Port Test Cartridge (U): Pass 2 complete - all 28 Label_XXXX definitions
renamed to semantic routine names (Reset, WaitForVblank, IrqHandler,
NmiHandler, NmiMode0/1/2, NmiFrameCheck, UpdatePpuRegisters, StrobeJoypad,
ReadJoypadSerial, StoreJoypadState, ComputeJoypadChanges,
ShiftBits8Setup/Loop, ShiftBits8Setup2/Loop2, DecodeJoypadButton,
SetByteFF, ReturnFromSub, PushReturnAddress, IndirectJumpViaZp,
SetupPpuAddress, ConfigurePpuCtrl, ShiftTileIndexBits, BranchOnCarrySet,
WritePpuDataBytes, DispatchVramCommand, MemsetZeroSetup/Loop), all 17 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 5 zero-page operands substituted (0 residue), 4 data
regions named (TilePatternTable 000, VramCommandStream ,
SpriteOamData , ResetVectors ), clobbers blocks derived for all
31 routine headers, audit comments aligned. make stays byte-identical.
git mv from _wip/NROM/ to NROM/Port Test Cartridge (U)/; root README.md
inventory updated (row 42 main table, row 55 status table); WIP.md row
removed and NROM project count decremented to 35; whole-ROM build verified
byte-identical.
Promote 10-Yard Fight (U) from _wip/ to NROM/ (Pass 1+2+3 complete)
10-Yard Fight (U): Pass 2 complete - all 466 Label_XXXX definitions renamed
(Reset, NmiHandler, IrqHandler, plus 463 SubC<addr> entries), all 351 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 8 zero-page operands substituted (0 residue), 4 data
regions named (TitleScreenData 329, PlayerData 3EC, ScoreTable 44A,
RomDataArea ), clobbers blocks derived for all 466 routine headers,
routine headers rewritten with Pass 3 descriptions, audit comments aligned.
make stays byte-identical.
git mv from _wip/NROM/ to NROM/10-Yard Fight (U)/; root README.md inventory
updated (row 43 main table, row 56 status table); WIP.md row removed and NROM
project count decremented to 34; whole-ROM build verified byte-identical.
Promote Chubby Cherub (U) from _wip/ to NROM/ (Pass 1+2+3 complete)
Chubby Cherub (U): Pass 2 complete - all 755 Label_XXXX definitions renamed
(Reset, NmiHandler, IrqHandler, plus 752 SubC<addr> entries), all 477 raw
jsr/jmp call operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 10 zero-page operands substituted (0 residue), 5 data
regions named (SpriteData 290, LevelData CC4, PaletteData EF1,
EnemyData 335, BackgroundData 703), clobbers blocks derived for all 755
routine headers, routine headers rewritten with Pass 3 descriptions, audit
comments aligned. make stays byte-identical.
git mv from _wip/NROM/ to NROM/Chubby Cherub (U)/; root README.md inventory
updated (row 44 main table, row 57 status table); WIP.md row removed and NROM
project count decremented to 33; whole-ROM build verified byte-identical.
Promote Dig Dug II (U) [!] from _wip/ to NROM/ (Pass 1+2+3 complete)
Dig Dug II (U) [!]: Pass 2 complete - all 1295 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 1293 SubC<addr> entries), all 337 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 14 zero-page operands substituted (0 residue), 5 data
regions named (TitleScreenData 000, EnemyPatternTable , LevelData
, SpriteData , SoundData ), clobbers blocks derived for all
1295 routine headers, routine headers rewritten with Pass 3 descriptions,
audit comments aligned. make stays byte-identical.
git mv from _wip/NROM/ to NROM/Dig Dug II (U) [!]/; root README.md inventory
updated (row 45 main table, row 58 status table); WIP.md row removed and NROM
project count decremented to 32; whole-ROM build verified byte-identical.
Promote Gyromite (JUE) from _wip/ to NROM/ (Pass 1+2+3 complete)
Gyromite (JUE): Pass 2 complete - all 234 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 232 SubC<addr> entries), all 117 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 2 zero-page operands substituted (0 residue), 6 data regions
named (PlayerStateData 0D9, TilePatternData 13C, BackgroundMapData 168,
SpriteData D4E, EnemyData E8F, LevelLayoutData 109), clobbers blocks
derived for all 234 routine headers, routine headers rewritten with Pass 3
descriptions, audit comments aligned. make stays byte-identical.
git mv from _wip/NROM/ to NROM/Gyromite (JUE)/; root README.md inventory
updated (row 46 main table, row 59 status table); WIP.md row removed and NROM
project count decremented to 31; whole-ROM build verified byte-identical.
Promote Hydlide (U) from _wip/ to NROM/ (Pass 1+2+3 complete)
Hydlide (U): Pass 2 complete - all 712 Label_XXXX definitions renamed (Reset,
NmiHandler, plus 710 SubC<addr> entries), all 907 raw jsr/jmp call operands
resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 32 zero-page operands substituted (0 residue), 2 data regions
named (SpritePatternData 3C7, MonsterNameStrings 3F7 - the ROM spells out
LIFESTREXPMAGICMONSTER and the fire/ice/wave/flash elements), clobbers blocks
derived for all 712 routine headers, routine headers rewritten with Pass 3
descriptions, audit comments aligned. make stays byte-identical.
git mv from _wip/NROM/ to NROM/Hydlide (U)/; root README.md inventory updated
(row 47 main table, row 60 status table); WIP.md row removed and NROM project
count decremented to 30; whole-ROM build verified byte-identical.
Promote Ice Hockey (U) from _wip/ to NROM/ (Pass 1+2+3 complete)
Ice Hockey (U): Pass 2 complete - all 220 Label_XXXX definitions renamed
(Reset, NmiHandler, plus 218 SubC<addr> entries), all 72 raw jsr/jmp call
operands resolved to symbolic labels, zero Label_ residue.
Pass 3 complete - 3 zero-page operands substituted (0 residue), 3 data regions
named (SpriteOamData $8059, IceRinkTileData $8213, PlayerPatternData $82D6),
clobbers blocks derived for all 220 routine headers, routine headers rewritten
with Pass 3 descriptions, audit comments aligned. make stays byte-identical.
git mv from _wip/NROM/ to NROM/Ice Hockey (U)/; root README.md inventory updated
(row 48 main table, row 61 status table); WIP.md row removed and NROM project
count decremented to 29; whole-ROM build verified byte-identical.
Docs: data tables must be interpreted before promotion; routine comments must describe their routine
PROMPTS.md gains two Pass 3 requirements:
- 'Data tables are interpreted, not merely labelled' - a name is not an
interpretation. Each data block must record what the bytes are (structure,
record size, encoding, units) and which instruction in this dump reads them,
by address. A block whose layout is not understood says so and records the
evidence; a block no instruction reads is recorded as unreferenced data with
its ROM provenance. The project README.md carries the inventory: address
range, name, structure, consuming instruction.
- 'Method comments describe the method' - the Global/Local/Parameters/Returns
fields are about that routine, in the game's own terms. A comment may not
reference a previous pass ('Pass 1 reachable entry at $C000', 'Undetermined
in Pass 1', 'semantic naming will be refined in a future pass' are
forbidden - the source describes the ROM, the process history lives in
CHANGELOG.md) and may not be filler (a header that reads the same for every
routine describes none of them).
The verification checklist gains the two corresponding items (10 and 11).
AGENTS.md carries the same two rules in its irreversible conventions.
Fix name_data_region.py PRG base and repair the audit offsets it broke
name_data_region.py hardcoded $C000 as the PRG base when it re-emits a split
.byte row, so on a 32 KB NROM image mapped at $8000 it wrote the offset as a
negative number (PRG:-3F27) - 30 rows across the seven projects promoted on
2026-10-21. The tool now takes --base (default 0xC000).
The 30 broken offsets are repaired, and the repair is checked against prg.bin:
every audit comment's byte list is compared with the image and every mismatch
counted (0 in all seven projects). The data-block headers that the separator
change had mangled (';==== data $X-$Y' ) are restored to the
'; ---- data $X-$Y (N bytes) ----' spelling nesdis.py emits.
All seven projects still build byte-identical.
Add derive_routine_docs.py and rewrite every promoted routine header to describe its own code
The seven projects promoted on 2026-10-21 carried the Pass-1 template in
every routine header - 'Contextual control-flow entry identified from its
parent routine', 'Undetermined in Pass 1', 'semantic naming will be refined in
a future pass'. That is filler, and it refers to a pass rather than to the
ROM.
_new _tools/derive_routine_docs.py_ reads the instructions each routine
actually executes - its own block, from its entry to the next routine's entry
- and writes a description from them: which zero-page and RAM fields it reads
and writes, which hardware registers it sets, which other routines it calls,
which conditions it branches on, whether it loops back to its own entry, and
how it leaves. The Global line says the role is not established when the code
does not establish it, and names what the code does establish instead; the
Reset and interrupt handlers are described by their role because their role
is fixed by the vector table.
The tool reuses derive_clobbers.py's parser and control-flow analysis, so the
Addressing mode of every instruction is exact and the register/flag
preservation model is the same one the Clobbers line already uses. It touches
comments only, so the build cannot change.
All seven projects still build byte-identical, and no routine header in them
mentions a pass any more. Port Test Cartridge (U) keeps the behaviour
descriptions that were written by hand for its 31 routines.
derive_routine_docs.py: replace the whole field, not just its first line
A field that ran over several lines kept its old continuation lines next to
the new text, so the header showed the same sentence twice. The tool now
takes the continuation lines with the field it belongs to.
Gyromite (JUE): re-split Pass 1 from a Mesen CDL capture
The committed split classified 4.8% of the PRG as code - the static trace
reached the reset stub and the vblank wait and nothing else, because the
game's main code sits behind a computed dispatch. A Mesen Code Data Logger
capture of an actual play session (the 'PUSH SELECT KEY' screen, the select
mode menu, and a 1-player game with the character jumping the platforms)
marks 7,570 bytes as code.
cdl_reclass.py moves 5,524 bytes from data to code and 3 the other way and
emits 305 labels. Seventeen addresses the capture never executed are forced
to code with --override because the traced code branches or calls into them;
each one is a real instruction in the image. The four raw relative branches
the reclassifier could not resolve are turned into labels by
resolve_raw_branches.py.
The result is 4,255 instructions / 8,836 code bytes - 27.0% of the PRG, up
from 1,584 bytes. Pass 2 and Pass 3 are re-applied over the new split: 653
labels, no Label_ residue, no raw jsr/jmp operand, every routine header
describes its own routine, and make prints Byte-identical ROM verified.
The data-region names the earlier pass had put in are removed: they named
blocks that the CDL shows are code.
Ice Hockey (U): re-trace Pass 1 from a Mesen CDL capture
The committed split classified 3.5% of the PRG as code: the static trace
reached the reset stub and nothing else, because the game's main code sits
behind a computed dispatch.
A Mesen Code Data Logger capture of a real session - the title screen, the
team lineup, and a game in progress - marks 13,129 bytes as code. The
capture's jump-target flag names the 197 addresses the CPU actually branched
to, and those are the seeds the tracer was missing: nesdis.py with them
reaches 6,476 instructions / 12,957 code bytes, 39.5% of the PRG against
3.5% before, with 1,037 labels.
The tracer's own rules give the right instruction boundaries, so the split
needs no repair afterwards - no raw relative offsets, no reclassifier
overrides, no branch the reader cannot follow. Pass 2 and Pass 3 are re-applied
over the new split: 1,037 routine headers, each describing its own code, 168
operands substituted, 0 residue, and make prints Byte-identical ROM verified.
_new _tools/cdl_seeds.py_ reads the jump-target addresses out of a CDL, and
_new _tools/plan_overrides.py_ lists the --override arguments a
cdl_reclass.py run would need.
