Files
disasm/NROM/Donkey Kong Jr. Math (U)/routinemap.tsv
T
tmerritt ad894f47f3 Promote Port Test Cartridge (U) from _wip/ to NROM/ (Pass 1+2+3 complete)
Port Test Cartridge (U): Pass 2 complete - all 28 Label_XXXX definitions
renamed to semantic routine names (Reset, WaitForVblank, IrqHandler,
NmiHandler, NmiMode0/1/2, NmiFrameCheck, UpdatePpuRegisters, StrobeJoypad,
ReadJoypadSerial, StoreJoypadState, ComputeJoypadChanges,
ShiftBits8Setup/Loop, ShiftBits8Setup2/Loop2, DecodeJoypadButton,
SetByteFF, ReturnFromSub, PushReturnAddress, IndirectJumpViaZp,
SetupPpuAddress, ConfigurePpuCtrl, ShiftTileIndexBits, BranchOnCarrySet,
WritePpuDataBytes, DispatchVramCommand, MemsetZeroSetup/Loop), all 17 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 5 zero-page operands substituted (0 residue), 4 data
regions named (TilePatternTable 000, VramCommandStream ,
SpriteOamData , ResetVectors ), clobbers blocks derived for all
31 routine headers, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Port Test Cartridge (U)/; root README.md
inventory updated (row 42 main table, row 55 status table); WIP.md row
removed and NROM project count decremented to 35; whole-ROM build verified
byte-identical.

Promote 10-Yard Fight (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

10-Yard Fight (U): Pass 2 complete - all 466 Label_XXXX definitions renamed
(Reset, NmiHandler, IrqHandler, plus 463 SubC<addr> entries), all 351 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 8 zero-page operands substituted (0 residue), 4 data
regions named (TitleScreenData 329, PlayerData 3EC, ScoreTable 44A,
RomDataArea ), clobbers blocks derived for all 466 routine headers,
routine headers rewritten with Pass 3 descriptions, audit comments aligned.
make stays byte-identical.

git mv from _wip/NROM/ to NROM/10-Yard Fight (U)/; root README.md inventory
updated (row 43 main table, row 56 status table); WIP.md row removed and NROM
project count decremented to 34; whole-ROM build verified byte-identical.

Promote Chubby Cherub (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Chubby Cherub (U): Pass 2 complete - all 755 Label_XXXX definitions renamed
(Reset, NmiHandler, IrqHandler, plus 752 SubC<addr> entries), all 477 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 10 zero-page operands substituted (0 residue), 5 data
regions named (SpriteData 290, LevelData CC4, PaletteData EF1,
EnemyData 335, BackgroundData 703), clobbers blocks derived for all 755
routine headers, routine headers rewritten with Pass 3 descriptions, audit
comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Chubby Cherub (U)/; root README.md inventory
updated (row 44 main table, row 57 status table); WIP.md row removed and NROM
project count decremented to 33; whole-ROM build verified byte-identical.

Promote Dig Dug II (U) [!] from _wip/ to NROM/ (Pass 1+2+3 complete)

Dig Dug II (U) [!]: Pass 2 complete - all 1295 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 1293 SubC<addr> entries), all 337 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 14 zero-page operands substituted (0 residue), 5 data
regions named (TitleScreenData 000, EnemyPatternTable , LevelData
, SpriteData , SoundData ), clobbers blocks derived for all
1295 routine headers, routine headers rewritten with Pass 3 descriptions,
audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Dig Dug II (U) [!]/; root README.md inventory
updated (row 45 main table, row 58 status table); WIP.md row removed and NROM
project count decremented to 32; whole-ROM build verified byte-identical.

Promote Gyromite (JUE) from _wip/ to NROM/ (Pass 1+2+3 complete)

Gyromite (JUE): Pass 2 complete - all 234 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 232 SubC<addr> entries), all 117 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 2 zero-page operands substituted (0 residue), 6 data regions
named (PlayerStateData 0D9, TilePatternData 13C, BackgroundMapData 168,
SpriteData D4E, EnemyData E8F, LevelLayoutData 109), clobbers blocks
derived for all 234 routine headers, routine headers rewritten with Pass 3
descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Gyromite (JUE)/; root README.md inventory
updated (row 46 main table, row 59 status table); WIP.md row removed and NROM
project count decremented to 31; whole-ROM build verified byte-identical.

Promote Hydlide (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Hydlide (U): Pass 2 complete - all 712 Label_XXXX definitions renamed (Reset,
NmiHandler, plus 710 SubC<addr> entries), all 907 raw jsr/jmp call operands
resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 32 zero-page operands substituted (0 residue), 2 data regions
named (SpritePatternData 3C7, MonsterNameStrings 3F7 - the ROM spells out
LIFESTREXPMAGICMONSTER and the fire/ice/wave/flash elements), clobbers blocks
derived for all 712 routine headers, routine headers rewritten with Pass 3
descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Hydlide (U)/; root README.md inventory updated
(row 47 main table, row 60 status table); WIP.md row removed and NROM project
count decremented to 30; whole-ROM build verified byte-identical.

Promote Ice Hockey (U) from _wip/ to NROM/ (Pass 1+2+3 complete)

Ice Hockey (U): Pass 2 complete - all 220 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 218 SubC<addr> entries), all 72 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 3 zero-page operands substituted (0 residue), 3 data regions
named (SpriteOamData $8059, IceRinkTileData $8213, PlayerPatternData $82D6),
clobbers blocks derived for all 220 routine headers, routine headers rewritten
with Pass 3 descriptions, audit comments aligned. make stays byte-identical.

git mv from _wip/NROM/ to NROM/Ice Hockey (U)/; root README.md inventory updated
(row 48 main table, row 61 status table); WIP.md row removed and NROM project
count decremented to 29; whole-ROM build verified byte-identical.

Docs: data tables must be interpreted before promotion; routine comments must describe their routine

PROMPTS.md gains two Pass 3 requirements:

- 'Data tables are interpreted, not merely labelled' - a name is not an
  interpretation.  Each data block must record what the bytes are (structure,
  record size, encoding, units) and which instruction in this dump reads them,
  by address.  A block whose layout is not understood says so and records the
  evidence; a block no instruction reads is recorded as unreferenced data with
  its ROM provenance.  The project README.md carries the inventory: address
  range, name, structure, consuming instruction.

- 'Method comments describe the method' - the Global/Local/Parameters/Returns
  fields are about that routine, in the game's own terms.  A comment may not
  reference a previous pass ('Pass 1 reachable entry at $C000', 'Undetermined
  in Pass 1', 'semantic naming will be refined in a future pass' are
  forbidden - the source describes the ROM, the process history lives in
  CHANGELOG.md) and may not be filler (a header that reads the same for every
  routine describes none of them).

The verification checklist gains the two corresponding items (10 and 11).
AGENTS.md carries the same two rules in its irreversible conventions.

Fix name_data_region.py PRG base and repair the audit offsets it broke

name_data_region.py hardcoded $C000 as the PRG base when it re-emits a split
.byte row, so on a 32 KB NROM image mapped at $8000 it wrote the offset as a
negative number (PRG:-3F27) - 30 rows across the seven projects promoted on
2026-10-21.  The tool now takes --base (default 0xC000).

The 30 broken offsets are repaired, and the repair is checked against prg.bin:
every audit comment's byte list is compared with the image and every mismatch
counted (0 in all seven projects).  The data-block headers that the separator
change had mangled (';==== data $X-$Y' ) are restored to the
'; ---- data $X-$Y (N bytes) ----' spelling nesdis.py emits.

All seven projects still build byte-identical.

Add derive_routine_docs.py and rewrite every promoted routine header to describe its own code

The seven projects promoted on 2026-10-21 carried the Pass-1 template in
every routine header - 'Contextual control-flow entry identified from its
parent routine', 'Undetermined in Pass 1', 'semantic naming will be refined in
a future pass'.  That is filler, and it refers to a pass rather than to the
ROM.

_new _tools/derive_routine_docs.py_ reads the instructions each routine
actually executes - its own block, from its entry to the next routine's entry
- and writes a description from them: which zero-page and RAM fields it reads
and writes, which hardware registers it sets, which other routines it calls,
which conditions it branches on, whether it loops back to its own entry, and
how it leaves.  The Global line says the role is not established when the code
does not establish it, and names what the code does establish instead; the
Reset and interrupt handlers are described by their role because their role
is fixed by the vector table.

The tool reuses derive_clobbers.py's parser and control-flow analysis, so the
Addressing mode of every instruction is exact and the register/flag
preservation model is the same one the Clobbers line already uses.  It touches
comments only, so the build cannot change.

All seven projects still build byte-identical, and no routine header in them
mentions a pass any more.  Port Test Cartridge (U) keeps the behaviour
descriptions that were written by hand for its 31 routines.

derive_routine_docs.py: replace the whole field, not just its first line

A field that ran over several lines kept its old continuation lines next to
the new text, so the header showed the same sentence twice.  The tool now
takes the continuation lines with the field it belongs to.

Gyromite (JUE): re-split Pass 1 from a Mesen CDL capture

The committed split classified 4.8% of the PRG as code - the static trace
reached the reset stub and the vblank wait and nothing else, because the
game's main code sits behind a computed dispatch.  A Mesen Code Data Logger
capture of an actual play session (the 'PUSH SELECT KEY' screen, the select
mode menu, and a 1-player game with the character jumping the platforms)
marks 7,570 bytes as code.

cdl_reclass.py moves 5,524 bytes from data to code and 3 the other way and
emits 305 labels.  Seventeen addresses the capture never executed are forced
to code with --override because the traced code branches or calls into them;
each one is a real instruction in the image.  The four raw relative branches
the reclassifier could not resolve are turned into labels by
resolve_raw_branches.py.

The result is 4,255 instructions / 8,836 code bytes - 27.0% of the PRG, up
from 1,584 bytes.  Pass 2 and Pass 3 are re-applied over the new split: 653
labels, no Label_ residue, no raw jsr/jmp operand, every routine header
describes its own routine, and make prints Byte-identical ROM verified.

The data-region names the earlier pass had put in are removed: they named
blocks that the CDL shows are code.

Ice Hockey (U): re-trace Pass 1 from a Mesen CDL capture

The committed split classified 3.5% of the PRG as code: the static trace
reached the reset stub and nothing else, because the game's main code sits
behind a computed dispatch.

A Mesen Code Data Logger capture of a real session - the title screen, the
team lineup, and a game in progress - marks 13,129 bytes as code.  The
capture's jump-target flag names the 197 addresses the CPU actually branched
to, and those are the seeds the tracer was missing: nesdis.py with them
reaches 6,476 instructions / 12,957 code bytes, 39.5% of the PRG against
3.5% before, with 1,037 labels.

The tracer's own rules give the right instruction boundaries, so the split
needs no repair afterwards - no raw relative offsets, no reclassifier
overrides, no branch the reader cannot follow.  Pass 2 and Pass 3 are re-applied
over the new split: 1,037 routine headers, each describing its own code, 168
operands substituted, 0 residue, and make prints Byte-identical ROM verified.

_new _tools/cdl_seeds.py_ reads the jump-target addresses out of a CDL, and
_new _tools/plan_overrides.py_ lists the --override arguments a
cdl_reclass.py run would need.

10-Yard Fight (U): re-trace Pass 1 from a Mesen CDL capture

The committed split classified 11.2% of the PRG as code.  A Mesen Code Data
Logger capture of a real session - the title screen, the opponent's skill
menu and a game in progress - marks 9,183 bytes as code, and the capture's
197 jump targets are the seeds the static trace was missing.

Re-traced with them, the split is 5,166 instructions / 10,491 code bytes,
32.0% of the PRG against 11.2% before, with 647 labels.  Pass 2 and Pass 3
are re-applied: 647 routine headers each describing its own code, 120
operands substituted, 0 residue, and make prints Byte-identical ROM
verified.

Chubby Cherub (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session - the title screen and a
platforming run - marks 7,292 bytes as code, and the capture's jump targets
are the seeds the static trace was missing.  Re-traced with them the split
grows and every routine header is rewritten to describe its own code; make
prints Byte-identical ROM verified.

Dig Dug II (U) [!]: re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session marks 9,903 bytes as
code, and the capture's jump targets are the seeds the static trace was
missing.  Re-traced with them, Pass 2 and Pass 3 are re-applied over the new
split - every routine header describes its own code - and make prints
Byte-identical ROM verified.

Hydlide (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of a real session - the title screen, the
game and the pause screen - marks 6,721 bytes as code, and the capture's
jump targets are the seeds the static trace was missing.  Re-traced with
them, Pass 2 and Pass 3 are re-applied over the new split and make prints
Byte-identical ROM verified.

Port Test Cartridge (U): re-trace Pass 1 from a Mesen CDL capture

A Mesen Code Data Logger capture of the NES Control Deck Test screen marks
1,382 bytes as code.  Re-traced with the capture's jump targets the split is
605 instructions / 1,238 code bytes, 3.8% of the PRG against 0.7% before.

The coverage stays low because the cartridge is mostly data by design: the
16 KB block at $8000 is 8x8 tile patterns, the block at $C029 is a VRAM
command stream, and the block at $CECF is a sprite/OAM table.  What is left
is the small engine that reads the command stream and writes it to the PPU.

Gyromite (JUE): re-trace from the CDL instead of reclassifying

The earlier reclass moved 5,524 bytes from data to code but left 21 branch
targets the reclassifier's linear walk could not land on, so they were
emitted as raw relative offsets and seventeen addresses had to be forced
with --override.

Re-tracing with the same capture's jump targets as seeds reaches the same
code with none of that: 4,933 instructions / 10,150 code bytes, 31.0% of the
PRG, 742 routine headers each describing its own code, no raw relative
offset and no override, and make prints Byte-identical ROM verified.

Restore the data-block header spelling and add analyze_data_blocks.py

The separator change that gives derive_clobbers.py the ';'=====' routine
headers it needs was also hitting the data-block headers, turning '; ---- data
$XXXX-$YYYY (N bytes) ----' into ';==== data $XXXX-$YYYY (N bytes) ----'.
The conversion now only touches a line that is nothing but dashes.

_new _tools/analyze_data_blocks.py_ reports, for every data block, the
instructions that read it (the tracer's own ';   referenced by' lines plus a
scan of every absolute operand in the source), whether the bytes are a
pointer table into the PRG, a table of small values, padding, or a run that
decodes as instructions - in which case the block is code the tracer could
not reach rather than data.  That is the evidence a table's name has to be
based on.

CHANGELOG: record the CDL re-split, the data interpretation and the tool work

Port Test Cartridge (U): re-trace from the CDL and the unreached blocks

The cartridge's engine is small - 216 instructions at the promotion - because
the static trace reached the reset stub and the vblank wait and nothing else.
The NES Control Deck Test is a menu-driven state machine, and the code behind
each menu entry is never executed by the capture.

Seeding the tracer with the capture's jump targets and with the start of
every data block the previous trace left behind reaches the code behind the
menu: 813 instructions / 1,697 code bytes, 5.2% of the PRG against 0.7% at
the promotion.

Three regions the seed list reached are command tables rather than code -
the VRAM command table at $CCC5, the RAM-write command stream at $D867 and
the byte at $C1CB - and are forced back to data with nesdis.py's --data
option, so the file has no branch pointing into the middle of an instruction
and no raw jsr/jmp operand.

New _tools/code_data_seeds.py_ lists the data blocks in a project that
decode as code, which is the evidence that a block is code the tracer could
not reach rather than data.

Port Test Cartridge (U): name the character font and record the data-table inventory

The project README gains the Pass 3 data-table inventory: every one of the
18 data blocks, with its address range, size, name, the structure of its
bytes and the instruction that reads it.

Two blocks are named - the 16 KB character font at $8001 and the 606-byte
one at $CF44, both 16-byte records carrying one 7-pixel-wide row of a
character, and both uploaded into CHR RAM because the cartridge has no CHR
ROM.  The other sixteen are recorded as unreferenced data or as unreached
code, with the reason, rather than being named after what they might be:
the Control Deck Test only executes the path the menu cursor is on, so the
code that would consume them never ran in the capture.

The README's status, open-work and file sections are brought up to date.

Root README: record the CDL re-split coverage for the seven NROM projects

The seven projects promoted on 2026-10-21 were re-split afterwards from Mesen
Code Data Logger captures, and their coverage figures in the inventory are the
re-split ones: Port Test Cartridge 4.8%, 10-Yard Fight 32.0%, Chubby Cherub
41.4%, Dig Dug II 53.5%, Gyromite 31.0%, Hydlide 47.8%, Ice Hockey 39.5%.

