Moves Wild Gunman (U) from _wip/ to Wild Gunman (U)/ with full ROM build: - Adds header.s, chr.s, linker.cfg (HEADER+PRG+CHR segments) - Updates Makefile to build and verify reconstructed.nes vs rom.nes - Adds rom.nes copy + copilot/rom.nes symlink per repo convention - Verified byte-identical build Pass 1 complete: full code/data classification (~20% code / ~80% data) Pass 2 partial: routine headers for all labels, semantic naming for key routines (Reset, NmiHandler, MainStateDispatch, MainLoopBody, etc.), zero-page aliases in locals.inc Updates root OVERVIEW.md: - Removes Wild Gunman from _wip skeleton table (23 -> 22 skeletons) - Adds Wild Gunman as #13 in numbered inventory (BYTE-IDENTICAL, Pass 2) - Updates summary count from 12 to 13 projects
33 lines
683 B
Plaintext
33 lines
683 B
Plaintext
Modules list:
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header.o:
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HEADER Offs=000000 Size=000010 Align=00001 Fill=0000
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prg.o:
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PRG Offs=000000 Size=004000 Align=00001 Fill=0000
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chr.o:
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CHR Offs=000000 Size=002000 Align=00001 Fill=0000
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Segment list:
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Name Start End Size Align
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----------------------------------------------------
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CHR 000000 001FFF 002000 00001
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HEADER 000000 00000F 000010 00001
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PRG 00C000 00FFFF 004000 00001
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Exports list by name:
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Exports list by value:
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Imports list:
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