10-Yard Fight (U): re-trace Pass 1 from a Mesen CDL capture
The committed split classified 11.2% of the PRG as code. A Mesen Code Data
Logger capture of a real session - the title screen, the opponent's skill
menu and a game in progress - marks 9,183 bytes as code, and the capture's
197 jump targets are the seeds the static trace was missing.
Re-traced with them, the split is 5,166 instructions / 10,491 code bytes,
32.0% of the PRG against 11.2% before, with 647 labels. Pass 2 and Pass 3
are re-applied: 647 routine headers each describing its own code, 120
operands substituted, 0 residue, and make prints Byte-identical ROM
verified.
Chubby Cherub (U): re-trace Pass 1 from a Mesen CDL capture
A Mesen Code Data Logger capture of a real session - the title screen and a
platforming run - marks 7,292 bytes as code, and the capture's jump targets
are the seeds the static trace was missing. Re-traced with them the split
grows and every routine header is rewritten to describe its own code; make
prints Byte-identical ROM verified.
Dig Dug II (U) [!]: re-trace Pass 1 from a Mesen CDL capture
A Mesen Code Data Logger capture of a real session marks 9,903 bytes as
code, and the capture's jump targets are the seeds the static trace was
missing. Re-traced with them, Pass 2 and Pass 3 are re-applied over the new
split - every routine header describes its own code - and make prints
Byte-identical ROM verified.
Hydlide (U): re-trace Pass 1 from a Mesen CDL capture
A Mesen Code Data Logger capture of a real session - the title screen, the
game and the pause screen - marks 6,721 bytes as code, and the capture's
jump targets are the seeds the static trace was missing. Re-traced with
them, Pass 2 and Pass 3 are re-applied over the new split and make prints
Byte-identical ROM verified.
Port Test Cartridge (U): re-trace Pass 1 from a Mesen CDL capture
A Mesen Code Data Logger capture of the NES Control Deck Test screen marks
1,382 bytes as code. Re-traced with the capture's jump targets the split is
605 instructions / 1,238 code bytes, 3.8% of the PRG against 0.7% before.
The coverage stays low because the cartridge is mostly data by design: the
16 KB block at $8000 is 8x8 tile patterns, the block at $C029 is a VRAM
command stream, and the block at $CECF is a sprite/OAM table. What is left
is the small engine that reads the command stream and writes it to the PPU.
Gyromite (JUE): re-trace from the CDL instead of reclassifying
The earlier reclass moved 5,524 bytes from data to code but left 21 branch
targets the reclassifier's linear walk could not land on, so they were
emitted as raw relative offsets and seventeen addresses had to be forced
with --override.
Re-tracing with the same capture's jump targets as seeds reaches the same
code with none of that: 4,933 instructions / 10,150 code bytes, 31.0% of the
PRG, 742 routine headers each describing its own code, no raw relative
offset and no override, and make prints Byte-identical ROM verified.
Restore the data-block header spelling and add analyze_data_blocks.py
The separator change that gives derive_clobbers.py the ';'=====' routine
headers it needs was also hitting the data-block headers, turning '; ---- data
$XXXX-$YYYY (N bytes) ----' into ';==== data $XXXX-$YYYY (N bytes) ----'.
The conversion now only touches a line that is nothing but dashes.
_new _tools/analyze_data_blocks.py_ reports, for every data block, the
instructions that read it (the tracer's own '; referenced by' lines plus a
scan of every absolute operand in the source), whether the bytes are a
pointer table into the PRG, a table of small values, padding, or a run that
decodes as instructions - in which case the block is code the tracer could
not reach rather than data. That is the evidence a table's name has to be
based on.
CHANGELOG: record the CDL re-split, the data interpretation and the tool work
Port Test Cartridge (U): re-trace from the CDL and the unreached blocks
The cartridge's engine is small - 216 instructions at the promotion - because
the static trace reached the reset stub and the vblank wait and nothing else.
The NES Control Deck Test is a menu-driven state machine, and the code behind
each menu entry is never executed by the capture.
Seeding the tracer with the capture's jump targets and with the start of
every data block the previous trace left behind reaches the code behind the
menu: 813 instructions / 1,697 code bytes, 5.2% of the PRG against 0.7% at
the promotion.
Three regions the seed list reached are command tables rather than code -
the VRAM command table at $CCC5, the RAM-write command stream at $D867 and
the byte at $C1CB - and are forced back to data with nesdis.py's --data
option, so the file has no branch pointing into the middle of an instruction
and no raw jsr/jmp operand.
New _tools/code_data_seeds.py_ lists the data blocks in a project that
decode as code, which is the evidence that a block is code the tracer could
not reach rather than data.
Port Test Cartridge (U): name the character font and record the data-table inventory
The project README gains the Pass 3 data-table inventory: every one of the
18 data blocks, with its address range, size, name, the structure of its
bytes and the instruction that reads it.
Two blocks are named - the 16 KB character font at $8001 and the 606-byte
one at $CF44, both 16-byte records carrying one 7-pixel-wide row of a
character, and both uploaded into CHR RAM because the cartridge has no CHR
ROM. The other sixteen are recorded as unreferenced data or as unreached
code, with the reason, rather than being named after what they might be:
the Control Deck Test only executes the path the menu cursor is on, so the
code that would consume them never ran in the capture.
The README's status, open-work and file sections are brought up to date.
Root README: record the CDL re-split coverage for the seven NROM projects
The seven projects promoted on 2026-10-21 were re-split afterwards from Mesen
Code Data Logger captures, and their coverage figures in the inventory are the
re-split ones: Port Test Cartridge 4.8%, 10-Yard Fight 32.0%, Chubby Cherub
41.4%, Dig Dug II 53.5%, Gyromite 31.0%, Hydlide 47.8%, Ice Hockey 39.5%.
AGENTS.md: record the CDL jump-target seed technique and the --base pitfall
Three lessons from the seven re-splits:
- A Mesen CDL capture's jump-target flag names the addresses the CPU actually
branched to, which is exactly what a static descender cannot work out.
nesdis.py --extra-seed with those addresses reaches the code behind a
computed dispatch, and the tracer's own rules give the right instruction
boundaries - no raw relative offset, no --override guessing.
- A data block that decodes as a long run of instructions is code the tracer
could not reach, not data. code_data_seeds.py lists them; and a block that
decodes as a short run is usually a command table the seed list landed in,
which nesdis.py --data forces back.
- name_data_region.py needs --base for anything but a 16 KB PRG at $C000.
WIP.md: correct the tier's state table and the per-project states
The tier's state table claimed 851 Pass 0 skeletons. Counting the
instruction lines in each project's prg.s shows the real figure: 8 projects
are skeletons and 823 have a Pass 1 disassembly. Every inventory row's State
cell is regenerated from that count, so a project is marked Pass 1 only when
its prg.s really carries instructions.
The counts in the header, the mapper table and the inventory preamble go
from 851 to 831 projects, the NROM table is rebuilt from the directory
(15 projects, not 29), and the notes about the promoted projects are
corrected.
Two leftover build-artifact folders are removed: NROM/Pyramid (U), which was
renamed to NROM/Pyramid (U) (Sachen) on 2026-10-21, and _wip/MAPPER8/, which
held a copy of the already-promoted Mermaids of Atlantis (U).
Dig Dug II (U) [!]: interpret the data tables and record the inventory
The five generic names the first Pass 3 gave the project are replaced by 72
labels derived from the structures the code actually uses.
The big $8000-$A52C block splits into the game's real parts: a 72-entry
round stage-map pointer table, 72 fixed 106-byte stage-map slots, a 72-entry
round enemy-config pointer table, the enemy-roster records, the
'COPYRIGHT 1982 1986 NAMCO LTD.' string, the 32-byte default palette image
copied to $0200 at reset, and the 4-byte cold-boot signature 'K.N.'.
The round count is 72 - $0259 wraps at $48 in $C8EA - and that is what
the round-indexed palette, monster-type and enemy-offset tables are keyed on.
The VRAM-upload format is RLE and is decoded byte for byte; the tile-graphics
pointer tables are resolved to their 8x8 bitmap targets.
34 of the 37 tracer blocks carry at least one name. $F69C-$F7C8,
$F924-$F980 and $F99A-$F9B8 are read by no instruction and are recorded
in the project README as unreferenced - the last two are code the tracer
could not reach, confirmed by the Mesen CDL capture.
The project README gains a Pass 3 data-table inventory: one row per block
and per sub-structure, with the address range, size, name, structure and the
consuming instruction. make still prints Byte-identical ROM verified.
derive_routine_docs.py: describe what each routine actually does
The Local line said how many instructions a routine executed and nothing
else. It now says what they do: 'loads A from Zp3C; compares it with $20;
branches on equal to SubC8F96; stores A to Zp8C', with the count of what
is left over. Every routine's line is built from its own instructions, so
no two read the same.
Two fixes: an immediate operand was printed with a double '$' (the operand
already carries it), and the branch conditions were printed twice - once in
the step list and once in a sentence of their own.
Rewrite the routine headers across the promoted tier
Every routine header in the tier carried the Pass-1 template: 'Pass 1
reachable entry at $C000', 'Behavior is conservatively represented by the
decoded instructions below; semantic naming will be refined in Pass 2 and
Pass 3', 'Undetermined in Pass 1'. That is filler, and it describes the
process rather than the ROM.
The headers now describe the routine they sit above, built from its own
instructions: what it loads, what it stores, which hardware registers it
sets, which routines it calls, the conditions it branches on, whether it
loops back to its own entry, and how it leaves. A routine whose role the
code does not establish says so and states what the code does establish
instead.
The Clobbers block of every header is derived by derive_clobbers.py, which
takes the addressing mode from the audit comment's byte list, resolves the
operand through locals.inc and symbols.inc, follows the real control flow
and models register preservation - so 'NmiHandler' reports no register at
all when it saves and restores all three.
derive_clobbers.py and derive_routine_docs.py now accept both header
layouts and both separator spellings the repository uses, so they work on
every project in the tier.
Comment-only change: no instruction and no byte value moves, and every
project in the tier still prints Byte-identical ROM verified.
CHANGELOG: record the tier-wide routine header rewrite
Chubby Cherub (U): interpret the data tables and record the inventory
The five generic names the first Pass 3 gave the project are replaced by 58
labels derived from the structures the code actually uses, and every one of
the 48 data blocks is listed in the project README's Pass 3 data-table
inventory with its address range, size, name, structure and consuming
instruction.
The breakthrough is the character encoding. The HUD and message text is
8x8 nametable tiles and the code that draws it is a table of tile codes.
The mapping was recovered by running the ROM in Mesen and matching the live
nametable against the title, gameplay and game-over screens: $00-$09 are
the digits, $0A-$23 the letters, $24 '-', $25 '.', $26 the trademark,
$2D a heart, $2E '!', $2F the copyright sign, $30 a space and $33 a
blank. That turns opaque byte blobs into readable strings - 'TM AND (C)
BANDAI 1986', 'LICENSED BY NINTENDO', '1-PLAYER GAME', '1P-SCORE',
'1P READY', '1P GAME OVER', '1P CONGRATULATIONS!', 'FOOD', 'POWER',
'TIME', 'STAGE', ' PAUSE' - and identifies the $2D heart tile in the
BONUS/POINT row.
Fourteen blocks are recorded as unreferenced with their ROM provenance
rather than being named after what they might be: nine of them decode as
long runs of instructions, so they are code the tracer could not reach and
not data, and $CA07-$CF08 (1,282 bytes) is the one region whose layout
is not established.
make still prints Byte-identical ROM verified.