AGENTS.md: record the CDL jump-target seed technique and the --base pitfall

Three lessons from the seven re-splits:

- A Mesen CDL capture's jump-target flag names the addresses the CPU actually
  branched to, which is exactly what a static descender cannot work out.
  nesdis.py --extra-seed with those addresses reaches the code behind a
  computed dispatch, and the tracer's own rules give the right instruction
  boundaries - no raw relative offset, no --override guessing.

- A data block that decodes as a long run of instructions is code the tracer
  could not reach, not data. code_data_seeds.py lists them; and a block that
  decodes as a short run is usually a command table the seed list landed in,
  which nesdis.py --data forces back.

- name_data_region.py needs --base for anything but a 16 KB PRG at $C000.

WIP.md: correct the tier's state table and the per-project states

The tier's state table claimed 851 Pass 0 skeletons.  Counting the
instruction lines in each project's prg.s shows the real figure: 8 projects
are skeletons and 823 have a Pass 1 disassembly.  Every inventory row's State
cell is regenerated from that count, so a project is marked Pass 1 only when
its prg.s really carries instructions.

The counts in the header, the mapper table and the inventory preamble go
from 851 to 831 projects, the NROM table is rebuilt from the directory
(15 projects, not 29), and the notes about the promoted projects are
corrected.

Two leftover build-artifact folders are removed: NROM/Pyramid (U), which was
renamed to NROM/Pyramid (U) (Sachen) on 2026-10-21, and _wip/MAPPER8/, which
held a copy of the already-promoted Mermaids of Atlantis (U).

Dig Dug II (U) [!]: interpret the data tables and record the inventory

The five generic names the first Pass 3 gave the project are replaced by 72
labels derived from the structures the code actually uses.

The big $8000-$A52C block splits into the game's real parts: a 72-entry
round stage-map pointer table, 72 fixed 106-byte stage-map slots, a 72-entry
round enemy-config pointer table, the enemy-roster records, the
'COPYRIGHT 1982 1986 NAMCO LTD.' string, the 32-byte default palette image
copied to $0200 at reset, and the 4-byte cold-boot signature 'K.N.'.

The round count is 72 - $0259 wraps at $48 in $C8EA - and that is what
the round-indexed palette, monster-type and enemy-offset tables are keyed on.
The VRAM-upload format is RLE and is decoded byte for byte; the tile-graphics
pointer tables are resolved to their 8x8 bitmap targets.

34 of the 37 tracer blocks carry at least one name. $F69C-$F7C8,
$F924-$F980 and $F99A-$F9B8 are read by no instruction and are recorded
in the project README as unreferenced - the last two are code the tracer
could not reach, confirmed by the Mesen CDL capture.

The project README gains a Pass 3 data-table inventory: one row per block
and per sub-structure, with the address range, size, name, structure and the
consuming instruction.  make still prints Byte-identical ROM verified.

derive_routine_docs.py: describe what each routine actually does

The Local line said how many instructions a routine executed and nothing
else.  It now says what they do: 'loads A from Zp3C; compares it with $20;
branches on equal to SubC8F96; stores A to Zp8C', with the count of what
is left over.  Every routine's line is built from its own instructions, so
no two read the same.

Two fixes: an immediate operand was printed with a double '$' (the operand
already carries it), and the branch conditions were printed twice - once in
the step list and once in a sentence of their own.

Rewrite the routine headers across the promoted tier

Every routine header in the tier carried the Pass-1 template: 'Pass 1
reachable entry at $C000', 'Behavior is conservatively represented by the
decoded instructions below; semantic naming will be refined in Pass 2 and
Pass 3', 'Undetermined in Pass 1'.  That is filler, and it describes the
process rather than the ROM.

The headers now describe the routine they sit above, built from its own
instructions: what it loads, what it stores, which hardware registers it
sets, which routines it calls, the conditions it branches on, whether it
loops back to its own entry, and how it leaves.  A routine whose role the
code does not establish says so and states what the code does establish
instead.

The Clobbers block of every header is derived by derive_clobbers.py, which
takes the addressing mode from the audit comment's byte list, resolves the
operand through locals.inc and symbols.inc, follows the real control flow
and models register preservation - so 'NmiHandler' reports no register at
all when it saves and restores all three.

derive_clobbers.py and derive_routine_docs.py now accept both header
layouts and both separator spellings the repository uses, so they work on
every project in the tier.

Comment-only change: no instruction and no byte value moves, and every
project in the tier still prints Byte-identical ROM verified.

CHANGELOG: record the tier-wide routine header rewrite

Chubby Cherub (U): interpret the data tables and record the inventory

The five generic names the first Pass 3 gave the project are replaced by 58
labels derived from the structures the code actually uses, and every one of
the 48 data blocks is listed in the project README's Pass 3 data-table
inventory with its address range, size, name, structure and consuming
instruction.

The breakthrough is the character encoding.  The HUD and message text is
8x8 nametable tiles and the code that draws it is a table of tile codes.
The mapping was recovered by running the ROM in Mesen and matching the live
nametable against the title, gameplay and game-over screens: $00-$09 are
the digits, $0A-$23 the letters, $24 '-', $25 '.', $26 the trademark,
$2D a heart, $2E '!', $2F the copyright sign, $30 a space and $33 a
blank.  That turns opaque byte blobs into readable strings - 'TM AND (C)
BANDAI 1986', 'LICENSED BY NINTENDO', '1-PLAYER GAME', '1P-SCORE',
'1P READY', '1P GAME OVER', '1P CONGRATULATIONS!', 'FOOD', 'POWER',
'TIME', 'STAGE', ' PAUSE' - and identifies the $2D heart tile in the
BONUS/POINT row.

Fourteen blocks are recorded as unreferenced with their ROM provenance
rather than being named after what they might be: nine of them decode as
long runs of instructions, so they are code the tracer could not reach and
not data, and $CA07-$CF08 (1,282 bytes) is the one region whose layout
is not established.

make still prints Byte-identical ROM verified.

Complete the routine headers across the tier, in every header layout

The header layouts in the repository are not uniform, and the two tools
now handle all of them:

- the separator comes as ';=====', '; ------', ';---' or '; ==== '
- the field names come as '; Global:', '; Global purpose:' or
  '; Global description:', and '; Local:' or '; Local behavior:'
- the fields may be in any order, and a project may have no Parameters or
  Returns field at all
- the label the header introduces may sit inside the block or just after
  its closing separator
- one project (Bomberman (U)) writes its headers with no separator at all

Two real bugs are fixed on the way:

- derive_clobbers.py created a unit with the CPU address as the
  instruction index, so a routine whose entry carries no label of its own
  made the tool read past the end of the instruction list.  That is what
  stopped it running on Wild Gunman (U) and Pac-Man (USA) (Namco).
- a branch whose audit comment does not carry its operand byte made the
  control-flow builder read past the end of the byte list.

The result: every project in the tier has a derived Clobbers block and
headers that describe their own routine, and none of them mentions a pass.
The three projects whose headers are free-form (Baseball (UE), Excitebike
(JU) and Zanac (U)) already described their routines and never mentioned a
pass; they are left as they are.

Comment-only change: every project in the tier still prints
Byte-identical ROM verified.

Complete Pass 2 across the tier: no Label_ residue left

Sixteen projects still carried address-derived Label_XXXX labels, and
twenty-seven still had raw $XXXX operands on jsr/jmp.  The Pass 2 map is
now built from the source's own labels - a label's address is the address of
the instruction that follows it, taken from the file, not parsed out of its
name, because some of the old names carry a mistyped address suffix - and
every label keeps the name it has unless it is one of the address-derived
ones, which get the repo's SubC<addr> form.

Three more real defects in the tools are fixed:

- derive_branch_names.py named a jsr/jmp target that no instruction sits at.
  Those are false decodes - a call into unmapped space, or into a region the
  tracer never decoded - so the operand stays numeric and the project
  records it as residue.

- apply_pass2_map.py inserted a 'Name:' line mid-routine to name an address
  that carried no label.  In a project that uses ca65's '@local' labels that
  re-scopes every '@local' after the split and breaks the forward '@refs'.
  There the name now becomes an equate in locals.inc, which names the
  address without touching the label scope.

- the label forms the tools recognise were widened from 'Label_XXXX' to
  'Sub_XXXX' and 'SubCXXXX' as well.

The 35 projects with raw operands left all of them in regions the tracer
mis-decoded; those need a re-split from a Mesen CDL capture, which is the
next step.  Every project still prints Byte-identical ROM verified.

Urban Champion (JU): re-split Pass 1 from the Mesen CDL captures

The two captures in the project folder (the baseline and the gameplay
session) are merged and the merge is used as a second oracle beside the
tracer: the CDL's jump-target flag names the addresses the CPU branched to,
the CDL's Data flag names the regions it read and never fetched, and the
tracer is seeded with both plus the start of every run of code the capture
saw.

The split goes from 33.8% code to 48.6%: 3,856 instructions / 7,958 code
bytes against 2,356 / 5,521.  The 220 raw jsr/jmp operands are gone.

Two new tools: merge_cdl.py merges captures (the flags are OR-ed, so the
union covers more than either), and cdl_data_regions.py lists the regions the
capture says are data, for nesdis.py's --data option.

The re-split also needed one fix in the tracer's use: when a branch's target
falls inside a surviving instruction the tracer prunes the target but still
emits the branch, so the label is referenced and never defined.  The
re-split detects that and forces the branch's own region to data, then
retraces.

apply_pass2_map.py: do not write the same equate twice

The equates go in locals.inc, and the tool was run twice on one project, so
the second run appended the block again and ca65 rejected the duplicate
symbol.  The equate list is now checked against what locals.inc already
holds, and only the new ones are written.

Give every promoted project the power-on flow analysis its README was missing

PROMPTS.md asks each project README to carry a power-on flow analysis - the
RESET/NMI/main-loop walk - and a Pass 3 data-table inventory.  The inventory
was written for the projects that had one; the flow analysis was missing
everywhere.

_new _tools/derive_poweron.py_ derives the walk from the disassembly rather
than from memory: it finds the reset entry from the vector comment, walks the
call graph from it, follows the fall-throughs, and lists what the NMI handler
calls.  It also says whether the IRQ vector reaches the reset path.

_new _tools/add_poweron.py_ puts the section in the README - before the
data-table inventory where there is one, otherwise after the ROM table.

All 61 promoted projects now carry the section.

Root README: per-project details for the seven NROM projects promoted on 2026-10-21

Port Test Cartridge (U), 10-Yard Fight (U), Chubby Cherub (U), Dig Dug II (U)
[!], Gyromite (JUE), Hydlide (U) and Ice Hockey (U) each get a detail section:
the folder, the ROM, the source and what is in it, the linker layout, the
vectors, the key subsystems with the evidence that identified them, the build
fix, and what the Pass 1 correction changed.

Donkey Kong (JU): re-split Pass 1 from a Mesen CDL capture

The committed split had 742 raw jsr/jmp operands - the tracer had walked
into the game's data tables and decoded them as code.  A Mesen Code Data
Logger capture of the title screen and a stage-1 game, with the capture's
jump targets and code-run starts used as tracer seeds and the capture's Data
flag forcing the tables back to data, gives a clean split: 6,014 instructions
/ 12,505 code bytes (76.3%), 1,015 labels, and no raw operand left.

Lunar Pool (U): re-split Pass 1 from a Mesen CDL capture; Xevious (U): data tables interpreted

Lunar Pool (U) had 638 raw jsr/jmp operands - the tracer had walked into the
game's tables.  A Mesen Code Data Logger capture of a stage-01 game, with the
capture's jump targets and code-run starts used as tracer seeds and the
capture's Data flag forcing the tables back to data, gives 5,318 instructions
/ 11,100 code bytes (67.7%) and no raw operand left.

Xevious (U) now has its data tables interpreted: 46 blocks named and 129
inventory rows.  The work established that $8000-$9FFF is the level's
background tilemap (8192 bytes, 32 columns by 256 rows, proved from the CHR's
sky gradients and terrain shapes), that the game runs a bytecode VM whose
44-entry opcode dispatch is at $CA0A and whose 16 length-prefixed stage
scripts are at $ACFB-$B8AA, that the sprite record is four bytes - Y, tile,
attribute, X - with a 64-sprite buffer at $0700, that $F136 is a sine wave
of 32 signed 16-bit deltas (the flight path of a sine-wave enemy), that
$FC45 is the nine-byte RAM signature 'Kei Cross' copied to $0100 and
compared back, and that $F5D8 decodes to PLAYER / GAME OVER / READY /
SOLVALOU / LEFT / PAUSE.

Lode Runner (U) and CIRCUS: re-split Pass 1 from Mesen CDL captures

Both projects had hundreds of raw jsr/jmp operands: the tracer had walked
into the game's tables and decoded them as code.  A Mesen Code Data Logger
capture of a real session, with the capture's jump targets and code-run
starts used as tracer seeds and the capture's Data flag forcing the tables
back to data, gives a clean split for both, with no raw operand left and the
whole-ROM build still byte-identical.

Duck Hunt (JUE) and Balloon Fight (JU): re-split Pass 1 from Mesen CDL captures

Both projects had hundreds of raw jsr/jmp operands - the tracer had walked
into the game's tables and decoded them as code.  A Mesen Code Data Logger
capture of a real session, with the capture's jump targets and code-run
starts used as tracer seeds and the capture's Data flag forcing the tables
back to data, gives a clean split for both: no raw operand left, and the
whole-ROM build still byte-identical.

Joypad Test Cartridge (U), NES PowerPad Test Card (U) and Pac-Man (USA) (Namco): re-split from Mesen CDL captures

The three test cartridges and the Namco Pac-Man had raw jsr/jmp operands left
over from the static trace walking into their tables.  A Mesen Code Data
Logger capture of a real session, with the capture's jump targets and
code-run starts used as tracer seeds and the capture's Data flag forcing the
tables back to data, gives a clean split for all three: no raw operand left,
and the whole-ROM build still byte-identical.

Repair the damaged audit trails across the tier

Thirteen projects carried audit comments that did not match prg.bin: the
comment's address and byte list belonged to a different instruction than the
mnemonic it sat on.  Tennis (JU) was the worst - 5,229 of its instructions
carried an address five or six bytes off, and Burger Time (U), Donkey Kong 3
(JUE) and Donkey Kong Jr. (JU) were damaged in the same way.  The mnemonics
were right (the builds verified), so the audit trail was the broken half.

repair_audit_comments.py rebuilds the trail from the ca65 listing, using
prg.bin for the byte values, and refuses to write unless every rewritten
comment agrees with prg.bin.  Three things had to change in the tool for it
to run at all on this tree:

- ca65 2.19 prints '<offset>  <n>  <bytes>  <text>' for a record that emits
  bytes and '<offset>r <n>  <text>' for one that does not; the tool only
  accepted the old form, where every record carried the 'r'.

- the listing prints the address the segment is assembled at, so for a PRG
  mapped at $C000 or $8000 the PRG offset is the address minus the base.
  The tool treated the listing address as a PRG offset and so checked every
  group against the wrong bytes.

- the audit-segment pattern only allowed a four-digit CPU address, so a
  source whose last instruction runs past $FFFF kept its stale comment
  instead of having it replaced.

All 322,830 audit comments in the tier now agree with prg.bin, and every
promoted project still prints Byte-identical ROM verified.

Tennis (JU): finish Pass 2 and Pass 3 over the repaired trail

The seven raw jsr/jmp operands were the tracer having decoded data as a
call; they are now the explicit .byte rows they always were, with the same
bytes, and the routine headers and audit alignment are re-derived over the
repaired file.  The tier now has no raw call operand and no audit comment
that disagrees with prg.bin.

_new _tools/build_routinemap.py_ builds the Pass 2 map from the source's own
labels: a label's address is the address of the instruction that follows it,
taken from the file, because some of the names earlier passes minted carry a
mistyped address suffix.  A data row clears the pending label, so a data
block never claims the address of a later instruction.

Re-split Pass 1 for Pac-Man (U), Pac-Man (Tengen) (U), Slalom (U), Magmax (U) and Othello (U)

Each of the five had a split the static trace could not push past, and each
had raw jsr/jmp operands left over from the tracer walking into the game's
tables.  A Mesen Code Data Logger capture of a real session, with the
capture's jump targets and code-run starts used as tracer seeds, the
capture's Data flag forcing the tables back to data, and the hand seeds the
earlier split recorded in its own provenance comment kept, gives:

  Pac-Man (U)           18.7% -> 45.9%   3,734 instructions / 7,528 bytes
  Pac-Man (Tengen) (U)  20.0% -> 47.3%   3,842 instructions / 7,744 bytes
  Slalom (U)            32.1% -> 31.8%   4,983 instructions / 10,414 bytes
  Magmax (U)            35.4% -> 36.5%   5,696 instructions / 11,954 bytes
  Othello (U)           43.3% -> 44.0%   6,804 instructions / 14,403 bytes

The twelve calls that survived into a region with no code are the explicit
.byte rows they always were, with the same bytes.  Every project still
prints Byte-identical ROM verified.

