Files
disasm/CIRCUS/copilot/reconstructed.lbl
T
tmerritt ef4a1044f7 Promote CIRCUS from _wip to top-level project
Moves CIRCUS from _wip/CIRCUS to CIRCUS/ with full ROM build:
- Adds header.s, chr.s, linker.cfg (HEADER+PRG+CHR segments)
- Updates Makefile to build and verify reconstructed.nes vs rom.nes
- Adds rom.nes copy + copilot/rom.nes symlink per repo convention
- Verified byte-identical build

Updates root OVERVIEW.md:
- Removes CIRCUS from _wip skeleton table (25 -> 23 skeletons)
- Adds CIRCUS as #12 in numbered inventory (BYTE-IDENTICAL, Pass 2/3)
- Updates summary count from 11 to 12 projects
2026-10-16 18:36:13 -04:00

828 lines
40 KiB
Plaintext

al 00FABB .AudioSequenceAndCommandData
al 00FABA .ExecuteAudioCommand_OnCarryClear_FABA
al 00FAA9 .ExecuteAudioCommand_LoadIndexAndContinue_FAA9
al 00FAA1 .ExecuteAudioCommand_OnNotEqual08_FAA1
al 00FA9A .ExecuteAudioCommand_JoinBranchPaths_FA9A
al 00FA98 .ExecuteAudioCommand_OnNonzero_FA98
al 00FA80 .ExecuteAudioCommand_OnEqual04_FA80
al 00FA73 .ExecuteAudioCommand_JumpNext_FA73
al 00FA5E .ExecuteAudioCommand_OnEqual08_FA5E
al 00FA62 .ExecuteAudioCommand_OnNotEqual0C_FA62
al 00FA3C .ExecuteAudioCommand_OnZero_FA3C
al 00FA32 .ExecuteAudioCommand_OnNonzero_FA32
al 00FA3A .ExecuteAudioCommand_OnZero_FA3A
al 00FA23 .ExecuteAudioCommand_OnNotEqualE0_FA23
al 00FA12 .ExecuteAudioCommand_JoinBranchPaths_FA12
al 00F9FF .ExecuteAudioCommand_OnNotEqualD0_F9FF
al 00F9D1 .ExecuteAudioCommand_OnZero_F9D1
al 00F9C9 .ExecuteAudioCommand_LoadAndContinue_F9C9
al 00F9BD .ExecuteAudioCommand_OnNonnegative_F9BD
al 00F9B3 .ExecuteAudioCommand_JoinBranchPaths_F9B3
al 00F9AE .ExecuteAudioCommand_OnNonzero_F9AE
al 00F99B .ExecuteAudioCommand_OnNonzero_F99B
al 00F994 .ExecuteAudioCommand_OnNotEqualC0_F994
al 00F987 .ExecuteAudioCommand_OnNonzero_F987
al 00F981 .ExecuteAudioCommand_OnNotEqual08_F981
al 00F97A .ExecuteAudioCommand_OnNonzero_F97A
al 00F975 .ExecuteAudioCommand
al 00F955 .DecodeAudioStream_OnNotEqualF8_F955
al 00F962 .DecodeAudioStream_OnZero_F962
al 00F93C .DecodeAudioStream_OnNotEqual20_F93C
al 00F921 .DecodeAudioStream_OnZero_F921
al 00F902 .DecodeAudioStream_OnNotEqualFD_F902
al 00F918 .DecodeAudioStream_OnBelowFD_F918
al 00F8E1 .DecodeAudioStream_IncrementAndContinue_F8E1
al 00F8EE .DecodeAudioStream_OnEqual16_F8EE
al 00F8EF .DecodeAudioStream_OnZero_F8EF
al 00F8F2 .DecodeAudioStream_OnZero_F8F2
al 00F8C8 .DecodeAudioStream
al 00F8C4 .ProcessAudioFrame_OnNonzero_F8C4
al 00F8AD .ProcessAudioFrame_JoinBranchPaths_F8AD
al 00F8A9 .ProcessAudioFrame_OnEqual08_F8A9
al 00F89E .ProcessAudioFrame_OnNonnegative_F89E
al 00F895 .ProcessAudioFrame_OnNotEqual54_F895
al 00F88B .ProcessAudioFrame_OnZero_F88B
al 00F880 .ProcessAudioFrame_OnCarryClear_F880
al 00F87C .ProcessAudioFrame
al 00F878 .AudioChannelInitializationTable
al 00F867 .RequestAudioSequence_OnEqual08_F867
al 00F85B .RequestAudioSequence_OnEqual20_F85B
al 00F835 .RequestAudioSequence_OnNonzero_F835
al 00F873 .RequestAudioSequence_JoinBranchPaths_F873
al 00F85D .RequestAudioSequence_OnZero_F85D
al 00F80D .RequestAudioSequence
al 00F80C .QueueAlternateSoundEffect_OnNegative_F80C
al 00F7FC .QueueAlternateSoundEffect
al 00F7EE .QueueSoundEffect
al 00F7E9 .ObjectStateLookupTables_Return_F7E9
al 00F7E4 .ObjectStateLookupTables_Return_F7E4
al 00F7DF .ObjectStateLookupTables_CallNext_F7DF
al 00F7DA .ObjectStateLookupTables_CallNext_F7DA
al 00F76C .SoundRequestTable
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al 00F744 .GameplayLookupTable_F744
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al 00F70C .ObjectStateLookupTables_OnNotEqualFF_F70C
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al 00F6EF .ObjectStateLookupTables_OnCarryClear_F6EF
