emma now has ability to decode an instruction and to display video and system memory
This commit is contained in:
@@ -0,0 +1,516 @@
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use std::io::{stdout, Result};
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use font::load_fonts_into_memory;
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use ratatui::{
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backend::CrosstermBackend,
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crossterm::{
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event::{self, KeyCode, KeyEventKind},
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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ExecutableCommand,
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},
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layout::{Alignment, Rect},
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style::Stylize,
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widgets::{List, Paragraph},
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Frame, Terminal,
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};
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// nnn or addr - A 12-bit value, the lowest 12 bits of the instruction
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pub fn read_addr_from_instruction(instruction_to_read_from: u16) -> u16 {
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instruction_to_read_from & 0b0000111111111111
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}
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// n or nibble - A 4-bit value, the lowest 4 bits of the instruction
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pub fn read_nibble_from_instruction(instruction_to_read_from: u16) -> u16 {
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instruction_to_read_from & 0b0000000000001111
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}
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// x - A 4-bit value, the lower 4 bits of the high byte of the instruction
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pub fn read_x_from_instruction(instruction_to_read_from: u16) -> u16 {
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(instruction_to_read_from & 0b0000111100000000).rotate_right(8)
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}
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// y - A 4-bit value, the upper 4 bits of the low byte of the instruction
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pub fn read_y_from_instruction(instruction_to_read_from: u16) -> u16 {
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(instruction_to_read_from & 0b0000000011110000).rotate_right(4)
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}
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// kk or byte - An 8-bit value, the lowest 8 bits of the instruction
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pub fn read_byte_from_instruction(instruction_to_read_from: u16) -> u16 {
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(instruction_to_read_from & 0b0000000011111111)
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}
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mod font;
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#[derive(Clone)]
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struct Chip8CpuData {
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pub pc: u16,
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pub sp: u8,
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pub memory: [u8; CHIP8_MEMORY_SIZE as usize],
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pub video_memory: [bool; CHIP8_VIDEO_MEMORY],
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pub registers: [u8; 16],
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pub sound_timer: u8,
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pub delay_timer: u8,
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pub i_register: u16,
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}
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const CHIP8_REGISTER_COUNT: i32 = 16;
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const CHIP8_MEMORY_SIZE: i32 = 2048i32;
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const CHIP8_VIDEO_WIDTH: i32 = 64i32;
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const CHIP8_VIDEO_HEIGHT: i32 = 32i32;
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const CHIP8_VIDEO_MEMORY: usize = (CHIP8_VIDEO_HEIGHT * CHIP8_VIDEO_WIDTH) as usize;
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const CHIP8_ROM_SIZE: usize = 512;
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impl Default for Chip8CpuData {
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fn default() -> Self {
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let mut memory: [u8; 2048] = [0; 2048];
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memory = load_fonts_into_memory(memory);
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dump_memory_to_console(memory);
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Self {
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pc: 0x0200,
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sp: 0x00,
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memory: [0; 2048],
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video_memory: [false; CHIP8_VIDEO_MEMORY],
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registers: [0; CHIP8_REGISTER_COUNT as usize],
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sound_timer: 0xFF,
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delay_timer: 0xFF,
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i_register: 0x0000,
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}
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}
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}
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impl Chip8CpuData {
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pub fn new() -> Self {
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Chip8CpuData::default()
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}
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}
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fn system_memory_to_text_render(data_to_dump: [u8; 2048]) -> String {
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let mut to_return = String::new();
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for i in 0..256 {
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to_return += &format!("{:x}\t", data_to_dump[i as usize]).to_string();
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if ((i + 1) % CHIP8_REGISTER_COUNT) == 0 {
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to_return += "\n";
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}
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}
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to_return
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}
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fn dump_memory_to_console(data_to_dump: [u8; 2048]) {
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println!("STARTING TO DUMP MEMORY TO CONSOLE");
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println!("{}", system_memory_to_text_render(data_to_dump));
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println!("DONE DUMPING!");
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panic!("DONE DUMPING");
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}
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fn display_data_to_text_render(data_display: [bool; 2048]) -> String {
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let mut output = String::new();
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for row in 0..32 {
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let row_offset = row * 32;
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for column in 0..64 {
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let data_position = row_offset + column;
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println!("DP {} {} {} {}", data_position, row, row_offset, column);
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output += if data_display[data_position] {
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"*"
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} else {
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" "
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};
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}
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output += "\n";
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}
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output
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}
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fn render_display(display_data: [bool; 2048]) {
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println!("{}", display_data_to_text_render(display_data));
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}
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#[derive(Clone)]
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enum Chip8CpuStates {
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WaitingForInstruction,
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ExecutingInstruction,
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Error,
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}
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struct Chip8CpuState {
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state: Chip8CpuStates,
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cpu: Chip8CpuData
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}
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enum Chip8CpuInstructions {
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SysAddr(u16), // 0x0nnn Exit to System Call
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CLS, // 0x00E0 Clear Screen
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RET, // 0x00EE Return from Subroutine
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JpAddr(u16), // 0x1nnn Jump to Address
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CallAddr(u16), // 0x2nnn Call Subroutine
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SeVxByte(u16, u16), // 0x3xkk Skip next instruction if Vx = kk.
