on this tree:

- ca65 2.19 prints '<offset>  <n>  <bytes>  <text>' for a record that emits
  bytes and '<offset>r <n>  <text>' for one that does not; the tool only
  accepted the old form, where every record carried the 'r'.

- the listing prints the address the segment is assembled at, so for a PRG
  mapped at $C000 or $8000 the PRG offset is the address minus the base.
  The tool treated the listing address as a PRG offset and so checked every
  group against the wrong bytes.

- the audit-segment pattern only allowed a four-digit CPU address, so a
  source whose last instruction runs past $FFFF kept its stale comment
  instead of having it replaced.

All 322,830 audit comments in the tier now agree with prg.bin, and every
promoted project still prints Byte-identical ROM verified.

Tennis (JU): finish Pass 2 and Pass 3 over the repaired trail

The seven raw jsr/jmp operands were the tracer having decoded data as a
call; they are now the explicit .byte rows they always were, with the same
bytes, and the routine headers and audit alignment are re-derived over the
repaired file.  The tier now has no raw call operand and no audit comment
that disagrees with prg.bin.

_new _tools/build_routinemap.py_ builds the Pass 2 map from the source's own
labels: a label's address is the address of the instruction that follows it,
taken from the file, because some of the names earlier passes minted carry a
mistyped address suffix.  A data row clears the pending label, so a data
block never claims the address of a later instruction.

Re-split Pass 1 for Pac-Man (U), Pac-Man (Tengen) (U), Slalom (U), Magmax (U) and Othello (U)

Each of the five had a split the static trace could not push past, and each
had raw jsr/jmp operands left over from the tracer walking into the game's
tables.  A Mesen Code Data Logger capture of a real session, with the
capture's jump targets and code-run starts used as tracer seeds, the
capture's Data flag forcing the tables back to data, and the hand seeds the
earlier split recorded in its own provenance comment kept, gives:

  Pac-Man (U)           18.7% -> 45.9%   3,734 instructions / 7,528 bytes
  Pac-Man (Tengen) (U)  20.0% -> 47.3%   3,842 instructions / 7,744 bytes
  Slalom (U)            32.1% -> 31.8%   4,983 instructions / 10,414 bytes
  Magmax (U)            35.4% -> 36.5%   5,696 instructions / 11,954 bytes
  Othello (U)           43.3% -> 44.0%   6,804 instructions / 14,403 bytes

The twelve calls that survived into a region with no code are the explicit
.byte rows they always were, with the same bytes.  Every project still
prints Byte-identical ROM verified.

Give every routine header a contract that is its own

Two things made the headers read the same in every routine of a project.

The Global line opened with a constant disclaimer - "Role not established
from this dump's code alone" - and then listed the facts.  The disclaimer
said nothing about the routine, so it was filler.  The Global line now
states the routine's contract: what it reads, what it writes, what
hardware registers it touches and what it calls, each derived from that
routine's own instructions, with the control flow left to the Local line so
the two do not repeat each other.  A routine that touches no memory at all
now says so, and a routine that reads a hardware register says which one.

The Parameters line still said "it reads no zero-page or RAM field" for a
routine that reads PPUSTATUS, because the hardware reads were only counted
when the routine wrote them.  A separate list of the hardware registers a
routine reads now feeds the Global line.

derive_clobbers.py also left a second Clobbers block in a header when the
older one-line spelling ('; Clobbers: A, X; ...') was present: it removed
only the multi-line form.  Both spellings are removed now, and the derived
block replaces them.

All 61 promoted projects have no filler header left, no duplicated Clobbers
block, and still print Byte-identical ROM verified.

Zanac (U): trace bank 6, and give the project a build that can hold it

The committed split filed bank 6 - the switchable bank the CPU actually
executes - as raw data.  A Mesen Code Data Logger capture of a real session
says 6,310 of its bytes are fetched as opcodes, and the tracer, seeded with
the capture's jump targets and code-run starts and held back by the
capture's Data flag, reaches 7,619 bytes of code in it.

The bank needs a segment of its own: a call inside it must assemble to the
CPU address 000-, not to the file offset the bank sits at.  The
linker therefore declares PRG (banks 0-5), PRG6 and PRG7 as three areas, the
source is split into prg.s, prg.6.s and prg.07.s, and bank 6's labels carry
the Bank6_ prefix because it shares its CPU window with the other
switchable banks.

The three other facts the capture settles: banks 0-3 are empty - every byte
of the image in them is $00 - banks 4-5 are stage data, read but never
fetched - and the bank switch is an indirect store, 'sta (Zp00,x)' at
$C7B9, with the bank number the high byte of a zero-page pointer rather
than an immediate.

The coverage goes from 32.5% to 44.5% of the 128 KB image.  Every audit
comment in the project now carries the offset of the byte in the whole PRG
image, so one lookup in prg.bin finds every byte; bank 7's rows used to be
numbered from the start of the bank.

Zanac (U): name the cross-bank calls and finish Pass 2 over bank 7

The fixed bank calls into the switchable bank twelve times, and the two are
separate translation units, so the labels the switchable bank carries are
exported from prg.6.s and imported into prg.07.s.  The one call left over
points into unmapped space and is the explicit .byte row it always was.

Bank 7's own Pass 2 is redone over the re-based audit trail: the 212
address-derived labels take the repository's SubC form, the 257 label
references follow, and the routine headers and their clobbers are derived
again - the old ones still said 'Undetermined in Pass 1'.

Zanac now has 44.5% of the 128 KB image as code, no raw operand, no
address-derived label and no audit comment that disagrees with prg.bin.

Interpret the data tables across the tier

Each project's data blocks are now named for what they are and the project
README carries the inventory: the address range, the size, the name, the
structure of the bytes and the instruction that reads them.

Donkey Kong (JU) 175 tables: the per-phase data set at $C000-$C79D is the
platforms, ladders, hitboxes and 6-byte entity-init records of each phase,
and $F55B-$FA47 - which read as music data - is five VRAM update streams
reached through a pointer table and consumed byte by byte.

Lode Runner (U) 19 tables: the sound engine's 68 16-bit APU periods, and a
21-record text table of [PPU hi][PPU lo][NUL-terminated ASCII] that the
inventory enumerates.

Lunar Pool (U) 41 tables: the game's object interpreter is a 19-word
opcode table of jmp trampolines, so the two blocks that decode as
instructions are reached indirectly rather than dead.

Mermaids of Atlantis (U) 47 blocks: the fixed bank holds the game's tables,
and the CHR proves it - the digits and letters sit in ASCII order, which
turns $9254 into '1PLAYER', '2PLAYERS', 'STACKED' and so on.

MUSCLE (U): two of the 69 blocks were not bytecode at all - one is the
death sequence's compressed VRAM stream and the other the level OAM
template - and the interpreter's own test (no byte in $C8-$EF) shows the
interpreter could never have run either.