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al 00F6D7 .ObjectStateLookupTables_OnEqual01_F6D7
al 00F6DD .ObjectStateLookupTables_OnBelow01_F6DD
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al 00F68D .ObjectStateLookupTables_OnCarryClear_F68D
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al 00F666 .ObjectStateLookupTables_CallNext_F666
al 00F649 .GameplayLookupTable_F649
al 00F641 .ObjectStateLookupTables_OnCarrySet_F641
al 00F633 .ObjectStateLookupTables_JoinBranchPaths_F633
al 00F62A .ObjectStateLookupTables_OnCarryClear_F62A
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al 00F61A .ObjectStateLookupTables_OnNonnegative_F61A
al 00F63F .ObjectStateLookupTables_OnBelowAC_F63F
al 00F612 .ObjectStateLookupTables_LoadAndContinue_F612
al 00F601 .ObjectStateLookupTables_LoadAndContinue_F601
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al 00F5FB .ObjectStateLookupTables_JoinBranchPaths_F5FB
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al 00F59A .ObjectStateLookupTables_OnCarrySet_F59A
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al 00F535 .ObjectStateLookupTables_OnNegative_F535
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al 00F514 .GameplayLookupTable_F514
al 00F504 .ObjectStateLookupTables_OnNonzero_F504
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al 00F44B .ObjectStateLookupTables_OnCarrySet_F44B
al 00F432 .ObjectStateLookupTables_LoadAndContinue_F432
al 00F434 .ObjectStateLookupTables_OnNonzero_F434
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al 00F41F .ObjectStateLookupTables_OnEqual01_F41F
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al 00F3D4 .ObjectStateLookupTables_CallNext_F3D4
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al 00F3C0 .ObjectStateLookupTables_JoinBranchPaths_F3C0
al 00F3B0 .ObjectStateLookupTables_LoadIndexAndContinue_F3B0
al 00F3AD .ObjectStateLookupTables_OnNotEqualFF_F3AD
al 00F3AA .ObjectStateLookupTables_OnEqualFF_F3AA
al 00F39A .ObjectStateLookupTables_LoadIndexAndContinue_F39A
al 00F395 .ObjectStateLookupTables_OnCarryClear_F395
al 00F3AF .ObjectStateLookupTables_OnZero_F3AF
al 00F386 .ObjectStateLookupTables_OnBelow2B_F386
al 00F383 .ObjectStateLookupTables_OnEqual2B_F383
al 00F36D .ObjectStateLookupTables_LoadAndContinue_F36D
al 00F356 .ObjectStateLookupTables_OnZero_F356
al 00F34D .ObjectStateLookupTables_OnNonnegative_F34D
al 00F342 .ObjectStateLookupTables_LoadAndContinue_F342
al 00F320 .MovementCurveTable
al 00F31F .ObjectStateLookupTables_JoinBranchPaths_F31F
al 00F31B .ObjectStateLookupTables_OnNonzero_F31B
al 00F315 .ObjectStateLookupTables_OnCarryClear_F315
al 00F319 .ObjectStateLookupTables_JoinBranchPaths_F319
al 00F313 .ObjectStateLookupTables_OnNonnegative_F313
al 00F2FB .ObjectStateLookupTables_OnNonzero_F2FB
al 00F2DB .ObjectStateLookupTables_LoadIndexAndContinue_F2DB
al 00F2D8 .ObjectStateLookupTables_OnNonnegative_F2D8
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al 00F2B7 .ObjectStateLookupTables_OnNonzero_F2B7
al 00F2B3 .ObjectStateLookupTables_OnNotEqual2C_F2B3
al 00F2A0 .ObjectStateLookupTables_JoinBranchPaths_F2A0
al 00F27E .ObjectStateLookupTables_OnNonzero_F27E
al 00F27A .ObjectStateLookupTables_OnNotEqual2A_F27A
al 00F2BE .ObjectStateLookupTables_JoinBranchPaths_F2BE
al 00F267 .ObjectStateLookupTables_JoinBranchPaths_F267
al 00F257 .ObjectStateLookupTables_OnEqual02_F257
al 00F290 .ObjectStateLookupTables_OnEqual01_F290
al 00F288 .ObjectStateLookupTables_OnEqual00_F288
al 00F23F .ObjectStateLookupTables_LoadIndexAndContinue_F23F
al 00F226 .MovementStepTable
al 00F21F .ObjectStateLookupTables_OnNonzero_F21F
al 00F215 .ObjectStateLookupTables_OnCarryClear_F215
al 00F202 .ObjectStateLookupTables_OnCarrySet_F202
al 00F1F9 .ObjectStateLookupTables_OnNonzero_F1F9
