emma now has ability to decode an instruction and to display video and system memory

This commit is contained in:
2024-08-17 13:40:19 -04:00
parent ceb62d2c53
commit 6dc9ce3721
21 changed files with 2772 additions and 374 deletions
+15
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@@ -0,0 +1,15 @@
/*
#[derive(Default)]
pub struct App;
impl UiBuilder for App {
fn do_ui(&mut self, ui: &Ui<Self>) {
#[cfg(feature = "docking")]
{
ui.dock_space_over_viewport(0, imgui::DockNodeFlags::None);
}
ui.show_demo_window(None);
}
}*/
+2 -12
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@@ -1,8 +1,6 @@
use easy_imgui::{Ui, UiBuilder};
use easy_imgui_window::{MainWindow, MainWindowWithRenderer};
use winit::{application::ApplicationHandler, event_loop::ActiveEventLoop, window::{Window, WindowAttributes}};
/*
pub struct Chip8Display {
pub window: MainWindowWithRenderer,
}
@@ -54,15 +52,6 @@ impl ApplicationHandler for Chip8AppHandler {
if window.main_window().window().id() != window_id {
continue;
}
let res = window.window_event(
&mut self,
&event,
easy_imgui_window::EventFlags::empty(),
);
if res.window_closed {
event_loop.exit();
}
break;
}
}
fn new_events(&mut self, _event_loop: &ActiveEventLoop, _cause: winit::event::StartCause) {
@@ -77,3 +66,4 @@ impl ApplicationHandler for Chip8AppHandler {
}
}
*/
+5 -1
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@@ -1,3 +1,7 @@
pub mod app;
pub mod gui {
pub mod display;
}
}
pub mod support;
+117 -68
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@@ -1,87 +1,128 @@
use easy_imgui_window::{
easy_imgui as imgui,
easy_imgui_renderer::Renderer,
winit::{
event_loop::{ActiveEventLoop, EventLoop},
window::Window,
},
MainWindow, MainWindowWithRenderer,
};
use trevors_chip8_toy::gui::display::{Chip8App, Chip8AppHandler};
use std::rc::Rc;
use trevors_chip8_core::parts::CPU::fill_chip8_instructions;
use trevors_chip8_toy::support;
use winit::{event::WindowEvent, event_loop::EventLoop};
use imgui::*;
/*
pub fn display_instruction_table(current_index: u32, ui: &Ui<App>) -> u32 {
let to_display = fill_chip8_instructions();
let mut return_index = current_index;
let current_instruction = to_display.get(return_index as usize).unwrap();
ui.text("Instructions");
ui.set_next_item_width(100f32);
ui.with_group(|| {
ui.text(format!("{}", current_instruction.description).as_str());
if current_instruction.arguments.is_empty() {
ui.text("No Parameters");
} else {
for current_parameter in current_instruction.arguments {
ui.text(format!("{}", current_parameter.mask).as_str());
}
}
ui.text(format!("{:#}", current_instruction.arguments).as_str());
ui.text("This is where cool stuff happens part 2");
});
ui.same_line();
ui.with_group(|| {
for (index, current) in to_display.iter().enumerate() {
if ui
.selectable_config(current.id.clone())
.selected(index == return_index as usize)
.build()
{
return_index = index as u32;
}
}
});
return_index
}
*/
fn chip8_instructions(initial_index: u32, ui: &mut Ui) -> u32 {
let to_display = fill_chip8_instructions();
let mut return_index = initial_index;
let instruction_to_display = to_display.get(return_index as usize).unwrap();
let instruction_window = ui
.window("Instructions")
.size([400.0, 400.0], Condition::FirstUseEver)
.build(|| {
ui.text("This should be my current instruction example");
ui.same_line();
ui.set_next_item_width(-1.0f32);
for (index, instruction) in to_display.iter().enumerate() {
if ui
.selectable_config(instruction.id.to_string())
.selected(index as u32 == return_index)
.build()
{
return_index = index as u32;
println!("RETURN INDEX {return_index}");
}
}
});
return_index
}
fn main() {
let mut value = 0;
let choices = ["test test this is 1", "test test this is 2"];
