Files

Rocket Ranger (U) [!]

Status

Pass 0 skeleton. The project builds and verifies byte-identical to the original ROM, but no disassembly exists yet: prg.s is a single .incbin "prg.bin" of the PRG image.

make assembles header.s, prg.s, links them with ld65 and compares the result against rom.nes:

Byte-identical ROM verified.

ROM

Property Value
Format iNES
Mapper 1
Board MMC1
Mirroring Horizontal
Four-screen VRAM no
Battery no
PRG 256 KB (16 x 16 KB), at file offset $0010
CHR none
Trainer none
Footer none
NMI vector $D71E
RESET vector $C000
IRQ vector $FFF9
ROM file Rocket Ranger (U) [!].nes
SHA-256 fbcb40053bb4601b8b03e641aaff412a54d6ef0b2d3e738011e9d808a35f68c7

Header notes

  • none

Open work

  • Pass 1 - run nesdis.py over prg.bin to produce the code/data split. The tracer reads the vectors from the last six bytes of the PRG image, so the split seeds correctly.
  • Pass 1 must emit the canonical audit comment ; CPU:$C123 PRG:0123 AD 21 03 at column 35 for every instruction.
  • Pass 2 - replace the address-derived Label_XXXX names and the raw $XXXX call operands.
  • Pass 3 - semantic zero-page aliases (applied only at the sites where their role is proven) and named data tables.
  • Promotion to NROM/<name>/ once Pass 3 is done, as git mv.

Files

File Purpose
prg.s Pass 0 PRG include (replaced by the Pass 1 disassembly)
header.s iNES header include
prg.bin 262144 bytes (256 KB) PRG image
rom.nes byte-identical copy of the original ROM
linker.cfg HEADER / PRG memory areas
symbols.inc NES hardware register names
locals.inc zero-page aliases (empty at Pass 0)
Makefile build and byte-identity check