al 00F163 .AudioGameplaySupportData
al 00F155 .ObjectStateLookupTables_OnNonzero_F155
al 00F12E .AudioObjectOffsetTable
al 00F102 .ObjectStateLookupTables_LoadAndContinue_F102
al 00F0F4 .ObjectStateLookupTables_LoadAndContinue_F0F4
al 00F131 .ObjectStateLookupTables_OnCarrySet_F131
al 00F141 .ObjectStateLookupTables_OnCarryClear_F141
al 00F0E4 .ObjectStateLookupTables_OnNonzero_F0E4
al 00F0EE .ObjectStateLookupTables_JoinBranchPaths_F0EE
al 00F0BD .ObjectStateLookupTables_OnNonnegative_F0BD
al 00F0B5 .ObjectStateLookupTables_CallNext_F0B5
al 00F0A8 .ObjectStateLookupTables_LoadIndexAndContinue_F0A8
al 00F09E .ObjectStateLookupTables_OnZero_F09E
al 00F08C .ObjectStateLookupTables_LoadAndContinue_F08C
al 00F084 .ObjectStateLookupTables_JoinBranchPaths_F084
al 00F085 .ObjectStateLookupTables_OnCarrySet_F085
al 00F07A .ObjectStateLookupTables_OnNonnegative_F07A
al 00F078 .ObjectStateLookupTables_LoadIndexAndContinue_F078
al 00F06E .ObjectStateLookupTables_LoadAndContinue_F06E
al 00F067 .ObjectStateLookupTables_LoadAndContinue_F067
al 00F023 .AudioVoiceParameterTable
al 00F006 .ObjectStateLookupTables_OnZero_F006
al 00EFFB .ObjectStateLookupTables_OnNonnegative_EFFB
al 00EFF9 .ObjectStateLookupTables_LoadIndexAndContinue_EFF9
al 00EFDC .ObjectStateLookupTables_OnEqual02_EFDC
al 00EFF8 .ObjectStateLookupTables_JoinBranchPaths_EFF8
al 00EFC7 .ObjectStateLookupTables_LoadAndContinue_EFC7
al 00EFB2 .GameplayLookupTable_EFB2
al 00EFA6 .ObjectStateLookupTables_CallNext_EFA6
al 00EF8D .GameplayLookupTable_EF8D
al 00EF80 .ObjectStateLookupTables_OnNonzero_EF80
al 00EF76 .ObjectStateLookupTables_OnNonnegative_EF76
al 00EF74 .ObjectStateLookupTables_LoadIndexAndContinue_EF74
al 00EF70 .GameplayLookupTable_EF70
al 00EF6F .ObjectStateLookupTables_OnCarrySet_EF6F
al 00EF53 .ObjectStateLookupTables_LoadAndContinue_EF53
al 00EF3A .ObjectStateLookupTables_OnZero_EF3A
al 00EF3D .ObjectStateLookupTables_OnAtLeastA4_EF3D
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al 00EF0E .ObjectStateLookupTables_OnNonnegative_EF0E
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al 00EEEA .ObjectStateLookupTables_OnNonzero_EEEA
al 00EEE9 .ObjectStateLookupTables_OnNonzero_EEE9
al 00EED9 .ObjectStateLookupTables_LoadIndexAndContinue_EED9
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al 00EDFB .GameplayLookupTable_EDFB
al 00EDF3 .ObjectStateLookupTables_StoreAndContinue_EDF3
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al 00EC15 .GameplayModeTable_EC15
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al 00E589 .ObjectStateLookupTables_OnNonnegative_E589
al 00E593 .ObjectStateLookupTables_OnNotEqual05_E593
al 00E578 .ObjectStateLookupTables_OnZero_E578
al 00E562 .ObjectStateLookupTables_LoadAndContinue_E562
al 00E581 .ObjectStateLookupTables_JoinBranchPaths_E581
al 00E548 .ObjectStateLookupTables_OnCarrySet_E548
al 00E52D .GameplayHandlerTable_E52D
al 00E521 .ObjectStateLookupTables_LoadIndexAndContinue_E521
al 00E51D .GameplayPositionLookup_E51D
al 00E509 .ObjectStateLookupTables_LoadAndContinue_E509
al 00E504 .ObjectStateLookupTables_OnCarrySet_E504
al 00E4E0 .ObjectStateLookupTables_CallNext_E4E0
al 00E4DD .GameplayDispatchTable_E4DD
al 00E4D1 .ObjectStateLookupTables_OnNonnegative_E4D1
al 00E4AA .ObjectStateLookupTables_JoinBranchPaths_E4AA
al 00E497 .ObjectStateLookupTables_OnNonnegative_E497
al 00E4B4 .ObjectStateLookupTables_OnZero_E4B4
al 00E4B3 .ObjectStateLookupTables_JoinBranchPaths_E4B3
al 00E484 .ObjectStateLookupTables_LoadIndexAndContinue_E484
al 00DCF0 .MetaspriteAndObjectFrameData
al 00DCC1 .ObjectStateLookupTables_OnZero_DCC1
al 00DCD4 .ObjectStateLookupTables_OnZero_DCD4
al 00DCAB .ObjectStateLookupTables_LoadIndexAndContinue_DCAB