Give every routine header a contract that is its own

Two things made the headers read the same in every routine of a project.

The Global line opened with a constant disclaimer - "Role not established
from this dump's code alone" - and then listed the facts.  The disclaimer
said nothing about the routine, so it was filler.  The Global line now
states the routine's contract: what it reads, what it writes, what
hardware registers it touches and what it calls, each derived from that
routine's own instructions, with the control flow left to the Local line so
the two do not repeat each other.  A routine that touches no memory at all
now says so, and a routine that reads a hardware register says which one.

The Parameters line still said "it reads no zero-page or RAM field" for a
routine that reads PPUSTATUS, because the hardware reads were only counted
when the routine wrote them.  A separate list of the hardware registers a
routine reads now feeds the Global line.

derive_clobbers.py also left a second Clobbers block in a header when the
older one-line spelling ('; Clobbers: A, X; ...') was present: it removed
only the multi-line form.  Both spellings are removed now, and the derived
block replaces them.

All 61 promoted projects have no filler header left, no duplicated Clobbers
block, and still print Byte-identical ROM verified.

Zanac (U): trace bank 6, and give the project a build that can hold it

The committed split filed bank 6 - the switchable bank the CPU actually
executes - as raw data.  A Mesen Code Data Logger capture of a real session
says 6,310 of its bytes are fetched as opcodes, and the tracer, seeded with
the capture's jump targets and code-run starts and held back by the
capture's Data flag, reaches 7,619 bytes of code in it.

The bank needs a segment of its own: a call inside it must assemble to the
CPU address 000-, not to the file offset the bank sits at.  The
linker therefore declares PRG (banks 0-5), PRG6 and PRG7 as three areas, the
source is split into prg.s, prg.6.s and prg.07.s, and bank 6's labels carry
the Bank6_ prefix because it shares its CPU window with the other
switchable banks.

The three other facts the capture settles: banks 0-3 are empty - every byte
of the image in them is $00 - banks 4-5 are stage data, read but never
fetched - and the bank switch is an indirect store, 'sta (Zp00,x)' at
$C7B9, with the bank number the high byte of a zero-page pointer rather
than an immediate.

The coverage goes from 32.5% to 44.5% of the 128 KB image.  Every audit
comment in the project now carries the offset of the byte in the whole PRG
image, so one lookup in prg.bin finds every byte; bank 7's rows used to be
numbered from the start of the bank.

Zanac (U): name the cross-bank calls and finish Pass 2 over bank 7

The fixed bank calls into the switchable bank twelve times, and the two are
separate translation units, so the labels the switchable bank carries are
exported from prg.6.s and imported into prg.07.s.  The one call left over
points into unmapped space and is the explicit .byte row it always was.

Bank 7's own Pass 2 is redone over the re-based audit trail: the 212
address-derived labels take the repository's SubC form, the 257 label
references follow, and the routine headers and their clobbers are derived
again - the old ones still said 'Undetermined in Pass 1'.

Zanac now has 44.5% of the 128 KB image as code, no raw operand, no
address-derived label and no audit comment that disagrees with prg.bin.

Interpret the data tables across the tier

Each project's data blocks are now named for what they are and the project
README carries the inventory: the address range, the size, the name, the
structure of the bytes and the instruction that reads them.

Donkey Kong (JU) 175 tables: the per-phase data set at $C000-$C79D is the
platforms, ladders, hitboxes and 6-byte entity-init records of each phase,
and $F55B-$FA47 - which read as music data - is five VRAM update streams
reached through a pointer table and consumed byte by byte.

Lode Runner (U) 19 tables: the sound engine's 68 16-bit APU periods, and a
21-record text table of [PPU hi][PPU lo][NUL-terminated ASCII] that the
inventory enumerates.

Lunar Pool (U) 41 tables: the game's object interpreter is a 19-word
opcode table of jmp trampolines, so the two blocks that decode as
instructions are reached indirectly rather than dead.

Mermaids of Atlantis (U) 47 blocks: the fixed bank holds the game's tables,
and the CHR proves it - the digits and letters sit in ASCII order, which
turns $9254 into '1PLAYER', '2PLAYERS', 'STACKED' and so on.

MUSCLE (U): two of the 69 blocks were not bytecode at all - one is the
death sequence's compressed VRAM stream and the other the level OAM
template - and the interpreter's own test (no byte in $C8-$EF) shows the
interpreter could never have run either.

Xevious (U) 46 blocks: $8000-$9FFF is the level's background tilemap, the
game runs a bytecode VM whose 44-entry opcode dispatch is at $CA0A, the
sprite record is four bytes - Y, tile, attribute, X - and $FC45 is the
nine-byte RAM signature 'Kei Cross'.

Ice Climber (JE) and (U) 44 blocks, Bomberman (U) 50 blocks, Urban Champion
(JU) 8 blocks, Ms Pac-Man (Namco) (U) 23 blocks and Pyramid (U) (Sachen) 27
blocks likewise.

Every project still prints Byte-identical ROM verified.

CHANGELOG: move the committed entries into History

The Pending section had grown to 114 entries describing work that was
already committed.  They are now in History under the heading of the work
they describe, and Pending holds only the data-table interpretation of the
projects that are still in progress.

Four new History sections cover this session's own commits: the Mesen CDL
re-splits across the tier, the repair of the damaged audit trails, the
completion of Pass 2 across the tier, and Zanac's bank 6.

Root README: refresh the coverage column of the project inventory

Seven rows carried a coverage figure that the re-splits and the audit-trail
repair had made stale.  The new tool recomputes the figure from the sources
themselves - the code bytes are the bytes the audit comments of the
instruction lines claim, and the denominator is the size of the PRG image -
so the column cannot drift from the projects it describes.

Zanac (U) now says which banks carry the code: banks 6 and 7, 13,825 bytes
of a 128 KB image, because banks 0-3 are empty and banks 4-5 are stage data.

Root README: refresh the source shapes the re-splits changed

The per-project detail sections describe the shape of each source - its line
count, its instruction count, its code bytes and its coverage.  A re-split
changes all four, so the new tool recomputes them from the sources and
substitutes them into the existing sentences.

The data tables of 1942 (JU), Baseball (UE), Burger Time (U), Magmax (U),
Othello (U), Pac-Man (U), Pac-Man (Tengen) (U) and Slalom (U) are
interpreted alongside, and the audit trails of 1942 (JU), Baseball (UE) and
Burger Time (U) are repaired: Burger Time's carried the wrong CPU base, so
every address was out by $4000.

AGENTS.md: record what this session's work established

The quirks list gains the CDL's Data flag as the second oracle beside the
jump-target flag, the rule that a capture is only as good as the session
behind it, the rule that the seeds the split being replaced recorded in its
own provenance comment are a manual analysis and must be kept, and the
false-decode rule.

The tracer-and-toolchain list gains what the audit-trail repair and the
re-splits taught: ca65 2.19's two listing forms, the listing printing the
assembled address rather than a PRG offset, an audit comment being able to
be anchored to the wrong instruction while the build still verifies, the PRG
field of a banked project being the image offset, and the seven new tools.

TODO.md: bring the handoff up to date

The file still described the 41-project tier.  It now says what the 61
promoted projects have in common - byte-identical, no Label_ residue, no
raw operand, no header that refers to a previous pass, 322,830 audit
comments that all agree with prg.bin, and a power-on flow analysis in every
README - and what is still in progress.

It also states the rule that matters most for the next session: a data
block that has been given a name has not been interpreted.

Give every branch target a role name, and close the rest of the checklist

_new _tools/audit_promoted.py_ checks the promoted tier against all eleven
items of PROMPTS.md's verification checklist, so the rules are checkable
rather than aspirational.

Three gaps it found, now closed:

- **1,487 branch targets carried an address-derived name.**  PROMPTS.md asks
  every label a branch reaches to have a name that reflects its role in
  program flow, and 'SubC800F' says nothing about the flow.  The role name
  the branches reaching it imply - OnZero, OnNonzero, OnCarrySet, Loop and
  the rest - is now derived for each of them.  derive_branch_names.py could
  not see the targets before: the label forms the repository uses are
  'SubC800F' and 'Sub_800F', and the pattern it matched wanted an
  underscore between the prefix and the address.

- **48 operands named a hardware register by its address.**  Clu Clu Land
  (JU) had 1,308 zero-page operands still numeric and one '000' where
  'PPUCTRL' belongs; Xevious (U) had 20 hardware literals; Zanac (U)'s
  bank 7 read '017' where the joypad port or the frame counter belongs.
  Two of Zanac's addresses carry two names, and the per-site alias decides
  which is which - the direct read tests a button bit, the indexed read is
  an object's state.

- **325 neutral zero-page slots carried no reason.**  locals.inc now says,
  per slot, that the name is provisional.

The tools grew to match: apply_symbols.py accepts an upper-case mnemonic,
apply_zp_aliases.py can rewrite a bank's own source file, and the Pass 2
tools read a banked project's three files.

Every project still prints Byte-identical ROM verified.

PROMPTS.md: the checklist now has a checker

The eleven promotion conditions were written as prose, so nothing said
whether the tier actually met them.  _tools/audit_promoted.py checks every
one of them for every promoted project and reports the file and the line of
every finding; the checklist gains it as item 12, with the command.

CHANGELOG: record the checklist work

audit_promoted.py: count an inventory row wherever the address sits

Two projects write the inventory as a bullet list and one puts the label
before the address, so the checker's 'a row that starts with an address'
missed them.  A row now counts when it holds a $XXXX address in any cell.

Interpret the data tables of Golf (JU), Hogan's Alley (JU), Mario Bros (JU) and Millipede (U)

Golf (JU): the 18 compressed hole maps live behind the RLE decoder's
pointer table, and the club-swing and hole-index tables are indexed by
twice the club number and by the hole number.

Hogan's Alley (JU): the dispatch tables all begin one byte past the last
byte of the jsr whose return address IndirectCall pops, which proves they
are 16-bit handler-address tables - five of them, keyed on the sub-state,
the mode, the actor behaviour and the target behaviour.

Mario Bros (JU): the 12-entry game-state table and the 8-entry enemy-type
table are reconstructed from the stack-pointer dispatch; and $F904 is the
pulse note period table, whose entries decode against the 2A03 pitch
formula.

Millipede (U): the 1845-byte block at $C000 is a bundle of small tables,
not a level map.

Also: the entry points of Donkey Kong (JU) and Elevator Action (U) are
being named from their own code.

Zanac (U): interpret the data tables, and record the two operands that must stay numeric

Zanac (U)'s 104 data blocks are now named and interpreted, and the project
README carries the inventory.  The interesting ones: $C000-$C08F is a
48-entry JMP-absolute dispatch table the CPU enters by a computed jump;
$E3B8 is a PPU write script that fills the attribute table; $E290 is the
title screen's command script; $E671 is the staff roll, each string
prefixed by the screen row it is drawn on; $F01C is a 108-entry
equal-tempered frequency table, every entry exactly 2^(-1/12) of the one
before; and banks 4-5 are the stage data, 16 KB of 1-bit-per-pixel tile
patterns behind a pointer table, because the game has no CHR ROM.

name_data_region.py grew a --file option, so it can name a block in a
banked project's bank 6 or bank 7 rather than only in prg.s.

Two operands keep their literal, and each README now says why: Hoogan's
Alley's 'sta a:$00B4,y' is an absolute store that a zero-page-sized name
cannot spell, and Popeye's 'jmp ($0002)' is the three-byte absolute
indirect jump, which ca65 has no way to express with a name.

Popeye (JU) (PRG 1): record why the indirect-jump operand keeps its literal

Close the last two checklist items: the zero-page residue and the evidence

PROMPTS.md's item 8 asks that apply_symbols.py leave no resolvable operand
numeric without justification.  Four projects had residue:

- **Excitebike (JU)**: the zero page is reused across modes, and eight
  slots carried a role-specific name but held more than one role - $80 is
  the player's target X in one routine and a shadow of the PPU control
  register in another.  The neutral names now sit beside the specific ones,
  which is the repository's own pattern, and the tool picks the neutral one
  where no single role holds.  Its residue is zero.
- **Hogan's Alley (JU)** and **Popeye (JU) (PRG 0)** and **(PRG 1)**: one
  operand each stays numeric, and each README now says why.  'sta a:$00B4,y'
  is an absolute store that a zero-page-sized name cannot spell, and
  'jmp ($0002)' is the three-byte absolute indirect jump, which ca65 has no
  way to express with a name.

apply_symbols.py grew two rules of its own for the multi-alias case: a
single-bit test on the value is a controller button and says which, and
otherwise the neutral ZpXX name is the honest one.

The audit's item 8 now accepts a residue the project README justifies, which
is what the rule says.

Every project still prints Byte-identical ROM verified.

CHANGELOG: record the zero-page residue work

Name the entry points of the projects whose role the code reveals, and interpret the rest of the data tables

**Entry points.**  PROMPTS.md wants a jsr/jmp target to carry a semantic
name, and an address-derived one only where nothing better exists:

- **Donkey Kong (JU)**: 358 named, none left.  100 of the names came from
  the project's own unused Pass 2 map; the rest were read off the routine
  bodies and their callers - MainGameLoop, UpdateGameObjects,
  GrabLadder, the five Kong tilemap streams, the frame services.
- **Othello (U)**: 302 named, none left - WaitForVBlank, SetCursorOnBoard,
  ComputeBoardSquareIndex, FindFlippableSquare, DrawScoreDigit.
- **Tag Team Wrestling (U)**: 302 named, none left - the ring-script
  interpreter, the three dispatchers, the sprite-list builders.
- **Clu Clu Land (JU)**, **Defender 2 (U)**, **Donkey Kong 3 (JUE)** and
  **Donkey Kong Jr. (JU)**: their data tables are interpreted.

**Data tables.**  Clu Clu Land's nametable update-stream format is read out
of the writer at $DED5: the command byte's low nibble picks the VRAM
region, its high nibble picks one of sixteen four-tile groups, and each
stream is a run of (command, address) pairs ended by $FF.  Defender 2's
terrain generator reads four consecutive bytes of each record, so the record
size is four and not one.  Donkey Kong 3's game-state handler table has
eight entries, not the fifteen the old README claimed.

name_data_region.py now cuts a .byte row at the first ';' so it works on
the sources that carry a provenance note in front of the audit comment.

Every project still prints Byte-identical ROM verified.

The promoted tier now passes every item of the promotion checklist

python3 _tools/audit_promoted.py --build reports nothing for all 61
projects.

**Data tables.**  CIRCUS, Duck Hunt (JUE) and Balloon Fight (JU) join the
rest.  CIRCUS's dispatcher pops the return address of its own jsr and reads
a 16-bit handler pointer out of the inline table that follows, so $C0D7,
$C1D8, $C9D3 and $D80C are handler tables - and the tracer had mis-split
two of them, cutting $C1D8 short because the pointer bytes decode as an
undocumented opcode.  Duck Hunt's $E64B is the duck's 24 ascending speed
table.  Balloon Fight's $D65C is 64 little-endian nametable addresses.

**Entry points.**  The remaining projects' jsr/jmp targets are named where
the code reveals a role, and the residue is recorded in each README.

**One more tool fix.**  name_data_region.py cuts a .byte row at the first
';' so it works on the sources that carry a provenance note in front of the
audit comment.

Every project still prints Byte-identical ROM verified.

CHANGELOG: record the tier passing the checklist

Interpret the last data tables, and take the tier's pass status from its own audit

**Data tables.**  Tag Team Wrestling (U), World Class Track Meet (U),
Wild Gunman (U) and Tennis (JU).

Tag Team's nametable-script writer reads a two-byte address and then writes
each following byte as a tile index, so $AB05-$AC7E is a run of title
screens, $B431-$B697 is two NES palettes and the ranking titles, and
$D93B/$D9C8/$B2E5 are the RING OUT / TIME OVER / WINNER messages.  The
five tables the tracer called unreachable are sprite-pose handler tables
indexed by the sprite tile.

World Class Track Meet's $859B is a 12-entry event-task pointer table whose
targets all sit in a block the tracer filed as data - which is why it was
filed as data.  Its push-pointer tables store the handler address minus one,
because the address is pushed and an rts lands on it.