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SneVxByte(u16, u16), // 0x4xkk Skip next instruction if Vx != kk
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SeVxVy(u16, u16), // 0x5xy0 Skip next instruction if Vx == Vy
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LdVxByte(u16, u16), // 0x6xkk Set Vx = kk
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AddVxByte(u16, u16), // 0x7xkk Set Vx = Vx + kk
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LdVxVy(u16, u16), // 0x8xy0 Set value of Vy in Vx
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OrVxVy(u16, u16), // 0x8xy1 Set Vx = Vx OR Vy
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AndVxVy(u16, u16), // 0x8xy2 Set Vx = Vx AND Vy
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XorVxVy(u16, u16), // 0x8xy3 Set Vx = Vx XOR Vy
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AddVxVy(u16, u16), // 0x8xy4 Set Vx = Vx + Vy (SET VF on Carry)
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SubVxVy(u16, u16), // 0x8xy5 Set Vx = Vx - Vy (Set VF NOT Borrow)
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ShrVxVy(u16, u16), // 0x8xy6 Set Vx = Vx SHR 1 (Shift Rotated Right 1)
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SubnVxVy(u16, u16), // 0x8xy7 Set Vx = Vy - Vx (Set VF NOT Borrow)
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ShlVxVy(u16, u16), // 0x8xyE Shift Left
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SneVxVy(u16, u16), // 0x9xy0 Skip next instruction if Vx != Vy
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LdIAddr(u16), // 0xAnnn VI = nnn
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JpV0Addr(u16), // 0xBnnn Jump to nnn+V0
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RndVxByte(u16, u16), // 0xCxkk Vx = random byte AND kk
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DrawVxVyNibble(u16, u16, u16), // 0xDxyn Display N byte sprite starting at Vx to Vy
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SkpVx(u16), // 0xE09E Skip next instruction if key in Vx pressed
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SnkpVx(u16), // 0xE0A1 Skip next instruction if key in Vx NOT pressed
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LdVxDt(u16), // 0xFx07 Set Vx = Delay timer
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LdVxK(u16), // 0xFx0A Wait for key, put in Vx
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LdDtVx(u16), // 0xFx15 Set Delay Timer
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LdStVx(u16), // 0xFx18 Set Sount Timer
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AddIVx(u16), // 0xFx1E I = I + Vx
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LdFVu(u16), // 0xFx29 Set I = Location of sprite for Digit Vx
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LdBVx(u16), // 0xFx33 Store BCD of Vx in I, I+1, I+2
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LdIVx(u16), // 0xFx55 Store V0 to Vx in memory starting at I
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LdVxI(u16), // 0xFx65 Load V0 to Vx in memory starting at I
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XXXXERRORINSTRUCTION,
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}
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fn bytes_to_instruction(to_read: u16) -> Chip8CpuInstructions {
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let mut decoded_instruction = Chip8CpuInstructions::XXXXERRORINSTRUCTION;
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match to_read {
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0x00E0 => {
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// 00E0 - CLS
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// Clear the display.
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decoded_instruction = Chip8CpuInstructions::CLS;
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}
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0x00EE => {
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// 00EE - RET
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// Return from a subroutine.
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decoded_instruction = Chip8CpuInstructions::RET;
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}
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0x0000..=0x0FFF => {
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// 0nnn - SYS addr
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// Jump to a machine code routine at nnn.
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decoded_instruction =
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Chip8CpuInstructions::SysAddr(read_addr_from_instruction(to_read));
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}
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0x1000..=0x1FFF => {
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// 1nnn - JP addr
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// Jump to location nnn.
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decoded_instruction = Chip8CpuInstructions::JpAddr(read_addr_from_instruction(to_read));
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}
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0x2000..=0x2FFF => {
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// 2nnn - CALL addr
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// Call subroutine at nnn.
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decoded_instruction =
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Chip8CpuInstructions::CallAddr(read_addr_from_instruction(to_read));
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}
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0x3000..=0x3FFF => {
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// 3xkk - SE Vx, byte
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// Skip next instruction if Vx = kk.