al 00DCE6 .ObjectStateLookupTables_JoinBranchPaths_DCE6
al 00DCDF .ObjectStateLookupTables_JoinBranchPaths_DCDF
al 00DC95 .ObjectStateLookupTables_LoadAndContinue_DC95
al 00DC8A .ObjectStateLookupTables_JoinBranchPaths_DC8A
al 00DCC6 .ObjectStateLookupTables_OnCarrySet_DCC6
al 00DCC0 .ObjectStateLookupTables_JoinBranchPaths_DCC0
al 00DCB3 .ObjectStateLookupTables_OnNonzero_DCB3
al 00DC65 .ObjectStateLookupTables_OnZero_DC65
al 00DC6C .ObjectStateLookupTables_OnZero_DC6C
al 00DC9B .ObjectStateLookupTables_OnZero_DC9B
al 00DC58 .ObjectStateLookupTables_LoadIndexAndContinue_DC58
al 00DC49 .ObjectStateLookupTables
al 00DC1B .DispatchVariantObjectUpdate_OnEqual00_DC1B
al 00DC21 .DispatchVariantObjectUpdate_OnEqual03_DC21
al 00DC17 .DispatchVariantObjectUpdate_JoinBranchPaths_DC17
al 00DC27 .DispatchVariantObjectUpdate_JoinBranchPaths_DC27
al 00DBF7 .DispatchVariantObjectUpdate_OnNotEqual00_DBF7
al 00DBF6 .DispatchVariantObjectUpdate_OnNonzero_DBF6
al 00DC2D .DispatchVariantObjectUpdate_OnEqual02_DC2D
al 00DBE7 .DispatchVariantObjectUpdate_OnEqual03_DBE7
al 00DC2C .DispatchVariantObjectUpdate_OnCarryClear_DC2C
al 00DBD1 .DispatchVariantObjectUpdate_StoreAndContinue_DBD1
al 00DBDA .DispatchVariantObjectUpdate_OnNonzero_DBDA
al 00DC38 .DispatchVariantObjectUpdate_OnZero_DC38
al 00DBCE .DispatchVariantObjectUpdate_OnEqual03_DBCE
al 00DBB6 .DispatchVariantObjectUpdate_LoadIndexAndContinue_DBB6
al 00DBAA .ObjectMovementParameterPairs
al 00DB97 .DispatchVariantObjectUpdate_LoadAndContinue_DB97
al 00DB87 .DispatchVariantObjectUpdate_LoadAndContinue_DB87
al 00DB7E .DispatchVariantObjectUpdate_OnBelow70_DB7E
al 00DB80 .DispatchVariantObjectUpdate_JoinBranchPaths_DB80
al 00DB74 .DispatchVariantObjectUpdate_OnEqual05_DB74
al 00DB82 .DispatchVariantObjectUpdate_OnCarrySet_DB82
al 00DB56 .DispatchVariantObjectUpdate_OnCarryClear_DB56
al 00DB5B .DispatchVariantObjectUpdate_JoinBranchPaths_DB5B
al 00DB31 .DispatchVariantObjectUpdate_LoadAndContinue_DB31
al 00DB36 .DispatchVariantObjectUpdate_OnNonzero_DB36
al 00DB13 .DispatchVariantObjectUpdate_OnEqual03_DB13
al 00DB01 .DispatchVariantObjectUpdate_IncrementAndContinue_DB01
al 00DAFD .DispatchVariantObjectUpdate_Return_DAFD
al 00DAF7 .DispatchVariantObjectUpdate_OnNonzero_DAF7
al 00DADA .DispatchVariantObjectUpdate_StoreAndContinue_DADA
al 00DADF .DispatchVariantObjectUpdate_OnEqual03_DADF
al 00DAFF .DispatchVariantObjectUpdate_OnNonzero_DAFF
al 00DAD2 .DispatchVariantObjectUpdate_OnNonzero_DAD2
al 00DAE4 .DispatchVariantObjectUpdate_OnCarrySet_DAE4
al 00DAAE .DispatchVariantObjectUpdate_JoinBranchPaths_DAAE
al 00DA9C .DispatchVariantObjectUpdate_OnEqual03_DA9C
al 00DAB3 .DispatchVariantObjectUpdate_JoinBranchPaths_DAB3
al 00DA76 .DispatchVariantObjectUpdate_OnNonzero_DA76
al 00DA60 .DispatchVariantObjectUpdate_OnNonzero_DA60
al 00DA3E .DispatchVariantObjectUpdate_OnZero_DA3E
al 00DA2D .DispatchVariantObjectUpdate_OnNonzero_DA2D
al 00DA71 .DispatchVariantObjectUpdate_OnNonzero_DA71
al 00DA20 .DispatchVariantObjectUpdate_OnZero_DA20
al 00DA19 .DispatchVariantObjectUpdate_OnZero_DA19
al 00DA11 .DispatchVariantObjectUpdate_LoadAndContinue_DA11
al 00DA10 .DispatchVariantObjectUpdate_OnBelowC0_DA10
al 00DA0F .DispatchVariantObjectUpdate_OnNonzero_DA0F
al 00DA05 .DispatchVariantObjectUpdate_LoadAndContinue_DA05
al 00D9FB .DispatchVariantObjectUpdate_LoadAndContinue_D9FB
al 00D9F7 .DispatchVariantObjectUpdate_LoadAndContinue_D9F7
al 00D9FD .DispatchVariantObjectUpdate_OnNonzero_D9FD
al 00D9F3 .DispatchVariantObjectUpdate_LoadAndContinue_D9F3
al 00D9E6 .DispatchVariantObjectUpdate_OnEqualF0_D9E6
al 00D9D1 .DispatchVariantObjectUpdate_LoadAndContinue_D9D1
al 00D9E2 .DispatchVariantObjectUpdate_OnCarrySet_D9E2
al 00D9BC .VariantModeLookupTable