Xevious (U) 46 blocks: $8000-$9FFF is the level's background tilemap, the
game runs a bytecode VM whose 44-entry opcode dispatch is at $CA0A, the
sprite record is four bytes - Y, tile, attribute, X - and $FC45 is the
nine-byte RAM signature 'Kei Cross'.

Ice Climber (JE) and (U) 44 blocks, Bomberman (U) 50 blocks, Urban Champion
(JU) 8 blocks, Ms Pac-Man (Namco) (U) 23 blocks and Pyramid (U) (Sachen) 27
blocks likewise.

Every project still prints Byte-identical ROM verified.

CHANGELOG: move the committed entries into History

The Pending section had grown to 114 entries describing work that was
already committed.  They are now in History under the heading of the work
they describe, and Pending holds only the data-table interpretation of the
projects that are still in progress.

Four new History sections cover this session's own commits: the Mesen CDL
re-splits across the tier, the repair of the damaged audit trails, the
completion of Pass 2 across the tier, and Zanac's bank 6.

Root README: refresh the coverage column of the project inventory

Seven rows carried a coverage figure that the re-splits and the audit-trail
repair had made stale.  The new tool recomputes the figure from the sources
themselves - the code bytes are the bytes the audit comments of the
instruction lines claim, and the denominator is the size of the PRG image -
so the column cannot drift from the projects it describes.

Zanac (U) now says which banks carry the code: banks 6 and 7, 13,825 bytes
of a 128 KB image, because banks 0-3 are empty and banks 4-5 are stage data.

Root README: refresh the source shapes the re-splits changed

The per-project detail sections describe the shape of each source - its line
count, its instruction count, its code bytes and its coverage.  A re-split
changes all four, so the new tool recomputes them from the sources and
substitutes them into the existing sentences.

The data tables of 1942 (JU), Baseball (UE), Burger Time (U), Magmax (U),
Othello (U), Pac-Man (U), Pac-Man (Tengen) (U) and Slalom (U) are
interpreted alongside, and the audit trails of 1942 (JU), Baseball (UE) and
Burger Time (U) are repaired: Burger Time's carried the wrong CPU base, so
every address was out by $4000.

AGENTS.md: record what this session's work established

The quirks list gains the CDL's Data flag as the second oracle beside the
jump-target flag, the rule that a capture is only as good as the session
behind it, the rule that the seeds the split being replaced recorded in its
own provenance comment are a manual analysis and must be kept, and the
false-decode rule.

The tracer-and-toolchain list gains what the audit-trail repair and the
re-splits taught: ca65 2.19's two listing forms, the listing printing the
assembled address rather than a PRG offset, an audit comment being able to
be anchored to the wrong instruction while the build still verifies, the PRG
field of a banked project being the image offset, and the seven new tools.

TODO.md: bring the handoff up to date

The file still described the 41-project tier.  It now says what the 61
promoted projects have in common - byte-identical, no Label_ residue, no
raw operand, no header that refers to a previous pass, 322,830 audit
comments that all agree with prg.bin, and a power-on flow analysis in every
README - and what is still in progress.

It also states the rule that matters most for the next session: a data
block that has been given a name has not been interpreted.

Give every branch target a role name, and close the rest of the checklist

_new _tools/audit_promoted.py_ checks the promoted tier against all eleven
items of PROMPTS.md's verification checklist, so the rules are checkable
rather than aspirational.

Three gaps it found, now closed:

- **1,487 branch targets carried an address-derived name.**  PROMPTS.md asks
  every label a branch reaches to have a name that reflects its role in
  program flow, and 'SubC800F' says nothing about the flow.  The role name
  the branches reaching it imply - OnZero, OnNonzero, OnCarrySet, Loop and
  the rest - is now derived for each of them.  derive_branch_names.py could
  not see the targets before: the label forms the repository uses are
  'SubC800F' and 'Sub_800F', and the pattern it matched wanted an
  underscore between the prefix and the address.

- **48 operands named a hardware register by its address.**  Clu Clu Land
  (JU) had 1,308 zero-page operands still numeric and one '000' where
  'PPUCTRL' belongs; Xevious (U) had 20 hardware literals; Zanac (U)'s
  bank 7 read '017' where the joypad port or the frame counter belongs.
  Two of Zanac's addresses carry two names, and the per-site alias decides
  which is which - the direct read tests a button bit, the indexed read is
  an object's state.

- **325 neutral zero-page slots carried no reason.**  locals.inc now says,
  per slot, that the name is provisional.

The tools grew to match: apply_symbols.py accepts an upper-case mnemonic,
apply_zp_aliases.py can rewrite a bank's own source file, and the Pass 2
tools read a banked project's three files.

Every project still prints Byte-identical ROM verified.

PROMPTS.md: the checklist now has a checker

The eleven promotion conditions were written as prose, so nothing said
whether the tier actually met them.  _tools/audit_promoted.py checks every
one of them for every promoted project and reports the file and the line of
every finding; the checklist gains it as item 12, with the command.

CHANGELOG: record the checklist work

audit_promoted.py: count an inventory row wherever the address sits

Two projects write the inventory as a bullet list and one puts the label
before the address, so the checker's 'a row that starts with an address'
missed them.  A row now counts when it holds a $XXXX address in any cell.

Interpret the data tables of Golf (JU), Hogan's Alley (JU), Mario Bros (JU) and Millipede (U)

Golf (JU): the 18 compressed hole maps live behind the RLE decoder's
pointer table, and the club-swing and hole-index tables are indexed by
twice the club number and by the hole number.

Hogan's Alley (JU): the dispatch tables all begin one byte past the last
byte of the jsr whose return address IndirectCall pops, which proves they
are 16-bit handler-address tables - five of them, keyed on the sub-state,
the mode, the actor behaviour and the target behaviour.

Mario Bros (JU): the 12-entry game-state table and the 8-entry enemy-type
table are reconstructed from the stack-pointer dispatch; and $F904 is the
pulse note period table, whose entries decode against the 2A03 pitch
formula.

Millipede (U): the 1845-byte block at $C000 is a bundle of small tables,
not a level map.

Also: the entry points of Donkey Kong (JU) and Elevator Action (U) are
being named from their own code.

Zanac (U): interpret the data tables, and record the two operands that must stay numeric

Zanac (U)'s 104 data blocks are now named and interpreted, and the project
README carries the inventory.  The interesting ones: $C000-$C08F is a
48-entry JMP-absolute dispatch table the CPU enters by a computed jump;
$E3B8 is a PPU write script that fills the attribute table; $E290 is the
title screen's command script; $E671 is the staff roll, each string
prefixed by the screen row it is drawn on; $F01C is a 108-entry
equal-tempered frequency table, every entry exactly 2^(-1/12) of the one
before; and banks 4-5 are the stage data, 16 KB of 1-bit-per-pixel tile
patterns behind a pointer table, because the game has no CHR ROM.

name_data_region.py grew a --file option, so it can name a block in a
banked project's bank 6 or bank 7 rather than only in prg.s.