let mut selected_instruction = 0;
support::simple_init(file!(), move |_, ui| {
selected_instruction = chip8_instructions(selected_instruction, ui);
ui.window("Hello world")
.size([300.0, 110.0], Condition::FirstUseEver)
.build(|| {
ui.text_wrapped("Hello world!");
if ui.button(choices[value]) {
value += 1;
value %= 2;
}
ui.button("This...is...imgui-rs!");
ui.separator();
let mouse_pos = ui.io().mouse_pos;
ui.text(format!(
"Mouse Position: ({:.1},{:.1})",
mouse_pos[0], mouse_pos[1]
));
});
});
}
/*
fn main() {
let event_loop = EventLoop::new().unwrap();
let mut main = Chip8AppHandler {
windows: vec![],
app: Chip8App,
};
let mut main = AppHandler::<App>::default();
main.attributes().title = String::from("Example-420");
event_loop.run_app(&mut main).unwrap();
}
#[derive(Default)]
struct AppHandler {
windows: Vec<MainWindowWithRenderer>,
app: App,
pub struct App {
pub selected_instruction_index: u32,
}
impl winit::application::ApplicationHandler for AppHandler {
fn suspended(&mut self, _event_loop: &ActiveEventLoop) {
self.windows.clear();
}
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let wattr_1 = Window::default_attributes().with_title("Example #1");
let main_window_1 = MainWindow::new::<()>(&event_loop, wattr_1).unwrap();
let mut window_1 = MainWindowWithRenderer::new(main_window_1);
impl App {}
let wattr_2 = Window::default_attributes().with_title("Example #2");
let main_window_2 = MainWindow::new::<()>(&event_loop, wattr_2).unwrap();
// The GL context can be reused, but the imgui context cannot
let mut renderer_2 = Renderer::new(Rc::clone(window_1.renderer().gl_context())).unwrap();
renderer_2.set_background_color(Some(imgui::Color::GREEN));
let window_2 = MainWindowWithRenderer::new_with_renderer(main_window_2, renderer_2);
self.windows.push(window_1);
self.windows.push(window_2);
}
fn window_event(
&mut self,
event_loop: &ActiveEventLoop,
window_id: winit::window::WindowId,
event: winit::event::WindowEvent,
) {
for window in &mut self.windows {
if window.main_window().window().id() != window_id {
continue;
}
let res = window.window_event(
&mut self.app,
&event,
easy_imgui_window::EventFlags::empty(),
);
if res.window_closed {
event_loop.exit();
}
break;
impl Application for App {
type UserEvent = ();
type Data = ();
fn new(_: Args<()>) -> App {
App {
selected_instruction_index: 0,
}
}
fn new_events(&mut self, _event_loop: &ActiveEventLoop, _cause: winit::event::StartCause) {
for window in &mut self.windows {
window.new_events();
}
}
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
for window in &mut self.windows {
window.about_to_wait();
fn window_event(&mut self, args: Args<()>, _event: WindowEvent, res: EventResult) {
if res.window_closed {
args.event_loop.exit();
}
}
}
#[derive(Default)]
struct App;
impl imgui::UiBuilder for App {
fn do_ui(&mut self, ui: &imgui::Ui<Self>) {
#[cfg(feature = "docking")]
@@ -89,6 +130,14 @@ impl imgui::UiBuilder for App {
ui.dock_space_over_viewport(0, imgui::DockNodeFlags::None);
}
let x = ui.collapsing_header_config("collapsing header");
ui.with_group(|| {
self.selected_instruction_index =
display_instruction_table(self.selected_instruction_index, ui);
});
ui.show_demo_window(None);
}
}
}
*/
+18
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@@ -0,0 +1,18 @@
use copypasta::{ClipboardContext, ClipboardProvider};
use imgui::ClipboardBackend;
pub struct ClipboardSupport(pub ClipboardContext);
pub fn init() -> Option<ClipboardSupport> {
ClipboardContext::new().ok().map(ClipboardSupport)
}
impl ClipboardBackend for ClipboardSupport {
fn get(&mut self) -> Option<String> {
self.0.get_contents().ok()
}
fn set(&mut self, text: &str) {
// ignore errors?
