CLEANUP: standardizes on pretty_env_logger NEWBIN: Adds gemmarat to use Ratatui as an interface CLEANUP: removes debugging display from computer.rs ENHANCEMENT: Constants for locations of test roms built from environment BUGFIX: SoundTimer was using i32 internally when it needs to be u8 CLEANUP: removes commented code used during diagnostics
123 lines
3.9 KiB
Rust
123 lines
3.9 KiB
Rust
use crate::chip8::delay_timer::DelayTimer;
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use crate::chip8::keypad::Keypad;
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use crate::chip8::quirk_modes::QuirkMode;
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use crate::chip8::registers::Chip8Registers;
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use crate::chip8::sound_timer::SoundTimer;
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use crate::chip8::stack::Chip8Stack;
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use log::debug;
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use serde::{Deserialize, Serialize};
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use super::{
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cpu_states::Chip8CpuStates, instructions::Chip8CpuInstructions,
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system_memory::Chip8SystemMemory, video::Chip8Video,
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};
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#[derive(Clone, Serialize, Deserialize, Debug)]
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pub struct Chip8Computer {
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pub num_cycles: i32,
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pub memory: Chip8SystemMemory,
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pub registers: Chip8Registers,
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pub sound_timer: SoundTimer,
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pub delay_timer: DelayTimer,
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pub video_memory: Chip8Video,
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pub state: Chip8CpuStates,
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pub keypad: Keypad,
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pub stack: Chip8Stack,
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pub quirk_mode: QuirkMode,
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}
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impl PartialEq for Chip8Computer {
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fn eq(&self, other: &Self) -> bool {
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self.video_memory.format_as_string() == other.video_memory.format_as_string() &&
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self.keypad.format_as_string() == other.keypad.format_as_string() &&
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self.num_cycles == other.num_cycles &&
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self.memory == other.memory
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}
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}
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impl Default for Chip8Computer {
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fn default() -> Self {
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Self {
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num_cycles: 0,
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memory: Chip8SystemMemory::default(),
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video_memory: Chip8Video::default(),
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registers: Chip8Registers::default(),
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sound_timer: SoundTimer::new(),
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delay_timer: DelayTimer::new(),
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state: Chip8CpuStates::default(),
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keypad: Keypad::default(),
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stack: Chip8Stack::default(),
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quirk_mode: QuirkMode::default(),
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}
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}
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}
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impl Chip8Computer {
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pub fn reset(&mut self, quirk_mode: QuirkMode) {
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self.video_memory.reset();
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self.num_cycles = 0;
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self.registers.reset();
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self.delay_timer.reset();
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self.sound_timer.reset();
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self.stack.reset();
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self.memory.reset(quirk_mode);
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self.quirk_mode = quirk_mode;
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}
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pub fn dump_keypad_to_string(&self) -> String {
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self.keypad.format_as_string()
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}
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pub fn dump_registers_to_string(&self) -> String {
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self.registers.format_as_string()
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}
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pub fn dump_video_to_string(&self) -> String {
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self.clone().video_memory.format_as_string()
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}
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pub fn new() -> Self {
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Chip8Computer::default()
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}
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pub fn load_bytes_to_memory(&mut self, offset: u16, to_load: &Vec<u8>) {
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let total_len = to_load.len() as u16;
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for current_index in 0..total_len {
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let new_value = to_load[current_index as usize];
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let new_location = current_index + offset;
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self.memory.poke(new_location, new_value);
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}
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self.registers.set_pc(offset);
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}
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pub fn step_system(&mut self) -> &mut Chip8Computer {
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// println!("Stepping System 1 Step");
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// read the next instruction
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let local_memory = &self.memory;
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// let mut working_instruction: u16 = 0b0000000000000000;
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let start_pc = self.registers.peek_pc();
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let high_byte = (local_memory.peek(start_pc) as u16).rotate_left(8);
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let low_byte = local_memory.peek(start_pc + 1) as u16;
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let result = high_byte | low_byte;
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let decoded_instruction = Chip8CpuInstructions::decode(result, &self.quirk_mode);
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// todo: THIS IS BAD AND IS A SIDE EFFECT
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decoded_instruction.execute(self);
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match self.state {
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Chip8CpuStates::WaitingForInstruction => {
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// println!("Ticking sound, delay, video");
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self.sound_timer.tick();
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self.delay_timer.tick();
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self.video_memory.tick();
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self.num_cycles += 1;
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}
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Chip8CpuStates::WaitingForKey => {
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debug!("waiting for a key press...");
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}
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_ => {}
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}
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self
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}
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}
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