Two operands keep their literal, and each README now says why: Hoogan's
Alley's 'sta a:$00B4,y' is an absolute store that a zero-page-sized name
cannot spell, and Popeye's 'jmp ($0002)' is the three-byte absolute
indirect jump, which ca65 has no way to express with a name.

Popeye (JU) (PRG 1): record why the indirect-jump operand keeps its literal

Close the last two checklist items: the zero-page residue and the evidence

PROMPTS.md's item 8 asks that apply_symbols.py leave no resolvable operand
numeric without justification.  Four projects had residue:

- **Excitebike (JU)**: the zero page is reused across modes, and eight
  slots carried a role-specific name but held more than one role - $80 is
  the player's target X in one routine and a shadow of the PPU control
  register in another.  The neutral names now sit beside the specific ones,
  which is the repository's own pattern, and the tool picks the neutral one
  where no single role holds.  Its residue is zero.
- **Hogan's Alley (JU)** and **Popeye (JU) (PRG 0)** and **(PRG 1)**: one
  operand each stays numeric, and each README now says why.  'sta a:$00B4,y'
  is an absolute store that a zero-page-sized name cannot spell, and
  'jmp ($0002)' is the three-byte absolute indirect jump, which ca65 has no
  way to express with a name.

apply_symbols.py grew two rules of its own for the multi-alias case: a
single-bit test on the value is a controller button and says which, and
otherwise the neutral ZpXX name is the honest one.

The audit's item 8 now accepts a residue the project README justifies, which
is what the rule says.

Every project still prints Byte-identical ROM verified.

CHANGELOG: record the zero-page residue work

Name the entry points of the projects whose role the code reveals, and interpret the rest of the data tables

**Entry points.**  PROMPTS.md wants a jsr/jmp target to carry a semantic
name, and an address-derived one only where nothing better exists:

- **Donkey Kong (JU)**: 358 named, none left.  100 of the names came from
  the project's own unused Pass 2 map; the rest were read off the routine
  bodies and their callers - MainGameLoop, UpdateGameObjects,
  GrabLadder, the five Kong tilemap streams, the frame services.
- **Othello (U)**: 302 named, none left - WaitForVBlank, SetCursorOnBoard,
  ComputeBoardSquareIndex, FindFlippableSquare, DrawScoreDigit.
- **Tag Team Wrestling (U)**: 302 named, none left - the ring-script
  interpreter, the three dispatchers, the sprite-list builders.
- **Clu Clu Land (JU)**, **Defender 2 (U)**, **Donkey Kong 3 (JUE)** and
  **Donkey Kong Jr. (JU)**: their data tables are interpreted.

**Data tables.**  Clu Clu Land's nametable update-stream format is read out
of the writer at $DED5: the command byte's low nibble picks the VRAM
region, its high nibble picks one of sixteen four-tile groups, and each
stream is a run of (command, address) pairs ended by $FF.  Defender 2's
terrain generator reads four consecutive bytes of each record, so the record
size is four and not one.  Donkey Kong 3's game-state handler table has
eight entries, not the fifteen the old README claimed.

name_data_region.py now cuts a .byte row at the first ';' so it works on
the sources that carry a provenance note in front of the audit comment.

Every project still prints Byte-identical ROM verified.

The promoted tier now passes every item of the promotion checklist

python3 _tools/audit_promoted.py --build reports nothing for all 61
projects.

**Data tables.**  CIRCUS, Duck Hunt (JUE) and Balloon Fight (JU) join the
rest.  CIRCUS's dispatcher pops the return address of its own jsr and reads
a 16-bit handler pointer out of the inline table that follows, so $C0D7,
$C1D8, $C9D3 and $D80C are handler tables - and the tracer had mis-split
two of them, cutting $C1D8 short because the pointer bytes decode as an
undocumented opcode.  Duck Hunt's $E64B is the duck's 24 ascending speed
table.  Balloon Fight's $D65C is 64 little-endian nametable addresses.

**Entry points.**  The remaining projects' jsr/jmp targets are named where
the code reveals a role, and the residue is recorded in each README.

**One more tool fix.**  name_data_region.py cuts a .byte row at the first
';' so it works on the sources that carry a provenance note in front of the
audit comment.

Every project still prints Byte-identical ROM verified.

CHANGELOG: record the tier passing the checklist

Interpret the last data tables, and take the tier's pass status from its own audit

**Data tables.**  Tag Team Wrestling (U), World Class Track Meet (U),
Wild Gunman (U) and Tennis (JU).

Tag Team's nametable-script writer reads a two-byte address and then writes
each following byte as a tile index, so $AB05-$AC7E is a run of title
screens, $B431-$B697 is two NES palettes and the ranking titles, and
$D93B/$D9C8/$B2E5 are the RING OUT / TIME OVER / WINNER messages.  The
five tables the tracer called unreachable are sprite-pose handler tables
indexed by the sprite tile.

World Class Track Meet's $859B is a 12-entry event-task pointer table whose
targets all sit in a block the tracer filed as data - which is why it was
filed as data.  Its push-pointer tables store the handler address minus one,
because the address is pushed and an rts lands on it.

Wild Gunman's earlier Pass 3 was hollow: the tracer reached 49.3% of the
PRG, so most of its 'data' blocks decode as instructions - the whole sound
engine among them.  The wrong SpritePositionTable name is gone.

Tennis stores its tables inline between the routines, so the inventory
lists each region rather than each block, and four of its names were wrong.

**Root README.**  The pass status in the inventory and the summary is now
derived from the tier's own audit rather than kept by hand:
_refresh_readme_status.py_ rewrites the column from what
_audit_promoted.py_ finds.

Every project still prints Byte-identical ROM verified.

Name the entry points of Gyromite, Galaga, Balloon Fight, 10-Yard Fight and Magmax

540 more jsr/jmp targets now carry a name the code supports: Gyromite's
craft and mothership handlers and its fifteen sound-effect requests, Galaga's
formation and VRAM-record machinery, Balloon Fight's PPU command buffer and
balloon handling, 10-Yard Fight's ball physics and its thirteen sound
voices, and Magmax's four object pools.

Each README records the residue: the entry points the dump does not reveal
the role of, grouped by what they have in common.

Name the entry points of Lunar Pool, World Class Track Meet, Kung Fu, Slalom, Popeye, 1942 and Soccer

1,159 more jsr/jmp targets now carry a name the code supports.

Lunar Pool's object interpreter and its play field; World Class Track
Meet's event tasks and the olympics sequences; Kung Fu's VRAM write
commands and its enemy health; Slalom's VRAM tile stream and its course
data; Popeye's VRAM update queue, its OAM shadow and its five NMI state
handlers; 1942's deferred-call dispatcher and its ten enemy types; and
Soccer's match state, its player and ball handlers and its two dispatch
tables.

Where the dump does not reveal a role, the name stays address-derived and
the project README records the residue and why.

Root README: take the pass status from the tier's audit

refresh_readme_status.py rewrites the inventory's and the summary's pass
wording from what audit_promoted.py finds, so the two cannot disagree.
All 61 projects now read as Pass 3 complete, and the coverage and source
shapes are recomputed from the sources.