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decoded_instruction = Chip8CpuInstructions::SeVxByte(
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read_x_from_instruction(to_read),
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read_byte_from_instruction(to_read),
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)
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}
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0x4000..=0x4FFF => {
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// 4xkk - SNE Vx, byte
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// Skip next instruction if Vx != kk.
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decoded_instruction = Chip8CpuInstructions::SneVxByte(
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read_x_from_instruction(to_read),
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read_byte_from_instruction(to_read),
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);
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}
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0x5000..=0x5FF0 => {
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// 5xy0 - SE Vx, Vy
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// Skip next instruction if Vx = Vy.
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decoded_instruction = Chip8CpuInstructions::SeVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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)
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}
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0x6000..=0x6FFF => {
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// 6xkk - LD Vx, byte
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// Set Vx = kk.
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decoded_instruction = Chip8CpuInstructions::LdVxVy(
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read_x_from_instruction(to_read),
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read_byte_from_instruction(to_read),
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);
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}
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0x7000..=0x7FFF => {
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// ADD Vx, Byte
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decoded_instruction = Chip8CpuInstructions::AddVxByte(
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read_x_from_instruction(to_read),
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read_byte_from_instruction(to_read),
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);
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}
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0x8000..=0x8FFE => {
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// 0x8000 Series
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let last_nibble = to_read | 0x8000;
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match last_nibble {
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0x0 => {
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// LD Vx, Vy
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decoded_instruction = Chip8CpuInstructions::LdVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0x1 => {
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// OR Vx, Vy
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decoded_instruction = Chip8CpuInstructions::OrVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0x2 => {
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// AND Vx, Vy
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decoded_instruction = Chip8CpuInstructions::AndVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0x3 => {
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// XOR Vx, Vy
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decoded_instruction = Chip8CpuInstructions::XorVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0x4 => {
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// AND Vx, Vy
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decoded_instruction = Chip8CpuInstructions::AndVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0x5 => {
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// SUB Vx, Vy
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decoded_instruction = Chip8CpuInstructions::SubnVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0x6 => {
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// SHR Vx, {, Vy }
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decoded_instruction = Chip8CpuInstructions::ShrVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0x7 => {
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// SUBN Vx, Vy
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decoded_instruction = Chip8CpuInstructions::SubnVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0xE => {
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// SHL Vx, {, Vy}
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decoded_instruction = Chip8CpuInstructions::ShlVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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_ => {
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panic!("UNABLE TO DECODE 0x8000 SERIES INSTRUCTION");
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}
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}
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}
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0x9000..=0x9FF0 => {
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// SNE Vx, Vy
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decoded_instruction = Chip8CpuInstructions::SneVxVy(
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read_x_from_instruction(to_read),
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read_y_from_instruction(to_read),
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);
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}
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0xA000..=0xAFFF => {
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// LD I, Addr
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decoded_instruction =
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Chip8CpuInstructions::LdIAddr(read_addr_from_instruction(to_read));
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}
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0xB000..=0xBFFF => {
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// JP V0, Addr
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}
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0xC000..=0xCFFF => {
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// RND Vx, byte
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}
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0xD000..0xDFFF => {
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// DRAW Vx, Vy, nibble
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}
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0xE09E..=0xEFA1 => {}
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_ => {
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panic!("UNABLE TO DECODE INSTRUCTION")
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}
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}
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return decoded_instruction;
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}
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impl Chip8CpuState {
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fn execute(&mut self, event: Chip8CpuInstructions) {
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match (self.state.clone(), event) {
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(Chip8CpuStates::WaitingForInstruction, Chip8CpuInstructions::SysAddr(new_address)) => {
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self.cpu.pc = new_address;
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},
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_ => ()
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}
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}
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}
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#[derive(Clone)]
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struct Chip8System {
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pub system_memory: [u8; 2048],
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pub rom: [u8; 512],
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pub sound_timer: u8,
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pub system_timer: u8,
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}
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impl Default for Chip8System {
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fn default() -> Self {
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// init by loading the fonts...