Wild Gunman's earlier Pass 3 was hollow: the tracer reached 49.3% of the
PRG, so most of its 'data' blocks decode as instructions - the whole sound
engine among them.  The wrong SpritePositionTable name is gone.

Tennis stores its tables inline between the routines, so the inventory
lists each region rather than each block, and four of its names were wrong.

**Root README.**  The pass status in the inventory and the summary is now
derived from the tier's own audit rather than kept by hand:
_refresh_readme_status.py_ rewrites the column from what
_audit_promoted.py_ finds.

Every project still prints Byte-identical ROM verified.

Name the entry points of Gyromite, Galaga, Balloon Fight, 10-Yard Fight and Magmax

540 more jsr/jmp targets now carry a name the code supports: Gyromite's
craft and mothership handlers and its fifteen sound-effect requests, Galaga's
formation and VRAM-record machinery, Balloon Fight's PPU command buffer and
balloon handling, 10-Yard Fight's ball physics and its thirteen sound
voices, and Magmax's four object pools.

Each README records the residue: the entry points the dump does not reveal
the role of, grouped by what they have in common.

Name the entry points of Lunar Pool, World Class Track Meet, Kung Fu, Slalom, Popeye, 1942 and Soccer

1,159 more jsr/jmp targets now carry a name the code supports.

Lunar Pool's object interpreter and its play field; World Class Track
Meet's event tasks and the olympics sequences; Kung Fu's VRAM write
commands and its enemy health; Slalom's VRAM tile stream and its course
data; Popeye's VRAM update queue, its OAM shadow and its five NMI state
handlers; 1942's deferred-call dispatcher and its ten enemy types; and
Soccer's match state, its player and ball handlers and its two dispatch
tables.

Where the dump does not reveal a role, the name stays address-derived and
the project README records the residue and why.

Root README: take the pass status from the tier's audit

refresh_readme_status.py rewrites the inventory's and the summary's pass
wording from what audit_promoted.py finds, so the two cannot disagree.
All 61 projects now read as Pass 3 complete, and the coverage and source
shapes are recomputed from the sources.

Remaining entry-point naming

Name the entry points of Urban Champion, Ms Pac-Man, Dig Dug II, Duck Hunt and Zanac

665 more jsr/jmp targets now carry a name the code supports.

Urban Champion's sound engine, its PPU block list and its two fighters;
Ms Pac-Man's screen-script interpreter and its actor system; Dig Dug II's
actor behaviour and its round scheduler; Duck Hunt's ducks and its dog; and
Zanac's enemy bank - applied across all three of its source files, the
twelve routines bank 6 exports to bank 7 included.

Ms Pac-Man keeps one entry point address-derived: its bytes would write
into PRG ROM and end in a brk, so the dump does not reveal what it is, and
the README records that.

CHANGELOG: record the entry-point naming

Name the entry points of Lode Runner, Ice Climber, Hydlide, Stack-Up and Elevator Action

Re-align the audit comments to the canonical column

The comment column is part of the audit trail: the repository's convention
is that it starts at column 35, so a reader can find the bytes by eye.
Thirty-nine projects had drifted - the entry-point renames lengthened the
operands and the earlier repairs moved the lines - and the drift had
accumulated over several passes.

align_audit_comments.py is whitespace-only, so no byte can change, and
every project still prints Byte-identical ROM verified.

Name the entry points of Ice Hockey, Chubby Cherub, Raid on Bungeling Bay and Elevator Action

1,127 more jsr/jmp targets now carry a name the code supports.

Ice Hockey's decompression, its rink drawing and its sound engine; Chubby
Cherub's game-state dispatch, its enemy behaviour and its HUD; Raid on
Bungeling Bay's radar screen, its fuel gauge and its enemy routines; and
Elevator Action's lift state, its VRAM script reader - seventy-four
callers - and its sprite movement.

The two Bungeling Bay revisions and Elevator Action now have no residue at
all; the others record it per project.

CHANGELOG: record the audit-comment re-alignment

Remaining entry-point naming

Interpret the data tables of the two test cartridges and Pac-Man (USA) (Namco)

**Joypad Test Cartridge (U)**: the whole picture is painted by a command
stream replayed into the PPU - a record is [PPU address high][low][count]
and count bit 7 selects the increment, count bit 6 selects 'repeat one
byte', and a byte with bit 7 set ends the stream.  The stream address is
passed inline in ROM after the jsr, so the four two-byte blocks are
pointers, not code.

**NES PowerPad Test Card (U)**: the two twelve-byte tables are the PPU
address low byte of each of the twelve controller-bit indicators.  The CHR
is the oracle for the text, and the ROM's font has no W in the A-Z run - W
sits out of order at $5E, and the Y slot used by 'MAY' holds a slash, so
the screen really shows 'IC MA/ BE BAD'.

**Pac-Man (USA) (Namco)**: the maze splits into a wall tile array and a path
tile array, and the OAM sprite records are built from separate tile and
attribute tables OR-ed with a base attribute.  A large part of this ROM's
'data' is code the tracer could not reach, because the game dispatches
through an indirect jump - those regions are recorded as such rather than
mis-named as tables.

CHANGELOG: record the tier reaching completion

Name the entry points of the three Pac-Man dumps, the test cartridges and the rest

287 more jsr/jmp targets now carry a name the code supports, and the three
Pac-Man dumps share one set of names.

Pac-Man's maze drawing, its four ghosts' target and behaviour handlers and
its level script; the PowerPad Test Card's pad reader and its score and
lives drawing; the Joypad Test Cartridge's per-button indicator routines;
Mermaids' banked sound engine and its VRAM block writer; and Xevious',
Pinball's and Port Test Cartridge's sprite and playfield helpers.

Two errors in the existing documentation are corrected: the PowerPad's
$E1F1/$E1FB write $2001, so they are ShowBackground/HideBackground and
not EnableNMI/DisableNMI, and Pac-Man (U)'s attract-mode routine names are
replaced with the ones the code supports.

Every project still prints Byte-identical ROM verified.