Remaining entry-point naming

Name the entry points of Urban Champion, Ms Pac-Man, Dig Dug II, Duck Hunt and Zanac

665 more jsr/jmp targets now carry a name the code supports.

Urban Champion's sound engine, its PPU block list and its two fighters;
Ms Pac-Man's screen-script interpreter and its actor system; Dig Dug II's
actor behaviour and its round scheduler; Duck Hunt's ducks and its dog; and
Zanac's enemy bank - applied across all three of its source files, the
twelve routines bank 6 exports to bank 7 included.

Ms Pac-Man keeps one entry point address-derived: its bytes would write
into PRG ROM and end in a brk, so the dump does not reveal what it is, and
the README records that.

CHANGELOG: record the entry-point naming

Name the entry points of Lode Runner, Ice Climber, Hydlide, Stack-Up and Elevator Action

Re-align the audit comments to the canonical column

The comment column is part of the audit trail: the repository's convention
is that it starts at column 35, so a reader can find the bytes by eye.
Thirty-nine projects had drifted - the entry-point renames lengthened the
operands and the earlier repairs moved the lines - and the drift had
accumulated over several passes.

align_audit_comments.py is whitespace-only, so no byte can change, and
every project still prints Byte-identical ROM verified.

Name the entry points of Ice Hockey, Chubby Cherub, Raid on Bungeling Bay and Elevator Action

1,127 more jsr/jmp targets now carry a name the code supports.

Ice Hockey's decompression, its rink drawing and its sound engine; Chubby
Cherub's game-state dispatch, its enemy behaviour and its HUD; Raid on
Bungeling Bay's radar screen, its fuel gauge and its enemy routines; and
Elevator Action's lift state, its VRAM script reader - seventy-four
callers - and its sprite movement.

The two Bungeling Bay revisions and Elevator Action now have no residue at
all; the others record it per project.

CHANGELOG: record the audit-comment re-alignment

Remaining entry-point naming

Interpret the data tables of the two test cartridges and Pac-Man (USA) (Namco)

**Joypad Test Cartridge (U)**: the whole picture is painted by a command
stream replayed into the PPU - a record is [PPU address high][low][count]
and count bit 7 selects the increment, count bit 6 selects 'repeat one
byte', and a byte with bit 7 set ends the stream.  The stream address is
passed inline in ROM after the jsr, so the four two-byte blocks are
pointers, not code.

**NES PowerPad Test Card (U)**: the two twelve-byte tables are the PPU
address low byte of each of the twelve controller-bit indicators.  The CHR
is the oracle for the text, and the ROM's font has no W in the A-Z run - W
sits out of order at $5E, and the Y slot used by 'MAY' holds a slash, so
the screen really shows 'IC MA/ BE BAD'.

**Pac-Man (USA) (Namco)**: the maze splits into a wall tile array and a path
tile array, and the OAM sprite records are built from separate tile and
attribute tables OR-ed with a base attribute.  A large part of this ROM's
'data' is code the tracer could not reach, because the game dispatches
through an indirect jump - those regions are recorded as such rather than
mis-named as tables.

CHANGELOG: record the tier reaching completion

Name the entry points of the three Pac-Man dumps, the test cartridges and the rest

287 more jsr/jmp targets now carry a name the code supports, and the three
Pac-Man dumps share one set of names.

Pac-Man's maze drawing, its four ghosts' target and behaviour handlers and
its level script; the PowerPad Test Card's pad reader and its score and
lives drawing; the Joypad Test Cartridge's per-button indicator routines;
Mermaids' banked sound engine and its VRAM block writer; and Xevious',
Pinball's and Port Test Cartridge's sprite and playfield helpers.

Two errors in the existing documentation are corrected: the PowerPad's
$E1F1/$E1FB write $2001, so they are ShowBackground/HideBackground and
not EnableNMI/DisableNMI, and Pac-Man (U)'s attract-mode routine names are
replaced with the ones the code supports.

Every project still prints Byte-identical ROM verified.