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let mut working_system_memory: [u8; CHIP8_MEMORY_SIZE as usize] =
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[0; CHIP8_MEMORY_SIZE as usize];
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// Load fonts to memory
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working_system_memory = load_fonts_into_memory(working_system_memory);
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Self {
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system_memory: working_system_memory,
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rom: [0; CHIP8_ROM_SIZE],
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sound_timer: 0,
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system_timer: 0,
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}
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}
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}
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impl Chip8System {
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fn add_fonts_to_memory(
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to_add_fonts_to: [u8; CHIP8_MEMORY_SIZE as usize],
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) -> [u8; CHIP8_MEMORY_SIZE as usize] {
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panic!("DONT USE THIS USE \"load_fonts_into_memory\" INSTEAD");
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}
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pub fn new() -> Self {
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Chip8System {
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system_memory: [0; CHIP8_MEMORY_SIZE as usize],
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rom: [0; CHIP8_ROM_SIZE as usize],
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sound_timer: 0,
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system_timer: 0,
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}
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}
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}
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#[derive(Clone)]
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struct AppState {
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menu_items: Vec<String>,
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selected_menu_item: i32,
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system: Chip8CpuData,
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}
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impl Default for AppState {
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fn default() -> Self {
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println!("Creating new AppState");
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Self {
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menu_items: vec![
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"Step CPU <F5>".into(),
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"Reset CPU <F12>".into(),
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"Item 3".into(),
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],
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selected_menu_item: 0,
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system: Chip8CpuData {
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..Default::default()
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},
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}
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}
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}
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fn main() -> Result<()> {
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// stdout().execute(EnterAlternateScreen)?;
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// enable_raw_mode()?;
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// let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
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// terminal.clear()?;
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let app = AppState::default();
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loop {
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// Draw Ui...
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// terminal.draw(|frame| {
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// render_menu_list(app.clone(), frame);
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// render_cpu_state(app.system.clone(), frame);
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// })?;
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// ...handle Events.
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if event::poll(std::time::Duration::from_millis(16))? {
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if let event::Event::Key(key) = event::read()? {
|
||||
match key.kind {
|
||||
KeyEventKind::Press => match key.code {
|
||||
KeyCode::F(5) => {
|
||||
println!("Execute Next Instruction");
|
||||
}
|
||||
KeyCode::F(12) => {
|
||||
