adds logic to selectively compile for windows or linux and handle the respective ping return codes.
0 = good on linux 1 = good on wintendos
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@ -39,21 +39,31 @@ fn spawn_single_ping(request: PingRequest, sender: Sender<PingResult>) {
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let local_request = request.clone();
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thread::spawn(move || {
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let mut result = 0;
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let mut success = true;
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let start_time = SystemTime::now();
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let result = Command::new("/usr/bin/ping").arg(request.target.to_string())
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#[cfg(any(target_os="windows"))] {
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result = Command::new("c:/windows/system32/ping.exe").arg(request.target.to_string())
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.arg("-n 1")
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.arg("-w 10")
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.arg("-4")
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.output().unwrap().status.code().unwrap_or(255);
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success = result == 1;
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}
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#[cfg(any(target_os="linux"))] {
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result = Command::new("/usr/bin/ping").arg(request.target.to_string())
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.arg("-c 1")
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.arg("-4")
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.arg("-w 10")
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.arg("-W 1")
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.output().unwrap().status.code().unwrap_or(255);
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success = result == 0;
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}
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let ping_duration = SystemTime::now().duration_since(start_time).unwrap_or(Duration::from_secs(600));
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sender.send(PingResult { target: local_request.target, success: result == 0, rtt: ping_duration.as_millis() as u32 }).expect("Unable to send response");
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let success = ping_duration.as_millis() >= SECONDS_BETWEEN_PING as u128 && result == 0;
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// println!("Attempt for for {}", local_request.target);
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sender.send(PingResult { target: local_request.target, success, rtt: ping_duration.as_millis() as u32 })
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});
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}
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@ -131,7 +141,7 @@ fn main() {
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last_rtt: response.rtt,
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};
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state.targets[index] = new_state.clone();
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println!("({}) Found the target -> {}/{}/{}", state.targets.clone().len(), new_state.target, new_state.alive, new_state.last_rtt);
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// println!("({}) Found the target -> {}/{}/{}", state.targets.clone().len(), new_state.target, new_state.alive, new_state.last_rtt);
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}
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}
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}
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