al 00D9B8 .DispatchVariantObjectUpdate_JoinBranchPaths_D9B8
al 00D9AB .DispatchVariantObjectUpdate_OnCarrySet_D9AB
al 00D9B9 .DispatchVariantObjectUpdate_OnCarrySet_D9B9
al 00D987 .DispatchVariantObjectUpdate_OnNonzero_D987
al 00D985 .DispatchVariantObjectUpdate_OnNonzero_D985
al 00D997 .DispatchVariantObjectUpdate_OnNonzero_D997
al 00D9C4 .DispatchVariantObjectUpdate_OnNonzero_D9C4
al 00D971 .DispatchVariantObjectUpdate_JoinBranchPaths_D971
al 00D959 .DispatchVariantObjectUpdate_OnCarryClear_D959
al 00D93D .DispatchVariantObjectUpdate_OnNotEqual03_D93D
al 00D943 .DispatchVariantObjectUpdate_JoinBranchPaths_D943
al 00D935 .DispatchVariantObjectUpdate_OnNotEqual02_D935
al 00D945 .DispatchVariantObjectUpdate_OnNonzero_D945
al 00D91A .DispatchVariantObjectUpdate_OnNotEqual03_D91A
al 00D920 .DispatchVariantObjectUpdate_JoinBranchPaths_D920
al 00D912 .DispatchVariantObjectUpdate_OnZero_D912
al 00D908 .DispatchVariantObjectUpdate_OnCarrySet_D908
al 00D94E .DispatchVariantObjectUpdate_OnNonzero_D94E
al 00D8FF .DispatchVariantObjectUpdate_OnZero_D8FF
al 00D924 .DispatchVariantObjectUpdate_OnZero_D924
al 00D8F2 .DispatchVariantObjectUpdate_OnZero_D8F2
al 00D8E4 .DispatchVariantObjectUpdate_OnNonzero_D8E4
al 00D8D7 .DispatchVariantObjectUpdate_OnCarryClear_D8D7
al 00D8DD .DispatchVariantObjectUpdate_JoinBranchPaths_D8DD
al 00D8CA .DispatchVariantObjectUpdate_OnNonzero_D8CA
al 00D8B3 .DispatchVariantObjectUpdate_OnNonzero_D8B3
al 00D8AF .DispatchVariantObjectUpdate_OnCarryClear_D8AF
al 00D8A2 .DispatchVariantObjectUpdate_OnNonzero_D8A2
al 00D8B7 .DispatchVariantObjectUpdate_OnBelow40_D8B7
al 00D8E0 .DispatchVariantObjectUpdate_OnCarryClear_D8E0
al 00D88A .DispatchVariantObjectUpdate_JoinBranchPaths_D88A
al 00D887 .DispatchVariantObjectUpdate_OnZero_D887
al 00D87F .DispatchVariantObjectUpdate_OnZero_D87F
al 00D86F .DispatchVariantObjectUpdate_OnNotEqual03_D86F
al 00D86A .DispatchVariantObjectUpdate_OnEqual02_D86A
al 00D858 .DispatchVariantObjectUpdate_OnZero_D858
al 00D889 .DispatchVariantObjectUpdate_JoinBranchPaths_D889
al 00D84A .DispatchVariantObjectUpdate_OnNotEqual02_D84A
al 00D885 .DispatchVariantObjectUpdate_JoinBranchPaths_D885
al 00D839 .DispatchVariantObjectUpdate_JoinBranchPaths_D839
al 00D860 .DispatchVariantObjectUpdate_JoinBranchPaths_D860
al 00D83F .DispatchVariantObjectUpdate_OnZero_D83F
al 00D824 .DispatchVariantObjectUpdate_LoadIndexAndContinue_D824
al 00D82E .DispatchVariantObjectUpdate_OnZero_D82E
al 00D820 .DispatchVariantObjectUpdate_OnCarrySet_D820
al 00D80C .VariantObjectHandlerPointerTable
al 00D807 .DispatchVariantObjectUpdate
al 00D76D .RoundParameterTable
al 00D761 .InitializeRoundParameters_OnCarryClear_D761
al 00D73E .InitializeRoundParameters
al 00D724 .MenuTileData
al 00D714 .SetPaletteAddress_LoadAndContinue_D714
al 00D670 .MenuVramDescriptorData
al 00D665 .LoadMenuDescriptorPointer
al 00D657 .SetPaletteAddress
al 00D63B .MenuItemPointerTable
al 00D62B .UpdateMenuSelection_OnNonzero_D62B
al 00D621 .UpdateMenuSelection_JumpNext_D621
al 00D627 .UpdateMenuSelection_OnZero_D627
al 00D616 .UpdateMenuSelection_OnNonzero_D616
al 00D5FE .UpdateMenuSelection_OnNonzero_D5FE
al 00D5F2 .UpdateMenuSelection_OnZero_D5F2
al 00D5FC .UpdateMenuSelection_OnEqual02_D5FC
al 00D5DF .UpdateMenuSelection_LoadAndContinue_D5DF
al 00D624 .UpdateMenuSelection_OnZero_D624
al 00D5D4 .UpdateMenuSelection_OnNonzero_D5D4
al 00D5C7 .UpdateMenuSelection_OnNonzero_D5C7
al 00D5AA .UpdateMenuSelection_OnNonzero_D5AA
al 00D5F1 .UpdateMenuSelection_JoinBranchPaths_D5F1
al 00D597 .UpdateMenuSelection
al 00D58C .WriteVramDescriptorPayload_OnNonnegative_D58C
al 00D575 .WriteVramDescriptorPayload_LoadAndContinue_D575
al 00D3AF .VramDescriptorRecords
al 00D3A2 .WriteVramDescriptorPayload_OnNonzero_D3A2
