Pass 3 _wip: Slalom (U), Kung Fu (U), Othello (U) semantic naming complete Pass 3 _wip: apply symbols (0 residue) for Slalom (U), Kung Fu (U), Othello (U) Pass 2/3 _wip: 10 NROM projects (Elevator Action, 1942, Tag Team Wrestling, Galaga, Kung Fu a1, Stack-Up, Magmax, Ms Pac-Man Namco, Soccer, Sqoon) Promote 13 _wip/NROM projects to NROM/ (Slalom, Kung Fu, Othello, Elevator Action, 1942, Tag Team Wrestling, Galaga, Kung Fu a1, Stack-Up, Magmax, Ms Pac-Man Namco, Soccer, Sqoon) Pass 2/3 _wip: 5 CNROM games (Tiger-Heli, Paperboy, Last Starfighter, Mighty Bomb Jack, Kung-Fu Heroes) Docs: document CDL capture + re-trace workflow in TODO.md Adds more code for - Elevator Action (U) - Kung Fu (U) - Othello (U) - Slalom (U) - Sqoon (U)
65 lines
1.2 KiB
Plaintext
65 lines
1.2 KiB
Plaintext
8081 Reset
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8006 NmiHandler
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8067 IrqHandler
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# ---- derived internal branch-target names ----
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8006 NmiHandler
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800A Sub_800A
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8033 NmiHandler_OnNonnegative
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8036 NmiHandler_Loop
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8044 Sub_8044
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8067 IrqHandler
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8081 Reset
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8095 Reset_OnNonnegative
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809D Reset_OnNonnegative2
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80A2 Reset_OnNonnegative3
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80A7 Reset_OnNonnegative4
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80E8 Sub_80E8
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81F4 Sub_81F4
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81FE Reset_OnNonnegative5
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8207 Sub_8207
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8212 Reset_Loop
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821B Reset_Loop2
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8309 Sub_8309
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852D Sub_852D
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8537 Reset_Loop3
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8541 Reset_OnNonnegative6
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8553 Reset_Loop4
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855D Reset_Loop5
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8568 Reset_OnNonnegative7
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857B Reset_Loop6
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8580 Reset_OnCarryClear
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858C Reset_OnNonnegative8
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859E Reset_Loop7
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85AB Reset_Loop8
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85AD Sub_85AD
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85D1 Reset_Loop9
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85DC Reset_Loop10
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85EC Sub_85EC
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8619 Reset_OnNonzero
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8640 Reset_Loop11
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8642 Reset_Loop12
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865A Reset_Loop13
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8669 Sub_8669
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8682 Reset_Loop14
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868F Reset_Loop15
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8696 Reset_Loop16
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86A0 Reset_Loop17
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86A4 Reset_OnNonzero2
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86AE Reset_Loop18
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8871 Sub_8871
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8873 Reset_OnNonnegative9
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888B Reset_Loop19
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8890 Reset_Loop20
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88A8 Reset_Loop21
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88B5 Sub_88B5
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88B8 Sub_88B8
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88BC Reset_OnNonnegative10
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88CD Sub_88CD
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88D9 Sub_88D9
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88E4 Reset_OnNonnegative11
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88EE Reset_Loop22
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8919 Reset_Loop23
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8962 Sub_8962
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897B Sub_897B
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