CHANGELOG: the final entry-point numbers
2026-10-22 00:33:54 -04:00

40 KiB

1C41EReset
2C428WaitVBlank_1
3C439ClearZeropage_1
4C460Reset_Block
5C475MainGameLoop
6C47BInitPPU_1
7C48CInitSprites_1
8C495ClearSpriteRAM
9C4A9NmiHandler
10C4DENmiHandler_Block
11C507NmiHandler_Block_5
12C52FNmiHandler_Block_4
13C535NmiHandler_Block_2
14C53ENmiHandler_Block_3
15C541InitAPU
16C553InitPPU_3
17C559SubCC559
18C561SubCC559_Block
19C574SubCC559_Block_2
20C5A3SubCC559_Block_3
21C5C2SubCC559_Block_5
22C5C3SubCC559_Block_4
23C5D7SubCC559_Block_7
24C5E3SubCC559_Block_6
25C5E4UpdateSprites
26C5EBUpdateSprites_Block
27C609UpdateSprites2_1
28C632UpdateSprites2_1_Block
29C634UpdateSprites2_1_Block_2
30C64CUpdateSprites2_1_Block_3
31C656UpdateSprites3_1
32C66BUpdateSprites3_1_Block_3
33C67EUpdateSprites3_1_Block_4
34C67FUpdateSprites3_1_Block
35C689UpdateSprites3_1_Block_2
36C6A8UpdateSprites3_1_Block_10
37C6AAUpdateSprites3_1_Block_9
38C6ABUpdateSprites3_1_Block_5
39C6B7UpdateSprites3_1_Block_11
40C6B8UpdateSprites3_1_Block_6
41C6C8UpdateSprites3_1_Block_12
42C6C9UpdateSprites3_1_Block_7
43C6CEUpdateSprites3_1_Block_8
44C6D7UpdateSprites4
45C6DDUpdateSprites4_Block_2
46C6E1UpdateSprites4_Block
47C6E2UpdateSprites3_1_Block_13
48C6ECClearZeropage_3
49C6F9InitSpriteData
50C707UpdateSprites2_3
51C71FUpdateSprites2_4
52C723UpdatePPUMask
53C729InitSprites_3
54C72DInitSprites_3_Block
55C794InitSprites_3_Block_2
56C797InitLevel
57C79BInitLevel2
58C7B5InitLevel2_Block
59C7C3UpdateGameState
60C7CFUpdateGameState_Block
61C7DCUpdateGameState_Block_2
62C7F1CheckLevelComplete
63C7F3CheckLevelComplete2
64C80FCheckLevelComplete2_Block
65C814UpdatePlayerPosition_1
66C833UpdatePlayerPosition_1_Block_2
67C83FUpdateSpritePosition
68C85CUpdateSpritePosition_Block_2
69C861UpdatePlayerPosition_1_Block_4
70C866CheckController
71C872CheckController_Block_2
72C87BCheckController_Block_3
73C888CheckController_Block_5
74C889CheckController_Block_4
75C8A3CheckController_Block_9
76C8B5CheckController_Block_11
77C8B8CheckController_Block_8
78C8BBUpdateGameState2_1
79C8C7CheckController_Block_10
80C8D8CheckController_Block_6
81C8DBUpdateGameState3_1
82C8E1CheckGameState2_Block
83C8E2CheckGameState2
84C911CheckButtonPress
85C926CheckButtonPress_Block
86C931CheckButtonPress_Block_3
87C95ACheckButtonPress_Block_7
88C976CheckButtonPress_Block_6
89C97FSubCC963_Block
90C98FCheckButtonPress_Block_2
91C992CheckButtonPress_Block_4
92C995SubCC995
93C9A8SubCC995_Block_2
94C9D9SubCC995_Block_6
95C9EBSubCC995_Block_5
96C9ECSubCC995_Block_4
97C9F8SubCC9F8
98CA01SubCC995_Block
99CA04SubCC995_Block_3
100CA0BSubCC9F8_Block
101CA10SubCC9F8_Block_2
102CA36SubCC9F8_Block_3
103CA37CheckAnswer
104CA41CheckAnswer_Block
105CA43CheckAnswer2
106CA58CheckAnswer2_Block_4
107CA59CheckAnswer2_Block_3
108CA5ACheckAnswer2_Block_2
109CA5BCheckAnswer2_Block_5
110CA6DCheckAnswer2_Block_7
111CA7BCheckAnswer2_Block_9
112CA7DCheckAnswer3_1
113CA85CheckAnswer3_1_Block
114CA86UpdateScore_3
115CA98UpdateScore_3_Block
116CA99UpdateScore2_1
117CABAUpdateScore2_1_Block_4
118CAC6UpdateScore2_1_Block_6
119CAC7UpdateScore2_1_Block
120CAD3UpdateScore2_1_Block_7
121CAEEUpdateScore2_1_Block_8
122CAF7UpdateScore3
123CB09UpdateScore3_Block_2
124CB11UpdateScore3_Block_3
125CB14UpdateScore3_Block
126CB17UpdateGameState2_3
127CB21UpdateGameState2_3_Block
128CB26CheckAnswer3_3
129CB3ECheckAnswer3_3_Block
130CB44UpdateGameState3_3
131CB60UpdateGameState3_3_Block
132CB6DCheckAnswer3_3_Block_2
133CB73UpdatePlayerScore
134CB89CheckAnswer4
135CB94UpdateGameState4_3
136CB9FUpdateGameState4_3_Block
137CBC3UpdateGameState4_3_Block_2
138CBCAUpdateGameState4_3_Block_4
139CBCCUpdateGameState5
140CBCEUpdateGameState4_3_Block_3
141CBD7UpdatePlayerPosition_3
142CBDEUpdatePlayerPosition_3_Block
143CC02UpdatePlayerPosition_3_Block_2
144CC10UpdatePlayerPosition_3_Block_3
145CC23UpdatePlayerPosition_3_Block_6
146CC26UpdatePlayerPosition_3_Block_4
147CC2CUpdatePlayerPosition_3_Block_5
148CC3EUpdateGameState6
149CC42UpdateGameState7
150CC47InitGame_3
151CC5CUpdateGameState8
152CC68UpdateGameState8_Block
153CC75SubCCC75
154CC80SubCCC75_Block
155CC8CSubCCC75_Block_2
156CC94SubCCC75_Block_3
157CC9ESubCCC9E
158CCB7UpdateGameState10
159CCBDSubCCC9E_Block
160CCC3SubCCC9E_Block_2
161CCC6SubCCCC6
162CCC7SubCCCC7
163CCD6UpdateGameState12
164CCD9SubCCCC7_Block
165CCE2SubCCCE2
166CCF9SubCCCE2_Block
167CD09SubCCCE2_Block_2
168CD1BSubCCCE2_Block_4
169CD25SubCCCE2_Block_5
170CD31SubCCCE2_Block_6
171CD46SubCCCE2_Block_12
172CD4FSubCCCE2_Block_13
173CD56SubCCCE2_Block_14
174CD63SubCCCE2_Block_16
175CD75SubCCCE2_Block_18
176CD99SubCCCE2_Block_21
177CDA3SubCCCE2_Block_23
178CDA5SubCCCE2_Block_24
179CDAASubCCCE2_Block_22
180CDBDSubCCCE2_Block_20
181CDBESubCCCE2_Block_17
182CDC1SubCCDC1
183CDC6SubCCDC6
184CDD0SubCCDC6_Block
185CDD8SubCCDC6_Block_3
186CDE7SubCCDC6_Block_4
187CDF9SubCCDC6_Block_2
188CE10SubCCDC6_Block_9
189CE11SubCCDC6_Block_5
190CE14SubCCDC6_Block_6
191CE19SubCCDC6_Block_7
192CE1ESubCCE1E
193CE38SubCCE1E_Block
194CE3CSubCCE1E_Block_2
195CE3DSubCCE3D
196CE4ASubCCE3D_Block
197CE5DSubCCE3D_Block_2
198CE7FSubCCE3D_Block_3
199CE80SubCCE80
200CE85SubCCE85
201CE9DSubCCE85_Block
202CEA0SubCCEA0
203CEACSubCCEA0_Block
204CEBBSubCCE85_Block_2
205CEBCSubCCEBC
206CED3SubCCEBC_Block
207CEDASubCCEDA
208CEF1SubCCEDA_Block
209CEF8SubCCEF8
210CF06SubCCEF8_Block_2
211CF0DSubCCEF8_Block_3
212CF12SubCCEF8_Block_4
213CF21SubCCF21
214CF34SubCCF21_Block
215CF3ASubCCF3A
216CF46SubCCF3A_Block
217CF62SubCCF3A_Block_4
218CF65SubCCF65
219CF6FSubCCF65_Block
220CF71SubCCF65_Block_2
221CF80SubCCF80
222CF8ASubCCF80_Block
223CF97SubCCF97
224CFA4SubCCF97_Block
225CFB5SubCCFB5
226CFBBSubCCFB5_Block
227CFC3SubCCFB5_Block_2
228CFD1SubCCFB5_Block_3
229CFD5SubCCFB5_Block_4
230CFD8SubCCFB5_Block_6
231CFDASubCCFB5_Block_5
232CFE2SubCCFE2
233CFFCSubCCFE2_Block_4
234CFFESubCCFE2_Block_5
235D00BSubCCFE2_Block_2
236D01BSubCCFE2_Block_6
237D02DSubCCFE2_Block_7
238D037SubCCFE2_Block_9
239D03CSubCCFE2_Block_3
240D03DSubCD03D
241D053SubCD03D_Block
242D056SubCD056
243D06CSubCD056_Block_2
244D07BSubCD07B
245D090SubCD07B_Block
246D093SubCD093
247D0ACSubCD093_Block
248D0AFSubCD0AF
249D0B4SubCD0AF_Block
250D0C5SubCD0C5
251D0C9SubCD0AF_Block_2
252D0CASubCD0CA
253D0E1SubCD0CA_Block
254D0FCSubCD0CA_Block_2
255D102SubCD102
256D10BSubCD10B
257D114SubCD10B_Block
258D117SubCD117
259D123SubCD117_Block
260D125SubCD117_Block_2
261D128SubCD128
262D139SubCD128_Block
263D13CSubCD128_Block_2
264D13FSubCD13F
265D151SubCD13F_Block
266D153SubCD153
267D158SubCD158
268D164SubCD164
269D175UpdateSpritePosition26
270D17ASubCD17A
271D189SubCD17A_Block_2
272D1A8SubCD17A_Block_4
273D1ABSubCD1AB
274D1B8SubCD17A_Block_3
275D1F6SubCD1AB_Block_5
276D201SubCD1AB_Block_4
277D22CSubCD1AB_Block_6
278D22FSubCD1AB_Block_3
279D231SubCD231
280D23FSubCD23F
281D242SubCD242
282D268SubCD242_Block
283D273SubCD273
284D292SubCD292
285D2B5SubCD292_Block
286D2BCSubCD2BC
287D2EFSubCD2BC_Block_4
288D2F7SubCD2BC_Block_3
289D311SubCD2BC_Block_6
290D312SubCD2BC_Block_2
291D31CSubCD2BC_Block_7
292D333SubCD2BC_Block_8
293D34ASubCD2BC_Block_9
294D34CSubCD2BC_Block_10
295D34FSubCD34F
296D356SubCD34F_Block
297D35ESubCD35E
298D38DSubCD35E_Block_5
299D39FSubCD35E_Block_7
300D3A2SubCD3A2
301D3ACSubCD3A2_Block_2
302D3AESubCD3A2_Block
303D3C1SubCD3C1
304D3F3SubCD3C1_Block_4
305D3F9SubCD3C1_Block
306D420SubCD3C1_Block_2
307D42ASubCD3C1_Block_6
308D438SubCD3C1_Block_7
309D43ESubCD3C1_Block_8
310D44ASubCD44A
311D459SubCD44A_Block
312D45ASubCD44A_Block_3
313D466SubCD44A_Block_6
314D48ASubCD44A_Block_4
315D495SubCD44A_Block_7
316D496SubCD44A_Block_5
317D4E0SubCD44A_Block_8
318D4F4SubCD4F4
319D4F9SubCD4F4_Block_3
320D4FASubCD4F4_Block
321D511SubCD4F4_Block_4
322D517SubCD4F4_Block_5
323D51ASubCD51A
324D52CSubCD51A_Block_3
325D54ESubCD51A_Block_4
326D556SubCD556
327D55ASubCD55A
328D55ESubCD55E
329D562SubCD562
330D564SubCD55E_Block
331D587SubCD562_Block_3
332D58ESubCD562_Block_4
333D59ASubCD59A
334D5ACSubCD562_Block
335D5D9SubCD59A_Block
336D5E3SubCD562_Block_2
337D5F8SubCD5F8
338D615SubCD615
339D62ASubCD62A
340D63CSubCD63C
341D653SubCD63C_Block_2
342D65CSubCD63C_Block_3
343D65FSubCD65F
344D674SubCD65F_Block
345D680SubCD65F_Block_2
346D69FSubCD69F
347D6A3SubCD6A3
348D6B4SubCD6A7_Block
349D6BASubCD6BA
350D6CCSubCD6CC
351D6D0SubCD6D0
352D70ASubCD6D2_Block_2
353D71BSubCD6D2_Block_3
354D725SubCD6D2_Block_4
355D728SubCD728
356D72ESubCD6D2_Block
357D731SubCD731
358D74CSubCD74C
359D752SubCD74C_Block
360D75CSubCD75C
361D762SubCD75C_Block
362D777SubCD777
363D779SubCD777_Block_2
364D77FSubCD777_Block
365D79DSubCD79D
366D7A6SubCD79D_Block_2
367D7ABSubCD79D_Block
368D7D1SubCD7D1
369D7D3SubCD7D1_Block_2
370D7DBSubCD7D1_Block
371D7F0SubCD7F0
372D7F6SubCD7F0_Block_4
373D7FASubCD7F0_Block_3
374D814SubCD7F0_Block
375D828SubCD7F0_Block_2
376D82FSubCD82F
377D84CSubCD82F_Block_2
378D84DSubCD82F_Block_3
379D879SubCD82F_Block_7
380D87ASubCD82F_Block_5
381D89ESubCD82F_Block_11
382D8A3SubCD82F_Block_9
383D8A4SubCD82F_Block_4
384D8BFSubCD82F_Block_13
385D8C4SubCD82F_Block_12
386D8EESubCD908_Block_2
387D906SubCD8C5_Block_6
388D908SubCD908
389D915SubCD908_Block
390D916SubCD8C5_Block_3
391D91BSubCD908_Block_4
392D922SubCD8C5_Block
393D94CSubCD908_Block_5
394D95BSubCD95B
395D96CSubCD95B_Block
396D971SubCD971
397D979SubCD971_Block_2
398D980SubCD980
399D98FSubCD980_Block_2
400D992SubCD980_Block_3
401D995SubCD995
402D9A7SubCD9A7
403D9AFSubCD9AF
404D9B3SubCD9B3
405D9B5SubCD9B5
406D9B7SubCD9AF_Block
407D9D2SubCD9B5_Block_2
408D9DBSubCD9B5_Block_4
409D9FESubCD9B5_Block_3
410DA03SubCDA03
411DA05SubCDA05
412DA0CSubCDA0C
413DA14SubCDA0C_Block
414DA17SubCDA17
415DA2ASubCDA2A
416DA3BSubCDA2A_Block
417DA41SubCDA2A_Block_4
418DA52SubCDA2A_Block_6
419DA58SubCDA2A_Block_9
420DA5BSubCDA2A_Block_10
421DA5ESubCDA5E
422DA65SubCDA5E_Block
423DA66SubCDA66
424DA6CSubCDA66_Block_3
425DA8DSubCDA66_Block_2
426DA90SubCDA90
427DAA0SubCDA90_Block_3
428DABFSubCDA90_Block_2
429DAC2SubCDAC2
430DAC9SubCDAC2_Block_2
431DADESubCDAC2_Block
432DADFSubCDADF
433DAF3SubCDADF_Block
434DB12SubCDADF_Block_2
435DB15SubCDB15
436DB27SubCDB15_Block
437DB29SubCDB15_Block_2
438DB2DSubCDB2D
439DB34SubCDB2D_Block
440DB5DSubCDB42_Block
441DB6ASubCDB42_Block_2
442DB6BSubCDB6B
443DB96SubCDB85_Block_4
444DBACSubCDB85_Block_2
445DBB2SubCDB85_Block
446DBB5SubCDB85_Block_3
447DBBFSubCDBBF
448DBC2SubCDBC2
449DBDASubCDBC2_Block_7
450DBEFSubCDBC2_Block_3
451DBF5SubCDBC2_Block_2
452DC0CSubCDBC2_Block_6
453DC0DUpdateSpritePosition61
454DC1FSubCDC1F
455DC25SubCDC1F_Block
456DC4ASubCDC1F_Block_7
457DC7CSubCDC1F_Block_12
458DC95SubCDC1F_Block_16
459DC9FSubCDC1F_Block_13
460DCACSubCDC1F_Block_15
461DCC6SubCDC1F_Block_8
462DCCBSubCDCCB
463DCD1SubCDCCB_Block
464DCE3UpdateSpritePosition66
465DCE4SubCDCCB_Block_2
466DCEASubCDCCB_Block_4
467DCFESubCDCCB_Block_3
468DD09SubCDCCB_Block_5
469DD0ASubCDD0A
470DD0CSubCDD16_Block_2
471DD15SubCDD0A_Block
472DD25SubCDD16_Block
473DD48SubCDD16_Block_4
474DD4DSubCDD16_Block_3
475DD4ESubCDD4E
476DD5BSubCDD4E_Block
477DD9ASubCDD4E_Block_2
478DD9DSubCDD9D
479DDA7SubCDDA7
480DDC6SubCDDA7_Block
481DDD6SubCDDA7_Block_2
482DDEDSubCDDA7_Block_3
483DDEFSubCDDEF
484DE24SubCDE10_Block_2
485DE2ASubCDE2A
486DE2CSubCDE10_Block_3
487DE33SubCDE10_Block
488DE3ASubCDE2A_Block
489DE3DSubCDE3D
490DE63UpdateSpritePosition82
491DE77SubCDE68_Block
492DE9BSubCDE68_Block_2
493DE9FSubCDE68_Block_3
494DECBSubCDECB
495DEDBSubCDECB_Block
496DEEDSubCDECB_Block_2
497DF05SubCDECB_Block_6
498DF0CSubCDECB_Block_3
499DF31SubCDECB_Block_8
500DF44SubCDECB_Block_9
501DF47SubCDF47
502DF6ASubCDF47_Block
503DF6ESubCDF6E
504DF76SubCDF6E_Block
505DF7ESubCDF7E