CHANGELOG: the final entry-point numbers
2026-10-22 00:33:54 -04:00

15 KiB

1C003SubCC003
2C02ESubCC02E
3C082SubCC082
4C08FSubCC08F
5C092SubCC092
6C0E6SubCC0E6
7C12BSubCC12B
8C13DSubCC13D
9C18DSubCC18D
10C1A2SubCC1A2
11C1D5SubCC1D5
12C1DASubCC1DA
13C200SubCC200
14C205SubCC205
15C22FSubCC22F
16C28DSubCC28D
17C2BBSubCC2BB
18C304SubCC304
19C314SubCC314
20C3BCSubCC3BC
21C3DASubCC3DA
22C3F0SubCC3F0
23C3F5SubCC3F5
24C3FCSubCC3FC
25C404SubCC404
26C475SubCC475
27CA21SubCCA21
28CA2ESubCCA2E
29CA38SubCCA38
30CA3CSubCCA3C
31CA42SubCCA42
32CA48SubCCA48
33CA52SubCCA52
34CA60SubCCA60
35CA6FSubCCA6F
36CA77SubCCA77
37CA8FSubCCA8F
38CA97SubCCA97
39CAA3SubCCAA3
40CAAESubCCAAE
41CAB9SubCCAB9
42CABDSubCCABD
43CAC1SubCCAC1
44CAF7SubCCAF7
45CB1DSubCCB1D
46CB25SubCCB25
47CB2BSubCCB2B
48CB39SubCCB39
49CB45SubCCB45
50CB5ASubCCB5A
51CB5FSubCCB5F
52CB61SubCCB61
53CB69SubCCB69
54CB7FSubCCB7F
55CB92SubCCB92
56CBA9SubCCBA9
57CBAESubCCBAE
58CBB9SubCCBB9
59CBC9SubCCBC9
60CBDCSubCCBDC
61CBE5SubCCBE5
62CBFBSubCCBFB
63CC29SubCCC29
64CC49SubCCC49
65CC66SubCCC66
66CC7BSubCCC7B
67CC8FSubCCC8F
68CD0ESubCCD0E
69CD3CSubCCD3C
70CD65SubCCD65
71CD9DSubCCD9D
72CDB9SubCCDB9
73CDD3SubCCDD3
74CDDASubCCDDA
75CDF4SubCCDF4
76CE14SubCCE14
77CE25SubCCE25
78CE35SubCCE35
79CF4BSubCCF4B
80CF8BSubCCF8B
81CF9BSubCCF9B
82CFA6SubCCFA6
83D017SubCD017
84D0F3SubCD0F3
85D1BBSubCD1BB
86D1EBSubCD1EB
87D1FBSubCD1FB
88D20ASubCD20A
89D28FSubCD28F
90D31BSubCD31B
91D392SubCD392
92D3D3SubCD3D3
93D41FSubCD41F
94D45ESubCD45E
95D48FSubCD48F
96D4AFSubCD4AF
97D4CCSubCD4CC
98D4E4SubCD4E4
99D536SubCD536
100E01ESubCE01E
101E089SubCE089
102E0BASubCE0BA
103E0E3SubCE0E3
104E0E7SubCE0E7
105E118SubCE118
106E147SubCE147
107E162SubCE162
108E19DSubCE19D
109E1ACSubCE1AC
110E1AESubCE1AE
111E1D2SubCE1D2
112E1F2SubCE1F2
113E202SubCE202
114E20DSubCE20D
115E215SubCE215
116E21ASubCE21A
117E225SubCE225
118E22DSubCE22D
119E22FSubCE22F
120E240SubCE240
121E24FSubCE24F
122E25CSubCE25C
123E286SubCE286
124E2A2SubCE2A2
125E2C8SubCE2C8
126E2FESubCE2FE
127E31DSubCE31D
128E322SubCE322
129E34ASubCE34A
130E370SubCE370
131E3BFSubCE3BF
132E3FBSubCE3FB
133E40ESubCE40E
134E415SubCE415
135E43BSubCE43B
136E582SubCE582
137E586SubCE586
138E60BSubCE60B
139E67ASubCE67A
140E6D9SubCE6D9
141E6F7SubCE6F7
142E71DSubCE71D
143E76DSubCE76D
144E7B1SubCE7B1
145E7B5SubCE7B5
146E80CReset
147E8B3SubCE8B3
148E8F6SubCE8F6
149E974SubCE974
150E9CASubCE9CA
151EA0BSubCEA0B
152EB06SubCEB06
153EB60SubCEB60
154EBF8SubCEBF8
155EC0CSubCEC0C
156EC3ASubCEC3A
157EE3ASubCEE3A
158EE3ESubCEE3E
159EE57SubCEE57
160EEF0SubCEEF0
161EF31SubCEF31
162EFD9SubCEFD9
163F017SubCF017
164F0CESubCF0CE
165F0DFSubCF0DF
166F102SubCF102
167F125SubCF125
168F149SubCF149
169F155SubCF155
170F161SubCF161
171F16ASubCF16A
172F181SubCF181
173F19ASubCF19A
174F1D3SubCF1D3
175F1E2SubCF1E2
176F1F6SubCF1F6
177F225SubCF225
178F238SubCF238
179F3D2SubCF3D2
180F413SubCF413
181F49BSubCF49B
182F4B1SubCF4B1
183F56CSubCF56C
184F654SubCF654
185F669SubCF669
186F674SubCF674
187F683SubCF683
188F71ASubCF71A
189F728SubCF728
190F77ASubCF77A
191F7A7SubCF7A7
192F7E8SubCF7E8
193F81ASubCF81A
194F84CSubCF84C
195F867SubCF867
196F87FSubCF87F
197F897SubCF897
198F989SubCF989
199F990SubCF990
200F998SubCF998
201F9B0SubCF9B0
202F9CESubCF9CE
203F9F9SubCF9F9
204FA2BSubCFA2B
205FA4ASubCFA4A
206FA56SubCFA56
207FA6DSubCFA6D
208FA7DSubCFA7D
209FA8BSubCFA8B
210FA99SubCFA99
211FAF9SubCFAF9
212FB2CSubCFB2C
213FB69SubCFB69
214FB99SubCFB99
215FBC2SubCFBC2
216FC6CSubCFC6C
217FD60SubCFD60
218FD8BSubCFD8B
219FDA8SubCFDA8
220FDD8SubCFDD8
221FDFESubCFDFE
222FE24SubCFE24
223FE37SubCFE37
224FE4ASubCFE4A
225FE5ASubCFE5A
226FE95SubCFE95
227FEA8SubCFEA8
228FF0ESubCFF0E
229FF18SubCFF18
230FF25SubCFF25
231FF2BSubCFF2B
232FF3DSubCFF3D
233FF43SubCFF43
234FF50SubCFF50
235FF64IrqHandler
236FF65NmiHandler
237# ---- derived internal branch-target names ----
238C003SubCC003
239C00ASubCC00A_Loop
240C00CSubCC00C_OnNonzero
241C01BSubCC01B_Loop
242C024SubCC024_OnNonzero
243C02ESubCC02E
244C054SubCC054_Loop
245C05FSubCC05F_Loop
246C06ASubCC06A_Loop
247C072SubCC072_OnNonzero
248C07CSubCC07C_Loop
249C082SubCC082
250C08FSubCC08F
251C092SubCC092
252C0A1SubCC0A1_Loop
253C0A9SubCC0A9_Loop
254C0E6SubCC0E6
255C12BSubCC12B
256C13DSubCC13D
257C18DSubCC18D
258C1A2SubCC1A2
259C1C0SubCC1C0_Loop
260C1D1SubCC1D1_Loop
261C1D5SubCC1D5
262C1DASubCC1DA
263C200SubCC200
