Files
disasm/NROM/Tag Team Wrestling (U)
tmerritt 6740550ac0 CDL re-trace: 1942 (JU) 46.6%, Galaga (U) 32.3% (Pass 2/3 complete)
Pass 3 _wip: semantic ZP aliases for Sqoon (U) (FrameCounter, PpuCtrlShadow, NmiFrameFlag) and Elevator Action (U) (PpuCtrlShadow, NmiSaveA/X/Y)
Pass 3 Slalom (U): semantic ZP aliases (PpuCtrlShadow, PpuMaskShadow)
Pass 3 Kung Fu (U): semantic ZP alias (PpuCtrlShadow)
Pass 3 Othello (U): semantic ZP alias (PpuCtrlShadow)
Pass 3 1942 (JU): semantic ZP alias (PpuCtrlShadow)
Pass 3 Galaga (U): semantic ZP aliases (PpuCtrlShadow, PpuMaskShadow)
Docs: add power-on flow + data-table inventory to READMEs of 13 promoted NROM projects
Pass 3 Elevator Action (U): add NmiFrameFlag alias
Pass 3 Elevator Action (U): full ZP naming (23 aliases) + 25 named data tables, 59.4% coverage
Pass 1/2/3 re-trace: recover unreached code in 7 NROM projects (Sqoon 56.4%, Elevator Action 59.3%, Kung Fu 52.1%, 1942 52.1%)
Pass 3 Sqoon (U): full ZP naming (22 aliases) + 17 named data tables
Pass 3 Kung Fu (U): full ZP naming (21 aliases) + 13 named data tables
Pass 3 Othello (U): full ZP naming (18 aliases) + 27 named data tables
Pass 3 1942 (JU): full ZP naming (14 aliases) + 19 named data tables
Pass 3 Galaga (U): full ZP naming (15 aliases) + 14 named data tables
Pass 3 Slalom (U): full ZP naming (16 aliases) + 16 named data tables
Pass 2/3: re-apply naming to Slalom (U), Othello (U), Galaga (U) after re-seed
Pass 1/2/3 re-trace: recover unreached code in 6 more promoted NROM projects
Pass 3 Stack-Up (JU): full ZP naming (15 aliases) + 12 named data tables
Pass 3 Tag Team Wrestling (U): full ZP naming (20 aliases) + 11 named data tables
Pass 3 Kung Fu (U) (a1): full ZP naming (20 aliases) + 12 named data tables
Pass 3 Magmax (U): full ZP naming (18 aliases) + 6 named data tables
Pass 3 Soccer (JU): full ZP naming (18 aliases) + 9 named data tables
Pass 3 Ms Pac-Man (Namco) (U): full ZP naming (18 aliases) + 8 named data tables
Docs: refresh coverage numbers and data-table inventories for 13 promoted NROM projects
2026-10-21 16:43:54 -04:00
..

Tag Team Wrestling (U)

Status

Pass 3 complete; promoted. prg.s is a traced disassembly with all address-derived labels replaced, all jsr/jmp operands symbolic, hardware registers named via symbols.inc, and apply_symbols.py reporting 0 residue. Code coverage: 17,170 / 32,768 bytes (52.4%). make assembles and verifies byte-identical to rom.nes.

ROM

Property Value
Format iNES
Mapper 0 (NROM)
PRG 32 KB
CHR 8 KB
Mirroring Horizontal
NMI vector $FFCD
RESET vector $FD43
IRQ vector $FD43

Power-on flow

RESET enters at $FD43:

sei                            ; CPU:$FD43 PRG:7D43  78
cld                            ; CPU:$FD44 PRG:7D44  D8
lda #$00                       ; CPU:$FD45 PRG:7D45  A9 00
sta PPUCTRL                    ; CPU:$FD47 PRG:7D47  8D 00 20
sta PPUMASK                    ; CPU:$FD4A PRG:7D4A  8D 01 20
lda PPUSTATUS                  ; CPU:$FD4D PRG:7D4D  AD 02 20
bpl Reset_OnNonnegative        ; CPU:$FD50 PRG:7D50  10 FB
lda PPUSTATUS                  ; CPU:$FD52 PRG:7D52  AD 02 20
bpl Reset_OnNonnegative2       ; CPU:$FD55 PRG:7D55  10 FB
lda #$00                       ; CPU:$FD57 PRG:7D57  A9 00
sta Zp0F                       ; CPU:$FD59 PRG:7D59  85 0F
sta Zp10                       ; CPU:$FD5B PRG:7D5B  85 10

NMI handler at $FFCD:

pha                            ; CPU:$FFCD PRG:7FCD  48
txa                            ; CPU:$FFCE PRG:7FCE  8A
pha                            ; CPU:$FFCF PRG:7FCF  48
tya                            ; CPU:$FFD0 PRG:7FD0  98
pha                            ; CPU:$FFD1 PRG:7FD1  48
lda #$00                       ; CPU:$FFD2 PRG:7FD2  A9 00
sta OAMADDR                    ; CPU:$FFD4 PRG:7FD4  8D 03 20
lda #$07                       ; CPU:$FFD7 PRG:7FD7  A9 07

Data-table inventory (Pass 3)

  • $8049-$8786 (1854 bytes) - RingEntrancePointerTable
  • $8792-$9BEF (5214 bytes) - UnreachedRomData
  • $9DC5-$9DCB (7 bytes) - WrestlerNameLengthTable
  • $9F44-$9F4B (8 bytes) - PpuBitMaskTable
  • $A281-$A302 (130 bytes) - UnreachedCodeData
  • $A30A-$A35B (82 bytes) - WrestlerHandlerPointerTable
  • $A377-$A9F0 (1658 bytes) - WrestlerMovementData
  • $A9FA-$AA1C (35 bytes) - UnreachedRomData2
  • $AB05-$AC7E (378 bytes) - LevelGraphicData
  • $ACC6-$AD0B (70 bytes) - LevelTilePatternData
  • $AD3E-$AD9C (95 bytes) - LevelObjectPlacementData
  • $AE01-$AF9F (415 bytes) - WrestlerParameterTable

Build

Byte-identical ROM verified.