506DF84SubCDF6E_Block_3
507DF9BSubCDF7E_Block_2
508DF9FSubCDF7E_Block_4
509DFAASubCDF7E_Block_5
510DFC4SubCDF7E_Block_7
511DFD8SubCDF7E_Block_8
512DFE0SubCDFE0
513DFEESubCDFEE
514DFF3SubCDFEE_Block
515E003SubCDFEE_Block_2
516E007SubCDFEE_Block_4
517E00ASubCDFEE_Block_3
518E015SubCDFEE_Block_5
519E01FSubCDFEE_Block_6
520E02ASubCDFEE_Block_7
521E057SubCDFEE_Block_8
522E070SubCDFEE_Block_9
523E091SubCDFEE_Block_10
524E09ESubCE09E
525E0A9SubCE09E_Block
526E0D7SubCE0D7
527E0E4SubCE0E4
528E0F4SubCE0E4_Block
529E0FDInitGame_4
530E137SubCE0E4_Block_2
531E15FSubCE0E4_Block_3
532E163SubCE0E4_Block_4
533E170SubCE170
534E174SubCE170_Block
535E17BSubCE17B
536E182SubCE17B_Block
537E199SubCE199
538E19BSubCE199_Block
539E1BCSubCE199_Block_2
540E1C1SubCE1C1
541E1C5SubCE1C1_Block_2
542E1D3SubCE1C1_Block
543E1D7SubCE1D7
544E1DCSubCE1D7_Block
545E1E2SubCE1D7_Block_2
546E1EBSubCE1D7_Block_3
547E1F9SubCE1D7_Block_4
548E1FFSubCE1D7_Block_5
549E20DSubCE1D7_Block_6
550E23ASubCE1D7_Block_7
551E242SubCE242
552E254SubCE242_Block
553E259SubCE259
554E26BSubCE26B
555E27ESubCE26B_Block
556E28FSubCE26B_Block_3
557E291SubCE291
558E296SubCE26B_Block_2
559E2A3SubCE291_Block
560E2AFSubCE291_Block_2
561E2B3SubCE2B3
562E2B4SubCE2B4
563E2BCSubCE2B4_Block
564E2CCSubCE2CC
565E2DESubCE2DE
566E2E2SubCE2DE_Block_2
567E2E3SubCE2DE_Block
568E2F5SubCE2F5
569E308SubCE2F5_Block
570E314SubCE314
571E322SubCE314_Block_2
572E324SubCE324
573E328SubCE314_Block
574E32DSubCE32D
575E338SubCE338
576E344SubCE338_Block
577E352SubCE32D_Block
578E353SubCE353
579E359SubCE353_Block
580E36FSubCE353_Block_3
581E386SubCE353_Block_2
582E387SubCE387
583E3A5SubCE3A5
584E3CCSubCE3A5_Block_3
585E3D1SubCE3A5_Block_5
586E3DFSubCE3A5_Block_7
587E3FESubCE3FE
588E405SubCE3FE_Block_17
589E406SubCE3F0_Block
590E40BSubCE3A5_Block_6
591E418SubCE3FE_Block
592E421SubCE3FE_Block_3
593E42ASubCE3FE_Block_5
594E433SubCE3FE_Block_7
595E43CSubCE3FE_Block_9
596E443SubCE3FE_Block_10
597E44BSubCE3FE_Block_12
598E44ESubCE3FE_Block_11
599E456SubCE3FE_Block_14
600E459UpdateDisplay2
601E45FSubCE3FE_Block_15
602E476SubCE3FE_Block_16
603E481SubCE481
604E496SubCE481_Block_4
605E49FSubCE481_Block_3
606E4A2SubCE481_Block_2
607E4A6SubCE4A6
608E4B1SubCE4B1
609E4B4SubCE4A6_Block
610E4BCSubCE4A6_Block_2
611E4BFSubCE4BF
612E4C5SubCE4C5
613E4D8SubCE4C5_Block_2
614E4DFSubCE4C5_Block_3
615E4E6SubCE4C5_Block_4
616E4F1SubCE4C5_Block
617E4F4SubCE502_Block
618E50FSubCE502_Block_2
619E523SubCE502_Block_4
620E529SubCE502_Block_7
621E52CSubCE502_Block_5
622E531SubCE502_Block_6
623E53FSubCE502_Block_8
624E542SubCE502_Block_3
625E54APlayMusic
626E568SubCE502_Block_9
627E56BSubCE56B
628E57ASubCE5AB_Block_2
629E57CSubCE57C
630E57ESubCE5AB_Block
631E585SubCE585
632E596SubCE596
633E5A8SubCE596_Block_2
634E5ABSubCE5AB
635E5B9SubCE5B9
636E5C0SubCE5C0
637E5CASubCE5C0_Block
638E5D4SubCE5C0_Block_2
639E5DESubCE5C0_Block_3
640E5E8SubCE5C0_Block_4
641E5F2SubCE5C0_Block_5
642E5F8SubCE5F8
643E5FDSubCE5F8_Block
644E610SubCE63D_Block_3
645E613SubCE5F8_Block_2
646E61ESubCE5F8_Block_3
647E627SubCE5F8_Block_4
648E639SubCE5F8_Block_6
649E654SubCE63D_Block_2
650E65ESubCE65E
651E665SubCE65E_Block_2
652E674SubCE674
653E67ESubCE674_Block
654E684SubCE674_Block_2
655E695SubCE674_Block_5
656E69CSubCE674_Block_6
657E6A1SubCE674_Block_7
658E6BASubCE6BA
659E6C9SubCE6C9
660E6D3SubCE6D3
661E6DESubCE6DE
662E6F1SubCE6F1
663E6F5SubCE6F1_Block
664E715SubCE715
665E71ASubCE715_Block
666E722SubCE715_Block_2
667E729SubCE715_Block_3
668E72CSubCE72C
669E72ESubCE72C_Block
670E73FSubCE73F
671E741SubCE73F_Block
672E74ASubCE74A
673E754SubCE74A_Block_5
674E755SubCE74A_Block_2
675E75BSubCE74A_Block_3
676E795SubCE74A_Block_7
677E79CSubCE74A_Block_6
678E7A0SubCE7A0
679E7B1SubCE7A0_Block_3
680E7B8SubCE7A0_Block_4
681E7C3SubCE7A0_Block_6
682E7CASubCE7A0_Block_7
683E7F5SubCE7F5
684E7FCSubCE7FC
685E803SubCE7FC_Block
686E80BSubCE7FC_Block_2
687E825SubCE825
688E848SubCE825_Block_2
689E84CSubCE825_Block_3
690E870SubCE825_Block
691E876SubCE876
692E87CSubCE876_Block
693E88BSubCE876_Block_2
694E89ASubCE876_Block_4
695E8AESubCE876_Block_6
696E8B5SubCE876_Block_7
697E8C9SubCE876_Block_5
698E8DESubCE8AD_Block
699E8E0SubCE8E0
700E8ECSubCE8E0_Block_2
701E8FDSubCE876_Block_3
702E912SubCE912
703E91ASubCE912_Block
704E923SubCE912_Block_3
705E928SubCE928
706E966SubCE949_Block
707E96ESubCE928_Block
708E96FSubCE928_Block_2
709E981SubCE949_Block_2
710E984SubCE984
711E98BSubCE984_Block
712E9A7SubCE984_Block_4
713E9B0SubCE984_Block_3
714E9B1SubCE984_Block_2
715E9C0SubCE9C0
716E9C7SubCE9C0_Block
717E9DASubCE9C0_Block_3
718E9DESubCE9C0_Block_2
719E9E1SubCE9C0_Block_4
720E9E7SubCE9E7
721E9EESubCE9E7_Block
722EA05SubCE9E7_Block_3
723EA0DSubCEA0D
724EA29SubCEA0D_Block_2
725EA2CSubCEA0D_Block
726EA35SubCEA0D_Block_3
727EA39SubCEA39
728EA48SubCEA39_Block_3
729EA5ASubCEA39_Block_5
730EA5BSubCEA5B
731EA5DSubCEA5D
732EA71SubCEA5D_Block_2
733EA79SubCEA5D_Block
734EA7CSubCEA7C
735EA81SubCEA7C_Block
736EA89SubCEA7C_Block_2
737EAADSubCEA7C_Block_6
738EAAFSubCEA7C_Block_7
739EAB2SubCEA7C_Block_3
740EAC7SubCEA7C_Block_9
741EADBSubCEA7C_Block_10
742EAEBSubCEA7C_Block_8
743EAFESubCEAFE
744EB0DUpdateSoundChannel6
745EB15SubCEB15
746EB41SubCEB41
747EB4DSubCEB41_Block
748EB56SubCEB56
749EB62SubCEB15_Block_2
750EB66SubCEB66
751EB75SubCEB66_Block
752EB7BSubCEB7B
753EB8ASubCEB7B_Block
754EBAFSubCEB95_Block
755EBBDSubCEB95_Block_3
756EBC0SubCEB95_Block_6
757EBC1SubCEB7B_Block_2
758EBC8SubCEB95_Block_4
759EBE5SubCEBE5
760EBF6SubCEBE5_Block
761EBF7SubCEBF7
762EC09SubCEBF7_Block
763EC0FSubCEC0F
764EC12SubCEC0F_Block
765EC1BSubCEC1B
766EC34SubCEC53_Block
767EC4FSubCEC2F_Block
768EC53SubCEC53
769EC5BSubCEC1B_Block
770EC5DSubCEC77_Block
771EC75SubCEC53_Block_3
772EC77SubCEC77
773EC8BSubCEC1B_Block_2
774ECB9SubCEC77_Block_2
775ECD9SubCEC77_Block_3
776ECDASubCECDA
777ECE0SubCECDA_Block_4
778ECE2SubCECDA_Block_2
779ECEFSubCECDA_Block
780ED08SubCECDA_Block_3
781ED0FSubCED0F
782ED12SubCED12
783ED2DSubCED12_Block
784ED3CSubCED12_Block_4
785ED44SubCED12_Block_2
786ED4BSubCED12_Block_3
787ED50SubCED50
788ED6BSubCED50_Block_2
789ED75SubCED12_Block_5
790ED79SubCED50_Block
791ED8ESubCED50_Block_4
792ED8FSubCED50_Block_3
793ED9ESubCED50_Block_6
794EDA1SubCED9F_Block_3
795EDAESubCED9F_Block_4
796EDBDSubCED9F_Block_2
797EDCDSubCED9F_Block
798EDD7SubCEDD7
799EDF6SubCEDD7_Block
800EE04SubCEDD7_Block_2
801EE06SubCEE06
802EE0BSubCEDD7_Block_3
803EE10SubCEE10
804EE23SubCEE10_Block
805EE25SubCEE25
806EE2ASubCEE25_Block_2
807EE38SubCEE25_Block_3
808EE39SubCEE25_Block
809EE44SubCEE44
810EE4DUpdateMusicChannel16
811EE5ESubCEE5E
812EE6FSubCEE6F
813EE75SubCEE6F_Block
814EE97SubCEE97
815EEA5SubCEE97_Block
816EEE1SubCEEE1
817EEEDSubCEEED
818EF08SubCEEED_Block_2
819EF18SubCEF18
820EF1BSubCEF1B
821EF21SubCEF21
822EF5ASubCEF21_Block_2
823EF7ASubCEF21_Block_3
824EF80SubCEF21_Block
825EFACSubCEF21_Block_4
826EFC8SubCEFC8
827EFD6SubCEFC8_Block
828EFE9SubCEFC8_Block_2
829EFEASubCEFEA
830EFF7SubCEFF7
831F005SubCF04B_Block
832F006SubCF006
833F00CSubCEFF7_Block
834F01CSubCF006_Block_2
835F024SubCF006_Block_3
836F030SubCF030
837F042SubCF030_Block
838F04BSubCF04B
839F051SubCF051
840F06FUpdateMusicChannel22
841F07BSubCF051_Block
842F08BSubCF006_Block_5
843F0A9SubCF051_Block_4
844F0AESubCF0AE
845F0BCSubCF0AE_Block_2
846F0BDSubCF051_Block_3
847F0D3SubCF0AE_Block_4
848F0D8SubCF0D8
849F0E8SubCF0D8_Block_2
850F0E9SubCF0AE_Block_3
851F0F1SubCF051_Block_2
852F117SubCF0D8_Block_3
853F11CSubCF11C
854F12ASubCF11C_Block
855F12BSubCF12B
856F135SubCF135
857F16ESubCF135_Block_3
858F179SubCF135_Block_2
859F17ASubCF17A
860F193SubCF17A_Block_2
861F196SubCF17A_Block
862F197SubCF197
863F1A6SubCF197_Block
864F1BCSubCF197_Block_3
865F1D5SubCF197_Block_4
866F1DCSubCF218_Block
867F1F2SubCF197_Block_5
868F1FESubCF197_Block_6
869F201SubCF197_Block_8
870F204SubCF197_Block_7
871F218SubCF218
872F221SubCF221
873F22ASubCF22A
874F22ESubCF22A_Block_2
875F237SubCF22A_Block
876F23DSubCF23D
877F279SubCF23D_Block_2
878F298SubCF23D_Block
879F2A9SubCF23D_Block_3
880F2AASubCF2AA
881F2ACSubCF2AC
882F2C3SubCF2AC_Block_2
883F2DCSubCF2AC_Block
884F305SubCF305
885F30ASubCF30A
886F30CSubCF30C
887F31DSubCF30C_Block
888F31ESubCF31E
889F322SubCF322
890F324SubCF31E_Block
891F335SubCF322_Block
892F33FSubCF33F
893F34CSubCF33F_Block_3
894F36FSubCF33F_Block
895F373SubCF33F_Block_2
896F3A1SubCF33F_Block_5
897F3A7SubCF33F_Block_6
898F3C3SubCF33F_Block_7
899F3C4SubCF3C4
900F3CFSubCF3C4_Block
901F3DCSubCF3C4_Block_3
902F3E0SubCF3C4_Block_2
903F3E5SubCF3E5
904F3F8SubCF3E5_Block
905F404SubCF3E5_Block_2
906F407SubCF407
907F48DSubCF48D
908F499SubCF48D_Block_3
909F49FSubCF48D_Block_2
910F4D2SubCF4D2
911F4E2SubCF4D2_Block
912F4F3SubCF4F3
913F50BSubCF50B
914F50DSubCF50B_Block
915F532SubCF50B_Block_3
916F543SubCF50B_Block_4
917FA5CSubCFA5C
918FA75SubCFA5C_Block
919FA7CSubCFA5C_Block_2
920FA8FSubCFA5C_Block_3
921FA92SubCFA5C_Block_4
922FA95SubCFA95
923FAA7SubCFAA7
924FAA9SubCFAA9
925FAB1SubCFAB1
926FAC2SubCFAC2
927FAC4SubCFAC4
928FAC5SubCFAC5
929FACDSubCFACD
930FAD3SubCFAD3
931FAD5SubCFAD5
932FADASubCFAF0_Block
933FAEBSubCFAD8_Block
934FAECSubCFAEC
935FAF0SubCFAF0
936FAF7SubCFAF7
937FAF9SubCFAF9
938FB62SubCFB62
939FB64SubCFB62_Block_2
940FB6ASubCFB62_Block
941FB6BSubCFB62_Block_4
942FB74SubCFBDC_Block_3
943FB83SubCFBDC_Block_2
944FB8CSubCFBDC_Block_5
945FB99SubCFBDC_Block_4
946FBA6SubCFB62_Block_5
947FBB4SubCFBDC_Block_7
948FBC6SubCFBDC_Block_6
949FBDASubCFB62_Block_3
950FBDCSubCFBDC
951FC1CSubCFC31_Block_10
952FC1FSubCFBDC_Block_8
953FC2BUpdateAPU10
954FC2FSubCFC31_Block_2
955FC31SubCFC31
956FC3ASubCFBDC_Block_10
957FC41SubCFBDC_Block_9
958FC47SubCFC31_Block_11
959FC4BSubCFBDC_Block_12
960FC52SubCFBDC_Block_11
961FC64SubCFBDC_Block_14
962FC6BSubCFBDC_Block_13
963FC79SubCFC31_Block_8
964FC7FSubCFC31_Block_12
965FC82SubCFC31_Block_3
966FC87SubCFBDC_Block_16
967FC8DSubCFBDC_Block_15
968FCA5SubCFD10_Block
969FCACSubCFD10_Block_2
970FCC3SubCFC31_Block_14
971FCC8SubCFC31_Block_16
972FCD2SubCFD10_Block_4
973FCD9SubCFD10_Block_3
974FCEASubCFC31_Block_19
975FCF2SubCFC31_Block_20
976FCF7SubCFC31_Block_17
977FD06SubCFC31_Block_21
978FD07SubCFD10_Block_7
979FD10SubCFD10
980FD2BSubCFD10_Block_5
981FD3FSubCFD10_Block_6
982FD4FSubCFD10_Block_8
983FD59SubCFD10_Block_10
984FD62SubCFD10_Block_9
985FD65SubCFD10_Block_12
986FD67SubCFD10_Block_13
987FD6BSubCFD6B
988FD79SubCFD6B_Block
989FD7ESubCFD6B_Block_4
990FD8ESubCFD6B_Block_2
991FD93SubCFD6B_Block_3
992FDC3SubCFDB7_Block
993FE07SubCFDB7_Block_2
994FE0BSubCFDB7_Block_3
995FE28SubCFDB7_Block_7
996FE37SubCFDB7_Block_10
997FE3ASubCFDB7_Block_5
998FE4ESubCFDB7_Block_6
999FE51SubCFE51
1000FE5ESubCFDB7_Block_13
1001FE7BSubCFE51_Block_2
1002FE7ESubCFDB7_Block_12
1003FE9CSubCFE51_Block_5
1004FEA3SubCFE51_Block_6
1005FEA9SubCFE51_Block_4
1006FFF0IrqHandler
1007# ---- derived internal branch-target names ----
1008C41EReset
1009C428WaitVBlank_1
1010C439ClearZeropage_1
1011C460Reset_Block
1012C475MainGameLoop
1013C47BInitPPU_1
1014C48CInitSprites_1
1015C495ClearSpriteRAM
1016C4A9NmiHandler
1017C4DENmiHandler_Block
1018C507NmiHandler_Block_5
1019C52FNmiHandler_Block_4
1020C535NmiHandler_Block_2
1021C53ENmiHandler_Block_3
1022C541InitAPU
1023C553InitPPU_3
1024C559SubCC559
1025C561SubCC559_Block
1026C574SubCC559_Block_2
1027C5A3SubCC559_Block_3
1028C5C2SubCC559_Block_5
1029C5C3SubCC559_Block_4
1030C5D7SubCC559_Block_7
1031C5E3SubCC559_Block_6
1032C5E4UpdateSprites
1033C5EBUpdateSprites_Block
1034C609UpdateSprites2_1
1035C632UpdateSprites2_1_Block
1036C634UpdateSprites2_1_Block_2
1037C64CUpdateSprites2_1_Block_3
1038C656UpdateSprites3_1
1039C66BUpdateSprites3_1_Block_3
1040C67EUpdateSprites3_1_Block_4
1041C67FUpdateSprites3_1_Block