let _ = self.0.set_contents(text.to_owned());
}
}
+164
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@@ -0,0 +1,164 @@
use glium::glutin::surface::WindowSurface;
use glium::{Display, Surface};
use imgui::{Context, FontConfig, FontGlyphRanges, FontSource, Ui};
use imgui_glium_renderer::Renderer;
use imgui_winit_support::winit::dpi::LogicalSize;
use imgui_winit_support::winit::event::{Event, WindowEvent};
use imgui_winit_support::winit::event_loop::EventLoop;
use imgui_winit_support::winit::window::WindowBuilder;
use imgui_winit_support::{HiDpiMode, WinitPlatform};
use std::path::Path;
use std::time::Instant;
mod clipboard;
pub const FONT_SIZE: f32 = 13.0;
#[allow(dead_code)] // annoyingly, RA yells that this is unusued
pub fn simple_init<F: FnMut(&mut bool, &mut Ui) + 'static>(title: &str, run_ui: F) {
init_with_startup(title, |_, _, _| {}, run_ui);
}
pub fn init_with_startup<FInit, FUi>(title: &str, mut startup: FInit, mut run_ui: FUi)
where
FInit: FnMut(&mut Context, &mut Renderer, &Display<WindowSurface>) + 'static,
FUi: FnMut(&mut bool, &mut Ui) + 'static,
{
let mut imgui = create_context();
let title = match Path::new(&title).file_name() {
Some(file_name) => file_name.to_str().unwrap(),
None => title,
};
let event_loop = EventLoop::new().expect("Failed to create EventLoop");
let builder = WindowBuilder::new()
.with_title(title)
.with_inner_size(LogicalSize::new(1024, 768));
let (window, display) = glium::backend::glutin::SimpleWindowBuilder::new()
.set_window_builder(builder)
.build(&event_loop);
let mut renderer = Renderer::init(&mut imgui, &display).expect("Failed to initialize renderer");
if let Some(backend) = clipboard::init() {
imgui.set_clipboard_backend(backend);
} else {
eprintln!("Failed to initialize clipboard");
}
let mut platform = WinitPlatform::init(&mut imgui);
{
let dpi_mode = if let Ok(factor) = std::env::var("IMGUI_EXAMPLE_FORCE_DPI_FACTOR") {
// Allow forcing of HiDPI factor for debugging purposes
match factor.parse::<f64>() {
Ok(f) => HiDpiMode::Locked(f),
Err(e) => panic!("Invalid scaling factor: {}", e),
}
} else {
HiDpiMode::Default
};
platform.attach_window(imgui.io_mut(), &window, dpi_mode);
}
let mut last_frame = Instant::now();
startup(&mut imgui, &mut renderer, &display);
event_loop
.run(move |event, window_target| match event {
Event::NewEvents(_) => {
let now = Instant::now();
imgui.io_mut().update_delta_time(now - last_frame);
last_frame = now;
}
Event::AboutToWait => {
platform
.prepare_frame(imgui.io_mut(), &window)
.expect("Failed to prepare frame");
window.request_redraw();
}
Event::WindowEvent {
event: WindowEvent::RedrawRequested,
..
} => {
let ui = imgui.frame();
let mut run = true;
run_ui(&mut run, ui);
if !run {
window_target.exit();
}
let mut target = display.draw();
target.clear_color_srgb(1.0, 1.0, 1.0, 1.0);
platform.prepare_render(ui, &window);
let draw_data = imgui.render();
renderer
.render(&mut target, draw_data)
.expect("Rendering failed");
target.finish().expect("Failed to swap buffers");
}
Event::WindowEvent {
event: WindowEvent::Resized(new_size),
..
} => {
if new_size.width > 0 && new_size.height > 0 {
display.resize((new_size.width, new_size.height));
}
platform.handle_event(imgui.io_mut(), &window, &event);
}
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => window_target.exit(),
event => {
platform.handle_event(imgui.io_mut(), &window, &event);
}
})
.expect("EventLoop error");
}
/// Creates the imgui context
pub fn create_context() -> imgui::Context {
let mut imgui = Context::create();
// Fixed font size. Note imgui_winit_support uses "logical
// pixels", which are physical pixels scaled by the devices
// scaling factor. Meaning, 13.0 pixels should look the same size
// on two different screens, and thus we do not need to scale this
// value (as the scaling is handled by winit)
imgui.fonts().add_font(&[
FontSource::TtfData {
data: include_bytes!("../../../resources/Roboto-Regular.ttf"),
size_pixels: FONT_SIZE,
config: Some(FontConfig {
// As imgui-glium-renderer isn't gamma-correct with
// it's font rendering, we apply an arbitrary
// multiplier to make the font a bit "heavier". With
// default imgui-glow-renderer this is unnecessary.
rasterizer_multiply: 1.5,
// Oversampling font helps improve text rendering at
// expense of larger font atlas texture.
oversample_h: 4,
oversample_v: 4,
..FontConfig::default()
}),
},
FontSource::TtfData {
data: include_bytes!("../../../resources/mplus-1p-regular.ttf"),
size_pixels: FONT_SIZE,
config: Some(FontConfig {
// Oversampling font helps improve text rendering at
// expense of larger font atlas texture.
oversample_h: 4,
oversample_v: 4,
// Range of glyphs to rasterize
glyph_ranges: FontGlyphRanges::japanese(),
..FontConfig::default()
}),
},
]);
imgui.set_ini_filename(None);
imgui
}