println!("Resetting CPU");
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// stdout().execute(LeaveAlternateScreen)?;
|
||||
// disable_raw_mode()?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use crate::*;
|
||||
#[test]
|
||||
fn blank_screen_renders_to_text() {
|
||||
let blank_data: [bool; CHIP8_VIDEO_MEMORY] = [false; CHIP8_VIDEO_MEMORY];
|
||||
let blank_screen = (" ".repeat(CHIP8_VIDEO_WIDTH.try_into().unwrap()) + "\n")
|
||||
.repeat(CHIP8_VIDEO_HEIGHT.try_into().unwrap());
|
||||
assert_eq!(display_data_to_text_render(blank_data), blank_screen);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn filled_screen_renders_to_text() {
|
||||
let filled_data: [bool; CHIP8_VIDEO_MEMORY] = [true; CHIP8_VIDEO_MEMORY];
|
||||
let filled_screen = ("*".repeat(CHIP8_VIDEO_WIDTH.try_into().unwrap()) + "\n")
|
||||
.repeat(CHIP8_VIDEO_HEIGHT.try_into().unwrap());
|
||||
assert_eq!(display_data_to_text_render(filled_data), filled_screen);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn grid_pattern_renders_to_text() {
|
||||
let mut grid_data: [bool; CHIP8_VIDEO_MEMORY] = [false; CHIP8_VIDEO_MEMORY];
|
||||
let mut expected_data = String::new();
|
||||
for i in 0..CHIP8_VIDEO_MEMORY {
|
||||
grid_data[i] = (i % 2 == 0);
|
||||
if i % 2 == 0 {
|
||||
grid_data[i] = true;
|
||||
expected_data += "*";
|
||||
} else {
|
||||
grid_data[i] = false;
|
||||
expected_data += " ";
|
||||
}
|
||||
if (i as i32 % CHIP8_VIDEO_WIDTH as i32 == CHIP8_VIDEO_WIDTH - 1) {
|
||||
expected_data += "\n";
|
||||
}
|
||||
}
|
||||
|
||||
assert_eq!(display_data_to_text_render(grid_data), expected_data);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
use crate::CHIP8_MEMORY_SIZE;
|
||||
|
||||
|
||||
pub mod text_rendering;
|
||||
|
||||
pub const CHIP8FONT_0: [u8; 5] = [0xF0, 0x90, 0x90, 0x90, 0xF0];
|
||||
pub const CHIP8FONT_1: [u8; 5] = [0x20, 0x60, 0x20, 0x20, 0x70];
|
||||
pub const CHIP8FONT_2: [u8; 5] = [0xF0, 0x10, 0xF0, 0x80, 0xF0];
|
||||
pub const CHIP8FONT_3: [u8; 5] = [0xF0, 0x10, 0xF0, 0x10, 0xF0];
|
||||
pub const CHIP8FONT_4: [u8; 5] = [0x90, 0x90, 0xF0, 0x10, 0x10];
|
||||
pub const CHIP8FONT_5: [u8; 5] = [0xF0, 0x80, 0xF0, 0x10, 0xF0];
|
||||
pub const CHIP8FONT_6: [u8; 5] = [0xF0, 0x80, 0xF0, 0x90, 0xF0];
|
||||
pub const CHIP8FONT_7: [u8; 5] = [0xF0, 0x10, 0x20, 0x40, 0x40];
|
||||
pub const CHIP8FONT_8: [u8; 5] = [0xF0, 0x90, 0xF0, 0x90, 0xF0];
|
||||
pub const CHIP8FONT_9: [u8; 5] = [0xF0, 0x90, 0xF0, 0x10, 0xF0];
|
||||
pub const CHIP8FONT_A: [u8; 5] = [0xF0, 0x90, 0xF0, 0x90, 0x90];
|
||||
pub const CHIP8FONT_B: [u8; 5] = [0xE0, 0x90, 0xE0, 0x90, 0xE0];
|
||||
pub const CHIP8FONT_C: [u8; 5] = [0xF0, 0x80, 0x80, 0x80, 0xF0];
|
||||
pub const CHIP8FONT_D: [u8; 5] = [0xE0, 0x90, 0x90, 0x90, 0xE0];
|
||||
pub const CHIP8FONT_E: [u8; 5] = [0xF0, 0x80, 0xF0, 0x80, 0xF0];
|
||||
pub const CHIP8FONT_F: [u8; 5] = [0xF0, 0x80, 0xF0, 0x80, 0x80];
|
||||
|
||||
pub fn load_fonts_into_memory(to_add_fonts_to: [u8; CHIP8_MEMORY_SIZE as usize])
|
||||
-> [u8; CHIP8_MEMORY_SIZE as usize] {
|
||||
|
||||
let mut memory = to_add_fonts_to.clone();
|
||||
|
||||
let all_font_characters = [
|
||||
CHIP8FONT_0,
|
||||
CHIP8FONT_1,
|
||||
CHIP8FONT_2,
|
||||
CHIP8FONT_3,
|
||||
CHIP8FONT_4,
|
||||
CHIP8FONT_5,
|
||||
CHIP8FONT_6,
|
||||
CHIP8FONT_7,
|
||||
CHIP8FONT_8,
|
||||
CHIP8FONT_9,
|
||||
CHIP8FONT_A,
|
||||
CHIP8FONT_B,
|
||||
CHIP8FONT_C,
|
||||
CHIP8FONT_D,
|
||||
CHIP8FONT_E,
|
||||
CHIP8FONT_F,
|
||||
];
|
||||
|
||||
for (font_index, current_font) in all_font_characters.iter().enumerate() {
|
||||
for font_mem_offset in 0..=4 {
|
||||
let real_offset = font_index * 5 + font_mem_offset;
|
||||
memory[real_offset] = current_font[font_mem_offset];
|
||||
}
|
||||
}
|
||||
|
||||
memory
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
use ratatui::{style::Stylize, widgets::{List, Paragraph}, Frame};
|
||||
|
||||
use crate::{AppState, Chip8CpuData, CHIP8_REGISTER_COUNT};
|
||||
|
||||
|
||||
pub fn render_cpu_state(cpu_state: Chip8CpuData, frame: &mut Frame) {
|
||||
let mut area = frame.area();
|
||||
|
||||
let mut current_state: Vec<String> = vec![];
|
||||
|
||||
current_state.push(format!("Delay Timer {:X}", cpu_state.delay_timer));
|
||||
current_state.push(format!("Sound Timer {:X}", cpu_state.sound_timer));
|
||||
current_state.push(format!("PC {:X}", cpu_state.pc));
|
||||
for i in 0 .. CHIP8_REGISTER_COUNT {
|
||||
current_state.push(format!("V{}: {}", i, cpu_state.registers[i as usize]));
|
||||
}
|
||||
|
||||
frame.render_widget(
|
||||
List::new(current_state).blue().on_white(), area)
|
||||
}
|
||||
|
||||
pub fn render_menu_list(state: AppState, frame: &mut Frame) {
|
||||
let mut area = frame.area();
|
||||
|
||||
frame.render_widget(List::new(state.menu_items).blue().on_white(), area);
|
||||
}
|
||||
|
||||
pub fn render_hello_world(frame: &mut Frame) {
|
||||
let area = frame.area();
|
||||
frame.render_widget(
|
||||
Paragraph::new("Hello Ratatui! (press 'q' to quit)")
|
||||
.white()
|
||||
.on_blue(),
|
||||
area,
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user