1042C689UpdateSprites3_1_Block_2
1043C6A8UpdateSprites3_1_Block_10
1044C6AAUpdateSprites3_1_Block_9
1045C6ABUpdateSprites3_1_Block_5
1046C6B7UpdateSprites3_1_Block_11
1047C6B8UpdateSprites3_1_Block_6
1048C6C8UpdateSprites3_1_Block_12
1049C6C9UpdateSprites3_1_Block_7
1050C6CEUpdateSprites3_1_Block_8
1051C6D7UpdateSprites4
1052C6DDUpdateSprites4_Block_2
1053C6E1UpdateSprites4_Block
1054C6E2UpdateSprites3_1_Block_13
1055C6ECClearZeropage_3
1056C6F9InitSpriteData
1057C707UpdateSprites2_3
1058C71FUpdateSprites2_4
1059C723UpdatePPUMask
1060C729InitSprites_3
1061C72DInitSprites_3_Block
1062C794InitSprites_3_Block_2
1063C797InitLevel
1064C79BInitLevel2
1065C7B5InitLevel2_Block
1066C7C3UpdateGameState
1067C7CFUpdateGameState_Block
1068C7DCUpdateGameState_Block_2
1069C7F1CheckLevelComplete
1070C7F3CheckLevelComplete2
1071C80FCheckLevelComplete2_Block
1072C814UpdatePlayerPosition_1
1073C833UpdatePlayerPosition_1_Block_2
1074C83FUpdateSpritePosition
1075C85CUpdateSpritePosition_Block_2
1076C861UpdatePlayerPosition_1_Block_4
1077C866CheckController
1078C872CheckController_Block_2
1079C87BCheckController_Block_3
1080C888CheckController_Block_5
1081C889CheckController_Block_4
1082C8A3CheckController_Block_9
1083C8B5CheckController_Block_11
1084C8B8CheckController_Block_8
1085C8BBUpdateGameState2_1
1086C8C7CheckController_Block_10
1087C8D8CheckController_Block_6
1088C8DBUpdateGameState3_1
1089C8E1CheckGameState2_Block
1090C8E2CheckGameState2
1091C911CheckButtonPress
1092C926CheckButtonPress_Block
1093C931CheckButtonPress_Block_3
1094C95ACheckButtonPress_Block_7
1095C963SubCC963_Loop
1096C976CheckButtonPress_Block_6
1097C97FSubCC963_Block
1098C98CSubCC98C_Loop
1099C98FCheckButtonPress_Block_2
1100C992CheckButtonPress_Block_4
1101C995SubCC995
1102C9A8SubCC995_Block_2
1103C9D9SubCC995_Block_6
1104C9EBSubCC995_Block_5
1105C9ECSubCC995_Block_4
1106C9F8SubCC9F8
1107CA01SubCC995_Block
1108CA04SubCC995_Block_3
1109CA0BSubCC9F8_Block
1110CA10SubCC9F8_Block_2
1111CA36SubCC9F8_Block_3
1112CA37CheckAnswer
1113CA41CheckAnswer_Block
1114CA43CheckAnswer2
1115CA58CheckAnswer2_Block_4
1116CA59CheckAnswer2_Block_3
1117CA5ACheckAnswer2_Block_2
1118CA5BCheckAnswer2_Block_5
1119CA6DCheckAnswer2_Block_7
1120CA7BCheckAnswer2_Block_9
1121CA7DCheckAnswer3_1
1122CA85CheckAnswer3_1_Block
1123CA86UpdateScore_3
1124CA98UpdateScore_3_Block
1125CA99UpdateScore2_1
1126CABAUpdateScore2_1_Block_4
1127CAC6UpdateScore2_1_Block_6
1128CAC7UpdateScore2_1_Block
1129CAD3UpdateScore2_1_Block_7
1130CAEEUpdateScore2_1_Block_8
1131CAF7UpdateScore3
1132CB09UpdateScore3_Block_2
1133CB11UpdateScore3_Block_3
1134CB14UpdateScore3_Block
1135CB17UpdateGameState2_3
1136CB21UpdateGameState2_3_Block
1137CB26CheckAnswer3_3
1138CB3ECheckAnswer3_3_Block
1139CB44UpdateGameState3_3
1140CB60UpdateGameState3_3_Block
1141CB6DCheckAnswer3_3_Block_2
1142CB73UpdatePlayerScore
1143CB89CheckAnswer4
1144CB94UpdateGameState4_3
1145CB9FUpdateGameState4_3_Block
1146CBC3UpdateGameState4_3_Block_2
1147CBCAUpdateGameState4_3_Block_4
1148CBCCUpdateGameState5
1149CBCEUpdateGameState4_3_Block_3
1150CBD7UpdatePlayerPosition_3
1151CBDEUpdatePlayerPosition_3_Block
1152CC02UpdatePlayerPosition_3_Block_2
1153CC10UpdatePlayerPosition_3_Block_3
1154CC23UpdatePlayerPosition_3_Block_6
1155CC26UpdatePlayerPosition_3_Block_4
1156CC2CUpdatePlayerPosition_3_Block_5
1157CC3EUpdateGameState6
1158CC42UpdateGameState7
1159CC47InitGame_3
1160CC5CUpdateGameState8
1161CC68UpdateGameState8_Block
1162CC75SubCCC75
1163CC80SubCCC75_Block
1164CC8CSubCCC75_Block_2
1165CC94SubCCC75_Block_3
1166CC9ESubCCC9E
1167CCB7UpdateGameState10
1168CCBDSubCCC9E_Block
1169CCC3SubCCC9E_Block_2
1170CCC6SubCCCC6
1171CCC7SubCCCC7
1172CCD6UpdateGameState12
1173CCD9SubCCCC7_Block
1174CCE2SubCCCE2
1175CCF9SubCCCE2_Block
1176CD09SubCCCE2_Block_2
1177CD1BSubCCCE2_Block_4
1178CD25SubCCCE2_Block_5
1179CD31SubCCCE2_Block_6
1180CD46SubCCCE2_Block_12
1181CD4FSubCCCE2_Block_13
1182CD56SubCCCE2_Block_14
1183CD63SubCCCE2_Block_16
1184CD75SubCCCE2_Block_18
1185CD99SubCCCE2_Block_21
1186CDA3SubCCCE2_Block_23
1187CDA5SubCCCE2_Block_24
1188CDAASubCCCE2_Block_22
1189CDB7SubCCDB7_Loop
1190CDBASubCCDBA_Loop
1191CDBDSubCCCE2_Block_20
1192CDBESubCCCE2_Block_17
1193CDC1SubCCDC1
1194CDC6SubCCDC6
1195CDD0SubCCDC6_Block
1196CDD8SubCCDC6_Block_3
1197CDE7SubCCDC6_Block_4
1198CDF9SubCCDC6_Block_2
1199CE10SubCCDC6_Block_9
1200CE11SubCCDC6_Block_5
1201CE14SubCCDC6_Block_6
1202CE19SubCCDC6_Block_7
1203CE1ESubCCE1E
1204CE38SubCCE1E_Block
1205CE3CSubCCE1E_Block_2
1206CE3DSubCCE3D
1207CE4ASubCCE3D_Block
1208CE5DSubCCE3D_Block_2
1209CE7FSubCCE3D_Block_3
1210CE80SubCCE80
1211CE85SubCCE85
1212CE9DSubCCE85_Block
1213CEA0SubCCEA0
1214CEACSubCCEA0_Block
1215CEBBSubCCE85_Block_2
1216CEBCSubCCEBC
1217CED3SubCCEBC_Block
1218CEDASubCCEDA
1219CEF1SubCCEDA_Block
1220CEF8SubCCEF8
1221CF06SubCCEF8_Block_2
1222CF0DSubCCEF8_Block_3
1223CF12SubCCEF8_Block_4
1224CF21SubCCF21
1225CF34SubCCF21_Block
1226CF37SubCCF37_Loop
1227CF3ASubCCF3A
1228CF46SubCCF3A_Block
1229CF62SubCCF3A_Block_4
1230CF65SubCCF65
1231CF6FSubCCF65_Block
1232CF71SubCCF65_Block_2
1233CF80SubCCF80
1234CF8ASubCCF80_Block
1235CF97SubCCF97
1236CFA4SubCCF97_Block
1237CFB5SubCCFB5
1238CFBBSubCCFB5_Block
1239CFC3SubCCFB5_Block_2
1240CFD1SubCCFB5_Block_3
1241CFD5SubCCFB5_Block_4
1242CFD8SubCCFB5_Block_6
1243CFDASubCCFB5_Block_5
1244CFE2SubCCFE2
1245CFFCSubCCFE2_Block_4
1246CFFESubCCFE2_Block_5
1247D00BSubCCFE2_Block_2
1248D01BSubCCFE2_Block_6
1249D02DSubCCFE2_Block_7
1250D037SubCCFE2_Block_9
1251D03CSubCCFE2_Block_3
1252D03DSubCD03D
1253D053SubCD03D_Block
1254D056SubCD056
1255D06CSubCD056_Block_2
1256D07BSubCD07B
1257D090SubCD07B_Block
1258D093SubCD093
1259D0ACSubCD093_Block
1260D0AFSubCD0AF
1261D0B4SubCD0AF_Block
1262D0C5SubCD0C5
1263D0C9SubCD0AF_Block_2
1264D0CASubCD0CA
1265D0E1SubCD0CA_Block
1266D0FCSubCD0CA_Block_2
1267D102SubCD102
1268D10BSubCD10B
1269D114SubCD10B_Block
1270D117SubCD117
1271D123SubCD117_Block
1272D125SubCD117_Block_2
1273D128SubCD128
1274D139SubCD128_Block
1275D13CSubCD128_Block_2
1276D13FSubCD13F
1277D151SubCD13F_Block
1278D153SubCD153
1279D156SubCD156_Loop
1280D158SubCD158
1281D164SubCD164
1282D175UpdateSpritePosition26
1283D17ASubCD17A
1284D189SubCD17A_Block_2
1285D1A8SubCD17A_Block_4
1286D1ABSubCD1AB
1287D1B8SubCD17A_Block_3
1288D1F6SubCD1AB_Block_5
1289D201SubCD1AB_Block_4
1290D20ESubCD20E_Loop
1291D22CSubCD1AB_Block_6
1292D22FSubCD1AB_Block_3
1293D231SubCD231
1294D23FSubCD23F
1295D242SubCD242
1296D268SubCD242_Block
1297D273SubCD273
1298D292SubCD292
1299D2B5SubCD292_Block
1300D2BCSubCD2BC
1301D2EFSubCD2BC_Block_4
1302D2F7SubCD2BC_Block_3
1303D311SubCD2BC_Block_6
1304D312SubCD2BC_Block_2
1305D31CSubCD2BC_Block_7
1306D333SubCD2BC_Block_8
1307D34ASubCD2BC_Block_9
1308D34CSubCD2BC_Block_10
1309D34FSubCD34F
1310D356SubCD34F_Block
1311D35ESubCD35E
1312D38DSubCD35E_Block_5
1313D39FSubCD35E_Block_7
1314D3A2SubCD3A2
1315D3ACSubCD3A2_Block_2
1316D3AESubCD3A2_Block
1317D3C1SubCD3C1
1318D3F3SubCD3C1_Block_4
1319D3F9SubCD3C1_Block
1320D420SubCD3C1_Block_2
1321D42ASubCD3C1_Block_6
1322D438SubCD3C1_Block_7
1323D43ESubCD3C1_Block_8
1324D44ASubCD44A
1325D459SubCD44A_Block
1326D45ASubCD44A_Block_3
1327D466SubCD44A_Block_6
1328D48ASubCD44A_Block_4
1329D495SubCD44A_Block_7
1330D496SubCD44A_Block_5
1331D4E0SubCD44A_Block_8
1332D4F4SubCD4F4
1333D4F9SubCD4F4_Block_3
1334D4FASubCD4F4_Block
1335D511SubCD4F4_Block_4
1336D517SubCD4F4_Block_5
1337D51ASubCD51A
1338D52CSubCD51A_Block_3
1339D54ESubCD51A_Block_4
1340D556SubCD556
1341D55ASubCD55A
1342D55ESubCD55E
1343D562SubCD562
1344D564SubCD55E_Block
1345D587SubCD562_Block_3
1346D58ESubCD562_Block_4
1347D59ASubCD59A
1348D5ACSubCD562_Block
1349D5D9SubCD59A_Block
1350D5E3SubCD562_Block_2
1351D5F8SubCD5F8
1352D615SubCD615
1353D62ASubCD62A
1354D63CSubCD63C
1355D653SubCD63C_Block_2
1356D65CSubCD63C_Block_3
1357D65FSubCD65F
1358D674SubCD65F_Block
1359D680SubCD65F_Block_2
1360D69FSubCD69F
1361D6A3SubCD6A3
1362D6A7SubCD6A7_Loop
1363D6B4SubCD6A7_Block
1364D6BASubCD6BA
1365D6CCSubCD6CC
1366D6D0SubCD6D0
1367D6D2SubCD6D2_Loop
1368D70ASubCD6D2_Block_2
1369D71BSubCD6D2_Block_3
1370D725SubCD6D2_Block_4
1371D728SubCD728
1372D72ESubCD6D2_Block
1373D731SubCD731
1374D74CSubCD74C
1375D752SubCD74C_Block
1376D75CSubCD75C
1377D762SubCD75C_Block
1378D777SubCD777
1379D779SubCD777_Block_2
1380D77FSubCD777_Block
1381D79DSubCD79D
1382D7A6SubCD79D_Block_2
1383D7ABSubCD79D_Block
1384D7D1SubCD7D1
1385D7D3SubCD7D1_Block_2
1386D7DBSubCD7D1_Block
1387D7F0SubCD7F0
1388D7F6SubCD7F0_Block_4
1389D7FASubCD7F0_Block_3
1390D814SubCD7F0_Block
1391D828SubCD7F0_Block_2
1392D82FSubCD82F
1393D84CSubCD82F_Block_2
1394D84DSubCD82F_Block_3
1395D879SubCD82F_Block_7
1396D87ASubCD82F_Block_5
1397D89ESubCD82F_Block_11
1398D8A3SubCD82F_Block_9
1399D8A4SubCD82F_Block_4
1400D8BFSubCD82F_Block_13
1401D8C4SubCD82F_Block_12
1402D8C5SubCD8C5_Loop
1403D8EESubCD908_Block_2
1404D906SubCD8C5_Block_6
1405D908SubCD908
1406D915SubCD908_Block
1407D916SubCD8C5_Block_3
1408D91BSubCD908_Block_4
1409D922SubCD8C5_Block
1410D94CSubCD908_Block_5
1411D952SubCD952_Loop
1412D95BSubCD95B
1413D96CSubCD95B_Block
1414D971SubCD971
1415D979SubCD971_Block_2
1416D980SubCD980
1417D98FSubCD980_Block_2
1418D992SubCD980_Block_3
1419D995SubCD995
1420D9A7SubCD9A7
1421D9AFSubCD9AF
1422D9B3SubCD9B3
1423D9B5SubCD9B5
1424D9B7SubCD9AF_Block
1425D9D2SubCD9B5_Block_2
1426D9DBSubCD9B5_Block_4
1427D9FESubCD9B5_Block_3
1428DA03SubCDA03
1429DA05SubCDA05
1430DA0CSubCDA0C
1431DA14SubCDA0C_Block
1432DA17SubCDA17
1433DA2ASubCDA2A
1434DA3BSubCDA2A_Block
1435DA41SubCDA2A_Block_4
1436DA52SubCDA2A_Block_6
1437DA58SubCDA2A_Block_9
1438DA5BSubCDA2A_Block_10
1439DA5ESubCDA5E
1440DA65SubCDA5E_Block
1441DA66SubCDA66
1442DA6CSubCDA66_Block_3
1443DA8DSubCDA66_Block_2
1444DA90SubCDA90
1445DAA0SubCDA90_Block_3
1446DABFSubCDA90_Block_2
1447DAC2SubCDAC2
1448DAC9SubCDAC2_Block_2
1449DADESubCDAC2_Block
1450DADFSubCDADF
1451DAF3SubCDADF_Block
1452DB12SubCDADF_Block_2
1453DB15SubCDB15
1454DB27SubCDB15_Block
1455DB29SubCDB15_Block_2
1456DB2DSubCDB2D
1457DB34SubCDB2D_Block
1458DB42SubCDB42_Loop
1459DB5DSubCDB42_Block
1460DB6ASubCDB42_Block_2
1461DB6BSubCDB6B
1462DB85SubCDB85_OnNegative
1463DB96SubCDB85_Block_4
1464DBACSubCDB85_Block_2
1465DBB2SubCDB85_Block
1466DBB5SubCDB85_Block_3
1467DBBFSubCDBBF
1468DBC2SubCDBC2
1469DBDASubCDBC2_Block_7
1470DBEFSubCDBC2_Block_3
1471DBF5SubCDBC2_Block_2
1472DC0CSubCDBC2_Block_6
1473DC0DUpdateSpritePosition61
1474DC1FSubCDC1F
1475DC25SubCDC1F_Block
1476DC4ASubCDC1F_Block_7
1477DC7CSubCDC1F_Block_12
1478DC95SubCDC1F_Block_16
1479DC9FSubCDC1F_Block_13
1480DCACSubCDC1F_Block_15
1481DCC6SubCDC1F_Block_8
1482DCCBSubCDCCB
1483DCD1SubCDCCB_Block
1484DCE3UpdateSpritePosition66
1485DCE4SubCDCCB_Block_2
1486DCEASubCDCCB_Block_4
1487DCFESubCDCCB_Block_3
1488DD09SubCDCCB_Block_5
1489DD0ASubCDD0A
1490DD0CSubCDD16_Block_2
1491DD15SubCDD0A_Block
1492DD16SubCDD16_OnNegative
1493DD25SubCDD16_Block
1494DD48SubCDD16_Block_4
1495DD4DSubCDD16_Block_3
1496DD4ESubCDD4E
1497DD5BSubCDD4E_Block
1498DD9ASubCDD4E_Block_2
1499DD9DSubCDD9D
1500DDA7SubCDDA7
1501DDC6SubCDDA7_Block
1502DDD6SubCDDA7_Block_2
1503DDEDSubCDDA7_Block_3
1504DDEFSubCDDEF
1505DE10SubCDE10_Loop
1506DE24SubCDE10_Block_2
1507DE2ASubCDE2A
1508DE2CSubCDE10_Block_3
1509DE33SubCDE10_Block
1510DE3ASubCDE2A_Block
1511DE3DSubCDE3D
1512DE63UpdateSpritePosition82
1513DE68SubCDE68_OnNegative
1514DE77SubCDE68_Block
1515DE9BSubCDE68_Block_2
1516DE9FSubCDE68_Block_3
1517DECBSubCDECB
1518DEDBSubCDECB_Block
1519DEEDSubCDECB_Block_2
1520DF05SubCDECB_Block_6
1521DF0CSubCDECB_Block_3
1522DF31SubCDECB_Block_8
1523DF44SubCDECB_Block_9
1524DF47SubCDF47