al 00D398 .WriteVramDescriptorPayload_OnZero_D398
al 00D39B .WriteVramDescriptorPayload_OnEqual57_D39B
al 00D38B .WriteVramDescriptorPayload_OnNonzero_D38B
al 00D389 .WriteVramDescriptorPayload
al 00D388 .ExecuteVramDescriptorStream_OnEqual5A_D388
al 00D375 .ExecuteVramDescriptorStream_OnNegative_D375
al 00D35F .ExecuteVramDescriptorStream_OnNonzero_D35F
al 00D365 .ExecuteVramDescriptorStream_OnNonzero_D365
al 00D342 .ExecuteVramDescriptorStream
al 00D32E .VramDescriptorDispatchTable
al 00D31E .ConfigurePpuForScreenTransfer
al 00D2FD .ProcessQueuedVramUpdates_LoadAndContinue_D2FD
al 00D2DD .VramDescriptorPointerTable
al 00D2C9 .ProcessQueuedVramUpdates_OnZero_D2C9
al 00D2B6 .ProcessQueuedVramUpdates_OnNonzero_D2B6
al 00D2C2 .ProcessQueuedVramUpdates_JoinBranchPaths_D2C2
al 00D295 .ProcessQueuedVramUpdates_OnNonzero_D295
al 00D291 .ProcessQueuedVramUpdates_OnEqual01_D291
al 00D2CD .ProcessQueuedVramUpdates_OnZero_D2CD
al 00D282 .ProcessQueuedVramUpdates_LoadAndContinue_D282
al 00D280 .ProcessQueuedVramUpdates
al 00D270 .SetupScreenPaletteTransfer_OnNonzero_D270
al 00D243 .SetupScreenPaletteTransfer_OnZero_D243
al 00D255 .SetupScreenPaletteTransfer_OnZero_D255
al 00D206 .SetupScreenPaletteTransfer_OnNonzero_D206
al 00D21D .SetupScreenPaletteTransfer_OnZero_D21D
al 00D1E8 .SetupScreenPaletteTransfer_LoadAndContinue_D1E8
al 00D1E4 .SetupScreenPaletteTransfer_LoadIndexAndContinue_D1E4
al 00D1DC .SetupScreenPaletteTransfer_OnZero_D1DC
al 00D1C4 .SetupScreenPaletteTransfer_CallNext_D1C4
al 00CFBE .ScreenDescriptorData
al 00CFB3 .SetupScreenPaletteTransfer_LoadAndContinue_CFB3
al 00CF9F .SetupScreenPaletteTransfer_OnZero_CF9F
al 00CF9D .SetupScreenPaletteTransfer_LoadAndContinue_CF9D
al 00CF88 .SetupScreenPaletteTransfer_OnNonzero_CF88
al 00CF86 .SetupScreenPaletteTransfer_OnZero_CF86
al 00CF58 .SetupScreenPaletteTransfer_LoadIndexAndContinue_CF58
al 00CF3F .ScreenDescriptorPointerTable
al 00CF3B .SetupScreenPaletteTransfer_OnBelow0A_CF3B
al 00CF30 .SetupScreenPaletteTransfer_JoinBranchPaths_CF30
al 00CF0D .SetupScreenPaletteTransfer_LoadAndContinue_CF0D
al 00CF03 .SetupScreenPaletteTransfer_OnZero_CF03
al 00CEFA .SetupScreenPaletteTransfer_OnNonzero_CEFA
al 00CEF2 .SetupScreenPaletteTransfer_LoadAndContinue_CEF2
al 00CEE5 .SetupScreenPaletteTransfer_LoadAndContinue_CEE5
al 00CEE3 .SetupScreenPaletteTransfer_LoadIndexAndContinue_CEE3
al 00CEB7 .SetupScreenPaletteTransfer_CallNext_CEB7
al 00CD32 .MenuScreenParameterTable
al 00CD2D .SetupScreenPaletteTransfer_LoadIndexAndContinue_CD2D
al 00CD28 .SetupScreenPaletteTransfer_LoadAndContinue_CD28
al 00CCE6 .MenuPaletteData
al 00CCD9 .SetupScreenPaletteTransfer_CallNext_CCD9
al 00CCD3 .SetupScreenPaletteTransfer_CallNext_CCD3
al 00CCD0 .SetupScreenPaletteTransfer_CallNext_CCD0
al 00CCB6 .SetupScreenPaletteTransfer
al 00CCB4 .SetPaletteRamAddress_JoinBranchPaths_CCB4
al 00CCB2 .SetPaletteRamAddress_OnCarryClear_CCB2
al 00CC94 .SetPaletteRamAddress_LoadAndContinue_CC94
al 00CC8F .SetPaletteRamAddress_StoreIndexAndContinue_CC8F
al 00CC87 .SetPaletteRamAddress_LoadIndexAndContinue_CC87
al 00CC8C .SetPaletteRamAddress_OnCarryClear_CC8C
al 00CC7E .SetPaletteRamAddress_StoreIndexAndContinue_CC7E
al 00CC6C .SetPaletteRamAddress_LoadAndContinue_CC6C
al 00CC62 .SetPaletteRamAddress_LoadAndContinue_CC62
al 00CC5B .SetPaletteRamAddress_StoreAndContinue_CC5B
al 00CC50 .SetPaletteRamAddress_LoadAndContinue_CC50
al 00CC4B .SetPaletteRamAddress_OnCarrySet_CC4B
al 00CC3B .SetPaletteRamAddress_OnCarrySet_CC3B
al 00CC40 .SetPaletteRamAddress_OnNonzero_CC40
al 00CC20 .SetPaletteRamAddress_LoadAndContinue_CC20
al 00CC16 .SetPaletteRamAddress_LoadAndContinue_CC16
al 00CBE4 .SetPaletteRamAddress_LoadAndContinue_CBE4
al 00CBDA .SetPaletteRamAddress_LoadAndContinue_CBDA