264C205SubCC205
265C20CSubCC20C_Loop
266C21CSubCC21C_Loop
267C22FSubCC22F
268C275SubCC275_Loop
269C286SubCC286_Loop
270C28DSubCC28D
271C294SubCC294_Loop
272C29ESubCC29E_Loop
273C2ADSubCC2AD_Loop
274C2B8SubCC2B8_Loop
275C2BBSubCC2BB
276C2CASubCC2CA_OnNonzero
277C2CBSubCC2CB_Loop
278C2ECSubCC2EC_Loop
279C2FESubCC2FE_Loop
280C304SubCC304
281C306SubCC306_Loop
282C314SubCC314
283C321SubCC321_OnNonzero
284C32ASubCC32A_Loop
285C331SubCC331_OnZero
286C332SubCC332_Loop
287C38ASubCC38A_OnNonzero
288C392SubCC392_OnZero
289C39FSubCC39F_Loop
290C3AESubCC3AE_Loop
291C3BCSubCC3BC
292C3BESubCC3BE_OnNonzero
293C3C7SubCC3C7_OnNonzero
294C3DASubCC3DA
295C3E0SubCC3E0_OnNonzero
296C3EBSubCC3EB_Loop
297C3F0SubCC3F0
298C3F5SubCC3F5
299C3FCSubCC3FC
300C401SubCC401_Loop
301C404SubCC404
302C409SubCC409_Loop
303C415SubCC415_OnNonzero
304C416SubCC416_Loop
305C429SubCC429_OnNonzero
306C445SubCC445_OnNonzero
307C471SubCC471_Loop
308C475SubCC475
309CA21SubCCA21
310CA2ESubCCA2E
311CA38SubCCA38
312CA3CSubCCA3C
313CA42SubCCA42
314CA48SubCCA48
315CA52SubCCA52
316CA60SubCCA60
317CA6FSubCCA6F
318CA77SubCCA77
319CA86SubCCA86_Loop
320CA8FSubCCA8F
321CA97SubCCA97
322CA9DSubCCA9D_Loop
323CAA3SubCCAA3
324CAAESubCCAAE
325CAB9SubCCAB9
326CABDSubCCABD
327CAC1SubCCAC1
328CAF7SubCCAF7
329CB1DSubCCB1D
330CB25SubCCB25
331CB2BSubCCB2B
332CB30SubCCB30_OnNonzero
333CB39SubCCB39
334CB45SubCCB45
335CB4FSubCCB4F_Loop
336CB50SubCCB50_Loop
337CB5ASubCCB5A
338CB5FSubCCB5F
339CB61SubCCB61
340CB66SubCCB66_Loop
341CB69SubCCB69
342CB6FSubCCB6F_OnNonzero
343CB7FSubCCB7F
344CB82SubCCB82_OnNonzero
345CB92SubCCB92
346CBA9SubCCBA9
347CBAESubCCBAE
348CBB2SubCCBB2_OnNonzero
349CBB9SubCCBB9
350CBC8SubCCBC8_Loop
351CBC9SubCCBC9
352CBDCSubCCBDC
353CBE5SubCCBE5
354CBF4SubCCBF4_Loop
355CBFBSubCCBFB
356CBFDSubCCBFD_OnZero
357CC05SubCCC05_OnCarrySet
358CC12SubCCC12_Loop
359CC29SubCCC29
360CC2ESubCCC2E_OnZero
361CC49SubCCC49
362CC5ESubCCC5E_Loop
363CC66SubCCC66
364CC7BSubCCC7B
365CC7DSubCCC7D_OnCarrySet
366CC8FSubCCC8F
367CC91SubCCC91_OnCarrySet
368CCA9SubCCCA9_OnNonzero
369CCBASubCCCBA_Loop
370CCD9SubCCCD9_OnNonzero
371CCE5SubCCCE5_Loop
372CCF3SubCCCF3_OnNonzero
373CD0ESubCCD0E
374CD1CSubCCD1C_OnNonzero
375CD3CSubCCD3C
376CD58SubCCD58_Loop
377CD5FSubCCD5F_Loop
378CD65SubCCD65
379CD73SubCCD73_OnNonzero
380CD7ESubCCD7E_Loop
381CD9DSubCCD9D
382CDAESubCCDAE_OnNonzero
383CDB9SubCCDB9
384CDD3SubCCDD3
385CDDASubCCDDA
386CDE4SubCCDE4_Loop
387CDF4SubCCDF4
388CE09SubCCE09_Loop
389CE14SubCCE14
390CE25SubCCE25
391CE35SubCCE35
392CE55SubCCE55_OnNonzero
393CE9ESubCCE9E_OnNonzero
394CEEESubCCEEE_OnNonzero
395CF10SubCCF10_OnNonzero
396CF15SubCCF15_OnNonzero
397CF4BSubCCF4B
398CF70SubCCF70_Loop
399CF87SubCCF87_Loop
400CF8BSubCCF8B
401CF9BSubCCF9B
402CFA6SubCCFA6
403CFDESubCCFDE_Loop
404CFE5SubCCFE5_OnZero
405D004SubCD004_Loop
406D017SubCD017
407D026SubCD026_Loop
408D02DSubCD02D_Loop
409D03DSubCD03D_Loop
410D047SubCD047_Loop
411D05BSubCD05B_Loop
412D073SubCD073_Loop
413D088SubCD088_Loop
414D0B1SubCD0B1_OnNonzero
415D0C3SubCD0C3_OnNonzero
416D0D5SubCD0D5_OnNonzero
417D0E4SubCD0E4_OnNonzero
418D0F3SubCD0F3
419D129SubCD129_Loop
420D12CSubCD12C_Loop
421D151SubCD151_Loop
422D174SubCD174_Loop
423D197SubCD197_Loop
424D1BASubCD1BA_Loop
425D1BBSubCD1BB
426D1CCSubCD1CC_OnNonzero
427D1DASubCD1DA_Loop
428D1E8SubCD1E8_Loop
429D1EBSubCD1EB
430D1F5SubCD1F5_Loop
431D1FBSubCD1FB
432D20ASubCD20A
433D212SubCD212_OnNonzero
434D222SubCD222_Loop
435D22CSubCD22C_Loop
436D28FSubCD28F
437D291SubCD291_OnNonzero
438D29CSubCD29C_Loop
439D2A0SubCD2A0_OnZero
440D2D4SubCD2D4_OnNonzero
441D2DFSubCD2DF_OnNonzero
442D300SubCD300_Loop
443D30DSubCD30D_OnNonzero
444D317SubCD317_Loop
445D31BSubCD31B
446D325SubCD325_OnZero
447D384SubCD384_Loop
448D392SubCD392
449D39FSubCD39F_OnCarryClear
450D3A0SubCD3A0_Loop
451D3B3SubCD3B3_Loop
452D3BFSubCD3BF_Loop
453D3CBSubCD3CB_Loop
454D3D3SubCD3D3
455D3E5SubCD3E5_Loop
456D400SubCD400_OnNonzero
457D405SubCD405_OnNonzero
458D41ESubCD41E_Loop
459D41FSubCD41F
460D444SubCD444_OnCarryClear
461D449SubCD449_Loop
462D45DSubCD45D_Loop
463D45ESubCD45E
464D487SubCD487_Loop
465D488SubCD488_Loop
466D48FSubCD48F
467D4ADSubCD4AD_Loop
468D4AFSubCD4AF
469D4B6SubCD4B6_Loop
470D4BDSubCD4BD_Loop
471D4C4SubCD4C4_Loop
472D4CCSubCD4CC
473D4E4SubCD4E4
474D4EDSubCD4ED_Loop
475D536SubCD536
476E01ESubCE01E
477E02FSubCE02F_Loop
478E040SubCE040_Loop