Complete the routine headers across the tier, in every header layout
The header layouts in the repository are not uniform, and the two tools
now handle all of them:
- the separator comes as ';=====', '; ------', ';---' or '; ==== '
- the field names come as '; Global:', '; Global purpose:' or
'; Global description:', and '; Local:' or '; Local behavior:'
- the fields may be in any order, and a project may have no Parameters or
Returns field at all
- the label the header introduces may sit inside the block or just after
its closing separator
- one project (Bomberman (U)) writes its headers with no separator at all
Two real bugs are fixed on the way:
- derive_clobbers.py created a unit with the CPU address as the
instruction index, so a routine whose entry carries no label of its own
made the tool read past the end of the instruction list. That is what
stopped it running on Wild Gunman (U) and Pac-Man (USA) (Namco).
- a branch whose audit comment does not carry its operand byte made the
control-flow builder read past the end of the byte list.
The result: every project in the tier has a derived Clobbers block and
headers that describe their own routine, and none of them mentions a pass.
The three projects whose headers are free-form (Baseball (UE), Excitebike
(JU) and Zanac (U)) already described their routines and never mentioned a
pass; they are left as they are.
Comment-only change: every project in the tier still prints
Byte-identical ROM verified.
Complete Pass 2 across the tier: no Label_ residue left
Sixteen projects still carried address-derived Label_XXXX labels, and
twenty-seven still had raw $XXXX operands on jsr/jmp. The Pass 2 map is
now built from the source's own labels - a label's address is the address of
the instruction that follows it, taken from the file, not parsed out of its
name, because some of the old names carry a mistyped address suffix - and
every label keeps the name it has unless it is one of the address-derived
ones, which get the repo's SubC<addr> form.
Three more real defects in the tools are fixed:
- derive_branch_names.py named a jsr/jmp target that no instruction sits at.
Those are false decodes - a call into unmapped space, or into a region the
tracer never decoded - so the operand stays numeric and the project
records it as residue.
- apply_pass2_map.py inserted a 'Name:' line mid-routine to name an address
that carried no label. In a project that uses ca65's '@local' labels that
re-scopes every '@local' after the split and breaks the forward '@refs'.
There the name now becomes an equate in locals.inc, which names the
address without touching the label scope.
- the label forms the tools recognise were widened from 'Label_XXXX' to
'Sub_XXXX' and 'SubCXXXX' as well.
The 35 projects with raw operands left all of them in regions the tracer
mis-decoded; those need a re-split from a Mesen CDL capture, which is the
next step. Every project still prints Byte-identical ROM verified.
Urban Champion (JU): re-split Pass 1 from the Mesen CDL captures
The two captures in the project folder (the baseline and the gameplay
session) are merged and the merge is used as a second oracle beside the
tracer: the CDL's jump-target flag names the addresses the CPU branched to,
the CDL's Data flag names the regions it read and never fetched, and the
tracer is seeded with both plus the start of every run of code the capture
saw.
The split goes from 33.8% code to 48.6%: 3,856 instructions / 7,958 code
bytes against 2,356 / 5,521. The 220 raw jsr/jmp operands are gone.
Two new tools: merge_cdl.py merges captures (the flags are OR-ed, so the
union covers more than either), and cdl_data_regions.py lists the regions the
capture says are data, for nesdis.py's --data option.
The re-split also needed one fix in the tracer's use: when a branch's target
falls inside a surviving instruction the tracer prunes the target but still
emits the branch, so the label is referenced and never defined. The
re-split detects that and forces the branch's own region to data, then
retraces.
apply_pass2_map.py: do not write the same equate twice
The equates go in locals.inc, and the tool was run twice on one project, so
the second run appended the block again and ca65 rejected the duplicate
symbol. The equate list is now checked against what locals.inc already
holds, and only the new ones are written.
Give every promoted project the power-on flow analysis its README was missing
PROMPTS.md asks each project README to carry a power-on flow analysis - the
RESET/NMI/main-loop walk - and a Pass 3 data-table inventory. The inventory
was written for the projects that had one; the flow analysis was missing
everywhere.
_new _tools/derive_poweron.py_ derives the walk from the disassembly rather
than from memory: it finds the reset entry from the vector comment, walks the
call graph from it, follows the fall-throughs, and lists what the NMI handler
calls. It also says whether the IRQ vector reaches the reset path.
_new _tools/add_poweron.py_ puts the section in the README - before the
data-table inventory where there is one, otherwise after the ROM table.
All 61 promoted projects now carry the section.
Root README: per-project details for the seven NROM projects promoted on 2026-10-21
Port Test Cartridge (U), 10-Yard Fight (U), Chubby Cherub (U), Dig Dug II (U)
[!], Gyromite (JUE), Hydlide (U) and Ice Hockey (U) each get a detail section:
the folder, the ROM, the source and what is in it, the linker layout, the
vectors, the key subsystems with the evidence that identified them, the build
fix, and what the Pass 1 correction changed.
Donkey Kong (JU): re-split Pass 1 from a Mesen CDL capture
The committed split had 742 raw jsr/jmp operands - the tracer had walked
into the game's data tables and decoded them as code. A Mesen Code Data
Logger capture of the title screen and a stage-1 game, with the capture's
jump targets and code-run starts used as tracer seeds and the capture's Data
flag forcing the tables back to data, gives a clean split: 6,014 instructions
/ 12,505 code bytes (76.3%), 1,015 labels, and no raw operand left.
Lunar Pool (U): re-split Pass 1 from a Mesen CDL capture; Xevious (U): data tables interpreted
Lunar Pool (U) had 638 raw jsr/jmp operands - the tracer had walked into the
game's tables. A Mesen Code Data Logger capture of a stage-01 game, with the
capture's jump targets and code-run starts used as tracer seeds and the
capture's Data flag forcing the tables back to data, gives 5,318 instructions
/ 11,100 code bytes (67.7%) and no raw operand left.
Xevious (U) now has its data tables interpreted: 46 blocks named and 129
inventory rows. The work established that $8000-$9FFF is the level's
background tilemap (8192 bytes, 32 columns by 256 rows, proved from the CHR's
sky gradients and terrain shapes), that the game runs a bytecode VM whose
44-entry opcode dispatch is at $CA0A and whose 16 length-prefixed stage
scripts are at $ACFB-$B8AA, that the sprite record is four bytes - Y, tile,
attribute, X - with a 64-sprite buffer at $0700, that $F136 is a sine wave
of 32 signed 16-bit deltas (the flight path of a sine-wave enemy), that
$FC45 is the nine-byte RAM signature 'Kei Cross' copied to $0100 and
compared back, and that $F5D8 decodes to PLAYER / GAME OVER / READY /
SOLVALOU / LEFT / PAUSE.
Lode Runner (U) and CIRCUS: re-split Pass 1 from Mesen CDL captures
Both projects had hundreds of raw jsr/jmp operands: the tracer had walked
into the game's tables and decoded them as code. A Mesen Code Data Logger
capture of a real session, with the capture's jump targets and code-run
starts used as tracer seeds and the capture's Data flag forcing the tables
back to data, gives a clean split for both, with no raw operand left and the
whole-ROM build still byte-identical.
Duck Hunt (JUE) and Balloon Fight (JU): re-split Pass 1 from Mesen CDL captures
Both projects had hundreds of raw jsr/jmp operands - the tracer had walked
into the game's tables and decoded them as code. A Mesen Code Data Logger
capture of a real session, with the capture's jump targets and code-run
starts used as tracer seeds and the capture's Data flag forcing the tables
back to data, gives a clean split for both: no raw operand left, and the
whole-ROM build still byte-identical.
Joypad Test Cartridge (U), NES PowerPad Test Card (U) and Pac-Man (USA) (Namco): re-split from Mesen CDL captures
The three test cartridges and the Namco Pac-Man had raw jsr/jmp operands left
over from the static trace walking into their tables. A Mesen Code Data
Logger capture of a real session, with the capture's jump targets and
code-run starts used as tracer seeds and the capture's Data flag forcing the
tables back to data, gives a clean split for all three: no raw operand left,
and the whole-ROM build still byte-identical.
Repair the damaged audit trails across the tier
Thirteen projects carried audit comments that did not match prg.bin: the
comment's address and byte list belonged to a different instruction than the
mnemonic it sat on. Tennis (JU) was the worst - 5,229 of its instructions
carried an address five or six bytes off, and Burger Time (U), Donkey Kong 3
(JUE) and Donkey Kong Jr. (JU) were damaged in the same way. The mnemonics
were right (the builds verified), so the audit trail was the broken half.
repair_audit_comments.py rebuilds the trail from the ca65 listing, using
prg.bin for the byte values, and refuses to write unless every rewritten
comment agrees with prg.bin. Three things had to change in the tool for it
to run at all on this tree:
- ca65 2.19 prints '<offset> <n> <bytes> <text>' for a record that emits
bytes and '<offset>r <n> <text>' for one that does not; the tool only
accepted the old form, where every record carried the 'r'.
- the listing prints the address the segment is assembled at, so for a PRG
mapped at $C000 or $8000 the PRG offset is the address minus the base.
The tool treated the listing address as a PRG offset and so checked every
group against the wrong bytes.
- the audit-segment pattern only allowed a four-digit CPU address, so a
source whose last instruction runs past $FFFF kept its stale comment
instead of having it replaced.
All 322,830 audit comments in the tier now agree with prg.bin, and every
promoted project still prints Byte-identical ROM verified.
Tennis (JU): finish Pass 2 and Pass 3 over the repaired trail
The seven raw jsr/jmp operands were the tracer having decoded data as a
call; they are now the explicit .byte rows they always were, with the same
bytes, and the routine headers and audit alignment are re-derived over the
repaired file. The tier now has no raw call operand and no audit comment
that disagrees with prg.bin.
_new _tools/build_routinemap.py_ builds the Pass 2 map from the source's own
labels: a label's address is the address of the instruction that follows it,
taken from the file, because some of the names earlier passes minted carry a
mistyped address suffix. A data row clears the pending label, so a data
block never claims the address of a later instruction.
Re-split Pass 1 for Pac-Man (U), Pac-Man (Tengen) (U), Slalom (U), Magmax (U) and Othello (U)
Each of the five had a split the static trace could not push past, and each
had raw jsr/jmp operands left over from the tracer walking into the game's
tables. A Mesen Code Data Logger capture of a real session, with the
capture's jump targets and code-run starts used as tracer seeds, the
capture's Data flag forcing the tables back to data, and the hand seeds the
earlier split recorded in its own provenance comment kept, gives:
Pac-Man (U) 18.7% -> 45.9% 3,734 instructions / 7,528 bytes
Pac-Man (Tengen) (U) 20.0% -> 47.3% 3,842 instructions / 7,744 bytes
Slalom (U) 32.1% -> 31.8% 4,983 instructions / 10,414 bytes
Magmax (U) 35.4% -> 36.5% 5,696 instructions / 11,954 bytes
Othello (U) 43.3% -> 44.0% 6,804 instructions / 14,403 bytes
The twelve calls that survived into a region with no code are the explicit
.byte rows they always were, with the same bytes. Every project still
prints Byte-identical ROM verified.
Give every routine header a contract that is its own
Two things made the headers read the same in every routine of a project.
The Global line opened with a constant disclaimer - "Role not established
from this dump's code alone" - and then listed the facts. The disclaimer
said nothing about the routine, so it was filler. The Global line now
states the routine's contract: what it reads, what it writes, what
hardware registers it touches and what it calls, each derived from that
routine's own instructions, with the control flow left to the Local line so
the two do not repeat each other. A routine that touches no memory at all
now says so, and a routine that reads a hardware register says which one.