al 00CB51 .SpriteLayoutTable
al 00CB4B .SetPaletteRamAddress_JoinBranchPaths_CB4B
al 00CB40 .SetPaletteRamAddress_OnNonzero_CB40
al 00CB2D .SetPaletteRamAddress_StoreIndexAndContinue_CB2D
al 00CA63 .PpuTimingParameterTable
al 00CA5C .SetPaletteRamAddress_LoadAndContinue_CA5C
al 00CA55 .SetPaletteRamAddress_LoadAndContinue_CA55
al 00CA4F .SetPaletteRamAddress_StoreAndContinue_CA4F
al 00CA4B .SetPaletteRamAddress_LoadAndContinue_CA4B
al 00CA47 .PpuControlMaskTable
al 00CA3D .SetPaletteRamAddress_OnNonnegative_CA3D
al 00CA3B .SetPaletteRamAddress_LoadIndexAndContinue_CA3B
al 00CA31 .SetPaletteRamAddress_LoadAndContinue_CA31
al 00CA29 .SetPaletteRamAddress_OnZero_CA29
al 00CA2F .SetPaletteRamAddress_OnNonzero_CA2F
al 00CA25 .SetPaletteRamAddress_LoadAndContinue_CA25
al 00CA11 .SetPaletteRamAddress
al 00C9F8 .ObjectSlotOffsetTable
al 00C9F2 .ReadControllers_Return_C9F2
al 00C9EC .ReadControllers_Return_C9EC
al 00C906 .InputDirectionLookupTable
al 00C900 .ReadControllers_OnNonnegative_C900
al 00C8D7 .ReadControllers_OnAtLeast02_C8D7
al 00C8D9 .ReadControllers_JoinBranchPaths_C8D9
al 00C8D3 .ReadControllers_OnNotEqual04_C8D3
al 00C8E2 .ReadControllers_JoinBranchPaths_C8E2
al 00C8C1 .ReadControllers_OnEqual06_C8C1
al 00C8B5 .ReadControllers_JoinBranchPaths_C8B5
al 00C897 .ReadControllers_OnZero_C897
al 00C8B3 .ReadControllers_OnOverflowClear_C8B3
al 00C889 .ReadControllers_LoadAndContinue_C889
al 00C87C .ReadControllers_OnNonzero_C87C
al 00C861 .ReadControllers_OnNonzero_C861
al 00C85F .ReadControllers_OnNonzero_C85F
al 00C845 .ReadControllers_JoinBranchPaths_C845
al 00C835 .ReadControllers_LoadIndexAndContinue_C835
al 00C763 .MenuTextTable
al 00C753 .ReadControllers_LoadAndContinue_C753
al 00C721 .GameplayModeParameterTable
al 00C720 .ReadControllers_OnBelowA0_C720
al 00C71D .ReadControllers_OnCarrySet_C71D
al 00C70D .ReadControllers_OnBelow0A_C70D
al 00C6F3 .ReadControllers_StoreIndexAndContinue_C6F3
al 00C6C4 .ObjectAttributeLookupTable
al 00C6C3 .ReadControllers_OnNonnegative_C6C3
al 00C6AD .ReadControllers_CallNext_C6AD
al 00C6A8 .ReadControllers_OnCarrySet_C6A8
al 00C693 .ReadControllers_OnNonnegative_C693
al 00C68D .ReadControllers_OnNonnegative_C68D
al 00C67B .ReadControllers_LoadAndContinue_C67B
al 00C65E .ObjectPositionLookupTable
al 00C64B .ReadControllers_CallNext_C64B
al 00C64A .ReadControllers_OnCarrySet_C64A
al 00C643 .ReadControllers_StoreAndContinue_C643
al 00C63A .ReadControllers_CallNext_C63A
al 00C637 .ReadControllers_CallNext_C637
al 00C62D .ReadControllers_LoadAndContinue_C62D
al 00C622 .ReadControllers_OnNonzero_C622
al 00C61D .ReadControllers_CallNext_C61D
al 00C606 .ReadControllers_LoadAndContinue_C606
al 00C613 .ReadControllers_OnNegative_C613
al 00C5F7 .ReadControllers_LoadAndContinue_C5F7
al 00C5EC .ReadControllers_OnZero_C5EC
al 00C5E0 .ReadControllers_OnNonnegative_C5E0
al 00C5CB .ReadControllers_CallNext_C5CB
al 00C5C3 .ReadControllers_LoadAndContinue_C5C3
al 00C5B6 .ReadControllers_OnNonnegative_C5B6
al 00C5B2 .ReadControllers_LoadAndContinue_C5B2
al 00C5A6 .ScreenObjectParameterTable
al 00C591 .ReadControllers_OnNonnegative_C591
al 00C58F .ReadControllers_LoadIndexAndContinue_C58F
al 00C564 .SpriteTransferParameterTable
al 00C55A .ReadControllers_OnNonzero_C55A
al 00C556 .ReadControllers_LoadAndContinue_C556
al 00C549 .OamInitializationData
al 00C548 .ReadControllers_OnCarryClear_C548
al 00C53F .ReadControllers_StoreAndContinue_C53F
al 00C537 .ReadControllers_OnNonzero_C537
al 00C52F .ReadControllers_OnEqualFF_C52F
al 00C530 .ReadControllers_OnEqualFD_C530
al 00C527 .ReadControllers_OnBelowFD_C527
al 00C516 .ReadControllers_OnZero_C516
al 00C509 .ReadControllers_OnEqualFE_C509
al 00C505 .ReadControllers_StoreAndContinue_C505