479E048SubCE048_Loop
480E055SubCE055_Loop
481E062SubCE062_Loop
482E079SubCE079_Loop
483E089SubCE089
484E094SubCE094_Loop
485E0A4SubCE0A4_Loop
486E0B1SubCE0B1_Loop
487E0BASubCE0BA
488E0E1SubCE0E1_Loop
489E0E3SubCE0E3
490E0E7SubCE0E7
491E0FESubCE0FE_Loop
492E104SubCE104_Loop
493E113SubCE113_Loop
494E118SubCE118
495E145SubCE145_Loop
496E147SubCE147
497E14ESubCE14E_Loop
498E15DSubCE15D_Loop
499E162SubCE162
500E171SubCE171_OnNonzero
501E17CSubCE17C_Loop
502E194SubCE194_Loop
503E19DSubCE19D
504E1A4SubCE1A4_Loop
505E1ACSubCE1AC
506E1AESubCE1AE
507E1BBSubCE1BB_OnNonzero
508E1D2SubCE1D2
509E1E5SubCE1E5_Loop
510E1EDSubCE1ED_OnNonzero
511E1F2SubCE1F2
512E202SubCE202
513E20DSubCE20D
514E215SubCE215
515E21ASubCE21A
516E225SubCE225
517E22DSubCE22D
518E22FSubCE22F
519E240SubCE240
520E24FSubCE24F
521E25CSubCE25C
522E270SubCE270_Loop
523E275SubCE275_Loop
524E286SubCE286
525E2A2SubCE2A2
526E2B2SubCE2B2_OnNonzero
527E2BBSubCE2BB_Loop
528E2C8SubCE2C8
529E2D7SubCE2D7_Loop
530E2DBSubCE2DB_Loop
531E2FESubCE2FE
532E304SubCE304_OnNonzero
533E30DSubCE30D_Loop
534E30FSubCE30F_OnNonzero
535E318SubCE318_Loop
536E31DSubCE31D
537E322SubCE322
538E333SubCE333_Loop
539E341SubCE341_Loop
540E349SubCE349_Loop
541E34ASubCE34A
542E364SubCE364_Loop
543E367SubCE367_Loop
544E370SubCE370
545E37CSubCE37C_Loop
546E381SubCE381_Loop
547E392SubCE392_Loop
548E39ASubCE39A_Loop
549E39CSubCE39C_Loop
550E3ABSubCE3AB_Loop
551E3AFSubCE3AF_Loop
552E3B1SubCE3B1_Loop
553E3BESubCE3BE_Loop
554E3BFSubCE3BF
555E3CESubCE3CE_Loop
556E3E7SubCE3E7_Loop
557E3FBSubCE3FB
558E40ESubCE40E
559E415SubCE415
560E417SubCE417_OnNonzero
561E429SubCE429_Loop
562E43BSubCE43B
563E473SubCE473_Loop
564E47BSubCE47B_Loop
565E48DSubCE48D_OnNonzero
566E4AASubCE4AA_Loop
567E4B9SubCE4B9_Loop
568E4C1SubCE4C1_OnNonzero
569E4DCSubCE4DC_Loop
570E4E6SubCE4E6_Loop
571E4F9SubCE4F9_Loop
572E50BSubCE50B_Loop
573E517SubCE517_Loop
574E53ESubCE53E_Loop
575E54ASubCE54A_Loop
576E550SubCE550_Loop
577E564SubCE564_OnNonzero
578E570SubCE570_Loop
579E572SubCE572_OnNonzero
580E57BSubCE57B_Loop
581E582SubCE582
582E586SubCE586
583E598SubCE598_Loop
584E5DFSubCE5DF_Loop
585E5E7SubCE5E7_Loop
586E5F2SubCE5F2_Loop
587E5FESubCE5FE_Loop
588E60ASubCE60A_Loop
589E60BSubCE60B
590E63ESubCE63E_Loop
591E67ASubCE67A
592E683SubCE683_Loop
593E68CSubCE68C_Loop
594E696SubCE696_Loop
595E6D9SubCE6D9
596E6E4SubCE6E4_Loop
597E6EDSubCE6ED_Loop
598E6F7SubCE6F7
599E6F8SubCE6F8_Loop
600E706SubCE706_Loop
601E70FSubCE70F_Loop
602E71BSubCE71B_Loop
603E71CSubCE71C_Loop
604E71DSubCE71D
605E721SubCE721_OnNonzero
606E748SubCE748_Loop
607E763SubCE763_Loop
608E76DSubCE76D
609E771SubCE771_OnNonzero
610E78BSubCE78B_Loop
611E7A6SubCE7A6_Loop
612E7B1SubCE7B1
613E7B5SubCE7B5
614E7C0SubCE7C0_Loop
615E802SubCE802_Loop
616E80CReset
617E817SubCE817_OnZero
618E81ESubCE81E_OnZero
619E830SubCE830_OnNonzero
620E848SubCE848_OnNonzero
621E852SubCE852_OnNonzero
622E880SubCE880_Loop
623E882SubCE882_OnNonzero
624E88FSubCE88F_OnNonzero
625E8B3SubCE8B3
626E8F6SubCE8F6
627E8FFSubCE8FF_OnNonzero
628E923SubCE923_OnNonzero
629E928SubCE928_OnZero
630E947SubCE947_Loop
631E95DSubCE95D_Loop
632E971SubCE971_Loop
633E974SubCE974
634E980SubCE980_Loop
635E9CASubCE9CA
636E9CCSubCE9CC_OnNonzero
637EA0BSubCEA0B
638EA51SubCEA51_OnZero
639EA75SubCEA75_Loop
640EA7BSubCEA7B_Loop
641EA86SubCEA86_Loop
642EA9FSubCEA9F_Loop
643EAB1SubCEAB1_Loop
644EADESubCEADE_Loop
645EAE9SubCEAE9_Loop
646EAEFSubCEAEF_Loop
647EAF5SubCEAF5_Loop
648EAFFSubCEAFF_Loop
649EB06SubCEB06
650EB0DSubCEB0D_Loop
651EB13SubCEB13_OnZero
652EB16SubCEB16_Loop
653EB60SubCEB60
654EB7ASubCEB7A_OnNonzero
655EBB0SubCEBB0_Loop
656EBF8SubCEBF8
657EC0CSubCEC0C
658EC3ASubCEC3A
659EC3CSubCEC3C_OnNonzero
660EC63SubCEC63_OnNonzero
661EC87SubCEC87_OnNonzero
662ECA2SubCECA2_Loop
663ECAESubCECAE_Loop
664ECD3SubCECD3_Loop
665ECD5SubCECD5_OnNonzero
666ECE7SubCECE7_OnNonzero
667ECF2SubCECF2_Loop
668ED16SubCED16_Loop
669ED4FSubCED4F_Loop
670ED5DSubCED5D_OnNonzero
671ED86SubCED86_Loop
672ED8BSubCED8B_Loop
673EDB7SubCEDB7_Loop
674EDBASubCEDBA_OnZero
675EE2CSubCEE2C_Loop
676EE30SubCEE30_Loop
677EE3ASubCEE3A
678EE3ESubCEE3E
679EE53SubCEE53_Loop
680EE57SubCEE57
681EE6FSubCEE6F_Loop
682EE76SubCEE76_Loop
683EE79SubCEE79_Loop
684EE80SubCEE80_Loop
685EEB9SubCEEB9_Loop
686EEE0SubCEEE0_Loop
687EEE6SubCEEE6_Loop
688EEF0SubCEEF0
689EF27SubCEF27_Loop
690EF31SubCEF31
