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@ -91,7 +91,7 @@ impl Chip8Computer {
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}
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pub fn step_system(&mut self) -> &mut Chip8Computer {
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debug!("Stepping System 1 Step");
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println!("Stepping System 1 Step");
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// read the next instruction
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let local_memory = &self.memory;
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@ -107,6 +107,7 @@ impl Chip8Computer {
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match self.state {
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Chip8CpuStates::WaitingForInstruction => {
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println!("Ticking sound, delay, video");
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self.sound_timer.tick();
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self.delay_timer.tick();
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self.video_memory.tick();
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@ -884,9 +884,6 @@ impl Chip8CpuInstructions {
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value_to_poke = (y_register - x_register) as u16;
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1
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};
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debug!("SUB CARRY -> REGISTER 1 = [0x{x:02x}] / [{x_register}] REGISTER 2 = [0x{y:02x}] / [{y_register}] SUB = {value_to_poke} CARRY = {new_value}");
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input.registers.poke(*x, value_to_poke as u8);
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input.registers.poke(0xf, new_value);
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}
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@ -938,8 +935,11 @@ impl Chip8CpuInstructions {
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// 0xBxnn Jump to Xnn+Vx
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JPX(vx_register, addr) => {
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let x_reg_value: u16 = input.registers.peek(*vx_register) as u16;
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let new_addr = *addr + x_reg_value;
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input.registers.poke_i(new_addr);
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let shifted_x_reg = x_reg_value << 8;
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let added_addr = shifted_x_reg | addr;
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let final_addr = added_addr + shifted_x_reg;
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println!("JPX -> {x_reg_value:02x} {shifted_x_reg:04x} {added_addr:04x} {final_addr:04x}");
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input.registers.poke_i(final_addr);
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}
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Chip8CpuInstructions::RND(x, byte) => {
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// Cxkk - RND Vx, byte
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@ -1,6 +1,7 @@
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use log::debug;
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use rand::random;
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use gemma::chip8::computer::Chip8Computer;
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use gemma::chip8::cpu_states::Chip8CpuStates::WaitingForInstruction;
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use gemma::chip8::delay_timer::DelayTimer;
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use gemma::chip8::instructions::Chip8CpuInstructions;
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use gemma::chip8::instructions::Chip8CpuInstructions::JPX;
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@ -9,6 +10,7 @@ use gemma::chip8::quirk_modes::QuirkMode::{Chip8, SChipModern, XOChip};
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use gemma::chip8::registers::Chip8Registers;
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use gemma::chip8::sound_timer::SoundTimer;
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use gemma::chip8::stack::Chip8Stack;
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use gemma::chip8::system_memory::Chip8SystemMemory;
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use gemma::chip8::util::InstructionUtil;
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use gemma::chip8::video::{Chip8Video, Chip8VideoModes};
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use gemma::constants::*;
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@ -1358,7 +1360,46 @@ fn instruction_jpx() {
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x.registers.poke(0x01, 0x04);
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// ...use (x1)+0x134
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let to_execute = JPX(0x01, 0x34);
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// expect to set PC to 0x524
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// expect to set PC to 0x834
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to_execute.execute(&mut x);
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assert_eq!(x.registers.peek_pc(), 0x524);
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assert_eq!(x.registers.peek_i(), 0x834);
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}
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#[test]
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fn instruction_ldrd() {
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let mut x = Chip8Computer::new();
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x.state = WaitingForInstruction;
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x.delay_timer.set_timer(0x01);
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Chip8CpuInstructions::LDRD(0x01).execute(&mut x);
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assert_eq!(x.registers.peek(0x01), 0x01);
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x.delay_timer.set_timer(0xff);
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Chip8CpuInstructions::LDRD(0x0).execute(&mut x);
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assert_eq!(x.registers.peek(0x00), 0xff);
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x.step_system();
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x.step_system();
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x.step_system();
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x.step_system();
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Chip8CpuInstructions::LDRD(0x0).execute(&mut x);
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assert_eq!(x.registers.peek(0x0), 0xfb);
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}
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#[test]
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fn video_hires_loop_check() {
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let max_address = SCHIP_VIDE_MEMORY;
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let x = build_checkboard_hd();
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x.peek((max_address + 1) as u16);
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// if we got here we didn't explode!
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assert!(true);
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}
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#[test]
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fn sound_timer_default() {
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let x = SoundTimer::default();
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assert_eq!(x.current(), 0);
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}
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#[test]
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fn system_memory_new() {
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let x = Chip8SystemMemory::new();
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assert!(true);
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}
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