The Parameters line still said "it reads no zero-page or RAM field" for a
routine that reads PPUSTATUS, because the hardware reads were only counted
when the routine wrote them. A separate list of the hardware registers a
routine reads now feeds the Global line.
derive_clobbers.py also left a second Clobbers block in a header when the
older one-line spelling ('; Clobbers: A, X; ...') was present: it removed
only the multi-line form. Both spellings are removed now, and the derived
block replaces them.
All 61 promoted projects have no filler header left, no duplicated Clobbers
block, and still print Byte-identical ROM verified.
Zanac (U): trace bank 6, and give the project a build that can hold it
The committed split filed bank 6 - the switchable bank the CPU actually
executes - as raw data. A Mesen Code Data Logger capture of a real session
says 6,310 of its bytes are fetched as opcodes, and the tracer, seeded with
the capture's jump targets and code-run starts and held back by the
capture's Data flag, reaches 7,619 bytes of code in it.
The bank needs a segment of its own: a call inside it must assemble to the
CPU address 000-, not to the file offset the bank sits at. The
linker therefore declares PRG (banks 0-5), PRG6 and PRG7 as three areas, the
source is split into prg.s, prg.6.s and prg.07.s, and bank 6's labels carry
the Bank6_ prefix because it shares its CPU window with the other
switchable banks.
The three other facts the capture settles: banks 0-3 are empty - every byte
of the image in them is $00 - banks 4-5 are stage data, read but never
fetched - and the bank switch is an indirect store, 'sta (Zp00,x)' at
$C7B9, with the bank number the high byte of a zero-page pointer rather
than an immediate.
The coverage goes from 32.5% to 44.5% of the 128 KB image. Every audit
comment in the project now carries the offset of the byte in the whole PRG
image, so one lookup in prg.bin finds every byte; bank 7's rows used to be
numbered from the start of the bank.
Zanac (U): name the cross-bank calls and finish Pass 2 over bank 7
The fixed bank calls into the switchable bank twelve times, and the two are
separate translation units, so the labels the switchable bank carries are
exported from prg.6.s and imported into prg.07.s. The one call left over
points into unmapped space and is the explicit .byte row it always was.
Bank 7's own Pass 2 is redone over the re-based audit trail: the 212
address-derived labels take the repository's SubC form, the 257 label
references follow, and the routine headers and their clobbers are derived
again - the old ones still said 'Undetermined in Pass 1'.
Zanac now has 44.5% of the 128 KB image as code, no raw operand, no
address-derived label and no audit comment that disagrees with prg.bin.
Interpret the data tables across the tier
Each project's data blocks are now named for what they are and the project
README carries the inventory: the address range, the size, the name, the
structure of the bytes and the instruction that reads them.
Donkey Kong (JU) 175 tables: the per-phase data set at $C000-$C79D is the
platforms, ladders, hitboxes and 6-byte entity-init records of each phase,
and $F55B-$FA47 - which read as music data - is five VRAM update streams
reached through a pointer table and consumed byte by byte.
Lode Runner (U) 19 tables: the sound engine's 68 16-bit APU periods, and a
21-record text table of [PPU hi][PPU lo][NUL-terminated ASCII] that the
inventory enumerates.
Lunar Pool (U) 41 tables: the game's object interpreter is a 19-word
opcode table of jmp trampolines, so the two blocks that decode as
instructions are reached indirectly rather than dead.
Mermaids of Atlantis (U) 47 blocks: the fixed bank holds the game's tables,
and the CHR proves it - the digits and letters sit in ASCII order, which
turns $9254 into '1PLAYER', '2PLAYERS', 'STACKED' and so on.
MUSCLE (U): two of the 69 blocks were not bytecode at all - one is the
death sequence's compressed VRAM stream and the other the level OAM
template - and the interpreter's own test (no byte in $C8-$EF) shows the
interpreter could never have run either.
Xevious (U) 46 blocks: $8000-$9FFF is the level's background tilemap, the
game runs a bytecode VM whose 44-entry opcode dispatch is at $CA0A, the
sprite record is four bytes - Y, tile, attribute, X - and $FC45 is the
nine-byte RAM signature 'Kei Cross'.
Ice Climber (JE) and (U) 44 blocks, Bomberman (U) 50 blocks, Urban Champion
(JU) 8 blocks, Ms Pac-Man (Namco) (U) 23 blocks and Pyramid (U) (Sachen) 27
blocks likewise.
Every project still prints Byte-identical ROM verified.
CHANGELOG: move the committed entries into History
The Pending section had grown to 114 entries describing work that was
already committed. They are now in History under the heading of the work
they describe, and Pending holds only the data-table interpretation of the
projects that are still in progress.
Four new History sections cover this session's own commits: the Mesen CDL
re-splits across the tier, the repair of the damaged audit trails, the
completion of Pass 2 across the tier, and Zanac's bank 6.
Root README: refresh the coverage column of the project inventory
Seven rows carried a coverage figure that the re-splits and the audit-trail
repair had made stale. The new tool recomputes the figure from the sources
themselves - the code bytes are the bytes the audit comments of the
instruction lines claim, and the denominator is the size of the PRG image -
so the column cannot drift from the projects it describes.
Zanac (U) now says which banks carry the code: banks 6 and 7, 13,825 bytes
of a 128 KB image, because banks 0-3 are empty and banks 4-5 are stage data.
Root README: refresh the source shapes the re-splits changed
The per-project detail sections describe the shape of each source - its line
count, its instruction count, its code bytes and its coverage. A re-split
changes all four, so the new tool recomputes them from the sources and
substitutes them into the existing sentences.
The data tables of 1942 (JU), Baseball (UE), Burger Time (U), Magmax (U),
Othello (U), Pac-Man (U), Pac-Man (Tengen) (U) and Slalom (U) are
interpreted alongside, and the audit trails of 1942 (JU), Baseball (UE) and
Burger Time (U) are repaired: Burger Time's carried the wrong CPU base, so
every address was out by $4000.
AGENTS.md: record what this session's work established
The quirks list gains the CDL's Data flag as the second oracle beside the
jump-target flag, the rule that a capture is only as good as the session
behind it, the rule that the seeds the split being replaced recorded in its
own provenance comment are a manual analysis and must be kept, and the
false-decode rule.
The tracer-and-toolchain list gains what the audit-trail repair and the
re-splits taught: ca65 2.19's two listing forms, the listing printing the
assembled address rather than a PRG offset, an audit comment being able to
be anchored to the wrong instruction while the build still verifies, the PRG
field of a banked project being the image offset, and the seven new tools.
TODO.md: bring the handoff up to date
The file still described the 41-project tier. It now says what the 61
promoted projects have in common - byte-identical, no Label_ residue, no
raw operand, no header that refers to a previous pass, 322,830 audit
comments that all agree with prg.bin, and a power-on flow analysis in every
README - and what is still in progress.
It also states the rule that matters most for the next session: a data
block that has been given a name has not been interpreted.
Give every branch target a role name, and close the rest of the checklist
_new _tools/audit_promoted.py_ checks the promoted tier against all eleven
items of PROMPTS.md's verification checklist, so the rules are checkable
rather than aspirational.
Three gaps it found, now closed:
- **1,487 branch targets carried an address-derived name.** PROMPTS.md asks
every label a branch reaches to have a name that reflects its role in
program flow, and 'SubC800F' says nothing about the flow. The role name
the branches reaching it imply - OnZero, OnNonzero, OnCarrySet, Loop and
the rest - is now derived for each of them. derive_branch_names.py could
not see the targets before: the label forms the repository uses are
'SubC800F' and 'Sub_800F', and the pattern it matched wanted an
underscore between the prefix and the address.
- **48 operands named a hardware register by its address.** Clu Clu Land
(JU) had 1,308 zero-page operands still numeric and one '000' where
'PPUCTRL' belongs; Xevious (U) had 20 hardware literals; Zanac (U)'s
bank 7 read '017' where the joypad port or the frame counter belongs.
Two of Zanac's addresses carry two names, and the per-site alias decides
which is which - the direct read tests a button bit, the indexed read is
an object's state.
- **325 neutral zero-page slots carried no reason.** locals.inc now says,
per slot, that the name is provisional.
The tools grew to match: apply_symbols.py accepts an upper-case mnemonic,
apply_zp_aliases.py can rewrite a bank's own source file, and the Pass 2
tools read a banked project's three files.
Every project still prints Byte-identical ROM verified.
PROMPTS.md: the checklist now has a checker
The eleven promotion conditions were written as prose, so nothing said
whether the tier actually met them. _tools/audit_promoted.py checks every
one of them for every promoted project and reports the file and the line of
every finding; the checklist gains it as item 12, with the command.
CHANGELOG: record the checklist work
audit_promoted.py: count an inventory row wherever the address sits
Two projects write the inventory as a bullet list and one puts the label
before the address, so the checker's 'a row that starts with an address'
missed them. A row now counts when it holds a $XXXX address in any cell.
Interpret the data tables of Golf (JU), Hogan's Alley (JU), Mario Bros (JU) and Millipede (U)
Golf (JU): the 18 compressed hole maps live behind the RLE decoder's
pointer table, and the club-swing and hole-index tables are indexed by
twice the club number and by the hole number.
Hogan's Alley (JU): the dispatch tables all begin one byte past the last
byte of the jsr whose return address IndirectCall pops, which proves they
are 16-bit handler-address tables - five of them, keyed on the sub-state,
the mode, the actor behaviour and the target behaviour.
Mario Bros (JU): the 12-entry game-state table and the 8-entry enemy-type
table are reconstructed from the stack-pointer dispatch; and $F904 is the
pulse note period table, whose entries decode against the 2A03 pitch
formula.
Millipede (U): the 1845-byte block at $C000 is a bundle of small tables,
not a level map.
Also: the entry points of Donkey Kong (JU) and Elevator Action (U) are
being named from their own code.
Zanac (U): interpret the data tables, and record the two operands that must stay numeric
Zanac (U)'s 104 data blocks are now named and interpreted, and the project
README carries the inventory. The interesting ones: $C000-$C08F is a
48-entry JMP-absolute dispatch table the CPU enters by a computed jump;
$E3B8 is a PPU write script that fills the attribute table; $E290 is the
title screen's command script; $E671 is the staff roll, each string
prefixed by the screen row it is drawn on; $F01C is a 108-entry
equal-tempered frequency table, every entry exactly 2^(-1/12) of the one
before; and banks 4-5 are the stage data, 16 KB of 1-bit-per-pixel tile
patterns behind a pointer table, because the game has no CHR ROM.
name_data_region.py grew a --file option, so it can name a block in a
banked project's bank 6 or bank 7 rather than only in prg.s.
Two operands keep their literal, and each README now says why: Hoogan's
Alley's 'sta a:$00B4,y' is an absolute store that a zero-page-sized name
cannot spell, and Popeye's 'jmp ($0002)' is the three-byte absolute
indirect jump, which ca65 has no way to express with a name.
Popeye (JU) (PRG 1): record why the indirect-jump operand keeps its literal
Close the last two checklist items: the zero-page residue and the evidence
PROMPTS.md's item 8 asks that apply_symbols.py leave no resolvable operand
numeric without justification. Four projects had residue:
- **Excitebike (JU)**: the zero page is reused across modes, and eight
slots carried a role-specific name but held more than one role - $80 is
the player's target X in one routine and a shadow of the PPU control
register in another. The neutral names now sit beside the specific ones,
which is the repository's own pattern, and the tool picks the neutral one
where no single role holds. Its residue is zero.
- **Hogan's Alley (JU)** and **Popeye (JU) (PRG 0)** and **(PRG 1)**: one
operand each stays numeric, and each README now says why. 'sta a:$00B4,y'
is an absolute store that a zero-page-sized name cannot spell, and
'jmp ($0002)' is the three-byte absolute indirect jump, which ca65 has no
way to express with a name.
apply_symbols.py grew two rules of its own for the multi-alias case: a
single-bit test on the value is a controller button and says which, and
otherwise the neutral ZpXX name is the honest one.
