Standardizes build process and adds OVERVIEW.md for each
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@@ -9396,6 +9396,7 @@ UpdateSideScrollingGameplay_E7E3:
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; Returns: According to the decoded control flow.
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; Clobbers: Determined by the instructions below; refined in Pass 3.
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; -----------------------------------------------------------------------------
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E7F6:
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UpdateSideScrollingGameplay_E7F6:
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ldy #$00 ; PRG $27F6 | CPU $E7F6 | A0 00
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lda (ScratchValue0),y ; PRG $27F8 | CPU $E7F8 | B1 00
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@@ -9421,7 +9422,7 @@ UpdateSideScrollingGameplay_E803:
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adc ScratchValue1 ; PRG $280C | CPU $E80C | 65 01
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sta ScratchValue1 ; PRG $280E | CPU $E80E | 85 01
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dex ; PRG $2810 | CPU $E810 | CA
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bne UpdateSideScrollingGameplay_E7F6 ; PRG $2811 | CPU $E811 | D0 E3
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bne *-$1B ; PRG $3AB4 | CPU $FAB4 | d0 e3
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rts ; PRG $2813 | CPU $E813 | 60
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; -----------------------------------------------------------------------------
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; Global purpose: Update Side Scrolling Gameplay E814.
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