Files
disasm/NROM/Slalom (U)
tmerritt 6740550ac0 CDL re-trace: 1942 (JU) 46.6%, Galaga (U) 32.3% (Pass 2/3 complete)
Pass 3 _wip: semantic ZP aliases for Sqoon (U) (FrameCounter, PpuCtrlShadow, NmiFrameFlag) and Elevator Action (U) (PpuCtrlShadow, NmiSaveA/X/Y)
Pass 3 Slalom (U): semantic ZP aliases (PpuCtrlShadow, PpuMaskShadow)
Pass 3 Kung Fu (U): semantic ZP alias (PpuCtrlShadow)
Pass 3 Othello (U): semantic ZP alias (PpuCtrlShadow)
Pass 3 1942 (JU): semantic ZP alias (PpuCtrlShadow)
Pass 3 Galaga (U): semantic ZP aliases (PpuCtrlShadow, PpuMaskShadow)
Docs: add power-on flow + data-table inventory to READMEs of 13 promoted NROM projects
Pass 3 Elevator Action (U): add NmiFrameFlag alias
Pass 3 Elevator Action (U): full ZP naming (23 aliases) + 25 named data tables, 59.4% coverage
Pass 1/2/3 re-trace: recover unreached code in 7 NROM projects (Sqoon 56.4%, Elevator Action 59.3%, Kung Fu 52.1%, 1942 52.1%)
Pass 3 Sqoon (U): full ZP naming (22 aliases) + 17 named data tables
Pass 3 Kung Fu (U): full ZP naming (21 aliases) + 13 named data tables
Pass 3 Othello (U): full ZP naming (18 aliases) + 27 named data tables
Pass 3 1942 (JU): full ZP naming (14 aliases) + 19 named data tables
Pass 3 Galaga (U): full ZP naming (15 aliases) + 14 named data tables
Pass 3 Slalom (U): full ZP naming (16 aliases) + 16 named data tables
Pass 2/3: re-apply naming to Slalom (U), Othello (U), Galaga (U) after re-seed
Pass 1/2/3 re-trace: recover unreached code in 6 more promoted NROM projects
Pass 3 Stack-Up (JU): full ZP naming (15 aliases) + 12 named data tables
Pass 3 Tag Team Wrestling (U): full ZP naming (20 aliases) + 11 named data tables
Pass 3 Kung Fu (U) (a1): full ZP naming (20 aliases) + 12 named data tables
Pass 3 Magmax (U): full ZP naming (18 aliases) + 6 named data tables
Pass 3 Soccer (JU): full ZP naming (18 aliases) + 9 named data tables
Pass 3 Ms Pac-Man (Namco) (U): full ZP naming (18 aliases) + 8 named data tables
Docs: refresh coverage numbers and data-table inventories for 13 promoted NROM projects
2026-10-21 16:43:54 -04:00
..

Slalom (U)

Status

Pass 3 complete; promoted. prg.s is a traced disassembly with all address-derived labels replaced, all jsr/jmp operands symbolic, hardware registers named via symbols.inc, and apply_symbols.py reporting 0 residue. Code coverage: 10,537 / 32,768 bytes (32.2%). make assembles and verifies byte-identical to rom.nes.

ROM

Property Value
Format iNES
Mapper 0 (NROM)
PRG 32 KB
CHR 8 KB
Mirroring Vertical
NMI vector $8123
RESET vector $8050
IRQ vector $FEDF

Power-on flow

RESET enters at $8050:

sei                            ; CPU:$8050 PRG:0050  78
cld                            ; CPU:$8051 PRG:0051  D8
lda #$18                       ; CPU:$8052 PRG:0052  A9 18
sta PPUCTRL                    ; CPU:$8054 PRG:0054  8D 00 20
lda PPUSTATUS                  ; CPU:$8057 PRG:0057  AD 02 20
bpl Reset_OnNonnegative        ; CPU:$805A PRG:005A  10 FB
lda PPUSTATUS                  ; CPU:$805C PRG:005C  AD 02 20
bpl Reset_OnNonnegative2       ; CPU:$805F PRG:005F  10 FB
jsr Sub_B476                   ; CPU:$8061 PRG:0061  20 76 B4
jsr Sub_8A6D                   ; CPU:$8064 PRG:0064  20 6D 8A
lda #$FF                       ; CPU:$8067 PRG:0067  A9 FF
sta $0731                      ; CPU:$8069 PRG:0069  8D 31 07

NMI handler at $8123:

lda PPUSTATUS                  ; CPU:$8123 PRG:0123  AD 02 20
lda #$00                       ; CPU:$8126 PRG:0126  A9 00
sta OAMADDR                    ; CPU:$8128 PRG:0128  8D 03 20
lda #$04                       ; CPU:$812B PRG:012B  A9 04
sta OAMDMA                     ; CPU:$812D PRG:012D  8D 14 40
jsr Sub_B438                   ; CPU:$8130 PRG:0130  20 38 B4
ldx Zp02                       ; CPU:$8133 PRG:0133  A6 02
lda $8142,x                    ; CPU:$8135 PRG:0135  BD 42 81

Data-table inventory (Pass 3)

  • $8000-$804F (80 bytes) - CopyrightText
  • $8142-$8165 (36 bytes) - GameStateHandlerPointerTable
  • $8287-$829A (20 bytes) - ObjectHandlerPointerTable
  • $8347-$8372 (44 bytes) - ObjectActionPointerTable
  • $84C6-$84EB (38 bytes) - SkiRecordNameTable
  • $85C5-$87F7 (563 bytes) - PlayerNameText
  • $8828-$8876 (79 bytes) - WorldRecordText
  • $8AD8-$8B25 (78 bytes) - CourseNameTable
  • $8B59-$8B7B (35 bytes) - CourseRecordTable
  • $8CA1-$8CA6 (6 bytes) - CharacterCharsetTable
  • $8CE4-$8CF7 (20 bytes) - GameOverText
  • $8FB3-$9032 (128 bytes) - SkierXPositionTable
  • $9067-$9086 (32 bytes) - SkierMovementTable
  • $9125-$9130 (12 bytes) - KeyboardInputMap
  • $9205-$925C (88 bytes) - SlalomPathTable
  • $9648-$966F (40 bytes) - SkierSpeedTable

Build

Byte-identical ROM verified.