The audit's item 8 now accepts a residue the project README justifies, which
is what the rule says.
Every project still prints Byte-identical ROM verified.
CHANGELOG: record the zero-page residue work
Name the entry points of the projects whose role the code reveals, and interpret the rest of the data tables
**Entry points.** PROMPTS.md wants a jsr/jmp target to carry a semantic
name, and an address-derived one only where nothing better exists:
- **Donkey Kong (JU)**: 358 named, none left. 100 of the names came from
the project's own unused Pass 2 map; the rest were read off the routine
bodies and their callers - MainGameLoop, UpdateGameObjects,
GrabLadder, the five Kong tilemap streams, the frame services.
- **Othello (U)**: 302 named, none left - WaitForVBlank, SetCursorOnBoard,
ComputeBoardSquareIndex, FindFlippableSquare, DrawScoreDigit.
- **Tag Team Wrestling (U)**: 302 named, none left - the ring-script
interpreter, the three dispatchers, the sprite-list builders.
- **Clu Clu Land (JU)**, **Defender 2 (U)**, **Donkey Kong 3 (JUE)** and
**Donkey Kong Jr. (JU)**: their data tables are interpreted.
**Data tables.** Clu Clu Land's nametable update-stream format is read out
of the writer at $DED5: the command byte's low nibble picks the VRAM
region, its high nibble picks one of sixteen four-tile groups, and each
stream is a run of (command, address) pairs ended by $FF. Defender 2's
terrain generator reads four consecutive bytes of each record, so the record
size is four and not one. Donkey Kong 3's game-state handler table has
eight entries, not the fifteen the old README claimed.
name_data_region.py now cuts a .byte row at the first ';' so it works on
the sources that carry a provenance note in front of the audit comment.
Every project still prints Byte-identical ROM verified.
The promoted tier now passes every item of the promotion checklist
python3 _tools/audit_promoted.py --build reports nothing for all 61
projects.
**Data tables.** CIRCUS, Duck Hunt (JUE) and Balloon Fight (JU) join the
rest. CIRCUS's dispatcher pops the return address of its own jsr and reads
a 16-bit handler pointer out of the inline table that follows, so $C0D7,
$C1D8, $C9D3 and $D80C are handler tables - and the tracer had mis-split
two of them, cutting $C1D8 short because the pointer bytes decode as an
undocumented opcode. Duck Hunt's $E64B is the duck's 24 ascending speed
table. Balloon Fight's $D65C is 64 little-endian nametable addresses.
**Entry points.** The remaining projects' jsr/jmp targets are named where
the code reveals a role, and the residue is recorded in each README.
**One more tool fix.** name_data_region.py cuts a .byte row at the first
';' so it works on the sources that carry a provenance note in front of the
audit comment.
Every project still prints Byte-identical ROM verified.
CHANGELOG: record the tier passing the checklist
Interpret the last data tables, and take the tier's pass status from its own audit
**Data tables.** Tag Team Wrestling (U), World Class Track Meet (U),
Wild Gunman (U) and Tennis (JU).
Tag Team's nametable-script writer reads a two-byte address and then writes
each following byte as a tile index, so $AB05-$AC7E is a run of title
screens, $B431-$B697 is two NES palettes and the ranking titles, and
$D93B/$D9C8/$B2E5 are the RING OUT / TIME OVER / WINNER messages. The
five tables the tracer called unreachable are sprite-pose handler tables
indexed by the sprite tile.
World Class Track Meet's $859B is a 12-entry event-task pointer table whose
targets all sit in a block the tracer filed as data - which is why it was
filed as data. Its push-pointer tables store the handler address minus one,
because the address is pushed and an rts lands on it.
Wild Gunman's earlier Pass 3 was hollow: the tracer reached 49.3% of the
PRG, so most of its 'data' blocks decode as instructions - the whole sound
engine among them. The wrong SpritePositionTable name is gone.
Tennis stores its tables inline between the routines, so the inventory
lists each region rather than each block, and four of its names were wrong.
**Root README.** The pass status in the inventory and the summary is now
derived from the tier's own audit rather than kept by hand:
_refresh_readme_status.py_ rewrites the column from what
_audit_promoted.py_ finds.
Every project still prints Byte-identical ROM verified.
Name the entry points of Gyromite, Galaga, Balloon Fight, 10-Yard Fight and Magmax
540 more jsr/jmp targets now carry a name the code supports: Gyromite's
craft and mothership handlers and its fifteen sound-effect requests, Galaga's
formation and VRAM-record machinery, Balloon Fight's PPU command buffer and
balloon handling, 10-Yard Fight's ball physics and its thirteen sound
voices, and Magmax's four object pools.
Each README records the residue: the entry points the dump does not reveal
the role of, grouped by what they have in common.
Name the entry points of Lunar Pool, World Class Track Meet, Kung Fu, Slalom, Popeye, 1942 and Soccer
1,159 more jsr/jmp targets now carry a name the code supports.
Lunar Pool's object interpreter and its play field; World Class Track
Meet's event tasks and the olympics sequences; Kung Fu's VRAM write
commands and its enemy health; Slalom's VRAM tile stream and its course
data; Popeye's VRAM update queue, its OAM shadow and its five NMI state
handlers; 1942's deferred-call dispatcher and its ten enemy types; and
Soccer's match state, its player and ball handlers and its two dispatch
tables.
Where the dump does not reveal a role, the name stays address-derived and
the project README records the residue and why.
Root README: take the pass status from the tier's audit
refresh_readme_status.py rewrites the inventory's and the summary's pass
wording from what audit_promoted.py finds, so the two cannot disagree.
All 61 projects now read as Pass 3 complete, and the coverage and source
shapes are recomputed from the sources.
Remaining entry-point naming
Name the entry points of Urban Champion, Ms Pac-Man, Dig Dug II, Duck Hunt and Zanac
665 more jsr/jmp targets now carry a name the code supports.
Urban Champion's sound engine, its PPU block list and its two fighters;
Ms Pac-Man's screen-script interpreter and its actor system; Dig Dug II's
actor behaviour and its round scheduler; Duck Hunt's ducks and its dog; and
Zanac's enemy bank - applied across all three of its source files, the
twelve routines bank 6 exports to bank 7 included.
Ms Pac-Man keeps one entry point address-derived: its bytes would write
into PRG ROM and end in a brk, so the dump does not reveal what it is, and
the README records that.
CHANGELOG: record the entry-point naming
Name the entry points of Lode Runner, Ice Climber, Hydlide, Stack-Up and Elevator Action
Re-align the audit comments to the canonical column
The comment column is part of the audit trail: the repository's convention
is that it starts at column 35, so a reader can find the bytes by eye.
Thirty-nine projects had drifted - the entry-point renames lengthened the
operands and the earlier repairs moved the lines - and the drift had
accumulated over several passes.
align_audit_comments.py is whitespace-only, so no byte can change, and
every project still prints Byte-identical ROM verified.
Name the entry points of Ice Hockey, Chubby Cherub, Raid on Bungeling Bay and Elevator Action
1,127 more jsr/jmp targets now carry a name the code supports.
Ice Hockey's decompression, its rink drawing and its sound engine; Chubby
Cherub's game-state dispatch, its enemy behaviour and its HUD; Raid on
Bungeling Bay's radar screen, its fuel gauge and its enemy routines; and
Elevator Action's lift state, its VRAM script reader - seventy-four
callers - and its sprite movement.
The two Bungeling Bay revisions and Elevator Action now have no residue at
all; the others record it per project.
CHANGELOG: record the audit-comment re-alignment
Remaining entry-point naming
Interpret the data tables of the two test cartridges and Pac-Man (USA) (Namco)
**Joypad Test Cartridge (U)**: the whole picture is painted by a command
stream replayed into the PPU - a record is [PPU address high][low][count]
and count bit 7 selects the increment, count bit 6 selects 'repeat one
byte', and a byte with bit 7 set ends the stream. The stream address is
passed inline in ROM after the jsr, so the four two-byte blocks are
pointers, not code.
**NES PowerPad Test Card (U)**: the two twelve-byte tables are the PPU
address low byte of each of the twelve controller-bit indicators. The CHR
is the oracle for the text, and the ROM's font has no W in the A-Z run - W
sits out of order at $5E, and the Y slot used by 'MAY' holds a slash, so
the screen really shows 'IC MA/ BE BAD'.
**Pac-Man (USA) (Namco)**: the maze splits into a wall tile array and a path
tile array, and the OAM sprite records are built from separate tile and
attribute tables OR-ed with a base attribute. A large part of this ROM's
'data' is code the tracer could not reach, because the game dispatches
through an indirect jump - those regions are recorded as such rather than
mis-named as tables.
CHANGELOG: record the tier reaching completion
Name the entry points of the three Pac-Man dumps, the test cartridges and the rest
287 more jsr/jmp targets now carry a name the code supports, and the three
Pac-Man dumps share one set of names.
Pac-Man's maze drawing, its four ghosts' target and behaviour handlers and
its level script; the PowerPad Test Card's pad reader and its score and
lives drawing; the Joypad Test Cartridge's per-button indicator routines;
Mermaids' banked sound engine and its VRAM block writer; and Xevious',
Pinball's and Port Test Cartridge's sprite and playfield helpers.
Two errors in the existing documentation are corrected: the PowerPad's
$E1F1/$E1FB write $2001, so they are ShowBackground/HideBackground and
not EnableNMI/DisableNMI, and Pac-Man (U)'s attract-mode routine names are
replaced with the ones the code supports.
Every project still prints Byte-identical ROM verified.
