Files
disasm/NROM/Stack-Up (JU)/README.md
T
tmerritt 6740550ac0 CDL re-trace: 1942 (JU) 46.6%, Galaga (U) 32.3% (Pass 2/3 complete)
Pass 3 _wip: semantic ZP aliases for Sqoon (U) (FrameCounter, PpuCtrlShadow, NmiFrameFlag) and Elevator Action (U) (PpuCtrlShadow, NmiSaveA/X/Y)
Pass 3 Slalom (U): semantic ZP aliases (PpuCtrlShadow, PpuMaskShadow)
Pass 3 Kung Fu (U): semantic ZP alias (PpuCtrlShadow)
Pass 3 Othello (U): semantic ZP alias (PpuCtrlShadow)
Pass 3 1942 (JU): semantic ZP alias (PpuCtrlShadow)
Pass 3 Galaga (U): semantic ZP aliases (PpuCtrlShadow, PpuMaskShadow)
Docs: add power-on flow + data-table inventory to READMEs of 13 promoted NROM projects
Pass 3 Elevator Action (U): add NmiFrameFlag alias
Pass 3 Elevator Action (U): full ZP naming (23 aliases) + 25 named data tables, 59.4% coverage
Pass 1/2/3 re-trace: recover unreached code in 7 NROM projects (Sqoon 56.4%, Elevator Action 59.3%, Kung Fu 52.1%, 1942 52.1%)
Pass 3 Sqoon (U): full ZP naming (22 aliases) + 17 named data tables
Pass 3 Kung Fu (U): full ZP naming (21 aliases) + 13 named data tables
Pass 3 Othello (U): full ZP naming (18 aliases) + 27 named data tables
Pass 3 1942 (JU): full ZP naming (14 aliases) + 19 named data tables
Pass 3 Galaga (U): full ZP naming (15 aliases) + 14 named data tables
Pass 3 Slalom (U): full ZP naming (16 aliases) + 16 named data tables
Pass 2/3: re-apply naming to Slalom (U), Othello (U), Galaga (U) after re-seed
Pass 1/2/3 re-trace: recover unreached code in 6 more promoted NROM projects
Pass 3 Stack-Up (JU): full ZP naming (15 aliases) + 12 named data tables
Pass 3 Tag Team Wrestling (U): full ZP naming (20 aliases) + 11 named data tables
Pass 3 Kung Fu (U) (a1): full ZP naming (20 aliases) + 12 named data tables
Pass 3 Magmax (U): full ZP naming (18 aliases) + 6 named data tables
Pass 3 Soccer (JU): full ZP naming (18 aliases) + 9 named data tables
Pass 3 Ms Pac-Man (Namco) (U): full ZP naming (18 aliases) + 8 named data tables
Docs: refresh coverage numbers and data-table inventories for 13 promoted NROM projects
2026-10-21 16:43:54 -04:00

2.6 KiB

Stack-Up (JU)

Status

Pass 3 complete; promoted. prg.s is a traced disassembly with all address-derived labels replaced, all jsr/jmp operands symbolic, hardware registers named via symbols.inc, and apply_symbols.py reporting 0 residue. Code coverage: 10,586 / 32,768 bytes (32.3%). make assembles and verifies byte-identical to rom.nes.

ROM

Property Value
Format iNES
Mapper 0 (NROM)
PRG 32 KB
CHR 8 KB
Mirroring Horizontal
NMI vector $81AD
RESET vector $8100
IRQ vector $81E6

Power-on flow

RESET enters at $8100:

cld                            ; CPU:$8100 PRG:0100  D8
sei                            ; CPU:$8101 PRG:0101  78
ldx #$00                       ; CPU:$8102 PRG:0102  A2 00
stx PPUCTRL                    ; CPU:$8104 PRG:0104  8E 00 20
stx PPUMASK                    ; CPU:$8107 PRG:0107  8E 01 20
lda PPUSTATUS                  ; CPU:$810A PRG:010A  AD 02 20
bpl Reset_OnNonnegative        ; CPU:$810D PRG:010D  10 FB
dex                            ; CPU:$810F PRG:010F  CA
txs                            ; CPU:$8110 PRG:0110  9A
ldx Zp2F                       ; CPU:$8111 PRG:0111  A6 2F
ldy #$07                       ; CPU:$8113 PRG:0113  A0 07
sty Zp01                       ; CPU:$8115 PRG:0115  84 01

NMI handler at $81AD:

pha                            ; CPU:$81AD PRG:01AD  48
txa                            ; CPU:$81AE PRG:01AE  8A
pha                            ; CPU:$81AF PRG:01AF  48
tya                            ; CPU:$81B0 PRG:01B0  98
pha                            ; CPU:$81B1 PRG:01B1  48
lda #$00                       ; CPU:$81B2 PRG:01B2  A9 00
sta OAMADDR                    ; CPU:$81B4 PRG:01B4  8D 03 20
lda #$02                       ; CPU:$81B7 PRG:01B7  A9 02

Data-table inventory (Pass 3)

  • $8000-$80FF (256 bytes) - CopyrightText
  • $82EA-$8309 (32 bytes) - PlayerNameTable
  • $8827-$8875 (79 bytes) - LevelHandlerPointerTable
  • $8BFD-$8C04 (8 bytes) - BlockHeightTable
  • $8C3A-$8C69 (48 bytes) - BlockPatternTable
  • $8FCF-$8FE3 (21 bytes) - BlockShapeTable
  • $9017-$9066 (80 bytes) - BlockLayoutTable
  • $9090-$9317 (648 bytes) - BlockPlacementCode
  • $9344-$935D (26 bytes) - BlockAttributeTable
  • $943F-$99FD (1471 bytes) - BlockPointerTable
  • $9A2C-$9A96 (107 bytes) - BlockColorTable
  • $9AB4-$9AC7 (20 bytes) - BlockCountTable
  • $9C52-$9C5E (13 bytes) - BlockSizeTable

Build

Byte-identical ROM verified.