Audit comment standardization + new tool (2026-10-19)
Standardized all 18 top-level projects to canonical audit comment format: ; CPU:$XXXX PRG:XXXX AA BB Changes per project: - CIRCUS: fixed 4,427 comments (CPU:XXXX -> CPU:$XXXX) - Excitebike (JU): fixed 48 double-semicolon comments (; state $XX ; CPU:...) - 9 projects received canonical comments via new audit_comment_tool.py: Balloon Fight, Baseball, Bomberman, Burger Time, Clu Clu Land, Defender 2, Donkey Kong 3, Donkey Kong Jr., Tennis New tool: _tools/audit_comment_tool.py - Uses nesdis.py tracer as ground truth for instruction bytes/addresses - Parses source while tracking PRG offset, emits canonical comments - Handles .byte/.word/.dword directives, instruction comments (short format) - Carves PRG from rom.nes when prg.bin missing Documentation updates: - TODO.md: Updated current state, item 3 (tool built), repo conventions, tool list - AGENTS.md: Added audit_comment_tool.py to _tools/, updated audit convention Verification: verify_pass1.py reports all 18 projects byte-identical with 'canoni' format.
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@@ -8,11 +8,15 @@ Zp03 = $03
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Zp04 = $04
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Zp05 = $05
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Zp06 = $06
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SerialBitCountLo = $08
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SerialBitCountHi = $09
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PpuCtrlShadow = $09
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PpuMaskShadow = $0A
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Zp0C = $0C
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Zp0D = $0D
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SerialBlockLength = $0D
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Zp0E = $0E
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SerialBlockPtr = $0E
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Zp10 = $10
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Zp11 = $11
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MathOperandLo = $12
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@@ -77,6 +81,7 @@ Player1XSubpixel = $61
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Player1XPosition = $62
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Player1YSubpixel = $63
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Player1YPosition = $64
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Player2MotionControl = $65
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Player2XSubpixel = $66
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Player2XPosition = $67
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Player2YSubpixel = $68
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@@ -168,6 +173,7 @@ SoundEffectPhase = $F4
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Pulse2EffectTimer = $F5
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PitchAdjustment = $F6
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AudioSequencePtrLo = $F7
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AudioSequencePtrHi = $F8
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AudioSequenceIndex = $F9
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AudioSequenceOffset = $FA
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AudioStreamPosition = $FB
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@@ -176,6 +182,85 @@ AudioRequestFlags1 = $FD
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AudioRequestFlags2 = $FE
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AudioRequestFlags3 = $FF
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; Additional traced fields
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Player2MotionControl = $65
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AudioSequencePtrHi = $F8
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MENU_HORIZONTAL_COUNT=$05
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MENU_VERTICAL_COUNT=$06
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MENU_ACTION_NONE=$00
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MENU_ACTION_ACCEPTED=$04
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NMI_SYNC_PENDING=$FF
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NMI_SYNC_COMPLETE=$01
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RESET_MAGIC_1=$A5
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RESET_MAGIC_2=$5A
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PPUCTRL_NMI_ENABLE=$80
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WorkingBuffer = $05E0
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PERSISTENT_BUFFER_SIZE = $0100
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StateTargetCA85 = $CA85
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; Serial I/O helpers using JOY1 (verified structure; peripheral identity unknown)
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WriteSerialTiming = $C62D
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WaitSerialPulse = $C639
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TransmitPulseShort = $C64E
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TransmitPulseLong = $C653
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TransmitByte = $C66E
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IncrementSerialCount = $C68A
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ReceiveSerialBit = $C691
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ReceiveByte = $C6A5
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; Block protocol helpers
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TransmitRuntimeData = $C6C8
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TransmitDataBlock = $C6D1
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SetupTransmitRamBlock = $C716
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SetupTransmitWorkingBuffer = $C726
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SetTransmitPreambleCounts = $C734
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ReceiveRuntimeData = $C739
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ReceiveDataBlock = $C792
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; App Specific Variables
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TMP00 = $00
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TMP01 = $01
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; App Specific Magic Values
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RIDER_MOTION_DISABLED = $01
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RIDER_MOTION_ACTIVE = $02
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RIDER_MOTION_TRANSITION = $03
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RIDER_MOTION_COMPLETE = $04
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; Variables
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PpuControlShadow = $10
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Controller1Held = $14
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Controller1Pressed = $15
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Controller2Held = $16
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Controller2Pressed = $17
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ControllerState = Controller1Held
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NmiDispatchMode = $40
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NmiState = $41
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MenuSelectionIndex = $42
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NmiSequenceStep = $44
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NmiSyncState = $48
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InputActionLatch = $49
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OamBuffer = $0200
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PersistentRecord0 = $0580
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PersistentRecord1 = $05A3
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ResetMagic1 = $05CE
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ResetMagic2 = $05CF
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PersistentBuffer = $06E0
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RiderMotionState = $A4
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PAD_MENU_INPUT=PAD_SELECT|PAD_START|PAD_VERTICAL
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PAD_HORIZONTAL=PAD_LEFT|PAD_RIGHT
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PAD_VERTICAL=PAD_UP|PAD_DOWN
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PAD_RIGHT=$01
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PAD_LEFT=$02
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PAD_DOWN=$04
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PAD_UP=$08
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PAD_START=$10
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PAD_SELECT=$20
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PAD_B=$40
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PAD_A=$80
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PAD_DPAD=PAD_HORIZONTAL|PAD_VERTICAL
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