CHANGELOG: the final entry-point numbers
962 lines
16 KiB
Plaintext
962 lines
16 KiB
Plaintext
8000 Reset
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806F SubC806F
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8079 NmiHandler
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80DD SubC80DD
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8163 SubC8163
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8331 SubC8331
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834D SubC834D
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8351 SubC8351
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835C SubC835C
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8365 SubC8365
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836C SubC836C
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838C SubC838C
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857B SubC857B
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87BA SubC87BA
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87F1 SubC87F1
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8825 SubC8825
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8859 SubC8859
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88D9 SubC88D9
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88E7 SubC88E7
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88F5 SubC88F5
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8900 SubC8900
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890D SubC890D
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891A SubC891A
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8959 SubC8959
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8960 SubC8960
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89BF SubC89BF
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8A5B SubC8A5B
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8A72 SubC8A72
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8A81 SubC8A81
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8A8C SubC8A8C
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8A9F SubC8A9F
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8D04 SubC8D04
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8D3E SubC8D3E
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8D4E SubC8D4E
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8D87 SubC8D87
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8DE5 SubC8DE5
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8E21 SubC8E21
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8E55 SubC8E55
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8E8F SubC8E8F
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8E9C SubC8E9C
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8EE2 SubC8EE2
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8EFA SubC8EFA
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8FAA SubC8FAA
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8FE3 SubC8FE3
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9096 SubC9096
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911E SubC911E
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9143 SubC9143
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916E SubC916E
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918B SubC918B
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91A8 SubC91A8
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91E1 SubC91E1
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9229 SubC9229
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922B SubC922B
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92FB SubC92FB
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936A SubC936A
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93BA SubC93BA
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93FD SubC93FD
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9426 SubC9426
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9469 SubC9469
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9471 SubC9471
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9512 SubC9512
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95B6 SubC95B6
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9608 SubC9608
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9631 SubC9631
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965A SubC965A
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9677 SubC9677
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9694 SubC9694
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96AA SubC96AA
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96E9 SubC96E9
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977D SubC977D
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97D4 SubC97D4
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980F SubC980F
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9884 SubC9884
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98FD SubC98FD
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99C6 SubC99C6
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9A5C SubC9A5C
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A07E SubCA07E
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A0E1 SubCA0E1
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A165 SubCA165
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A18F SubCA18F
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A1BA SubCA1BA
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A1D5 SubCA1D5
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A1F0 SubCA1F0
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A252 SubCA252
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A2B4 SubCA2B4
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A2D9 SubCA2D9
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A2FF SubCA2FF
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A318 SubCA318
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A37F SubCA37F
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A40F SubCA40F
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A443 SubCA443
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A47E SubCA47E
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A488 SubCA488
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A4A5 SubCA4A5
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A4C2 SubCA4C2
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A4CD SubCA4CD
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A52F SubCA52F
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A581 SubCA581
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A679 SubCA679
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A764 SubCA764
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A793 SubCA793
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A7D7 SubCA7D7
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A8D3 SubCA8D3
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A8DC SubCA8DC
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A908 SubCA908
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A940 SubCA940
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A9CC SubCA9CC
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AA22 SubCAA22
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AA4E SubCAA4E
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AA7B SubCAA7B
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AA95 SubCAA95
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AAC1 SubCAAC1
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AADB SubCAADB
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AB6F SubCAB6F
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ABA0 SubCABA0
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AC23 SubCAC23
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AC3F SubCAC3F
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AC77 SubCAC77
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ACB0 SubCACB0
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ACC1 SubCACC1
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ACEB SubCACEB
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ACFC SubCACFC
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AD54 SubCAD54
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ADFF SubCADFF
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AE01 SubCAE01
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AE87 SubCAE87
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AF14 SubCAF14
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AF22 SubCAF22
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AF4A SubCAF4A
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AF94 SubCAF94
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AFD8 SubCAFD8
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AFDF SubCAFDF
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B02A SubCB02A
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B04B SubCB04B
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B069 SubCB069
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B095 SubCB095
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B0EA SubCB0EA
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B0F4 SubCB0F4
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B104 SubCB104
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B15C SubCB15C
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B16D SubCB16D
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B17C SubCB17C
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B19D SubCB19D
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B1BF SubCB1BF
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B1DA SubCB1DA
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B1F8 SubCB1F8
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B20A SubCB20A
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B220 SubCB220
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B230 SubCB230
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B239 SubCB239
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B244 SubCB244
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B28B SubCB28B
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B29B SubCB29B
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B29F SubCB29F
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B2A3 SubCB2A3
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B2A7 SubCB2A7
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B2AB SubCB2AB
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B2AF SubCB2AF
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B2B3 SubCB2B3
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B2B7 SubCB2B7
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B2C2 SubCB2C2
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B2D5 SubCB2D5
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B2DD SubCB2DD
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B2E5 SubCB2E5
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B2E9 SubCB2E9
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B2F1 SubCB2F1
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B2FC SubCB2FC
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B300 SubCB300
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B308 SubCB308
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B30C SubCB30C
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B310 SubCB310
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B314 SubCB314
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B31B SubCB31B
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B33C SubCB33C
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B345 SubCB345
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B346 SubCB346
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B347 SubCB347
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B34C SubCB34C
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B352 SubCB352
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B357 SubCB357
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B359 SubCB359
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F0A0 SubCF0A0
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F0A4 SubCF0A4
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F0A8 SubCF0A8
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F0AC SubCF0AC
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F0C5 SubCF0C5
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F112 SubCF112
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F11A SubCF11A
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F123 SubCF123
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F150 SubCF150
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F180 SubCF180
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F194 SubCF194
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F1DE SubCF1DE
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F225 SubCF225
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F248 SubCF248
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F2E2 SubCF2E2
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F305 SubCF305
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F337 SubCF337
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F353 SubCF353
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F3AA SubCF3AA
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F3CC SubCF3CC
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F3DF SubCF3DF
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F44F SubCF44F
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F4C0 SubCF4C0
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F537 SubCF537
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F5CB SubCF5CB
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F5E8 SubCF5E8
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F690 SubCF690
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F6CB SubCF6CB
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F704 SubCF704
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F77D SubCF77D
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F794 SubCF794
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F7A6 SubCF7A6
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F7B0 SubCF7B0
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F7BF SubCF7BF
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F7C8 SubCF7C8
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FFF7 SubCFFF7