al 00C4FF .VramCommandParameterTable
al 00C4EA .ReadControllers_OnCarryClear_C4EA
al 00C4E3 .ReadControllers_LoadIndexAndContinue_C4E3
al 00C4CD .ReadControllers_StoreAndContinue_C4CD
al 00C4C8 .ReadControllers_LoadAndContinue_C4C8
al 00C4BA .ReadControllers_LoadIndexAndContinue_C4BA
al 00C4AF .ReadControllers_OnNonzero_C4AF
al 00C4AA .ReadControllers_CallNext_C4AA
al 00C4A6 .ControllerBitMaskTable
al 00C470 .ReadControllers_LoadAndContinue_C470
al 00C480 .ReadControllers_OnNonzero_C480
al 00C489 .ReadControllers_OnNonzero_C489
al 00C488 .ReadControllers_OnZero_C488
al 00C45D .ReadControllers_LoadAndContinue_C45D
al 00C458 .ReadControllers_StoreAndContinue_C458
al 00C454 .ReadControllers_OnNonzero_C454
al 00C444 .ReadControllers_StoreAndContinue_C444
al 00C452 .ReadControllers_OnEqualE0_C452
al 00C44E .ReadControllers_OnZero_C44E
al 00C40D .ReadControllers_OnNonzero_C40D
al 00C402 .ReadControllers
al 00C3FA .ClearPpuPage_OnNonzero_C3FA
al 00C3F5 .ClearPpuPage
al 00C3EC .SelectNametableClearPage_OnNonzero_C3EC
al 00C3E0 .SelectNametableClearPage
al 00C3E2 .SelectNametableClearPage_OnNonzero_C3E2
al 00C3D6 .InitializeNametablePages
al 00C3C1 .InitializeApuAndPpu_LoadAndContinue_C3C1
al 00C3BE .InitializeApuAndPpu
al 00C3B8 .AdvanceRoundTransition_CallNext_C3B8
al 00C3AA .AdvanceRoundTransition_CallNext_C3AA
al 00C39A .AdvanceRoundTransition_OnZero_C39A
al 00C382 .AdvanceRoundTransition_OnZero_C382
al 00C399 .AdvanceRoundTransition_JoinBranchPaths_C399
al 00C376 .AdvanceRoundTransition_JoinBranchPaths_C376
al 00C32D .FinishStateHandler_OnNonzero_C32D
al 00C32B .FinishStateHandler_LoadIndexAndContinue_C32B
al 00C340 .FinishStateHandler_OnZero_C340
al 00C326 .FinishStateHandler_OnNonzero_C326
al 00C31B .FinishStateHandler_OnNonzero_C31B
al 00C34B .AdvanceRoundTransition_OnZero_C34B
al 00C342 .AdvanceRoundTransition
al 00C2EB .FinishStateHandler_OnNonnegative_C2EB
al 00C2AB .FinishStateHandler_LoadAndContinue_C2AB
al 00C2A7 .FinishStateHandler_StoreAndContinue_C2A7
al 00C2A5 .FinishStateHandler_OnNonzero_C2A5
al 00C2B1 .FinishStateHandler_JoinBranchPaths_C2B1
al 00C28F .FinishStateHandler_OnZero_C28F
al 00C2B2 .FinishStateHandler_OnZero_C2B2
al 00C2D2 .FinishStateHandler_OnZero_C2D2
al 00C26E .FinishStateHandler_OnNonzero_C26E
al 00C271 .FinishStateHandler_OnZero_C271
al 00C257 .FinishStateHandler_OnZero_C257
al 00C254 .FinishStateHandler_OnNonzero_C254
al 00C252 .FinishStateHandler
al 00C250 .UpdateMenuState_LoadAndContinue_C250
al 00C241 .UpdateMenuState_OnZero_C241
al 00C237 .UpdateMenuState_OnNonzero_C237
al 00C22B .UpdateMenuState_OnZero_C22B
al 00C228 .UpdateMenuState_OnCarryClear_C228
al 00C21C .UpdateMenuState
al 00C1F9 .InitializeCurrentScreen
al 00C20C .ContinueStateInitialization
al 00C1DB .SecondaryStateHandlerPointerTable
al 00C1D5 .DispatchStateHandler
al 00C1CC .SecondaryStateEligibilityTable
al 00C1C8 .DispatchSecondaryState
al 00C1CB .ReturnFromSecondaryDispatcher
al 00C1B7 .RunSecondaryStateDispatcher
al 00C0F9 .InitialStateDispatchTailTable
al 00C0F4 .DispatchInitialState
al 00C0D7 .MainStateHandlerPointerTable
al 00C0D0 .RunMainStateDispatcher
al 00C0CB .SetVisiblePpuMask
al 00C0C5 .WriteMaskedPpuControl
al 00C0C3 .WritePpuCtrlShadowMasked
al 00C0B8 .InitializePpuControl
al 00C0B2 .RestoreNmiRegisters
al 00C0A5 .RunNmiGameLogic
al 00C084 .FinishNmiPpuUpdates
al 00C082 .ApplyPpuMaskShadow
al 00C089 .ResetPpuScroll
al 00C05A .NmiHandler
al 00C057 .EnterMainLoop
al 00C04D .InitializeStackPattern
al 00C046 .InitializeVramQueue
al 00C037 .ClearUpperRamPageLoop
al 00C023 .ClearInternalRamLoop
al 00C02D .ClearUpperRamPages
al 00C01F .ClearInternalRamPages
al 00C014 .VerifyStackRamPattern
al 00C007 .WaitForSecondPpuWarmup
al 00C002 .WaitForFirstPpuWarmup
al 00C000 .Reset