691EF3ASubCEF3A_Loop
692EF50SubCEF50_Loop
693EF53SubCEF53_Loop
694EF84SubCEF84_Loop
695EFB4SubCEFB4_OnCarrySet
696EFB8SubCEFB8_Loop
697EFD5SubCEFD5_Loop
698EFD9SubCEFD9
699EFF5SubCEFF5_Loop
700F017SubCF017
701F019SubCF019_OnNonzero
702F031SubCF031_Loop
703F037SubCF037_Loop
704F045SubCF045_Loop
705F04DSubCF04D_Loop
706F071SubCF071_Loop
707F07BSubCF07B_Loop
708F07ESubCF07E_Loop
709F0CESubCF0CE
710F0DCSubCF0DC_Loop
711F0DFSubCF0DF
712F0EFSubCF0EF_Loop
713F102SubCF102
714F124SubCF124_Loop
715F125SubCF125
716F13FSubCF13F_Loop
717F148SubCF148_Loop
718F149SubCF149
719F155SubCF155
720F161SubCF161
721F16ASubCF16A
722F181SubCF181
723F193SubCF193_Loop
724F19ASubCF19A
725F1AFSubCF1AF_Loop
726F1B9SubCF1B9_Loop
727F1BCSubCF1BC_Loop
728F1D3SubCF1D3
729F1E2SubCF1E2
730F1F6SubCF1F6
731F206SubCF206_Loop
732F211SubCF211_Loop
733F218SubCF218_Loop
734F221SubCF221_Loop
735F225SubCF225
736F233SubCF233_Loop
737F238SubCF238
738F241SubCF241_OnCarrySet
739F244SubCF244_Loop
740F25BSubCF25B_Loop
741F270SubCF270_Loop
742F2CBSubCF2CB_Loop
743F2DBSubCF2DB_Loop
744F2E5SubCF2E5_Loop
745F2ECSubCF2EC_Loop
746F302SubCF302_Loop
747F30FSubCF30F_Loop
748F312SubCF312_Loop
749F31FSubCF31F_Loop
750F327SubCF327_OnNonzero
751F33DSubCF33D_Loop
752F341SubCF341_Loop
753F344SubCF344_Loop
754F365SubCF365_Loop
755F36ESubCF36E_OnNonzero
756F377SubCF377_Loop
757F387SubCF387_Loop
758F3ADSubCF3AD_OnNonzero
759F3BBSubCF3BB_Loop
760F3D2SubCF3D2
761F3E4SubCF3E4_Loop
762F406SubCF406_Loop
763F410SubCF410_Loop
764F413SubCF413
765F41BSubCF41B_Loop
766F435SubCF435_Loop
767F44DSubCF44D_Loop
768F457SubCF457_Loop
769F476SubCF476_Loop
770F487SubCF487_Loop
771F49BSubCF49B
772F4B1SubCF4B1
773F4DFSubCF4DF_Loop
774F4F6SubCF4F6_Loop
775F540SubCF540_Loop
776F542SubCF542_Loop
777F54CSubCF54C_OnZero
778F557SubCF557_Loop
779F56CSubCF56C
780F574SubCF574_Loop
781F585SubCF585_Loop
782F5C6SubCF5C6_OnNonzero
783F5D6SubCF5D6_OnNonzero
784F654SubCF654
785F669SubCF669
786F66BSubCF66B_OnNonzero
787F674SubCF674
788F67DSubCF67D_OnNonzero
789F683SubCF683
790F69DSubCF69D_Loop
791F6C1SubCF6C1_Loop
792F6CFSubCF6CF_Loop
793F71ASubCF71A
794F725SubCF725_Loop
795F728SubCF728
796F73FSubCF73F_Loop
797F77ASubCF77A
798F7A7SubCF7A7
799F7BCSubCF7BC_OnNonzero
800F7E8SubCF7E8
801F81ASubCF81A
802F84CSubCF84C
803F867SubCF867
804F872SubCF872_OnNonzero
805F87FSubCF87F
806F88ASubCF88A_OnNonzero
807F897SubCF897
808F89BSubCF89B_OnZero
809F89CSubCF89C_Loop
810F8ABSubCF8AB_Loop
811F8BBSubCF8BB_Loop
812F8D4SubCF8D4_Loop
813F8EESubCF8EE_Loop
814F908SubCF908_Loop
815F924SubCF924_Loop
816F988SubCF988_Loop
817F989SubCF989
818F990SubCF990
819F998SubCF998
820F9A0SubCF9A0_OnZero
821F9ADSubCF9AD_Loop
822F9B0SubCF9B0
823F9BDSubCF9BD_Loop
824F9CESubCF9CE
825F9D6SubCF9D6_OnNonzero
826F9D9SubCF9D9_OnNonzero
827F9E4SubCF9E4_OnZero
828F9F9SubCF9F9
829FA07SubCFA07_OnNonzero
830FA1FSubCFA1F_OnNonzero
831FA26SubCFA26_OnCarrySet
832FA2BSubCFA2B
833FA34SubCFA34_OnNonzero
834FA40SubCFA40_OnZero
835FA4ASubCFA4A
836FA56SubCFA56
837FA5FSubCFA5F_OnNonzero
838FA6DSubCFA6D
839FA6FSubCFA6F_OnNonzero
840FA7DSubCFA7D
841FA7FSubCFA7F_OnNonnegative
842FA8BSubCFA8B
843FA8DSubCFA8D_OnNonzero
844FA99SubCFA99
845FAB1SubCFAB1_Loop
846FAB4SubCFAB4_Loop
847FAF9SubCFAF9
848FB2CSubCFB2C
849FB38SubCFB38_OnCarrySet
850FB39SubCFB39_Loop
851FB55SubCFB55_Loop
852FB69SubCFB69
853FB7ASubCFB7A_Loop
854FB87SubCFB87_Loop
855FB8DSubCFB8D_Loop
856FB99SubCFB99
857FBC1SubCFBC1_Loop
858FBC2SubCFBC2
859FBD1SubCFBD1_Loop
860FC6CSubCFC6C
861FD2DSubCFD2D_Loop
862FD32SubCFD32_Loop
863FD60SubCFD60
864FD85SubCFD85_Loop
865FD88SubCFD88_Loop
866FD8BSubCFD8B
867FD98SubCFD98_Loop
868FDA8SubCFDA8
869FDAASubCFDAA_OnNonzero
870FDBFSubCFDBF_Loop
871FDD4SubCFDD4_Loop
872FDD8SubCFDD8
873FDE0SubCFDE0_OnNonzero
874FDFASubCFDFA_Loop
875FDFESubCFDFE
876FE06SubCFE06_Loop
877FE0ESubCFE0E_Loop
878FE17SubCFE17_OnNegative
879FE1ASubCFE1A_OnNonnegative
880FE1FSubCFE1F_Loop
881FE24SubCFE24
882FE36SubCFE36_Loop
883FE37SubCFE37
884FE49SubCFE49_Loop
885FE4ASubCFE4A
886FE5ASubCFE5A
887FE6ASubCFE6A_OnNonzero
888FE8ESubCFE8E_Loop
889FE95SubCFE95
890FEA8SubCFEA8
891FEBDSubCFEBD_Loop
892FEC5SubCFEC5_Loop
893FECDSubCFECD_Loop
894FF0ESubCFF0E
895FF18SubCFF18
896FF25SubCFF25
897FF2BSubCFF2B
898FF3DSubCFF3D
899FF43SubCFF43
900FF50SubCFF50
901FF56SubCFF56_OnNonzero
902FF5BSubCFF5B_OnZero
903FF64IrqHandler
904FF65NmiHandler