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# ---- derived internal branch-target names ----
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8000 Reset
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800A SubC800A_OnNonnegative
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8017 SubC8017_OnNonzero
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802D SubC802D_Loop
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8060 SubC8060_OnNonzero
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806F SubC806F
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8079 NmiHandler
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8081 SubC8081_OnNonnegative
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80C1 SubC80C1_OnNonzero
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80C8 SubC80C8_OnZero
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80CF SubC80CF_Loop
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80DD SubC80DD
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80E4 SubC80E4_Loop
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8106 SubC8106_Loop
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810C SubC810C_OnNonnegative
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8126 SubC8126_Loop
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8130 SubC8130_Loop
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8134 SubC8134_Loop
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8163 SubC8163
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8331 SubC8331
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8347 SubC8347_Loop
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834D SubC834D
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8351 SubC8351
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835B SubC835B_OnZero
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835C SubC835C
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8365 SubC8365
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836C SubC836C
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837E SubC837E_Loop
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838C SubC838C
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8391 SubC8391_OnCarrySet
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857B SubC857B
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8595 SubC8595_Loop
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85A0 SubC85A0_Loop
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87BA SubC87BA
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87D8 SubC87D8_Loop
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87DB SubC87DB_Loop
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87ED SubC87ED_Loop
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87F0 SubC87F0_Loop
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87F1 SubC87F1
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8805 SubC8805_Loop
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8825 SubC8825
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8839 SubC8839_Loop
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8859 SubC8859
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885D SubC885D_OnNonzero
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886A SubC886A_Loop
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8872 SubC8872_OnNonnegative
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8887 SubC8887_OnNonnegative
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8893 SubC8893_OnNonnegative
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889D SubC889D_Loop
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889E SubC889E_Loop
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88A5 SubC88A5_Loop
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88AD SubC88AD_OnNonnegative
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88C2 SubC88C2_OnNonnegative
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88CE SubC88CE_OnNonnegative
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88D8 SubC88D8_Loop
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88D9 SubC88D9
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88E3 SubC88E3_Loop
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88E6 SubC88E6_OnNonzero
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88E7 SubC88E7
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88F1 SubC88F1_Loop
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88F4 SubC88F4_Loop
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88F5 SubC88F5
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88FF SubC88FF_Loop
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8900 SubC8900
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890C SubC890C_Loop
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890D SubC890D
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8919 SubC8919_Loop
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891A SubC891A
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891E SubC891E_OnNonzero
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892B SubC892B_Loop
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8932 SubC8932_Loop
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8941 SubC8941_Loop
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8959 SubC8959
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8960 SubC8960
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896E SubC896E_Loop
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8979 SubC8979_Loop
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898B SubC898B_OnNonzero
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8996 SubC8996_Loop
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8999 SubC8999_Loop
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89A7 SubC89A7_Loop
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89B3 SubC89B3_Loop
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89BE SubC89BE_Loop
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89BF SubC89BF
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89C3 SubC89C3_OnNonzero
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89D0 SubC89D0_Loop
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89D5 SubC89D5_OnNonnegative
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89DF SubC89DF_OnNonzero
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89ED SubC89ED_Loop
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89F4 SubC89F4_Loop
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89F9 SubC89F9_OnNonnegative
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8A03 SubC8A03_OnNonzero
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8A5B SubC8A5B
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8A60 SubC8A60_Loop
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8A6E SubC8A6E_Loop
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8A72 SubC8A72
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8A80 SubC8A80_Loop
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8A81 SubC8A81
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8A8B SubC8A8B_Loop
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8A8C SubC8A8C
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8A9F SubC8A9F
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8D04 SubC8D04
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8D12 SubC8D12_OnCarryClear
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8D2D SubC8D2D_Loop
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8D38 SubC8D38_Loop
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8D3E SubC8D3E
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8D47 SubC8D47_Loop
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8D4D SubC8D4D_Loop
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8D4E SubC8D4E
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8D6F SubC8D6F_Loop
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8D82 SubC8D82_Loop
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8D86 SubC8D86_OnNonzero
|
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8D87 SubC8D87
|
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8D91 SubC8D91_Loop
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8DAA SubC8DAA_Loop
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8DBA SubC8DBA_Loop
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8DD3 SubC8DD3_Loop
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8DD9 SubC8DD9_Loop
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8DE5 SubC8DE5
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8DF3 SubC8DF3_Loop
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8DF9 SubC8DF9_Loop
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8E1D SubC8E1D_Loop
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8E20 SubC8E20_Loop
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8E21 SubC8E21
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8E2E SubC8E2E_Loop
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8E45 SubC8E45_Loop
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8E55 SubC8E55
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8E62 SubC8E62_Loop
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8E7F SubC8E7F_Loop
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8E8E SubC8E8E_Loop
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8E8F SubC8E8F
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8E9C SubC8E9C
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8EA8 SubC8EA8_Loop
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8EB9 SubC8EB9_Loop
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8EDF SubC8EDF_Loop
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8EE2 SubC8EE2
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8EFA SubC8EFA
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8FAA SubC8FAA
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8FAE SubC8FAE_OnNonnegative
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8FD1 SubC8FD1_Loop
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8FDD SubC8FDD_Loop
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8FE3 SubC8FE3
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8FF1 SubC8FF1_Loop
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8FF4 SubC8FF4_Loop
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9002 SubC9002_OnNonnegative
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9031 SubC9031_OnNonnegative
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903A SubC903A_Loop
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9096 SubC9096
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90A8 SubC90A8_OnNonzero
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90F6 SubC90F6_Loop
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9101 SubC9101_Loop
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9108 SubC9108_Loop
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911E SubC911E
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9128 SubC9128_OnNonnegative
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913B SubC913B_Loop
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9143 SubC9143
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914D SubC914D_OnNonnegative
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9160 SubC9160_Loop
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916E SubC916E
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9170 SubC9170_OnNonnegative
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9183 SubC9183_Loop
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918B SubC918B
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918D SubC918D_OnNonnegative
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91A0 SubC91A0_Loop
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91A8 SubC91A8
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91AC SubC91AC_OnNonnegative
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91CF SubC91CF_Loop
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91DB SubC91DB_Loop
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91E1 SubC91E1
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91EF SubC91EF_Loop
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91F2 SubC91F2_Loop
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91F6 SubC91F6_OnNonnegative
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9206 SubC9206_Loop
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9216 SubC9216_Loop
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9229 SubC9229
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922B SubC922B
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9235 SubC9235_OnNonnegative
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9264 SubC9264_Loop
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926C SubC926C_Loop
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9288 SubC9288_Loop
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92AF SubC92AF_Loop
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92B7 SubC92B7_Loop
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92BA SubC92BA_Loop
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92C4 SubC92C4_OnNonnegative
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92F3 SubC92F3_Loop
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92F4 SubC92F4_Loop
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92FB SubC92FB
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930E SubC930E_OnNonnegative
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9356 SubC9356_Loop
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935D SubC935D_Loop
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9369 SubC9369_Loop
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936A SubC936A
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937F SubC937F_Loop
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9391 SubC9391_Loop
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93A7 SubC93A7_Loop
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93BA SubC93BA
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93D1 SubC93D1_Loop
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93D9 SubC93D9_Loop
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93DD SubC93DD_Loop
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93E7 SubC93E7_Loop
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93E9 SubC93E9_Loop
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93EC SubC93EC_OnZero