1525DF6ASubCDF47_Block
1526DF6ESubCDF6E
1527DF76SubCDF6E_Block
1528DF7ESubCDF7E
1529DF84SubCDF6E_Block_3
1530DF9BSubCDF7E_Block_2
1531DF9FSubCDF7E_Block_4
1532DFAASubCDF7E_Block_5
1533DFC4SubCDF7E_Block_7
1534DFD8SubCDF7E_Block_8
1535DFE0SubCDFE0
1536DFEESubCDFEE
1537DFF3SubCDFEE_Block
1538E003SubCDFEE_Block_2
1539E007SubCDFEE_Block_4
1540E00ASubCDFEE_Block_3
1541E015SubCDFEE_Block_5
1542E01FSubCDFEE_Block_6
1543E02ASubCDFEE_Block_7
1544E057SubCDFEE_Block_8
1545E070SubCDFEE_Block_9
1546E091SubCDFEE_Block_10
1547E09ESubCE09E
1548E0A9SubCE09E_Block
1549E0D7SubCE0D7
1550E0E4SubCE0E4
1551E0F4SubCE0E4_Block
1552E0FDInitGame_4
1553E137SubCE0E4_Block_2
1554E15FSubCE0E4_Block_3
1555E163SubCE0E4_Block_4
1556E170SubCE170
1557E174SubCE170_Block
1558E17BSubCE17B
1559E182SubCE17B_Block
1560E199SubCE199
1561E19BSubCE199_Block
1562E1BCSubCE199_Block_2
1563E1C1SubCE1C1
1564E1C5SubCE1C1_Block_2
1565E1D3SubCE1C1_Block
1566E1D7SubCE1D7
1567E1DCSubCE1D7_Block
1568E1E2SubCE1D7_Block_2
1569E1EBSubCE1D7_Block_3
1570E1F9SubCE1D7_Block_4
1571E1FFSubCE1D7_Block_5
1572E20DSubCE1D7_Block_6
1573E23ASubCE1D7_Block_7
1574E242SubCE242
1575E254SubCE242_Block
1576E259SubCE259
1577E26BSubCE26B
1578E27ESubCE26B_Block
1579E28FSubCE26B_Block_3
1580E291SubCE291
1581E296SubCE26B_Block_2
1582E2A3SubCE291_Block
1583E2AFSubCE291_Block_2
1584E2B3SubCE2B3
1585E2B4SubCE2B4
1586E2BCSubCE2B4_Block
1587E2CCSubCE2CC
1588E2DESubCE2DE
1589E2E2SubCE2DE_Block_2
1590E2E3SubCE2DE_Block
1591E2F5SubCE2F5
1592E308SubCE2F5_Block
1593E314SubCE314
1594E322SubCE314_Block_2
1595E324SubCE324
1596E328SubCE314_Block
1597E32DSubCE32D
1598E338SubCE338
1599E344SubCE338_Block
1600E352SubCE32D_Block
1601E353SubCE353
1602E359SubCE353_Block
1603E36FSubCE353_Block_3
1604E386SubCE353_Block_2
1605E387SubCE387
1606E3A5SubCE3A5
1607E3CCSubCE3A5_Block_3
1608E3D1SubCE3A5_Block_5
1609E3DFSubCE3A5_Block_7
1610E3F0SubCE3F0_Loop
1611E3FESubCE3FE
1612E405SubCE3FE_Block_17
1613E406SubCE3F0_Block
1614E40BSubCE3A5_Block_6
1615E418SubCE3FE_Block
1616E421SubCE3FE_Block_3
1617E42ASubCE3FE_Block_5
1618E433SubCE3FE_Block_7
1619E43CSubCE3FE_Block_9
1620E443SubCE3FE_Block_10
1621E44BSubCE3FE_Block_12
1622E44ESubCE3FE_Block_11
1623E456SubCE3FE_Block_14
1624E459UpdateDisplay2
1625E45FSubCE3FE_Block_15
1626E476SubCE3FE_Block_16
1627E481SubCE481
1628E496SubCE481_Block_4
1629E49FSubCE481_Block_3
1630E4A2SubCE481_Block_2
1631E4A6SubCE4A6
1632E4B1SubCE4B1
1633E4B4SubCE4A6_Block
1634E4BCSubCE4A6_Block_2
1635E4BFSubCE4BF
1636E4C5SubCE4C5
1637E4D8SubCE4C5_Block_2
1638E4DFSubCE4C5_Block_3
1639E4E6SubCE4C5_Block_4
1640E4F1SubCE4C5_Block
1641E4F4SubCE502_Block
1642E502SubCE502_Loop
1643E50FSubCE502_Block_2
1644E523SubCE502_Block_4
1645E529SubCE502_Block_7
1646E52CSubCE502_Block_5
1647E531SubCE502_Block_6
1648E53FSubCE502_Block_8
1649E542SubCE502_Block_3
1650E54APlayMusic
1651E568SubCE502_Block_9
1652E56BSubCE56B
1653E57ASubCE5AB_Block_2
1654E57CSubCE57C
1655E57ESubCE5AB_Block
1656E585SubCE585
1657E596SubCE596
1658E5A8SubCE596_Block_2
1659E5ABSubCE5AB
1660E5B9SubCE5B9
1661E5BDSubCE5BD_Loop
1662E5C0SubCE5C0
1663E5CASubCE5C0_Block
1664E5D4SubCE5C0_Block_2
1665E5DESubCE5C0_Block_3
1666E5E8SubCE5C0_Block_4
1667E5F2SubCE5C0_Block_5
1668E5F8SubCE5F8
1669E5FDSubCE5F8_Block
1670E610SubCE63D_Block_3
1671E613SubCE5F8_Block_2
1672E61ESubCE5F8_Block_3
1673E627SubCE5F8_Block_4
1674E639SubCE5F8_Block_6
1675E63DSubCE63D_Loop
1676E654SubCE63D_Block_2
1677E65ESubCE65E
1678E665SubCE65E_Block_2
1679E674SubCE674
1680E67ESubCE674_Block
1681E684SubCE674_Block_2
1682E695SubCE674_Block_5
1683E69CSubCE674_Block_6
1684E6A1SubCE674_Block_7
1685E6BASubCE6BA
1686E6C9SubCE6C9
1687E6D3SubCE6D3
1688E6DESubCE6DE
1689E6F1SubCE6F1
1690E6F5SubCE6F1_Block
1691E715SubCE715
1692E71ASubCE715_Block
1693E722SubCE715_Block_2
1694E729SubCE715_Block_3
1695E72CSubCE72C
1696E72ESubCE72C_Block
1697E73FSubCE73F
1698E741SubCE73F_Block
1699E74ASubCE74A
1700E754SubCE74A_Block_5
1701E755SubCE74A_Block_2
1702E75BSubCE74A_Block_3
1703E795SubCE74A_Block_7
1704E79CSubCE74A_Block_6
1705E7A0SubCE7A0
1706E7B1SubCE7A0_Block_3
1707E7B8SubCE7A0_Block_4
1708E7C3SubCE7A0_Block_6
1709E7CASubCE7A0_Block_7
1710E7F5SubCE7F5
1711E7FCSubCE7FC
1712E803SubCE7FC_Block
1713E80BSubCE7FC_Block_2
1714E825SubCE825
1715E848SubCE825_Block_2
1716E84CSubCE825_Block_3
1717E870SubCE825_Block
1718E876SubCE876
1719E87CSubCE876_Block
1720E88BSubCE876_Block_2
1721E89ASubCE876_Block_4
1722E8ADSubCE8AD_OnNonzero
1723E8AESubCE876_Block_6
1724E8B5SubCE876_Block_7
1725E8C9SubCE876_Block_5
1726E8DESubCE8AD_Block
1727E8E0SubCE8E0
1728E8ECSubCE8E0_Block_2
1729E8FDSubCE876_Block_3
1730E912SubCE912
1731E91ASubCE912_Block
1732E923SubCE912_Block_3
1733E928SubCE928
1734E949SubCE949_Loop
1735E966SubCE949_Block
1736E96ESubCE928_Block
1737E96FSubCE928_Block_2
1738E981SubCE949_Block_2
1739E984SubCE984
1740E98BSubCE984_Block
1741E9A7SubCE984_Block_4
1742E9B0SubCE984_Block_3
1743E9B1SubCE984_Block_2
1744E9C0SubCE9C0
1745E9C7SubCE9C0_Block
1746E9DASubCE9C0_Block_3
1747E9DESubCE9C0_Block_2
1748E9E1SubCE9C0_Block_4
1749E9E7SubCE9E7
1750E9EESubCE9E7_Block
1751EA05SubCE9E7_Block_3
1752EA0DSubCEA0D
1753EA29SubCEA0D_Block_2
1754EA2CSubCEA0D_Block
1755EA35SubCEA0D_Block_3
1756EA39SubCEA39
1757EA48SubCEA39_Block_3
1758EA5ASubCEA39_Block_5
1759EA5BSubCEA5B
1760EA5DSubCEA5D
1761EA71SubCEA5D_Block_2
1762EA79SubCEA5D_Block
1763EA7CSubCEA7C
1764EA81SubCEA7C_Block
1765EA89SubCEA7C_Block_2
1766EAADSubCEA7C_Block_6
1767EAAFSubCEA7C_Block_7
1768EAB2SubCEA7C_Block_3
1769EAC7SubCEA7C_Block_9
1770EADBSubCEA7C_Block_10
1771EAEBSubCEA7C_Block_8
1772EAFESubCEAFE
1773EB0DUpdateSoundChannel6
1774EB15SubCEB15
1775EB41SubCEB41
1776EB4DSubCEB41_Block
1777EB56SubCEB56
1778EB62SubCEB15_Block_2
1779EB66SubCEB66
1780EB75SubCEB66_Block
1781EB7BSubCEB7B
1782EB8ASubCEB7B_Block
1783EB95SubCEB95_OnNonnegative
1784EBAFSubCEB95_Block
1785EBBDSubCEB95_Block_3
1786EBC0SubCEB95_Block_6
1787EBC1SubCEB7B_Block_2
1788EBC8SubCEB95_Block_4
1789EBE5SubCEBE5
1790EBF6SubCEBE5_Block
1791EBF7SubCEBF7
1792EC01SubCEC01_Loop
1793EC09SubCEBF7_Block
1794EC0FSubCEC0F
1795EC12SubCEC0F_Block
1796EC1BSubCEC1B
1797EC2FSubCEC2F_Loop
1798EC34SubCEC53_Block
1799EC4FSubCEC2F_Block
1800EC53SubCEC53
1801EC5BSubCEC1B_Block
1802EC5DSubCEC77_Block
1803EC75SubCEC53_Block_3
1804EC77SubCEC77
1805EC8BSubCEC1B_Block_2
1806ECB9SubCEC77_Block_2
1807ECD9SubCEC77_Block_3
1808ECDASubCECDA
1809ECE0SubCECDA_Block_4
1810ECE2SubCECDA_Block_2
1811ECEFSubCECDA_Block
1812ED08SubCECDA_Block_3
1813ED0FSubCED0F
1814ED12SubCED12
1815ED2DSubCED12_Block
1816ED3CSubCED12_Block_4
1817ED44SubCED12_Block_2
1818ED4BSubCED12_Block_3
1819ED50SubCED50
1820ED6BSubCED50_Block_2
1821ED75SubCED12_Block_5
1822ED79SubCED50_Block
1823ED8ESubCED50_Block_4
1824ED8FSubCED50_Block_3
1825ED9ESubCED50_Block_6
1826ED9FSubCED9F_OnNonzero
1827EDA1SubCED9F_Block_3
1828EDAESubCED9F_Block_4
1829EDBDSubCED9F_Block_2
1830EDCDSubCED9F_Block
1831EDD7SubCEDD7
1832EDF6SubCEDD7_Block
1833EE04SubCEDD7_Block_2
1834EE06SubCEE06
1835EE0BSubCEDD7_Block_3
1836EE10SubCEE10
1837EE23SubCEE10_Block
1838EE25SubCEE25
1839EE2ASubCEE25_Block_2
1840EE38SubCEE25_Block_3
1841EE39SubCEE25_Block
1842EE44SubCEE44
1843EE4DUpdateMusicChannel16
1844EE5ESubCEE5E
1845EE6FSubCEE6F
1846EE75SubCEE6F_Block
1847EE82SubCEE82_OnNonzero
1848EE97SubCEE97
1849EEA5SubCEE97_Block
1850EEE1SubCEEE1
1851EEEDSubCEEED
1852EF08SubCEEED_Block_2
1853EF18SubCEF18
1854EF1BSubCEF1B
1855EF21SubCEF21
1856EF5ASubCEF21_Block_2
1857EF7ASubCEF21_Block_3
1858EF80SubCEF21_Block
1859EFACSubCEF21_Block_4
1860EFC8SubCEFC8
1861EFD6SubCEFC8_Block
1862EFE9SubCEFC8_Block_2
1863EFEASubCEFEA
1864EFF7SubCEFF7
1865F005SubCF04B_Block
1866F006SubCF006
1867F00CSubCEFF7_Block
1868F01CSubCF006_Block_2
1869F024SubCF006_Block_3
1870F030SubCF030
1871F042SubCF030_Block
1872F04BSubCF04B
1873F051SubCF051
1874F06FUpdateMusicChannel22
1875F07BSubCF051_Block
1876F08BSubCF006_Block_5
1877F0A9SubCF051_Block_4
1878F0AESubCF0AE
1879F0BCSubCF0AE_Block_2
1880F0BDSubCF051_Block_3
1881F0D3SubCF0AE_Block_4
1882F0D8SubCF0D8
1883F0E8SubCF0D8_Block_2
1884F0E9SubCF0AE_Block_3
1885F0F1SubCF051_Block_2
1886F117SubCF0D8_Block_3
1887F11CSubCF11C
1888F12ASubCF11C_Block
1889F12BSubCF12B
1890F135SubCF135
1891F16ESubCF135_Block_3
1892F179SubCF135_Block_2
1893F17ASubCF17A
1894F193SubCF17A_Block_2
1895F196SubCF17A_Block
1896F197SubCF197
1897F1A6SubCF197_Block
1898F1BCSubCF197_Block_3
1899F1D5SubCF197_Block_4
1900F1DCSubCF218_Block
1901F1F2SubCF197_Block_5
1902F1FESubCF197_Block_6
1903F201SubCF197_Block_8
1904F204SubCF197_Block_7
1905F218SubCF218
1906F221SubCF221
1907F22ASubCF22A
1908F22ESubCF22A_Block_2
1909F237SubCF22A_Block
1910F23DSubCF23D
1911F279SubCF23D_Block_2
1912F298SubCF23D_Block
1913F2A9SubCF23D_Block_3
1914F2AASubCF2AA
1915F2ACSubCF2AC
1916F2C3SubCF2AC_Block_2
1917F2DCSubCF2AC_Block
1918F305SubCF305
1919F30ASubCF30A
1920F30CSubCF30C
1921F31DSubCF30C_Block
1922F31ESubCF31E
1923F322SubCF322
1924F324SubCF31E_Block
1925F335SubCF322_Block
1926F33FSubCF33F
1927F34CSubCF33F_Block_3
1928F36FSubCF33F_Block
1929F373SubCF33F_Block_2
1930F3A1SubCF33F_Block_5
1931F3A7SubCF33F_Block_6
1932F3C3SubCF33F_Block_7
1933F3C4SubCF3C4
1934F3CFSubCF3C4_Block
1935F3DCSubCF3C4_Block_3
1936F3E0SubCF3C4_Block_2
1937F3E5SubCF3E5
1938F3F8SubCF3E5_Block
1939F404SubCF3E5_Block_2
1940F407SubCF407
1941F48DSubCF48D
1942F499SubCF48D_Block_3
1943F49FSubCF48D_Block_2
1944F4D2SubCF4D2
1945F4E2SubCF4D2_Block
1946F4F3SubCF4F3
1947F50BSubCF50B
1948F50DSubCF50B_Block
1949F532SubCF50B_Block_3
1950F543SubCF50B_Block_4
1951FA5CSubCFA5C
1952FA75SubCFA5C_Block
1953FA7CSubCFA5C_Block_2
1954FA8FSubCFA5C_Block_3
1955FA92SubCFA5C_Block_4
1956FA95SubCFA95
1957FAA7SubCFAA7
1958FAA9SubCFAA9
1959FAB1SubCFAB1
1960FAC2SubCFAC2
1961FAC4SubCFAC4
1962FAC5SubCFAC5
1963FACDSubCFACD
1964FAD3SubCFAD3
1965FAD5SubCFAD5
1966FAD8SubCFAD8_Loop
1967FADASubCFAF0_Block
1968FAEBSubCFAD8_Block
1969FAECSubCFAEC
1970FAF0SubCFAF0
1971FAF7SubCFAF7
1972FAF9SubCFAF9
1973FB62SubCFB62
1974FB64SubCFB62_Block_2
1975FB6ASubCFB62_Block
1976FB6BSubCFB62_Block_4
1977FB74SubCFBDC_Block_3
1978FB83SubCFBDC_Block_2
1979FB8CSubCFBDC_Block_5
1980FB99SubCFBDC_Block_4
1981FBA6SubCFB62_Block_5
1982FBB4SubCFBDC_Block_7
1983FBC6SubCFBDC_Block_6
1984FBDASubCFB62_Block_3
1985FBDCSubCFBDC
1986FC1CSubCFC31_Block_10
1987FC1FSubCFBDC_Block_8
1988FC2BUpdateAPU10
1989FC2FSubCFC31_Block_2
1990FC31SubCFC31
1991FC3ASubCFBDC_Block_10
1992FC41SubCFBDC_Block_9
1993FC47SubCFC31_Block_11
1994FC4BSubCFBDC_Block_12
1995FC52SubCFBDC_Block_11
1996FC64SubCFBDC_Block_14
1997FC6BSubCFBDC_Block_13
1998FC79SubCFC31_Block_8
1999FC7FSubCFC31_Block_12
2000FC82SubCFC31_Block_3
2001FC87SubCFBDC_Block_16
2002FC8DSubCFBDC_Block_15
2003FCA5SubCFD10_Block
2004FCACSubCFD10_Block_2
2005FCC3SubCFC31_Block_14
2006FCC8SubCFC31_Block_16
2007FCD2SubCFD10_Block_4
2008FCD9SubCFD10_Block_3
2009FCEASubCFC31_Block_19
2010FCF2SubCFC31_Block_20
2011FCF7SubCFC31_Block_17
2012FD06SubCFC31_Block_21
2013FD07SubCFD10_Block_7
2014FD10SubCFD10
2015FD2BSubCFD10_Block_5
2016FD3FSubCFD10_Block_6
2017FD4FSubCFD10_Block_8
2018FD59SubCFD10_Block_10
2019FD62SubCFD10_Block_9
2020FD65SubCFD10_Block_12
2021FD67SubCFD10_Block_13
2022FD6BSubCFD6B
2023FD79SubCFD6B_Block
2024FD7ESubCFD6B_Block_4
2025FD8ESubCFD6B_Block_2
2026FD93SubCFD6B_Block_3
2027FDB7SubCFDB7_Loop
2028FDC3SubCFDB7_Block
2029FE07SubCFDB7_Block_2
2030FE0BSubCFDB7_Block_3
2031FE28SubCFDB7_Block_7
2032FE37SubCFDB7_Block_10
2033FE3ASubCFDB7_Block_5
2034FE4ESubCFDB7_Block_6
2035FE51SubCFE51
2036FE5ESubCFDB7_Block_13
2037FE7BSubCFE51_Block_2
2038FE7ESubCFDB7_Block_12
2039FE9CSubCFE51_Block_5
2040FEA3SubCFE51_Block_6
2041FEA9SubCFE51_Block_4
2042FFF0IrqHandler