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93FD SubC93FD
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9401 SubC9401_OnNonnegative
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9426 SubC9426
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9434 SubC9434_Loop
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9437 SubC9437_Loop
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943B SubC943B_OnNonnegative
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9448 SubC9448_Loop
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945B SubC945B_Loop
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9465 SubC9465_OnZero
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9469 SubC9469
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9471 SubC9471
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947B SubC947B_OnNonnegative
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94A1 SubC94A1_Loop
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94C8 SubC94C8_Loop
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94D3 SubC94D3_Loop
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94F3 SubC94F3_Loop
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94FD SubC94FD_OnNonnegative
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9511 SubC9511_OnNonzero
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9512 SubC9512
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9523 SubC9523_OnZero
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9526 SubC9526_Loop
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9537 SubC9537_Loop
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9569 SubC9569_Loop
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958F SubC958F_Loop
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95AD SubC95AD_Loop
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95B3 SubC95B3_Loop
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95B6 SubC95B6
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95CF SubC95CF_Loop
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95DF SubC95DF_Loop
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95ED SubC95ED_Loop
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95F9 SubC95F9_Loop
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9604 SubC9604_Loop
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9608 SubC9608
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|
962A SubC962A_Loop
|
|
9631 SubC9631
|
|
964E SubC964E_Loop
|
|
965A SubC965A
|
|
965C SubC965C_OnNonnegative
|
|
966F SubC966F_Loop
|
|
9677 SubC9677
|
|
9679 SubC9679_OnNonnegative
|
|
968C SubC968C_Loop
|
|
9694 SubC9694
|
|
96A6 SubC96A6_Loop
|
|
96A9 SubC96A9_Loop
|
|
96AA SubC96AA
|
|
96E9 SubC96E9
|
|
96F3 SubC96F3_OnNonnegative
|
|
96FA SubC96FA_OnNonzero
|
|
9700 SubC9700_Loop
|
|
9719 SubC9719_Loop
|
|
9728 SubC9728_Loop
|
|
9744 SubC9744_Loop
|
|
9753 SubC9753_Loop
|
|
976A SubC976A_Loop
|
|
9775 SubC9775_Loop
|
|
977C SubC977C_Loop
|
|
977D SubC977D
|
|
9795 SubC9795_OnCarryClear
|
|
9797 SubC9797_OnCarryClear
|
|
97A1 SubC97A1_Loop
|
|
97AC SubC97AC_Loop
|
|
97BC SubC97BC_Loop
|
|
97D4 SubC97D4
|
|
97E0 SubC97E0_OnNonzero
|
|
97EB SubC97EB_Loop
|
|
97EE SubC97EE_Loop
|
|
97FE SubC97FE_Loop
|
|
980F SubC980F
|
|
9824 SubC9824_Loop
|
|
9842 SubC9842_OnNonnegative
|
|
984C SubC984C_Loop
|
|
984D SubC984D_Loop
|
|
985B SubC985B_Loop
|
|
9879 SubC9879_OnNonnegative
|
|
9883 SubC9883_Loop
|
|
9884 SubC9884
|
|
98FD SubC98FD
|
|
990F SubC990F_Loop
|
|
991D SubC991D_Loop
|
|
9930 SubC9930_Loop
|
|
993E SubC993E_Loop
|
|
995A SubC995A_Loop
|
|
9966 SubC9966_Loop
|
|
997F SubC997F_Loop
|
|
998B SubC998B_Loop
|
|
999D SubC999D_Loop
|
|
99AF SubC99AF_Loop
|
|
99BE SubC99BE_Loop
|
|
99C5 SubC99C5_Loop
|
|
99C6 SubC99C6
|
|
99D2 SubC99D2_Loop
|
|
99DB SubC99DB_Loop
|
|
99DE SubC99DE_OnCarryClear
|
|
99F2 SubC99F2_Loop
|
|
9A00 SubC9A00_Loop
|
|
9A13 SubC9A13_Loop
|
|
9A1F SubC9A1F_Loop
|
|
9A36 SubC9A36_Loop
|
|
9A5C SubC9A5C
|
|
9A65 SubC9A65_Loop
|
|
9A6F SubC9A6F_Loop
|
|
9A79 SubC9A79_Loop
|
|
9A7C SubC9A7C_Loop
|
|
9AB3 SubC9AB3_Loop
|
|
9AC2 SubC9AC2_OnNonzero
|
|
9AEE SubC9AEE_Loop
|
|
9AF4 SubC9AF4_Loop
|
|
9AFA SubC9AFA_Loop
|
|
9B0B SubC9B0B_OnNonzero
|
|
9B15 SubC9B15_Loop
|
|
A07E SubCA07E
|
|
A08F SubCA08F_Loop
|
|
A092 SubCA092_Loop
|
|
A0A4 SubCA0A4_Loop
|
|
A0A5 SubCA0A5_Loop
|
|
A0BE SubCA0BE_Loop
|
|
A0E0 SubCA0E0_Loop
|
|
A0E1 SubCA0E1
|
|
A110 SubCA110_Loop
|
|
A122 SubCA122_Loop
|
|
A12F SubCA12F_Loop
|
|
A148 SubCA148_Loop
|
|
A149 SubCA149_Loop
|
|
A155 SubCA155_Loop
|
|
A165 SubCA165
|
|
A172 SubCA172_Loop
|
|
A18B SubCA18B_Loop
|
|
A18E SubCA18E_Loop
|
|
A18F SubCA18F
|
|
A19C SubCA19C_Loop
|
|
A1B6 SubCA1B6_Loop
|
|
A1B9 SubCA1B9_Loop
|
|
A1BA SubCA1BA
|
|
A1D1 SubCA1D1_Loop
|
|
A1D4 SubCA1D4_Loop
|
|
A1D5 SubCA1D5
|
|
A1EC SubCA1EC_Loop
|
|
A1EF SubCA1EF_OnZero
|
|
A1F0 SubCA1F0
|
|
A225 SubCA225_Loop
|
|
A234 SubCA234_Loop
|
|
A247 SubCA247_Loop
|
|
A252 SubCA252
|
|
A287 SubCA287_Loop
|
|
A296 SubCA296_Loop
|
|
A2A9 SubCA2A9_Loop
|
|
A2B3 SubCA2B3_Loop
|
|
A2B4 SubCA2B4
|
|
A2CE SubCA2CE_Loop
|
|
A2D9 SubCA2D9
|
|
A2FF SubCA2FF
|
|
A30B SubCA30B_Loop
|
|
A318 SubCA318
|
|
A340 SubCA340_Loop
|
|
A34E SubCA34E_Loop
|
|
A367 SubCA367_Loop
|
|
A371 SubCA371_Loop
|
|
A372 SubCA372_OnNonnegative
|
|
A379 SubCA379_Loop
|
|
A37F SubCA37F
|
|
A398 SubCA398_Loop
|
|
A3A2 SubCA3A2_Loop
|
|
A3AC SubCA3AC_Loop
|
|
A3BC SubCA3BC_Loop
|
|
A3C7 SubCA3C7_Loop
|
|
A3D2 SubCA3D2_Loop
|
|
A3DF SubCA3DF_Loop
|
|
A3EA SubCA3EA_Loop
|
|
A3ED SubCA3ED_Loop
|
|
A401 SubCA401_OnNonnegative
|
|
A409 SubCA409_Loop
|
|
A40F SubCA40F
|
|
A424 SubCA424_Loop
|
|
A439 SubCA439_Loop
|
|
A43F SubCA43F_Loop
|
|
A443 SubCA443
|
|
A45F SubCA45F_Loop
|
|
A46A SubCA46A_Loop
|
|
A47E SubCA47E
|
|
A487 SubCA487_Loop
|
|
A488 SubCA488
|
|
A48A SubCA48A_OnNonzero
|
|
A49D SubCA49D_Loop
|
|
A4A5 SubCA4A5
|
|
A4A7 SubCA4A7_OnNonzero
|
|
A4BA SubCA4BA_Loop
|
|
A4C2 SubCA4C2
|
|
A4CD SubCA4CD
|
|
A4D7 SubCA4D7_OnNonzero
|
|
A52E SubCA52E_OnZero
|
|
A52F SubCA52F
|
|
A53D SubCA53D_OnNonnegative
|
|
A581 SubCA581
|
|
A596 SubCA596_OnCarryClear
|
|
A5A2 SubCA5A2_Loop
|
|
A5AE SubCA5AE_Loop
|
|
A5B2 SubCA5B2_Loop
|
|
A5B5 SubCA5B5_Loop
|
|
A5DB SubCA5DB_Loop
|
|
A5E0 SubCA5E0_Loop
|
|
A5ED SubCA5ED_Loop
|
|
A5F2 SubCA5F2_Loop
|
|
A5FC SubCA5FC_Loop
|
|
A679 SubCA679
|
|
A686 SubCA686_OnNonzero
|
|
A68E SubCA68E_Loop
|
|
A697 SubCA697_Loop
|
|
A69A SubCA69A_Loop
|
|
A6B2 SubCA6B2_Loop
|
|
A6BC SubCA6BC_Loop
|
|
A764 SubCA764
|
|
A78C SubCA78C_Loop
|
|
A78E SubCA78E_Loop
|
|
A792 SubCA792_Loop
|
|
A793 SubCA793
|
|
A7BB SubCA7BB_Loop
|
|
A7C9 SubCA7C9_Loop
|
|
A7CA SubCA7CA_OnNonnegative
|
|
A7D1 SubCA7D1_Loop
|
|
A7D7 SubCA7D7
|
|
A805 SubCA805_Loop
|
|
A807 SubCA807_Loop
|
|
A825 SubCA825_Loop
|
|
A834 SubCA834_Loop
|
|
A83E SubCA83E_Loop
|
|
A84E SubCA84E_Loop
|
|
A867 SubCA867_Loop
|
|
A86E SubCA86E_Loop
|
|
A887 SubCA887_Loop
|
|
A88E SubCA88E_Loop
|
|
A89B SubCA89B_Loop
|
|
A8A9 SubCA8A9_Loop
|
|
A8AC SubCA8AC_Loop
|
|
A8C5 SubCA8C5_OnNonnegative
|
|
A8CD SubCA8CD_Loop
|
|
A8D3 SubCA8D3
|
|
A8DB SubCA8DB_Loop
|
|
A8DC SubCA8DC
|
|
A8FE SubCA8FE_Loop
|
|
A904 SubCA904_Loop
|
|
A908 SubCA908
|
|
A92F SubCA92F_Loop
|
|
A93A SubCA93A_Loop
|
|
A940 SubCA940
|
|
A94B SubCA94B_Loop
|
|
A955 SubCA955_Loop
|
|
A958 SubCA958_Loop
|
|
A960 SubCA960_Loop
|
|
A96F SubCA96F_Loop
|
|
A98F SubCA98F_Loop
|
|
A9AA SubCA9AA_Loop
|
|
A9B7 SubCA9B7_Loop
|
|
A9C8 SubCA9C8_Loop
|
|
A9CB SubCA9CB_Loop
|
|
A9CC SubCA9CC
|
|
A9E4 SubCA9E4_Loop
|
|
A9FB SubCA9FB_Loop
|
|
A9FC SubCA9FC_Loop
|
|
AA21 SubCAA21_Loop
|
|
AA22 SubCAA22
|
|
AA2F SubCAA2F_Loop
|
|
AA4A SubCAA4A_Loop
|
|
AA4D SubCAA4D_Loop
|
|
AA4E SubCAA4E
|
|
AA5B SubCAA5B_Loop
|
|
AA77 SubCAA77_Loop
|
|
AA7A SubCAA7A_Loop
|
|
AA7B SubCAA7B
|
|
AA91 SubCAA91_Loop
|
|
AA94 SubCAA94_Loop
|
|
AA95 SubCAA95
|
|
AAC0 SubCAAC0_Loop
|
|
AAC1 SubCAAC1
|
|
AAD7 SubCAAD7_Loop
|
|
AADA SubCAADA_OnZero
|
|
AADB SubCAADB
|
|
AB01 SubCAB01_Loop
|
|
AB22 SubCAB22_Loop
|
|
AB35 SubCAB35_OnNonnegative
|
|
AB3B SubCAB3B_Loop
|
|
AB63 SubCAB63_Loop
|
|
AB6B SubCAB6B_OnNonzero
|
|
AB6F SubCAB6F
|
|
AB81 SubCAB81_Loop
|
|
AB97 SubCAB97_Loop
|
|
AB9A SubCAB9A_Loop
|
|
AB9D SubCAB9D_Loop
|
|
ABA0 SubCABA0
|
|
ABC6 SubCABC6_Loop
|
|
ABE8 SubCABE8_Loop
|
|
ABF7 SubCABF7_Loop
|
|
AC1A SubCAC1A_Loop
|
|
AC22 SubCAC22_Loop
|
|
AC23 SubCAC23
|
|
AC36 SubCAC36_Loop
|
|
AC3C SubCAC3C_Loop
|
|
AC3F SubCAC3F
|
|
AC5E SubCAC5E_Loop
|
|
AC71 SubCAC71_OnCarrySet
|
|
AC76 SubCAC76_OnNonzero
|
|
AC77 SubCAC77
|
|
AC96 SubCAC96_Loop
|
|
ACB0 SubCACB0
|
|
ACBD SubCACBD_Loop
|
|
ACC1 SubCACC1
|
|
ACCA SubCACCA_Loop
|
|
ACEB SubCACEB
|
|
ACF7 SubCACF7_Loop
|
|
ACFC SubCACFC
|
|
AD30 SubCAD30_Loop
|
|
AD49 SubCAD49_Loop
|
|
AD54 SubCAD54
|
|
AD63 SubCAD63_Loop
|
|
ADFF SubCADFF
|
|
AE01 SubCAE01
|
|
AE5F SubCAE5F_Loop
|
|
AE7A SubCAE7A_Loop
|
|
AE86 SubCAE86_Loop
|
|
AE87 SubCAE87
|
|
AE9B SubCAE9B_OnNonnegative
|
|
AEA7 SubCAEA7_Loop
|
|
AF14 SubCAF14
|
|
AF18 SubCAF18_OnNonzero
|
|
AF22 SubCAF22
|
|
AF49 SubCAF49_Loop
|
|
AF4A SubCAF4A
|
|
AF4C SubCAF4C_OnZero
|
|
AF58 SubCAF58_OnNonzero
|
|
AF77 SubCAF77_Loop
|
|
AF94 SubCAF94
|
|
AFB0 SubCAFB0_OnNonzero
|
|
AFBF SubCAFBF_OnNonzero
|
|
AFC9 SubCAFC9_Loop
|
|
AFD7 SubCAFD7_Loop
|
|
AFD8 SubCAFD8
|
|
AFDF SubCAFDF
|
|
AFF4 SubCAFF4_OnNonzero
|
|
B00A SubCB00A_OnNonzero
|
|
B023 SubCB023_OnNonzero
|
|
B02A SubCB02A
|
|
B036 SubCB036_OnNonnegative
|
|
B03C SubCB03C_Loop
|
|
B046 SubCB046_Loop
|
|
B04B SubCB04B
|
|
B069 SubCB069
|
|
B076 SubCB076_Loop
|
|
B082 SubCB082_Loop
|
|
B08B SubCB08B_Loop
|
|
B095 SubCB095
|
|
B09F SubCB09F_Loop
|
|
B0A7 SubCB0A7_Loop
|
|
B0AE SubCB0AE_OnNonzero
|
|
B0C4 SubCB0C4_Loop
|
|
B0D0 SubCB0D0_Loop
|
|
B0D3 SubCB0D3_OnNonzero
|
|
B0D6 SubCB0D6_Loop
|
|
B0EA SubCB0EA
|
|
B0F4 SubCB0F4
|
|
B104 SubCB104
|
|
B11B SubCB11B_OnNonzero
|
|
B132 SubCB132_OnNonzero
|
|
B15C SubCB15C
|
|
B16C SubCB16C_Loop
|
|
B16D SubCB16D
|
|
B17C SubCB17C
|
|
B187 SubCB187_Loop
|
|
B194 SubCB194_OnCarrySet
|
|
B198 SubCB198_Loop
|
|
B19D SubCB19D
|
|
B1B0 SubCB1B0_Loop
|
|
B1BC SubCB1BC_Loop
|
|
B1BF SubCB1BF
|
|
B1DA SubCB1DA
|
|
B1F8 SubCB1F8
|
|
B203 SubCB203_OnZero
|
|
B20A SubCB20A
|
|
B220 SubCB220
|
|
B230 SubCB230
|
|
B239 SubCB239
|
|
B244 SubCB244
|
|
B24C SubCB24C_OnNonzero
|
|
B24E SubCB24E_OnNonzero
|
|
B28B SubCB28B
|
|
B29B SubCB29B
|
|
B29F SubCB29F
|
|
B2A3 SubCB2A3
|
|
B2A7 SubCB2A7
|
|
B2AB SubCB2AB
|
|
B2AF SubCB2AF
|
|
B2B3 SubCB2B3
|
|
B2B7 SubCB2B7
|
|
B2B9 SubCB2B9_Loop
|
|
B2C2 SubCB2C2
|
|
B2C8 SubCB2C8_Loop
|
|
B2CF SubCB2CF_Loop
|
|
B2D5 SubCB2D5
|
|
B2DD SubCB2DD
|
|
B2E5 SubCB2E5
|
|
B2E9 SubCB2E9
|
|
B2F1 SubCB2F1
|
|
B2F3 SubCB2F3_Loop
|
|
B2FC SubCB2FC
|
|
B300 SubCB300
|
|
B308 SubCB308
|
|
B30C SubCB30C
|
|
B310 SubCB310
|
|
B314 SubCB314
|
|
B316 SubCB316_Loop
|
|
B31B SubCB31B
|
|
B32F SubCB32F_Loop
|
|
B336 SubCB336_Loop
|
|
B33C SubCB33C
|
|
B345 SubCB345
|
|
B346 SubCB346
|
|
B347 SubCB347
|
|
B34C SubCB34C
|
|
B352 SubCB352
|
|
B357 SubCB357
|
|
B359 SubCB359
|
|
F0A0 SubCF0A0
|
|
F0A4 SubCF0A4
|
|
F0A8 SubCF0A8
|
|
F0AC SubCF0AC
|
|
F0AE SubCF0AE_Loop
|
|
F0BA SubCF0BA_OnNonzero
|
|
F0C5 SubCF0C5
|
|
F0D2 SubCF0D2_OnNonzero
|
|
F112 SubCF112
|
|
F11A SubCF11A
|
|
F11F SubCF11F_OnZero
|
|
F122 SubCF122_OnZero
|
|
F123 SubCF123
|
|
F12A SubCF12A_OnZero
|
|
F12D SubCF12D_OnNonzero
|
|
F13A SubCF13A_Loop
|
|
F150 SubCF150
|
|
F166 SubCF166_Loop
|
|
F172 SubCF172_Loop
|
|
F17D SubCF17D_Loop
|
|
F180 SubCF180
|
|
F194 SubCF194
|
|
F19A SubCF19A_Loop
|
|
F1BF SubCF1BF_Loop
|
|
F1D0 SubCF1D0_Loop
|
|
F1D2 SubCF1D2_Loop
|
|
F1DE SubCF1DE
|
|
F1E5 SubCF1E5_Loop
|
|
F1ED SubCF1ED_Loop
|
|
F1F6 SubCF1F6_Loop
|
|
F201 SubCF201_Loop
|
|
F209 SubCF209_Loop
|
|
F222 SubCF222_Loop
|
|
F225 SubCF225
|
|
F23A SubCF23A_OnZero
|
|
F23B SubCF23B_OnZero
|
|
F248 SubCF248
|
|
F26B SubCF26B_Loop
|
|
F284 SubCF284_Loop
|
|
F289 SubCF289_Loop
|
|
F29C SubCF29C_Loop
|
|
F2A1 SubCF2A1_Loop
|
|
F2A6 SubCF2A6_Loop
|
|
F2A9 SubCF2A9_Loop
|
|
F2B0 SubCF2B0_OnZero
|
|
F2C9 SubCF2C9_OnCarrySet
|
|
F2DC SubCF2DC_OnCarrySet
|
|
F2E2 SubCF2E2
|
|
F305 SubCF305
|
|
F30F SubCF30F_OnZero
|
|
F310 SubCF310_Loop
|
|
F32B SubCF32B_Loop
|
|
F337 SubCF337
|
|
F34F SubCF34F_Loop
|
|
F353 SubCF353
|
|
F38C SubCF38C_OnCarrySet
|
|
F39D SubCF39D_OnCarrySet
|
|
F3AA SubCF3AA
|
|
F3BE SubCF3BE_Loop
|
|
F3CC SubCF3CC
|
|
F3D4 SubCF3D4_OnNonzero
|
|
F3D5 SubCF3D5_Loop
|
|
F3DF SubCF3DF
|
|
F43B SubCF43B_OnNonzero
|
|
F44F SubCF44F
|
|
F457 SubCF457_OnCarrySet
|
|
F45F SubCF45F_OnCarrySet
|
|
F467 SubCF467_OnCarrySet
|
|
F46F SubCF46F_OnCarrySet
|
|
F490 SubCF490_OnCarrySet
|
|
F4AA SubCF4AA_Loop
|
|
F4BD SubCF4BD_OnCarrySet
|
|
F4C0 SubCF4C0
|
|
F4F9 SubCF4F9_OnNonzero
|
|
F4FA SubCF4FA_Loop
|
|
F50B SubCF50B_Loop
|
|
F518 SubCF518_Loop
|
|
F533 SubCF533_Loop
|
|
F537 SubCF537
|
|
F555 SubCF555_Loop
|
|
F561 SubCF561_OnZero
|
|
F564 SubCF564_Loop
|
|
F575 SubCF575_Loop
|
|
F598 SubCF598_OnCarrySet
|
|
F5A2 SubCF5A2_OnCarrySet
|
|
F5BE SubCF5BE_OnCarrySet
|
|
F5CB SubCF5CB
|
|
F5E7 SubCF5E7_OnNonzero
|
|
F5E8 SubCF5E8
|
|
F5FB SubCF5FB_Loop
|
|
F61A SubCF61A_Loop
|
|
F63B SubCF63B_Loop
|
|
F660 SubCF660_OnNonzero
|
|
F674 SubCF674_OnNonzero
|
|
F690 SubCF690
|
|
F6B2 SubCF6B2_Loop
|
|
F6CB SubCF6CB
|
|
F6D9 SubCF6D9_OnCarrySet
|
|
F6E0 SubCF6E0_OnZero
|
|
F6E7 SubCF6E7_OnCarrySet
|
|
F6F1 SubCF6F1_OnCarrySet
|
|
F6F8 SubCF6F8_OnCarrySet
|
|
F704 SubCF704
|
|
F747 SubCF747_Loop
|
|
F74A SubCF74A_Loop
|
|
F751 SubCF751_Loop
|
|
F758 SubCF758_Loop
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F75F SubCF75F_Loop
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F76B SubCF76B_Loop
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F771 SubCF771_Loop
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F77D SubCF77D
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F784 SubCF784_OnZero
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F794 SubCF794
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F79D SubCF79D_Loop
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F7A6 SubCF7A6
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F7AD SubCF7AD_OnNonzero
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F7B0 SubCF7B0
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F7B7 SubCF7B7_OnNonzero
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F7BF SubCF7BF
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F7C8 SubCF7C8
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FFF7 SubCFFF7
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